Files
TrinityCore/src/server/bnetserver/Server/SessionManager.h
Shauren 585e170ad6 Core/Network: Refactor AsyncAcceptor to use async_accept overload producing sockets through argument instead of having to preallocate it
* Also improve main() cleanup to fully process all queued async operations (including their cancellations)
2026-01-12 20:59:19 +01:00

47 lines
1.4 KiB
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_SESSION_MANAGER_H
#define TRINITYCORE_SESSION_MANAGER_H
#include "SocketMgr.h"
#include "Session.h"
namespace Battlenet
{
class SessionNetworkThread final : public Trinity::Net::NetworkThread<Session, SessionNetworkThread>
{
};
struct SessionManagerTraits
{
using Self = class SessionManager;
using SocketType = Session;
using ThreadType = SessionNetworkThread;
};
class SessionManager final : public Trinity::Net::SocketMgr<SessionManagerTraits>
{
public:
static SessionManager& Instance();
};
}
#define sSessionMgr Battlenet::SessionManager::Instance()
#endif // TRINITYCORE_SESSION_MANAGER_H