/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /// \addtogroup realmd /// @{ /// \file #ifndef _REALMLIST_H #define _REALMLIST_H #include "Common.h" /// Storage object for a realm struct Realm { std::string address; std::string name; uint8 icon; uint8 color; uint8 timezone; uint32 m_ID; AccountTypes allowedSecurityLevel; float populationLevel; uint32 gamebuild; }; /// Storage object for the list of realms on the server class RealmList { public: typedef std::map RealmMap; RealmList(); ~RealmList() {} void Initialize(uint32 updateInterval); void UpdateIfNeed(); void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;} RealmMap::const_iterator begin() const { return m_realms.begin(); } RealmMap::const_iterator end() const { return m_realms.end(); } uint32 size() const { return m_realms.size(); } private: void UpdateRealms(bool init); void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build); private: RealmMap m_realms; ///< Internal map of realms uint32 m_UpdateInterval; time_t m_NextUpdateTime; }; #endif /// @}