/*
 * Copyright (C) 2005-2008 MaNGOS 
 *
 * Copyright (C) 2008 Trinity 
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef DBCSTORES_H
#define DBCSTORES_H
#include "Common.h"
//#include "DataStore.h"
#include "dbcfile.h"
#include "DBCStructure.h"
#include 
typedef std::list SimpleFactionsList;
SimpleFactionsList const* GetFactionTeamList(uint32 faction);
char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);
uint32 GetAreaFlagByMapId(uint32 mapid);
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);
enum ContentLevels
{
    CONTENT_1_60 = 0,
    CONTENT_61_70,
    CONTENT_71_80
};
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);
ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);
bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);
void Zone2MapCoordinates(float& x,float& y,uint32 zone);
void Map2ZoneCoordinates(float& x,float& y,uint32 zone);
uint32 GetTalentInspectBitPosInTab(uint32 talentId);
uint32 GetTalentTabInspectBitSize(uint32 talentTabId);
uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);
template
class DBCStorage
{
    typedef std::list StringPoolList;
    public:
        explicit DBCStorage(const char *f) : nCount(0), fieldCount(0), fmt(f), indexTable(NULL), m_dataTable(NULL) { }
        ~DBCStorage() { Clear(); }
        T const* LookupEntry(uint32 id) const { return (id>=nCount)?NULL:indexTable[id]; }
        uint32  GetNumRows() const { return nCount; }
        char const* GetFormat() const { return fmt; }
        uint32 GetFieldCount() const { return fieldCount; }
        bool Load(char const* fn)
        {
            DBCFile dbc;
            // Check if load was sucessful, only then continue
            if(!dbc.Load(fn, fmt))
                return false;
            fieldCount = dbc.GetCols();
            m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable);
            m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
            // error in dbc file at loading if NULL
            return indexTable!=NULL;
        }
        bool LoadStringsFrom(char const* fn)
        {
            // DBC must be already loaded using Load
            if(!indexTable)
                return false;
            DBCFile dbc;
            // Check if load was successful, only then continue
            if(!dbc.Load(fn, fmt))
                return false;
            m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
            return true;
        }
        void Clear()
        {
            if (!indexTable)
                return;
            delete[] ((char*)indexTable);
            indexTable = NULL;
            delete[] ((char*)m_dataTable);
            m_dataTable = NULL;
            while(!m_stringPoolList.empty())
            {
                delete[] m_stringPoolList.front();
                m_stringPoolList.pop_front();
            }
            nCount = 0;
        }
    private:
        uint32 nCount;
        uint32 fieldCount;
        char const* fmt;
        T** indexTable;
        T* m_dataTable;
        StringPoolList m_stringPoolList;
};
extern DBCStorage                sAreaStore;// recommend access using functions
extern DBCStorage              sAreaTriggerStore;
extern DBCStorage        sBankBagSlotPricesStore;
extern DBCStorage         sBattlemasterListStore;
//extern DBCStorage            sChatChannelsStore; -- accessed using function, no usable index
extern DBCStorage               sCharTitlesStore;
extern DBCStorage               sChrClassesStore;
extern DBCStorage                 sChrRacesStore;
extern DBCStorage      sCreatureDisplayInfoStore;
extern DBCStorage           sCreatureFamilyStore;
extern DBCStorage        sCreatureSpellDataStore;
extern DBCStorage          sDurabilityCostsStore;
extern DBCStorage        sDurabilityQualityStore;
extern DBCStorage               sEmotesTextStore;
extern DBCStorage                  sFactionStore;
extern DBCStorage          sFactionTemplateStore;
extern DBCStorage            sGemPropertiesStore;
extern DBCStorage          sGtCombatRatingsStore;
extern DBCStorage  sGtChanceToMeleeCritBaseStore;
extern DBCStorage      sGtChanceToMeleeCritStore;
extern DBCStorage  sGtChanceToSpellCritBaseStore;
extern DBCStorage      sGtChanceToSpellCritStore;
extern DBCStorage             sGtOCTRegenHPStore;
//extern DBCStorage             sGtOCTRegenMPStore; -- not used currently
extern DBCStorage          sGtRegenHPPerSptStore;
extern DBCStorage          sGtRegenMPPerSptStore;
extern DBCStorage                     sItemStore;
//extern DBCStorage       sItemDisplayInfoStore; -- not used currently
extern DBCStorage         sItemExtendedCostStore;
extern DBCStorage     sItemRandomPropertiesStore;
extern DBCStorage         sItemRandomSuffixStore;
extern DBCStorage                  sItemSetStore;
extern DBCStorage                     sLockStore;
extern DBCStorage             sMailTemplateStore;
extern DBCStorage                      sMapStore;
extern DBCStorage                sQuestSortStore;
extern DBCStorage   sRandomPropertiesPointsStore;
extern DBCStorage                sSkillLineStore;
extern DBCStorage         sSkillLineAbilityStore;
extern DBCStorage             sSoundEntriesStore;
extern DBCStorage           sSpellCastTimesStore;
extern DBCStorage            sSpellDurationStore;
extern DBCStorage         sSpellFocusObjectStore;
extern DBCStorage     sSpellItemEnchantmentStore;
extern DBCStorage  sSpellItemEnchantmentConditionStore;
extern SpellCategoryStore                        sSpellCategoryStore;
extern PetFamilySpellsStore                      sPetFamilySpellsStore;
extern DBCStorage              sSpellRadiusStore;
extern DBCStorage               sSpellRangeStore;
extern DBCStorage          sSpellShapeshiftStore;
extern DBCStorage                    sSpellStore;
extern DBCStorage         sStableSlotPricesStore;
extern DBCStorage                   sTalentStore;
extern DBCStorage                sTalentTabStore;
extern DBCStorage                sTaxiNodesStore;
extern DBCStorage                 sTaxiPathStore;
extern TaxiMask                                  sTaxiNodesMask;
extern TaxiPathSetBySource                       sTaxiPathSetBySource;
extern TaxiPathNodesByPath                       sTaxiPathNodesByPath;
extern DBCStorage            sTotemCategoryStore;
//extern DBCStorage            sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage            sWorldSafeLocsStore;
void LoadDBCStores(std::string dataPath);
// script support functions
TRINITY_DLL_SPEC DBCStorage   const* GetSoundEntriesStore();
TRINITY_DLL_SPEC DBCStorage          const* GetSpellStore();
TRINITY_DLL_SPEC DBCStorage     const* GetSpellRangeStore();
#endif