#ifndef sPreparedStatement #include "ace/Singleton.h" #include "Database/DatabaseEnv.h" class PreparedStatementHolder { public: ///- Load prepare statements on database $db and increase $count for every statement void LoadCharacters(Database *db, uint32 &count); void LoadAuthserver(Database *db, uint32 &count); void LoadWorldserver(Database *db, uint32 &count); ///- Executes prepared statement that doesn't require feedback with name $name on database $db void Execute(Database *db, const char* name); ///- Executes prepared statement that doesn't require feedback with name $name and args $args ///- on database $db void PExecute(Database *db, const char* name, const char* args); ///- Executes a prepared statement without args on db $db with name $name and puts the result set in a pointer. QueryResult_AutoPtr Query(Database* db, const char* name); ///- Executes a prepared statement with args $args on db $db with name $name and put the result set in a pointer. QueryResult_AutoPtr PQuery(Database* db, const char* name, const char* args); private: void _prepareStatement(const char* name, const char* sql, Database *db, uint32 &count); }; #define sPreparedStatement (*ACE_Singleton::instance()) #endif