/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AreaTrigger.h" #include "AreaTriggerAI.h" #include "Containers.h" #include "Conversation.h" #include "Creature.h" #include "InstanceScript.h" #include "MotionMaster.h" #include "ObjectAccessor.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellMgr.h" #include "SpellScript.h" #include "TaskScheduler.h" #include "TemporarySummon.h" #include "the_stonevault.h" enum EdnaSpells { // Intro SPELL_REFRACTING_BEAM_INTRO = 464888, SPELL_SKARDEN_SPAWN_PERIODIC = 447230, SPELL_SKARDEN_SPAWN_RP = 451728, SPELL_SHADOW_DISSOLVE_IN = 448168, // Combat SPELL_EDNA_ENERGIZE = 451705, SPELL_EDNA_START_ENERGY = 456814, SPELL_EARTH_SHATTERER = 424879, SPELL_EARTH_SHATTERER_MISSILE = 448218, SPELL_REFRACTING_BEAM = 424795, SPELL_REFRACTING_BEAM_DAMAGE = 424805, SPELL_REFRACTING_BEAM_SELECTOR = 452738, SPELL_VOLATILE_SPIKE_SELECTOR = 424903, SPELL_VOLATILE_SPIKE_MISSILE = 424908, SPELL_VOLATILE_EXPLOSION = 424913, SPELL_SEISMIC_SMASH = 424888, SPELL_STONE_SHIELD = 424893, SPELL_EDNA_DEFEATED = 464827, SPELL_ANCHOR_HERE = 45313 }; enum EdnaEvents { EVENT_VOLATILE_SPIKE = 1, EVENT_REFRACTING_BEAM, EVENT_SEISMIC_SMASH, EVENT_CHECK_ENERGY }; enum EdnaTexts { SAY_INTRO = 0, SAY_AGGRO = 1, SAY_VOLATILE_SPIKE = 2, SAY_REFRACTING_BEAM = 3, SAY_SEISMIC_SMASH = 4, SAY_SEISMIC_SMASH_ALERT = 5, SAY_EARTH_SHATTERER = 6, SAY_SLAY = 7, SAY_WIPE = 8, SAY_DEATH = 9 }; enum EdnaMisc { POINT_EDNA = 0, POINT_START_COMBAT = 1, CONVERSATION_INTRO = 25768, NPC_VOLATILE_SPIKE = 223237 }; static constexpr Position EdnaCombatPosition = { 1.94097f, 0.512153f, 361.66537f }; static constexpr Position SkardenSpawnPositions[4] = { { -11.276042f, -19.234375f, 361.8286f, 2.490876f }, { -11.395833f, 19.628473f, 361.8286f, 3.805543f }, { -25.248264f, 34.609375f, 361.8286f, 4.397980f }, { -20.77257f, -34.930557f, 361.82837f, 1.994346f } }; // 210108 - E.D.N.A. struct boss_edna : public BossAI { boss_edna(Creature* creature) : BossAI(creature, DATA_EDNA), _refractingBeamCount(1), _seismicSmashCount(1), _volatileSpikeCount(1) { } void InitializeAI() override { if (instance->GetBossState(DATA_EDNA) != NOT_STARTED) me->Relocate(EdnaCombatPosition); } void Reset() override { BossAI::Reset(); _refractingBeamCount = 1; _seismicSmashCount = 1; _volatileSpikeCount = 1; } void JustAppeared() override { if (instance->GetData(DATA_EDNA_INTRO_STATE) == DONE) { me->RemoveAurasDueToSpell(SPELL_SKARDEN_SPAWN_PERIODIC); me->SetImmuneToPC(false); } me->SetPowerType(POWER_ENERGY); me->SetPower(POWER_ENERGY, 4); if (IsMythic() || IsMythicPlus()) DoCastSelf(SPELL_EDNA_START_ENERGY); } void KilledUnit(Unit* victim) override { if (!victim->IsPlayer()) return; Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) override { _JustDied(); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); Talk(SAY_DEATH); DoCast(SPELL_EDNA_DEFEATED); } void EnterEvadeMode(EvadeReason /*why*/) override { Talk(SAY_WIPE); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); summons.DespawnAll(); _EnterEvadeMode(); _DespawnAtEvade(); } void DoAction(int32 actionId) override { if (actionId != ACTION_START_EDNA_INTRO) return; Conversation::CreateConversation(CONVERSATION_INTRO, me, me->GetPosition(), ObjectGuid::Empty); scheduler.Schedule(3s, [this](TaskContext /*context*/) { me->RemoveAurasDueToSpell(SPELL_SKARDEN_SPAWN_PERIODIC); me->GetMotionMaster()->MovePoint(POINT_START_COMBAT, EdnaCombatPosition, true, {}, {}, MovementWalkRunSpeedSelectionMode::ForceWalk); }); } void MovementInform(uint32 type, uint32 id) override { if (type != POINT_MOTION_TYPE) return; if (id != POINT_START_COMBAT) return; scheduler.Schedule(1s, [this](TaskContext /*context*/) { instance->SetData(DATA_EDNA_INTRO_STATE, DONE); Talk(SAY_INTRO); DoCastSelf(SPELL_ANCHOR_HERE, TRIGGERED_FULL_MASK); me->SetImmuneToPC(false); }); } void JustEngagedWith(Unit* who) override { BossAI::JustEngagedWith(who); Talk(SAY_AGGRO); instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1); if (IsMythic() || IsMythicPlus()) { events.ScheduleEvent(EVENT_CHECK_ENERGY, 500ms); events.ScheduleEvent(EVENT_VOLATILE_SPIKE, 6s); events.ScheduleEvent(EVENT_REFRACTING_BEAM, 14s); events.ScheduleEvent(EVENT_SEISMIC_SMASH, 18s); DoCastSelf(SPELL_EDNA_ENERGIZE); } else { events.ScheduleEvent(EVENT_VOLATILE_SPIKE, 8100ms); events.ScheduleEvent(EVENT_REFRACTING_BEAM, 11800ms); events.ScheduleEvent(EVENT_SEISMIC_SMASH, 15400ms); } } void UpdateAI(uint32 diff) override { scheduler.Update(diff); if (!UpdateVictim()) return; events.Update(diff); if (me->HasUnitState(UNIT_STATE_CASTING)) return; switch (events.ExecuteEvent()) { case EVENT_VOLATILE_SPIKE: { Talk(SAY_VOLATILE_SPIKE); DoCast(SPELL_VOLATILE_SPIKE_SELECTOR); _volatileSpikeCount++; if (IsMythic() || IsMythicPlus()) { if (_volatileSpikeCount % 2 == 0) events.Repeat(20s); else events.Repeat(28s); } else events.Repeat(14600ms); break; } case EVENT_REFRACTING_BEAM: { Talk(SAY_REFRACTING_BEAM); DoCast(SPELL_REFRACTING_BEAM_SELECTOR); _refractingBeamCount++; if (IsMythic() || IsMythicPlus()) { if (_refractingBeamCount % 2 == 0) events.Repeat(20s); else events.Repeat(28s); } else events.Repeat(10900ms); break; } case EVENT_SEISMIC_SMASH: { Talk(SAY_SEISMIC_SMASH); Talk(SAY_SEISMIC_SMASH_ALERT); DoCastVictim(SPELL_SEISMIC_SMASH); _seismicSmashCount++; if (IsMythic() || IsMythicPlus()) { if (_seismicSmashCount % 2 == 0) events.Repeat(20s); else events.Repeat(28s); } else events.Repeat(23100ms); break; } case EVENT_CHECK_ENERGY: { if (me->GetPower(POWER_ENERGY) >= 95) { Talk(SAY_EARTH_SHATTERER); DoCast(SPELL_EARTH_SHATTERER); events.Repeat(4s); } else events.Repeat(500ms); break; } default: break; } } private: uint16 _refractingBeamCount; uint16 _seismicSmashCount; uint16 _volatileSpikeCount; }; // 224516 - Skardyn Invader struct npc_skardyn_invader : public ScriptedAI { npc_skardyn_invader(Creature* creature) : ScriptedAI(creature) { } void JustAppeared() override { DoCastSelf(SPELL_SHADOW_DISSOLVE_IN); _scheduler.Schedule(2400ms, [this](TaskContext /*context*/) { TempSummon* summon = me->ToTempSummon(); if (!summon) return; if (Unit* summoner = summon->GetSummonerUnit()) { me->GetMotionMaster()->MovePoint(POINT_EDNA, summoner->GetPosition()); summoner->CastSpell(me, SPELL_REFRACTING_BEAM_INTRO, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR); } }); } void UpdateAI(uint32 diff) override { _scheduler.Update(diff); } private: TaskScheduler _scheduler; }; // 451705 - E.D.N.A. Energize class spell_edna_energize : public AuraScript { static constexpr std::array EdnaEnergizeCycle = { 2, 2, 2, 2, 3, 2 }; void PeriodicTick(AuraEffect const* aurEff) const { uint8 cycleIdx = aurEff->GetTickNumber() % EdnaEnergizeCycle.size(); GetTarget()->ModifyPower(POWER_ENERGY, EdnaEnergizeCycle[cycleIdx]); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_edna_energize::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 447230 - Skarden Spawn RP class spell_edna_skarden_spawn_rp_periodic : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SKARDEN_SPAWN_RP }); } void HandlePeriodic(AuraEffect const* aurEff) const { Unit* target = GetTarget(); target->CastSpell(target, SPELL_SKARDEN_SPAWN_RP, CastSpellExtraArgsInit{ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, .TriggeringAura = aurEff }); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_edna_skarden_spawn_rp_periodic::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 451728 - Skarden Spawn RP class spell_edna_skarden_spawn_rp : public SpellScript { static void SetDest(SpellScript const&, SpellDestination& dest) { dest.Relocate(Trinity::Containers::SelectRandomContainerElement(SkardenSpawnPositions)); } void Register() override { OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_edna_skarden_spawn_rp::SetDest, EFFECT_0, TARGET_DEST_DEST); } }; // 424889 - Seismic Reverberation class spell_edna_seismic_reverberation : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_STONE_SHIELD }); } void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) const { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL) return; Unit* target = GetTarget(); target->CastSpell(target, SPELL_STONE_SHIELD, CastSpellExtraArgsInit{ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, .TriggeringAura = aurEff }); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_edna_seismic_reverberation::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; // 424903 - Volatile Spike class spell_edna_volatile_spike_selector : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_VOLATILE_SPIKE_MISSILE }); } void HandleHitTarget(SpellEffIndex /*effIndex*/) const { GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_VOLATILE_SPIKE_MISSILE, CastSpellExtraArgsInit{ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, .TriggeringSpell = GetSpell(), .OriginalCastId = GetSpell()->m_castId }); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_edna_volatile_spike_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 452738 - Refracting Beam class spell_edna_refracting_beam_selector : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_REFRACTING_BEAM }) && ValidateSpellEffect({ { SPELL_REFRACTING_BEAM_DAMAGE, EFFECT_3 } }); } void HandleHitTarget(SpellEffIndex /*effIndex*/) { GetCaster()->m_Events.AddEvent([this, hitUnitGUID = GetHitUnit()->GetGUID()]() { Unit* hitUnit = ObjectAccessor::GetUnit(*GetCaster(), hitUnitGUID); if (!hitUnit) return; GetCaster()->CastSpell(GetHitUnit(), SPELL_REFRACTING_BEAM, CastSpellExtraArgsInit{ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, .TriggeringSpell = GetSpell(), .OriginalCastId = GetSpell()->m_castId }); }, _timeMultiplier * 500ms); _timeMultiplier++; } void FilterTargets(std::list& targets) const { SpellInfo const* spell = sSpellMgr->GetSpellInfo(SPELL_REFRACTING_BEAM_DAMAGE, GetCastDifficulty()); uint32 maxTargets = spell->GetEffect(EFFECT_3).CalcValue(GetCaster()); if (targets.size() > maxTargets) targets.resize(maxTargets); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_edna_refracting_beam_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_edna_refracting_beam_selector::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } private: uint8 _timeMultiplier = 0u; }; // 424805 - Refracting Beam class spell_edna_refracting_beam_instakill : public SpellScript { void FilterTargets(std::list& targets) const { static constexpr uint8 MAX_TARGETS = 1; if (targets.size() <= MAX_TARGETS) return; auto closestTargetItr = std::ranges::min_element(targets, [caster = GetCaster()](WorldObject const* left, WorldObject const* right) { return caster->GetDistance(left->GetPosition()) < caster->GetDistance(right->GetPosition()); }); if (closestTargetItr == targets.end()) return; WorldObject* closestTarget = *closestTargetItr; targets.clear(); targets.push_back(closestTarget); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_edna_refracting_beam_instakill::FilterTargets, EFFECT_2, TARGET_UNIT_LINE_CASTER_TO_DEST); } }; // 424879 - Earth Shatterer class spell_edna_earth_shatterer : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_EARTH_SHATTERER_MISSILE }); } void HandleScriptEffect(SpellEffIndex /*effIndex*/) const { Unit* caster = GetCaster(); std::list volatileSpikes; GetCreatureListWithEntryInGrid(volatileSpikes, caster, NPC_VOLATILE_SPIKE, 200.0f); for (Creature* spike : volatileSpikes) { caster->CastSpell(spike, SPELL_EARTH_SHATTERER_MISSILE, CastSpellExtraArgsInit{ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, .TriggeringSpell = GetSpell(), .OriginalCastId = GetSpell()->m_castId }); } } void HandleAfterCast() const { Unit* caster = GetCaster(); caster->SetPower(caster->GetPowerType(), 0); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_edna_earth_shatterer::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); AfterCast += SpellCastFn(spell_edna_earth_shatterer::HandleAfterCast); } }; // 424909 - Volatile Spike // Id - 33613 struct at_edna_volatile_spike : AreaTriggerAI { at_edna_volatile_spike(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) {} void OnUnitEnter(Unit* unit) override { if (!unit->IsPlayer()) return; Unit* caster = at->GetCaster(); if (!caster) return; caster->CastSpell(unit, SPELL_VOLATILE_EXPLOSION, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR); if (Creature* casterCreature = caster->ToCreature()) casterCreature->DespawnOrUnsummon(); } }; void AddSC_boss_edna() { RegisterTheStonevaultCreatureAI(boss_edna); RegisterTheStonevaultCreatureAI(npc_skardyn_invader); RegisterSpellScript(spell_edna_energize); RegisterSpellScript(spell_edna_skarden_spawn_rp_periodic); RegisterSpellScript(spell_edna_skarden_spawn_rp); RegisterSpellScript(spell_edna_seismic_reverberation); RegisterSpellScript(spell_edna_volatile_spike_selector); RegisterSpellScript(spell_edna_refracting_beam_selector); RegisterSpellScript(spell_edna_refracting_beam_instakill); RegisterSpellScript(spell_edna_earth_shatterer); RegisterAreaTriggerAI(at_edna_volatile_spike); }