/* * Copyright (C) 2008-2014 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "DatabaseWorkerPool.h" #include "Transaction.h" #include "Util.h" #include "ProducerConsumerQueue.h" #ifndef _MYSQLCONNECTION_H #define _MYSQLCONNECTION_H class DatabaseWorker; class PreparedStatement; class MySQLPreparedStatement; class PingOperation; enum ConnectionFlags { CONNECTION_ASYNC = 0x1, CONNECTION_SYNCH = 0x2, CONNECTION_BOTH = CONNECTION_ASYNC | CONNECTION_SYNCH }; struct MySQLConnectionInfo { explicit MySQLConnectionInfo(std::string const& infoString) { Tokenizer tokens(infoString, ';'); if (tokens.size() != 5) return; uint8 i = 0; host.assign(tokens[i++]); port_or_socket.assign(tokens[i++]); user.assign(tokens[i++]); password.assign(tokens[i++]); database.assign(tokens[i++]); } std::string user; std::string password; std::string database; std::string host; std::string port_or_socket; }; typedef std::map > PreparedStatementMap; class MySQLConnection { template friend class DatabaseWorkerPool; friend class PingOperation; public: MySQLConnection(MySQLConnectionInfo& connInfo); //! Constructor for synchronous connections. MySQLConnection(ProducerConsumerQueue* queue, MySQLConnectionInfo& connInfo); //! Constructor for asynchronous connections. virtual ~MySQLConnection(); virtual bool Open(); void Close(); public: bool Execute(const char* sql); bool Execute(PreparedStatement* stmt); ResultSet* Query(const char* sql); PreparedResultSet* Query(PreparedStatement* stmt); bool _Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **pFields, uint64* pRowCount, uint32* pFieldCount); bool _Query(PreparedStatement* stmt, MYSQL_RES **pResult, uint64* pRowCount, uint32* pFieldCount); void BeginTransaction(); void RollbackTransaction(); void CommitTransaction(); bool ExecuteTransaction(SQLTransaction& transaction); operator bool () const { return m_Mysql != NULL; } void Ping() { mysql_ping(m_Mysql); } uint32 GetLastError() { return mysql_errno(m_Mysql); } protected: bool LockIfReady() { /// Tries to acquire lock. If lock is acquired by another thread /// the calling parent will just try another connection return m_Mutex.try_lock(); } void Unlock() { /// Called by parent databasepool. Will let other threads access this connection m_Mutex.unlock(); } MYSQL* GetHandle() { return m_Mysql; } MySQLPreparedStatement* GetPreparedStatement(uint32 index); void PrepareStatement(uint32 index, const char* sql, ConnectionFlags flags); bool PrepareStatements(); virtual void DoPrepareStatements() = 0; protected: std::vector m_stmts; //! PreparedStatements storage PreparedStatementMap m_queries; //! Query storage bool m_reconnecting; //! Are we reconnecting? bool m_prepareError; //! Was there any error while preparing statements? private: bool _HandleMySQLErrno(uint32 errNo); private: ProducerConsumerQueue* m_queue; //! Queue shared with other asynchronous connections. DatabaseWorker* m_worker; //! Core worker task. MYSQL * m_Mysql; //! MySQL Handle. MySQLConnectionInfo& m_connectionInfo; //! Connection info (used for logging) ConnectionFlags m_connectionFlags; //! Connection flags (for preparing relevant statements) std::mutex m_Mutex; MySQLConnection(MySQLConnection const& right) = delete; MySQLConnection& operator=(MySQLConnection const& right) = delete; }; #endif