/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /// \addtogroup realmd /// @{ /// \file #ifndef _AUTHSOCKET_H #define _AUTHSOCKET_H #include "Common.h" #include "Auth/BigNumber.h" #include "RealmSocket.h" enum RealmFlags { REALM_FLAG_NONE = 0x00, REALM_FLAG_INVALID = 0x01, REALM_FLAG_OFFLINE = 0x02, REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)" REALM_FLAG_UNK1 = 0x08, REALM_FLAG_UNK2 = 0x10, REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f REALM_FLAG_NEW = 0x40, // client checks pop == 200f REALM_FLAG_FULL = 0x80 // client checks pop == 400f }; /// Handle login commands class AuthSocket: public RealmSocket::Session { public: const static int s_BYTE_SIZE = 32; AuthSocket(RealmSocket& socket); virtual ~AuthSocket(void); virtual void OnRead(void); virtual void OnAccept(void); virtual void OnClose(void); bool _HandleLogonChallenge(); bool _HandleLogonProof(); bool _HandleReconnectChallenge(); bool _HandleReconnectProof(); bool _HandleRealmList(); //data transfer handle for patch bool _HandleXferResume(); bool _HandleXferCancel(); bool _HandleXferAccept(); void _SetVSFields(const std::string& rI); FILE *pPatch; ACE_Thread_Mutex patcherLock; private: RealmSocket& socket_; RealmSocket& socket(void) { return socket_; } BigNumber N, s, g, v; BigNumber b, B; BigNumber K; BigNumber _reconnectProof; bool _authed; std::string _login; std::string _safelogin; // Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ // between enUS and enGB, which is important for the patch system std::string _localizationName; uint16 _build; uint8 _expversion; AccountTypes _accountSecurityLevel; }; #endif /// @}