/* * Copyright (C) 2008-2012 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef APPENDER_H #define APPENDER_H #include "Define.h" #include #include #include enum LogFilterType { LOG_FILTER_GENERAL, // This one should only be used inside Log.cpp LOG_FILTER_UNITS, // Anything related to units that doesn't fit in other categories. ie. creature formations LOG_FILTER_PETS, LOG_FILTER_VEHICLES, LOG_FILTER_TSCR, // C++ AI, instance scripts, etc. LOG_FILTER_DATABASE_AI, // SmartAI, EventAI, Creature* * AI LOG_FILTER_MAPSCRIPTS, LOG_FILTER_NETWORKIO, LOG_FILTER_SPELLS_AURAS, LOG_FILTER_ACHIEVEMENTSYS, LOG_FILTER_CONDITIONSYS, LOG_FILTER_POOLSYS, LOG_FILTER_AUCTIONHOUSE, LOG_FILTER_BATTLEGROUND, LOG_FILTER_OUTDOORPVP, LOG_FILTER_CHATSYS, LOG_FILTER_LFG, LOG_FILTER_MAPS, LOG_FILTER_PLAYER, // Any player log that does not fit in other player filters LOG_FILTER_PLAYER_LOADING, // Debug output from Player::_Load functions LOG_FILTER_PLAYER_ITEMS, LOG_FILTER_PLAYER_SKILLS, LOG_FILTER_PLAYER_CHATLOG, LOG_FILTER_LOOT, LOG_FILTER_GUILD, LOG_FILTER_TRANSPORTS, LOG_FILTER_SQL, LOG_FILTER_GMCOMMAND, LOG_FILTER_REMOTECOMMAND, LOG_FILTER_WARDEN, LOG_FILTER_AUTHSERVER, LOG_FILTER_WORLDSERVER, LOG_FILTER_GAMEEVENTS, LOG_FILTER_CALENDAR, LOG_FILTER_CHARACTER, LOG_FILTER_ARENAS, LOG_FILTER_SQL_DRIVER, LOG_FILTER_SQL_DEV, LOG_FILTER_PLAYER_DUMP, LOG_FILTER_BATTLEFIELD }; const uint8 MaxLogFilter = uint8(LOG_FILTER_BATTLEFIELD) + 1; // Values assigned have their equivalent in enum ACE_Log_Priority enum LogLevel { LOG_LEVEL_DISABLED = 0, LOG_LEVEL_TRACE = 1, LOG_LEVEL_DEBUG = 2, LOG_LEVEL_INFO = 3, LOG_LEVEL_WARN = 4, LOG_LEVEL_ERROR = 5, LOG_LEVEL_FATAL = 6, }; const uint8 MaxLogLevels = 6; enum AppenderType { APPENDER_NONE, APPENDER_CONSOLE, APPENDER_FILE, APPENDER_DB, }; enum AppenderFlags { APPENDER_FLAGS_NONE = 0x00, APPENDER_FLAGS_PREFIX_TIMESTAMP = 0x01, APPENDER_FLAGS_PREFIX_LOGLEVEL = 0x02, APPENDER_FLAGS_PREFIX_LOGFILTERTYPE = 0x04, APPENDER_FLAGS_USE_TIMESTAMP = 0x08, // only used by FileAppender APPENDER_FLAGS_MAKE_FILE_BACKUP = 0x10 // only used by FileAppender }; struct LogMessage { LogMessage(LogLevel _level, LogFilterType _type, std::string _text) : level(_level) , type(_type) , text(_text) { mtime = time(NULL); } static std::string getTimeStr(time_t time); std::string getTimeStr(); LogLevel level; LogFilterType type; std::string text; std::string prefix; std::string param1; time_t mtime; }; class Appender { public: Appender(uint8 _id, std::string const& name, AppenderType type = APPENDER_NONE, LogLevel level = LOG_LEVEL_DISABLED, AppenderFlags flags = APPENDER_FLAGS_NONE); virtual ~Appender(); uint8 getId() const; std::string const& getName() const; AppenderType getType() const; LogLevel getLogLevel() const; AppenderFlags getFlags() const; void setLogLevel(LogLevel); void write(LogMessage& message); static const char* getLogLevelString(LogLevel level); static const char* getLogFilterTypeString(LogFilterType type); private: virtual void _write(LogMessage& /*message*/) = 0; uint8 id; std::string name; AppenderType type; LogLevel level; AppenderFlags flags; }; typedef std::map AppenderMap; #endif