/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ScriptMgr.h" #include "Player.h" enum SceneSpells { SPELL_DEATHWING_SIMULATOR = 201184 }; class scene_deathwing_simulator : public SceneScript { public: scene_deathwing_simulator() : SceneScript("scene_deathwing_simulator") { } // Called when a player receive trigger from scene void OnSceneTriggerEvent(Player* player, uint32 /*sceneInstanceID*/, SceneTemplate const* /*sceneTemplate*/, std::string const& triggerName) override { if (triggerName == "BURN PLAYER") player->CastSpell(player, SPELL_DEATHWING_SIMULATOR, true); // Deathwing Simulator Burn player } }; void AddSC_scene_scripts() { new scene_deathwing_simulator(); }