/*
 * Copyright (C) 2008-2012 TrinityCore 
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see .
 */
#ifndef _CALLBACK_H
#define _CALLBACK_H
#include 
#include 
#include "QueryResult.h"
typedef ACE_Future QueryResultFuture;
typedef ACE_Future PreparedQueryResultFuture;
/*! A simple template using ACE_Future to manage callbacks from the thread and object that
    issued the request.  is variable type of parameter that is used as parameter
    for the callback function.
*/
#define CALLBACK_STAGE_INVALID uint8(-1)
template 
class QueryCallback
{
    public:
        QueryCallback() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID)  {}
        //! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
        void SetFutureResult(ACE_Future value)
        {
            _result = value;
        }
        ACE_Future GetFutureResult()
        {
            return _result;
        }
        int IsReady()
        {
            return _result.ready();
        }
        void GetResult(Result& res)
        {
            _result.get(res);
        }
        void FreeResult()
        {
            _result.cancel();
        }
        void SetParam(ParamType value)
        {
            _param = value;
        }
        ParamType GetParam()
        {
            return _param;
        }
        //! Resets the stage of the callback chain
        void ResetStage()
        {
            if (!chain)
                return;
            _stage = 0;
        }
        //! Advances the callback chain to the next stage, so upper level code can act on its results accordingly
        void NextStage()
        {
            if (!chain)
                return;
            ++_stage;
        }
        //! Returns the callback stage (or CALLBACK_STAGE_INVALID if invalid)
        uint8 GetStage()
        {
            return _stage;
        }
        //! Resets all underlying variables (param, result and stage)
        void Reset()
        {
            SetParam(NULL);
            FreeResult();
            ResetStage();
        }
    private:
        ACE_Future _result;
        ParamType _param;
        uint8 _stage;
};
template 
class QueryCallback_2
{
    public:
        QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) {}
        //! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
        void SetFutureResult(ACE_Future value)
        {
            _result = value;
        }
        ACE_Future GetFutureResult()
        {
            return _result;
        }
        int IsReady()
        {
            return _result.ready();
        }
        void GetResult(Result& res)
        {
            _result.get(res);
        }
        void FreeResult()
        {
            _result.cancel();
        }
        void SetFirstParam(ParamType1 value)
        {
            _param_1 = value;
        }
        void SetSecondParam(ParamType2 value)
        {
            _param_2 = value;
        }
        ParamType1 GetFirstParam()
        {
            return _param_1;
        }
        ParamType2 GetSecondParam()
        {
            return _param_2;
        }
        //! Resets the stage of the callback chain
        void ResetStage()
        {
            if (!chain)
                return;
            _stage = 0;
        }
        //! Advances the callback chain to the next stage, so upper level code can act on its results accordingly
        void NextStage()
        {
            if (!chain)
                return;
            ++_stage;
        }
        //! Returns the callback stage (or CALLBACK_STAGE_INVALID if invalid)
        uint8 GetStage()
        {
            return _stage;
        }
        //! Resets all underlying variables (param, result and stage)
        void Reset()
        {
            SetFirstParam(NULL);
            SetSecondParam(NULL);
            FreeResult();
            ResetStage();
        }
    private:
        ACE_Future _result;
        ParamType1 _param_1;
        ParamType2 _param_2;
        uint8 _stage;
};
#endif