/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Realm.h" #include "IpAddress.h" #include "IpNetwork.h" #include "StringFormat.h" #include #include void Realm::SetName(std::string name) { Name = name; NormalizedName = std::move(name); NormalizedName.erase(std::remove_if(NormalizedName.begin(), NormalizedName.end(), ::isspace), NormalizedName.end()); } boost::asio::ip::address Realm::GetAddressForClient(boost::asio::ip::address const& clientAddr) const { boost::asio::ip::address realmIp; // Attempt to send best address for client if (clientAddr.is_loopback()) { // Try guessing if realm is also connected locally if (LocalAddress->is_loopback() || ExternalAddress->is_loopback()) realmIp = clientAddr; else { // Assume that user connecting from the machine that bnetserver is located on // has all realms available in his local network realmIp = *LocalAddress; } } else { if (clientAddr.is_v4() && Trinity::Net::IsInNetwork(LocalAddress->to_v4(), LocalSubnetMask->to_v4(), clientAddr.to_v4())) realmIp = *LocalAddress; else realmIp = *ExternalAddress; } // Return external IP return realmIp; } uint32 Realm::GetConfigId() const { return ConfigIdByType[Type]; } uint32 const Realm::ConfigIdByType[MAX_CLIENT_REALM_TYPE] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }; std::string Battlenet::RealmHandle::GetAddressString() const { return Trinity::StringFormat("%u-%u-%u", Region, Site, Realm); } std::string Battlenet::RealmHandle::GetSubRegionAddress() const { return Trinity::StringFormat("%u-%u-0", Region, Site); }