/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef maraudon_h__ #define maraudon_h__ #include "CreatureAIImpl.h" #define MaraudonScriptName "instance_maraudon" enum MDBossIds { BOSS_NOXXION = 0, BOSS_RAZORLASH = 1, BOSS_TINKERER_GIZLOCK = 2, BOSS_LORD_VYLETONGUE = 3, BOSS_CELEBRAS_THE_CURSED = 4, BOSS_LANDSLIDE = 5, BOSS_ROTGRIP = 6, BOSS_PRINCESS_THERADRAS = 7, MAX_ENCOUNTER }; enum MDCreatureIds { NPC_RAZORLASH = 12258, NPC_TINKERER_GIZLOCK = 13601, NPC_LORD_VYLETONGUE = 12236, NPC_ROTGRIP = 13596, }; template inline AI* GetMaraudonAI(T* obj) { return GetInstanceAI(obj, MaraudonScriptName); } #endif // maraudon_h__