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/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PacketsCommon.h"
#include "Util.h"
std::string Battlenet::Version::Record::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Version::Record" << std::endl;
APPEND_FIELD(stream, ProgramId);
APPEND_FIELD(stream, Component);
APPEND_FIELD(stream, Version);
return stream.str();
}
std::string Battlenet::Cache::Handle::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Cache::Handle" << std::endl;
APPEND_FIELD(stream, Type);
APPEND_FIELD(stream, Region);
stream << "ModuleId: " << ByteArrayToHexStr(ModuleId, 32) << std::endl;
return stream.str();
}
std::string Battlenet::Account::FullName::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Account::FullName" << std::endl;
APPEND_FIELD(stream, GivenName);
APPEND_FIELD(stream, Surname);
return stream.str();
}
std::string Battlenet::GameAccount::Handle::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::GameAccount::Handle" << std::endl;
APPEND_FIELD(stream, Region);
APPEND_FIELD(stream, ProgramId);
APPEND_FIELD(stream, Id);
return stream.str();
}
std::string Battlenet::PrintableRealmHandle::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::RealmHandle" << std::endl;
APPEND_FIELD(stream, Region);
APPEND_FIELD(stream, Site);
APPEND_FIELD(stream, Realm);
return stream.str();
}
std::string Battlenet::Toon::FullName::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Toon::FullName" << std::endl;
APPEND_FIELD(stream, Region);
APPEND_FIELD(stream, ProgramId);
APPEND_FIELD(stream, Realm);
APPEND_FIELD(stream, Name);
return stream.str();
}
std::string Battlenet::Toon::Handle::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Toon::Handle" << std::endl;
APPEND_FIELD(stream, Region);
APPEND_FIELD(stream, ProgramId);
APPEND_FIELD(stream, Realm);
APPEND_FIELD(stream, Id);
return stream.str();
}
std::string Battlenet::Profile::RecordAddress::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Profile::RecordAddress" << std::endl;
APPEND_FIELD(stream, Label);
APPEND_FIELD(stream, Id);
return stream.str();
}
std::ostream& Battlenet::Format::FieldToString(std::ostream& stream, char const* fieldName, PrintableComponent const& u, std::true_type)
{
if (fieldName[0])
stream << fieldName << ": ";
return stream << u.ToString();
}
std::ostream& Battlenet::Format::FieldToString(std::ostream& stream, char const* fieldName, uint8 const& u, std::false_type)
{
return FieldToString(stream, fieldName, uint32(u), std::false_type());
}
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