/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "SQLStorage.h" #include "SQLStorageImpl.h" #ifdef DO_POSTGRESQL extern DatabasePostgre WorldDatabase; #else extern DatabaseMysql WorldDatabase; #endif const char CreatureInfosrcfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis"; const char CreatureInfodstfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii"; const char CreatureDataAddonInfofmt[]="iiiiiiis"; const char CreatureModelfmt[]="iffbi"; const char CreatureInfoAddonInfofmt[]="iiiiiiis"; const char EquipmentInfofmt[]="iiii"; const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis"; const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiisiiii"; const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiii"; const char PageTextfmt[]="isi"; const char InstanceTemplatesrcfmt[]="iiiiiiffffs"; const char InstanceTemplatedstfmt[]="iiiiiiffffi"; SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template"); SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon"); SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info"); SQLStorage sCreatureInfoAddonStorage(CreatureInfoAddonInfofmt,"entry","creature_template_addon"); SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template"); SQLStorage sGOStorage(GameObjectInfosrcfmt, GameObjectInfodstfmt, "entry","gameobject_template"); SQLStorage sItemStorage(ItemPrototypesrcfmt, ItemPrototypedstfmt, "entry","item_template"); SQLStorage sPageTextStore(PageTextfmt,"entry","page_text"); SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template"); void SQLStorage::Free () { uint32 offset=0; for (uint32 x=0; x