Files
TrinityCore/src/common/Collision/Maps/MapDefines.cpp
killerwife 2467f799bb MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26324)
* MapExtraction: Fix water height redundancy algorithm ignoring "no water"

* Update MMAP_VERSION

* Change map version

Co-authored-by: jackpoz <giacomopoz@gmail.com>
(cherry picked from commit 00da074109)
2022-01-04 20:44:25 +01:00

25 lines
1.0 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MapDefines.h"
u_map_magic const MapMagic = { { 'M','A','P','S' } };
uint32 const MapVersionMagic = 10;
u_map_magic const MapAreaMagic = { { 'A','R','E','A' } };
u_map_magic const MapHeightMagic = { { 'M','H','G','T' } };
u_map_magic const MapLiquidMagic = { { 'M','L','I','Q' } };