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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-15 23:20:36 +01:00
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master
TrinityCore/src/common/Collision
History
Shauren 90be8fafb3 Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
2025-11-30 14:25:32 +01:00
..
Management
Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
2025-11-30 14:25:32 +01:00
Maps
Tools/mmaps_generator: Move TerrainBuilder to a shared project
2025-11-06 18:34:58 +01:00
Models
Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objects
2025-11-06 19:42:17 +01:00
BoundingIntervalHierarchy.cpp
Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
BoundingIntervalHierarchy.h
Core/Vmaps: Remove unused template argument from RegularGrid2D
2025-10-23 19:51:17 +02:00
BoundingIntervalHierarchyWrapper.h
Core/Vmaps: Expose loaded gameobject collision models in RegularGrid2D
2025-11-06 18:34:58 +01:00
DynamicTree.cpp
Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objects
2025-11-06 19:42:17 +01:00
DynamicTree.h
Core/Vmaps: Expose loaded gameobject collision models in RegularGrid2D
2025-11-06 18:34:58 +01:00
RegularGrid.h
Core/Misc: Add missing includes
2025-11-15 11:42:30 +01:00
VMapDefinitions.h
Core/Misc: Add missing includes
2025-11-15 11:42:30 +01:00
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