/* * Copyright (C) 2008-2017 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Realm.h" #include "StringFormat.h" ip::tcp::endpoint Realm::GetAddressForClient(ip::address const& clientAddr) const { ip::address realmIp; // Attempt to send best address for client if (clientAddr.is_loopback()) { // Try guessing if realm is also connected locally if (LocalAddress.is_loopback() || ExternalAddress.is_loopback()) realmIp = clientAddr; else { // Assume that user connecting from the machine that bnetserver is located on // has all realms available in his local network realmIp = LocalAddress; } } else { if (clientAddr.is_v4() && (clientAddr.to_v4().to_ulong() & LocalSubnetMask.to_v4().to_ulong()) == (LocalAddress.to_v4().to_ulong() & LocalSubnetMask.to_v4().to_ulong())) { realmIp = LocalAddress; } else realmIp = ExternalAddress; } ip::tcp::endpoint endpoint(realmIp, Port); // Return external IP return endpoint; } uint32 Realm::GetConfigId() const { return ConfigIdByType[Type]; } uint32 const Realm::ConfigIdByType[MAX_CLIENT_REALM_TYPE] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }; std::string Battlenet::RealmHandle::GetAddressString() const { return Trinity::StringFormat("%u-%u-%u", Region, Site, Realm); } std::string Battlenet::RealmHandle::GetSubRegionAddress() const { return Trinity::StringFormat("%u-%u-0", Region, Site); }