/* * Copyright (C) 2009 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef THREADING_H #define THREADING_H #include #include #include #include "Errors.h" namespace ACE_Based { class Runnable { public: virtual ~Runnable() {} virtual void run() = 0; }; enum Priority { Idle, Lowest, Low, Normal, High, Highest, Realtime, }; #define MAXPRIORITYNUM (Realtime + 1) class ThreadPriority { public: ThreadPriority(); int getPriority(Priority p) const; private: int m_priority[MAXPRIORITYNUM]; }; class Thread { public: Thread(); Thread(Runnable& instance); ~Thread(); bool start(); bool wait(); void destroy(); void suspend(); void resume(); void setPriority(Priority type); static void Sleep(unsigned long msecs); static ACE_thread_t currentId(); static ACE_hthread_t currentHandle(); static Thread * current(); private: Thread(const Thread&); Thread& operator=(const Thread&); static ACE_THR_FUNC_RETURN ThreadTask(void * param); ACE_thread_t m_iThreadId; ACE_hthread_t m_hThreadHandle; Runnable * m_task; typedef ACE_TSS ThreadStorage; //global object - container for Thread class representation of every thread static ThreadStorage m_ThreadStorage; //use this object to determine current OS thread priority values mapped to enum Priority{} static ThreadPriority m_TpEnum; }; } #endif