/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "SQLStorage.h"
#include "ProgressBar.h"
#include "Log.h"
#include "dbcfile.h"
#ifdef DO_POSTGRESQL
extern DatabasePostgre WorldDatabase;
#else
extern DatabaseMysql WorldDatabase;
#endif
const char CreatureInfofmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiis";
const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis";
const char EquipmentInfofmt[]="iiiiiiiiii";
const char GameObjectInfofmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis";
const char ItemPrototypefmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifsiiiii";
const char PageTextfmt[]="isi";
const char SpellThreatfmt[]="ii";
const char InstanceTemplatefmt[]="iiiiiiffffs";
SQLStorage sCreatureStorage(CreatureInfofmt,"entry","creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");
SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info");
SQLStorage sCreatureInfoAddonStorage(CreatureInfoAddonInfofmt,"entry","creature_template_addon");
SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template");
SQLStorage sGOStorage(GameObjectInfofmt,"entry","gameobject_template");
SQLStorage sItemStorage(ItemPrototypefmt,"entry","item_template");
SQLStorage sPageTextStore(PageTextfmt,"entry","page_text");
SQLStorage sSpellThreatStore(SpellThreatfmt,"entry","spell_threat");
SQLStorage sInstanceTemplate(InstanceTemplatefmt,"map","instance_template");
void SQLStorage::Free ()
{
uint32 offset=0;
for(uint32 x=0;xFetch();
RecordCount=fields[0].GetUInt32();
delete result;
}
else
RecordCount = 0;
result = WorldDatabase.PQuery("SELECT * FROM %s",table);
if(!result)
{
sLog.outError("%s table is empty!\n",table);
RecordCount = 0;
return;
}
uint32 recordsize=0;
uint32 offset=0;
if(iNumFields!=result->GetFieldCount())
{
RecordCount = 0;
sLog.outError("Error in %s table, probably sql file format was updated (there should be %d fields in sql).\n",table,iNumFields);
delete result;
exit(1); // Stop server at loading broken or non-compatiable table.
}
//get struct size
uint32 sc=0;
uint32 bo=0;
uint32 bb=0;
for(uint32 x=0;xFetch();
bar.step();
char *p=(char*)&_data[recordsize*count];
newIndex[fields[0].GetUInt32()]=p;
offset=0;
for(uint32 x=0;x0);
offset+=sizeof(bool);
break;
case FT_BYTE:
*((char*)(&p[offset]))=(fields[x].GetUInt8());
offset+=sizeof(char);
break;
case FT_INT:
*((uint32*)(&p[offset]))=fields[x].GetUInt32();
offset+=sizeof(uint32);
break;
case FT_FLOAT:
*((float*)(&p[offset]))=fields[x].GetFloat();
offset+=sizeof(float);
break;
case FT_STRING:
char const* tmp = fields[x].GetString();
char* st;
if(!tmp)
{
st=new char[1];
*st=0;
}
else
{
uint32 l=strlen(tmp)+1;
st=new char[l];
memcpy(st,tmp,l);
}
*((char**)(&p[offset]))=st;
offset+=sizeof(char*);
break;
}
++count;
}while( result->NextRow() );
delete result;
pIndex =newIndex;
MaxEntry=maxi;
data=_data;
}