/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "DummyData.h"
#include "AchievementMgr.h"
#include "ItemDefines.h"
#include "ItemTemplate.h"
#include "ObjectMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
/*static*/ ItemTemplate& UnitTestDataLoader::GetItemTemplate(uint32 itemId, std::string_view name)
{
ItemTemplate& t = sObjectMgr->_itemTemplateStore[itemId];
t = {};
t.ItemId = itemId;
t.Class = ItemClass::ITEM_CLASS_MISCELLANEOUS;
t.SoundOverrideSubclass = -1;
t.Name1 = name;
t.Quality = ItemQualities::ITEM_QUALITY_ARTIFACT;
t.BuyCount = 1;
t.AllowableClass = static_cast(-1);
t.AllowableRace = static_cast(-1);
t.ItemLevel = 1;
t.Stackable = 1;
t.Material = static_cast(-1);
t.RequiredDisenchantSkill = static_cast(-1);
return t;
}
/*static*/ void UnitTestDataLoader::SetItemLocale(uint32 id, LocaleConstant locale, std::string_view name)
{
size_t const i = static_cast(locale);
ItemLocale& localeData = sObjectMgr->_itemLocaleStore[id];
if (localeData.Name.size() <= i)
localeData.Name.resize(i + 1);
localeData.Name[i] = name;
}
static UnitTestDataLoader::DBC randomProperties(sItemRandomPropertiesStore);
static UnitTestDataLoader::DBC randomSuffixes(sItemRandomSuffixStore);
/*static*/ void UnitTestDataLoader::LoadItemTemplates()
{
if (!sObjectMgr->_itemTemplateStore.empty())
return;
ItemTemplate& hearthstone = GetItemTemplate(6948, "Hearthstone");
hearthstone.DisplayInfoID = 6418;
hearthstone.Quality = ItemQualities::ITEM_QUALITY_NORMAL;
hearthstone.Flags = ItemFlags::ITEM_FLAG_PLAYERCAST;
hearthstone.MaxCount = 1;
hearthstone.Spells[0].SpellId = 8690;
hearthstone.Bonding = ItemBondingType::BIND_WHEN_PICKED_UP;
SetItemLocale(6948, LocaleConstant::LOCALE_esES, "Piedra de hogar");
ItemTemplate& niceHat = GetItemTemplate(10250, "Master's Hat");
niceHat.Class = ItemClass::ITEM_CLASS_ARMOR;
niceHat.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_CLOTH;
niceHat.DisplayInfoID = 27824;
niceHat.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
niceHat.BuyCount = 1;
niceHat.BuyPrice = 66902;
niceHat.SellPrice = 13380;
niceHat.InventoryType = InventoryType::INVTYPE_HEAD;
niceHat.ItemLevel = 63;
niceHat.RequiredLevel = 58;
niceHat.Armor = 66;
niceHat.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
niceHat.Material = 7;
niceHat.RandomProperty = 639;
niceHat.MaxDurability = 45;
niceHat.RequiredDisenchantSkill = 225;
niceHat.DisenchantID = 11;
SetItemLocale(10250, LocaleConstant::LOCALE_esES, "Sombrero de maestro");
ItemTemplate& vikingShield = GetItemTemplate(36449, "Vrykul Shield");
vikingShield.Class = ItemClass::ITEM_CLASS_ARMOR;
vikingShield.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_SHIELD;
vikingShield.DisplayInfoID = 52191;
vikingShield.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
vikingShield.BuyCount = 1;
vikingShield.BuyPrice = 300510;
vikingShield.SellPrice = 60102;
vikingShield.InventoryType = InventoryType::INVTYPE_SHIELD;
vikingShield.ItemLevel = 146;
vikingShield.RequiredLevel = 71;
vikingShield.Armor = 4476;
vikingShield.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
vikingShield.Material = 1;
vikingShield.Sheath = 4;
vikingShield.RandomSuffix = 82;
vikingShield.Block = 138;
vikingShield.MaxDurability = 85;
vikingShield.RequiredDisenchantSkill = 325;
vikingShield.DisenchantID = 34;
SetItemLocale(36449, LOCALE_esES, "Escudo vrykul");
for (auto& [id, data] : sObjectMgr->_itemTemplateStore)
data.InitializeQueryData();
auto propLoader = randomProperties.Loader();
ItemRandomPropertiesEntry& fieryWrath = propLoader.Add();
fieryWrath.ID = 1902;
fieryWrath.Enchantment = {};
fieryWrath.Enchantment[0] = 2182;
fieryWrath.Name.fill("");
fieryWrath.Name[LOCALE_enUS] = "of Fiery Wrath";
fieryWrath.Name[LOCALE_esES] = "de c\xc3\xb3lera \xc3\xadgnea";
auto suffixLoader = randomSuffixes.Loader();
ItemRandomSuffixEntry& champion = suffixLoader.Add();
champion.ID = 45;
champion.Name.fill("");
champion.Name[LOCALE_enUS] = "of the Champion";
champion.Name[LOCALE_esES] = "del Campe\xc3\xb3n";
champion.Enchantment[0] = 2805;
champion.Enchantment[1] = 2803;
champion.Enchantment[2] = 2813;
champion.AllocationPct[0] = 5259;
champion.AllocationPct[1] = 7889;
champion.AllocationPct[2] = 5259;
}
static UnitTestDataLoader::DBC achievements(sAchievementStore);
/*static*/ void UnitTestDataLoader::LoadAchievementTemplates()
{
if (!achievements.Empty())
return;
auto loader = achievements.Loader();
AchievementEntry& toc5 = loader.Add();
toc5 = {};
toc5.ID = 4298;
toc5.Faction = 1;
toc5.InstanceID = 650;
toc5.Title.fill("");
toc5.Title[LOCALE_enUS] = "Heroic: Trial of the Champion";
toc5.Title[LOCALE_esES] = "Heroico: Prueba del Campe\xc3\xb3n";
toc5.Category = 14921;
toc5.Points = 10;
}
static UnitTestDataLoader::DBC spells(sSpellStore);
static UnitTestDataLoader::DBC talents(sTalentStore);
/*static*/ void UnitTestDataLoader::LoadSpellInfo()
{
if (!sSpellMgr->mSpellInfoMap.empty())
return;
{
auto spellLoader = spells.Loader();
SpellEntry& tidalWaves1 = spellLoader.Add();
tidalWaves1 = {};
tidalWaves1.ID = 51562;
tidalWaves1.Attributes = 464;
tidalWaves1.AttributesExC = 524288;
tidalWaves1.CastingTimeIndex = 1;
tidalWaves1.ProcTypeMask = 17408;
tidalWaves1.ProcChance = 20;
tidalWaves1.SpellLevel = 1;
tidalWaves1.RangeIndex = 1;
tidalWaves1.EquippedItemClass = -1;
tidalWaves1.Effect = { 6,6,6 };
tidalWaves1.EffectDieSides = { 1,1,1 };
tidalWaves1.EffectBasePoints = { 19,3,1 };
tidalWaves1.EffectImplicitTargetA = { 1,1,1 };
tidalWaves1.EffectAura = { 42, 107, 107 };
tidalWaves1.EffectMiscValue = { 7,24,24 };
tidalWaves1.EffectTriggerSpell = { 53390 };
tidalWaves1.EffectSpellClassMask = { { { 192, 8192, 0}, { 64, 0, 0 }, { 128, 0, 0 } } };
tidalWaves1.SpellIconID = 3057;
tidalWaves1.SpellPriority = 50;
tidalWaves1.Name.fill("");
tidalWaves1.Name[LOCALE_enUS] = "Tidal Waves";
tidalWaves1.Name[LOCALE_esES] = "Maremotos";
tidalWaves1.NameSubtext.fill("");
tidalWaves1.NameSubtext[LOCALE_enUS] = "Rank 1";
tidalWaves1.NameSubtext[LOCALE_esES] = "Rango 1";
tidalWaves1.SpellClassSet = 11;
tidalWaves1.EffectChainAmplitude.fill(1.0);
tidalWaves1.SchoolMask = 1;
SpellEntry& tidalWaves2 = spellLoader.Add();
tidalWaves2 = tidalWaves1;
tidalWaves2.ID = 51563;
tidalWaves2.ProcChance = 40;
tidalWaves2.EffectBasePoints = { 39,7,3 };
tidalWaves2.NameSubtext[LOCALE_enUS] = "Rank 2";
tidalWaves2.NameSubtext[LOCALE_esES] = "Rango 2";
SpellEntry& tidalWaves3 = spellLoader.Add();
tidalWaves3 = tidalWaves1;
tidalWaves3.ID = 51564;
tidalWaves3.ProcChance = 60;
tidalWaves3.EffectBasePoints = { 59, 11, 5 };
tidalWaves3.NameSubtext[LOCALE_enUS] = "Rank 3";
tidalWaves3.NameSubtext[LOCALE_esES] = "Rango 3";
SpellEntry& tidalWaves4 = spellLoader.Add();
tidalWaves4 = tidalWaves1;
tidalWaves4.ID = 51565;
tidalWaves4.ProcChance = 80;
tidalWaves4.EffectBasePoints = { 79, 15, 7 };
tidalWaves4.NameSubtext[LOCALE_enUS] = "Rank 4";
tidalWaves4.NameSubtext[LOCALE_esES] = "Rango 4";
SpellEntry& tidalWaves5 = spellLoader.Add();
tidalWaves5 = tidalWaves1;
tidalWaves5.ID = 51566;
tidalWaves5.ProcChance = 100;
tidalWaves5.EffectBasePoints = { 99, 19, 9 };
tidalWaves5.NameSubtext[LOCALE_enUS] = "Rank 5";
tidalWaves5.NameSubtext[LOCALE_esES] = "Rango 5";
SpellEntry& earthShield1 = spellLoader.Add();
earthShield1 = {};
earthShield1.ID = 974;
earthShield1.Category = 1195;
earthShield1.DispelType = 1;
earthShield1.Attributes = 327680;
earthShield1.AttributesExD = 524288;
earthShield1.AttributesExE = 32;
earthShield1.AttributesExF = 67108864;
earthShield1.AttributesExG = 1073742848;
earthShield1.CastingTimeIndex = 1;
earthShield1.AuraInterruptFlags = 524288;
earthShield1.ProcTypeMask = 172712;
earthShield1.ProcChance = 100;
earthShield1.ProcCharges = 6;
earthShield1.MaxLevel = 59;
earthShield1.BaseLevel = 50;
earthShield1.SpellLevel = 50;
earthShield1.DurationIndex = 6;
earthShield1.RangeIndex = 5;
earthShield1.Effect = { 6,6,0 };
earthShield1.EffectDieSides = { 1,1,0 };
earthShield1.EffectBasePoints = { 149,29,0 };
earthShield1.EffectImplicitTargetA = { 21,21,0 };
earthShield1.EffectAura = { 4,149,0 };
earthShield1.EffectMiscValue = { 0,126,0 };
earthShield1.SpellVisualID = { 7362,0 };
earthShield1.SpellIconID = 2015;
earthShield1.Name.fill("");
earthShield1.Name[LOCALE_enUS] = "Earth Shield";
earthShield1.Name[LOCALE_esES] = "Escudo de tierra";
earthShield1.NameSubtext = tidalWaves1.NameSubtext;
earthShield1.ManaCostPct = 15;
earthShield1.StartRecoveryCategory = 133;
earthShield1.StartRecoveryTime = 1500;
earthShield1.SpellClassSet = 11;
earthShield1.SpellClassMask = { 0, 1024, 0 };
earthShield1.DefenseType = 1;
earthShield1.PreventionType = 1;
earthShield1.EffectChainAmplitude.fill(1.0);
earthShield1.SchoolMask = 8;
earthShield1.EffectBonusCoefficient = { 1.0, 0.0, 1.0 };
SpellEntry& impEarthShield1 = spellLoader.Add();
impEarthShield1 = {};
impEarthShield1.ID = 51560;
impEarthShield1.Attributes = 464;
impEarthShield1.CastingTimeIndex = 1;
impEarthShield1.ProcChance = 101;
impEarthShield1.RangeIndex = 1;
impEarthShield1.EquippedItemClass = -1;
impEarthShield1.Effect = { 6,6,0 };
impEarthShield1.EffectDieSides = { 1,1,0 };
impEarthShield1.EffectBasePoints = { 0,4,0 };
impEarthShield1.EffectImplicitTargetA = { 1,1,0 };
impEarthShield1.EffectAura = { 107,108,0 };
impEarthShield1.EffectMiscValue = { 4,3,0 };
impEarthShield1.EffectMiscValueB = { 3,0,0 };
impEarthShield1.EffectSpellClassMask = { { {0,1024,0}, {0,1024,0}, {0,0,0} } };
impEarthShield1.SpellIconID = 2015;
impEarthShield1.Name.fill("");
impEarthShield1.Name[LOCALE_enUS] = "Improved Earth Shield";
impEarthShield1.Name[LOCALE_esES] = "Escudo de tierra mejorado";
impEarthShield1.NameSubtext = tidalWaves1.NameSubtext;
impEarthShield1.SpellClassSet = 11;
impEarthShield1.EffectChainAmplitude.fill(1.0);
impEarthShield1.SchoolMask = 1;
impEarthShield1.EffectBonusCoefficient = { 0.0, 0.0, 1.0 };
SpellEntry& impEarthShield2 = spellLoader.Add();
impEarthShield2 = impEarthShield1;
impEarthShield2.ID = 51561;
impEarthShield2.EffectBasePoints = { 1,9,0 };
impEarthShield2.NameSubtext = tidalWaves2.NameSubtext;
auto talentLoader = talents.Loader();
TalentEntry& tidalWaves = talentLoader.Add();
tidalWaves.ID = 2063;
tidalWaves.TabID = 262;
tidalWaves.TierID = 9;
tidalWaves.ColumnIndex = 1;
tidalWaves.SpellRank = { 51562, 51563, 51564, 51565, 51566 };
tidalWaves.PrereqTalent = 0;
tidalWaves.PrereqRank = 0;
TalentEntry& earthShield = talentLoader.Add();
earthShield.ID = 1698;
earthShield.TabID = 262;
earthShield.TierID = 8;
earthShield.ColumnIndex = 1;
earthShield.SpellRank = { 974,0,0,0,0 };
earthShield.PrereqTalent = 0;
earthShield.PrereqRank = 2;
TalentEntry& impEarthShield = talentLoader.Add();
impEarthShield.ID = 2059;
impEarthShield.TabID = 262;
impEarthShield.TierID = 8;
impEarthShield.ColumnIndex = 2;
impEarthShield.SpellRank = { 51560, 51561, 0, 0, 0 };
impEarthShield.PrereqTalent = 1698;
impEarthShield.PrereqRank = 0;
}
// this needs to be after the loader destructors
sSpellMgr->LoadSpellInfoStore();
}