/* * Copyright (C) 2008-2011 TrinityCore * Copyright (C) 2006-2009 ScriptDev2 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData SDName: Undercity SD%Complete: 95 SDComment: Quest support: 6628, 9180(post-event). SDCategory: Undercity EndScriptData */ /* ContentData npc_lady_sylvanas_windrunner npc_highborne_lamenter npc_parqual_fintallas EndContentData */ #include "ScriptPCH.h" /*###### ## npc_lady_sylvanas_windrunner ######*/ enum Sylvanas { QUEST_JOURNEY_TO_UNDERCITY = 9180, SAY_LAMENT_END = -1000196, EMOTE_LAMENT_END = -1000197, SOUND_CREDIT = 10896, ENTRY_HIGHBORNE_LAMENTER = 21628, ENTRY_HIGHBORNE_BUNNY = 21641, SPELL_HIGHBORNE_AURA = 37090, SPELL_SYLVANAS_CAST = 36568, SPELL_RIBBON_OF_SOULS = 34432, //the real one to use might be 37099 }; float HighborneLoc[4][3]= { {1285.41f, 312.47f, 0.51f}, {1286.96f, 310.40f, 1.00f}, {1289.66f, 309.66f, 1.52f}, {1292.51f, 310.50f, 1.99f}, }; #define HIGHBORNE_LOC_Y -61.00f #define HIGHBORNE_LOC_Y_NEW -55.50f class npc_lady_sylvanas_windrunner : public CreatureScript { public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } bool OnQuestReward(Player* /*player*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) { if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY) { CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true; CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT); creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false); for (uint8 i = 0; i < 4; ++i) creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); } return true; } CreatureAI* GetAI(Creature* creature) const { return new npc_lady_sylvanas_windrunnerAI (creature); } struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI { npc_lady_sylvanas_windrunnerAI(Creature* c) : ScriptedAI(c) {} uint32 LamentEvent_Timer; bool LamentEvent; uint64 targetGUID; void Reset() { LamentEvent_Timer = 5000; LamentEvent = false; targetGUID = 0; } void EnterCombat(Unit* /*who*/) {} void JustSummoned(Creature* summoned) { if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY) { if (Unit* target = Unit::GetUnit(*summoned, targetGUID)) { target->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0); target->GetMap()->CreatureRelocation(me, target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f); summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false); } summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); targetGUID = summoned->GetGUID(); } } void UpdateAI(const uint32 diff) { if (LamentEvent) { if (LamentEvent_Timer <= diff) { DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); LamentEvent_Timer = 2000; if (!me->HasAura(SPELL_SYLVANAS_CAST)) { DoScriptText(SAY_LAMENT_END, me); DoScriptText(EMOTE_LAMENT_END, me); LamentEvent = false; } } else LamentEvent_Timer -= diff; } if (!UpdateVictim()) return; DoMeleeAttackIfReady(); } }; }; /*###### ## npc_highborne_lamenter ######*/ class npc_highborne_lamenter : public CreatureScript { public: npc_highborne_lamenter() : CreatureScript("npc_highborne_lamenter") { } CreatureAI* GetAI(Creature* creature) const { return new npc_highborne_lamenterAI (creature); } struct npc_highborne_lamenterAI : public ScriptedAI { npc_highborne_lamenterAI(Creature* c) : ScriptedAI(c) {} uint32 EventMove_Timer; uint32 EventCast_Timer; bool EventMove; bool EventCast; void Reset() { EventMove_Timer = 10000; EventCast_Timer = 17500; EventMove = true; EventCast = true; } void EnterCombat(Unit* /*who*/) {} void UpdateAI(const uint32 diff) { if (EventMove) { if (EventMove_Timer <= diff) { me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SendMonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, 5000); me->GetMap()->CreatureRelocation(me, me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetOrientation()); EventMove = false; } else EventMove_Timer -= diff; } if (EventCast) { if (EventCast_Timer <= diff) { DoCast(me, SPELL_HIGHBORNE_AURA); EventCast = false; } else EventCast_Timer -= diff; } } }; }; /*###### ## npc_parqual_fintallas ######*/ #define SPELL_MARK_OF_SHAME 6767 #define GOSSIP_HPF1 "Gul'dan" #define GOSSIP_HPF2 "Kel'Thuzad" #define GOSSIP_HPF3 "Ner'zhul" class npc_parqual_fintallas : public CreatureScript { public: npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { player->CLOSE_GOSSIP_MENU(); creature->CastSpell(player, SPELL_MARK_OF_SHAME, false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { player->CLOSE_GOSSIP_MENU(); player->AreaExploredOrEventHappens(6628); } return true; } bool OnGossipHello(Player* player, Creature* creature) { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); player->SEND_GOSSIP_MENU(5822, creature->GetGUID()); } else player->SEND_GOSSIP_MENU(5821, creature->GetGUID()); return true; } }; /*###### ## AddSC ######*/ void AddSC_undercity() { new npc_lady_sylvanas_windrunner(); new npc_highborne_lamenter(); new npc_parqual_fintallas(); }