/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Conversation.h"
#include "Creature.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TaskScheduler.h"
#include "TemporarySummon.h"
#include "the_stonevault.h"
enum EdnaSpells
{
// Intro
SPELL_REFRACTING_BEAM_INTRO = 464888,
SPELL_SKARDEN_SPAWN_PERIODIC = 447230,
SPELL_SKARDEN_SPAWN_RP = 451728,
SPELL_SHADOW_DISSOLVE_IN = 448168,
// Combat
SPELL_EDNA_ENERGIZE = 451705,
SPELL_EDNA_START_ENERGY = 456814,
SPELL_EARTH_SHATTERER = 424879,
SPELL_EARTH_SHATTERER_MISSILE = 448218,
SPELL_REFRACTING_BEAM = 424795,
SPELL_REFRACTING_BEAM_DAMAGE = 424805,
SPELL_REFRACTING_BEAM_SELECTOR = 452738,
SPELL_VOLATILE_SPIKE_SELECTOR = 424903,
SPELL_VOLATILE_SPIKE_MISSILE = 424908,
SPELL_VOLATILE_EXPLOSION = 424913,
SPELL_SEISMIC_SMASH = 424888,
SPELL_STONE_SHIELD = 424893,
SPELL_EDNA_DEFEATED = 464827,
SPELL_ANCHOR_HERE = 45313
};
enum EdnaEvents
{
EVENT_VOLATILE_SPIKE = 1,
EVENT_REFRACTING_BEAM,
EVENT_SEISMIC_SMASH,
EVENT_CHECK_ENERGY
};
enum EdnaTexts
{
SAY_INTRO = 0,
SAY_AGGRO = 1,
SAY_VOLATILE_SPIKE = 2,
SAY_REFRACTING_BEAM = 3,
SAY_SEISMIC_SMASH = 4,
SAY_SEISMIC_SMASH_ALERT = 5,
SAY_EARTH_SHATTERER = 6,
SAY_SLAY = 7,
SAY_WIPE = 8,
SAY_DEATH = 9
};
enum EdnaMisc
{
POINT_EDNA = 0,
POINT_START_COMBAT = 1,
CONVERSATION_INTRO = 25768,
NPC_VOLATILE_SPIKE = 223237
};
static constexpr Position EdnaCombatPosition = { 1.94097f, 0.512153f, 361.66537f };
static constexpr Position SkardenSpawnPositions[4] =
{
{ -11.276042f, -19.234375f, 361.8286f, 2.490876f },
{ -11.395833f, 19.628473f, 361.8286f, 3.805543f },
{ -25.248264f, 34.609375f, 361.8286f, 4.397980f },
{ -20.77257f, -34.930557f, 361.82837f, 1.994346f }
};
// 210108 - E.D.N.A.
struct boss_edna : public BossAI
{
boss_edna(Creature* creature) : BossAI(creature, DATA_EDNA), _refractingBeamCount(1), _seismicSmashCount(1), _volatileSpikeCount(1) { }
void InitializeAI() override
{
if (instance->GetBossState(DATA_EDNA) != NOT_STARTED)
me->Relocate(EdnaCombatPosition);
}
void Reset() override
{
BossAI::Reset();
_refractingBeamCount = 1;
_seismicSmashCount = 1;
_volatileSpikeCount = 1;
}
void JustAppeared() override
{
if (instance->GetData(DATA_EDNA_INTRO_STATE) == DONE)
{
me->RemoveAurasDueToSpell(SPELL_SKARDEN_SPAWN_PERIODIC);
me->SetImmuneToPC(false);
}
me->SetPowerType(POWER_ENERGY);
me->SetPower(POWER_ENERGY, 4);
if (IsMythic() || IsMythicPlus())
DoCastSelf(SPELL_EDNA_START_ENERGY);
}
void KilledUnit(Unit* victim) override
{
if (!victim->IsPlayer())
return;
Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/) override
{
_JustDied();
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
Talk(SAY_DEATH);
DoCast(SPELL_EDNA_DEFEATED);
}
void EnterEvadeMode(EvadeReason /*why*/) override
{
Talk(SAY_WIPE);
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
summons.DespawnAll();
_EnterEvadeMode();
_DespawnAtEvade();
}
void DoAction(int32 actionId) override
{
if (actionId != ACTION_START_EDNA_INTRO)
return;
Conversation::CreateConversation(CONVERSATION_INTRO, me, me->GetPosition(), ObjectGuid::Empty);
scheduler.Schedule(3s, [this](TaskContext /*context*/)
{
me->RemoveAurasDueToSpell(SPELL_SKARDEN_SPAWN_PERIODIC);
me->GetMotionMaster()->MovePoint(POINT_START_COMBAT, EdnaCombatPosition, true, {}, {}, MovementWalkRunSpeedSelectionMode::ForceWalk);
});
}
void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
if (id != POINT_START_COMBAT)
return;
scheduler.Schedule(1s, [this](TaskContext /*context*/)
{
instance->SetData(DATA_EDNA_INTRO_STATE, DONE);
Talk(SAY_INTRO);
DoCastSelf(SPELL_ANCHOR_HERE, TRIGGERED_FULL_MASK);
me->SetImmuneToPC(false);
});
}
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
Talk(SAY_AGGRO);
instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
if (IsMythic() || IsMythicPlus())
{
events.ScheduleEvent(EVENT_CHECK_ENERGY, 500ms);
events.ScheduleEvent(EVENT_VOLATILE_SPIKE, 6s);
events.ScheduleEvent(EVENT_REFRACTING_BEAM, 14s);
events.ScheduleEvent(EVENT_SEISMIC_SMASH, 18s);
DoCastSelf(SPELL_EDNA_ENERGIZE);
}
else
{
events.ScheduleEvent(EVENT_VOLATILE_SPIKE, 8100ms);
events.ScheduleEvent(EVENT_REFRACTING_BEAM, 11800ms);
events.ScheduleEvent(EVENT_SEISMIC_SMASH, 15400ms);
}
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_VOLATILE_SPIKE:
{
Talk(SAY_VOLATILE_SPIKE);
DoCast(SPELL_VOLATILE_SPIKE_SELECTOR);
_volatileSpikeCount++;
if (IsMythic() || IsMythicPlus())
{
if (_volatileSpikeCount % 2 == 0)
events.Repeat(20s);
else
events.Repeat(28s);
}
else
events.Repeat(14600ms);
break;
}
case EVENT_REFRACTING_BEAM:
{
Talk(SAY_REFRACTING_BEAM);
DoCast(SPELL_REFRACTING_BEAM_SELECTOR);
_refractingBeamCount++;
if (IsMythic() || IsMythicPlus())
{
if (_refractingBeamCount % 2 == 0)
events.Repeat(20s);
else
events.Repeat(28s);
}
else
events.Repeat(10900ms);
break;
}
case EVENT_SEISMIC_SMASH:
{
Talk(SAY_SEISMIC_SMASH);
Talk(SAY_SEISMIC_SMASH_ALERT);
DoCastVictim(SPELL_SEISMIC_SMASH);
_seismicSmashCount++;
if (IsMythic() || IsMythicPlus())
{
if (_seismicSmashCount % 2 == 0)
events.Repeat(20s);
else
events.Repeat(28s);
}
else
events.Repeat(23100ms);
break;
}
case EVENT_CHECK_ENERGY:
{
if (me->GetPower(POWER_ENERGY) >= 95)
{
Talk(SAY_EARTH_SHATTERER);
DoCast(SPELL_EARTH_SHATTERER);
events.Repeat(4s);
}
else
events.Repeat(500ms);
break;
}
default:
break;
}
}
private:
uint16 _refractingBeamCount;
uint16 _seismicSmashCount;
uint16 _volatileSpikeCount;
};
// 224516 - Skardyn Invader
struct npc_skardyn_invader : public ScriptedAI
{
npc_skardyn_invader(Creature* creature) : ScriptedAI(creature) { }
void JustAppeared() override
{
DoCastSelf(SPELL_SHADOW_DISSOLVE_IN);
_scheduler.Schedule(2400ms, [this](TaskContext /*context*/)
{
TempSummon* summon = me->ToTempSummon();
if (!summon)
return;
if (Unit* summoner = summon->GetSummonerUnit())
{
me->GetMotionMaster()->MovePoint(POINT_EDNA, summoner->GetPosition());
summoner->CastSpell(me, SPELL_REFRACTING_BEAM_INTRO, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
});
}
void UpdateAI(uint32 diff) override
{
_scheduler.Update(diff);
}
private:
TaskScheduler _scheduler;
};
// 451705 - E.D.N.A. Energize
class spell_edna_energize : public AuraScript
{
static constexpr std::array EdnaEnergizeCycle = { 2, 2, 2, 2, 3, 2 };
void PeriodicTick(AuraEffect const* aurEff) const
{
uint8 cycleIdx = aurEff->GetTickNumber() % EdnaEnergizeCycle.size();
GetTarget()->ModifyPower(POWER_ENERGY, EdnaEnergizeCycle[cycleIdx]);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_edna_energize::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 447230 - Skarden Spawn RP
class spell_edna_skarden_spawn_rp_periodic : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SKARDEN_SPAWN_RP });
}
void HandlePeriodic(AuraEffect const* aurEff) const
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_SKARDEN_SPAWN_RP, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringAura = aurEff
});
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_edna_skarden_spawn_rp_periodic::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 451728 - Skarden Spawn RP
class spell_edna_skarden_spawn_rp : public SpellScript
{
static void SetDest(SpellScript const&, SpellDestination& dest)
{
dest.Relocate(Trinity::Containers::SelectRandomContainerElement(SkardenSpawnPositions));
}
void Register() override
{
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_edna_skarden_spawn_rp::SetDest, EFFECT_0, TARGET_DEST_DEST);
}
};
// 424889 - Seismic Reverberation
class spell_edna_seismic_reverberation : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_STONE_SHIELD });
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) const
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
return;
Unit* target = GetTarget();
target->CastSpell(target, SPELL_STONE_SHIELD, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringAura = aurEff
});
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_edna_seismic_reverberation::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
// 424903 - Volatile Spike
class spell_edna_volatile_spike_selector : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_VOLATILE_SPIKE_MISSILE });
}
void HandleHitTarget(SpellEffIndex /*effIndex*/) const
{
GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_VOLATILE_SPIKE_MISSILE, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell(),
.OriginalCastId = GetSpell()->m_castId
});
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_edna_volatile_spike_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 452738 - Refracting Beam
class spell_edna_refracting_beam_selector : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_REFRACTING_BEAM })
&& ValidateSpellEffect({ { SPELL_REFRACTING_BEAM_DAMAGE, EFFECT_3 } });
}
void HandleHitTarget(SpellEffIndex /*effIndex*/)
{
GetCaster()->m_Events.AddEvent([this, hitUnitGUID = GetHitUnit()->GetGUID()]()
{
Unit* hitUnit = ObjectAccessor::GetUnit(*GetCaster(), hitUnitGUID);
if (!hitUnit)
return;
GetCaster()->CastSpell(GetHitUnit(), SPELL_REFRACTING_BEAM, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell(),
.OriginalCastId = GetSpell()->m_castId
});
}, _timeMultiplier * 500ms);
_timeMultiplier++;
}
void FilterTargets(std::list& targets) const
{
SpellInfo const* spell = sSpellMgr->GetSpellInfo(SPELL_REFRACTING_BEAM_DAMAGE, GetCastDifficulty());
uint32 maxTargets = spell->GetEffect(EFFECT_3).CalcValue(GetCaster());
if (targets.size() > maxTargets)
targets.resize(maxTargets);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_edna_refracting_beam_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_edna_refracting_beam_selector::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
private:
uint8 _timeMultiplier = 0u;
};
// 424805 - Refracting Beam
class spell_edna_refracting_beam_instakill : public SpellScript
{
void FilterTargets(std::list& targets) const
{
static constexpr uint8 MAX_TARGETS = 1;
if (targets.size() <= MAX_TARGETS)
return;
auto closestTargetItr = std::ranges::min_element(targets, [caster = GetCaster()](WorldObject const* left, WorldObject const* right)
{
return caster->GetDistance(left->GetPosition()) < caster->GetDistance(right->GetPosition());
});
if (closestTargetItr == targets.end())
return;
WorldObject* closestTarget = *closestTargetItr;
targets.clear();
targets.push_back(closestTarget);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_edna_refracting_beam_instakill::FilterTargets, EFFECT_2, TARGET_UNIT_LINE_CASTER_TO_DEST);
}
};
// 424879 - Earth Shatterer
class spell_edna_earth_shatterer : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_EARTH_SHATTERER_MISSILE });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/) const
{
Unit* caster = GetCaster();
std::list volatileSpikes;
GetCreatureListWithEntryInGrid(volatileSpikes, caster, NPC_VOLATILE_SPIKE, 200.0f);
for (Creature* spike : volatileSpikes)
{
caster->CastSpell(spike, SPELL_EARTH_SHATTERER_MISSILE, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell(),
.OriginalCastId = GetSpell()->m_castId
});
}
}
void HandleAfterCast() const
{
Unit* caster = GetCaster();
caster->SetPower(caster->GetPowerType(), 0);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_edna_earth_shatterer::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
AfterCast += SpellCastFn(spell_edna_earth_shatterer::HandleAfterCast);
}
};
// 424909 - Volatile Spike
// Id - 33613
struct at_edna_volatile_spike : AreaTriggerAI
{
at_edna_volatile_spike(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) {}
void OnUnitEnter(Unit* unit) override
{
if (!unit->IsPlayer())
return;
Unit* caster = at->GetCaster();
if (!caster)
return;
caster->CastSpell(unit, SPELL_VOLATILE_EXPLOSION, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
if (Creature* casterCreature = caster->ToCreature())
casterCreature->DespawnOrUnsummon();
}
};
void AddSC_boss_edna()
{
RegisterTheStonevaultCreatureAI(boss_edna);
RegisterTheStonevaultCreatureAI(npc_skardyn_invader);
RegisterSpellScript(spell_edna_energize);
RegisterSpellScript(spell_edna_skarden_spawn_rp_periodic);
RegisterSpellScript(spell_edna_skarden_spawn_rp);
RegisterSpellScript(spell_edna_seismic_reverberation);
RegisterSpellScript(spell_edna_volatile_spike_selector);
RegisterSpellScript(spell_edna_refracting_beam_selector);
RegisterSpellScript(spell_edna_refracting_beam_instakill);
RegisterSpellScript(spell_edna_earth_shatterer);
RegisterAreaTriggerAI(at_edna_volatile_spike);
}