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TrinityCore
/
src
/
server
/
database
/
Database
/
Implementation
History
Shauren
d93f1a63c0
Core/Objects: Added new visible object type - bnet account with HousingStorageData
2025-12-29 00:28:20 +01:00
..
CharacterDatabase.cpp
Core: Updated to 11.2.5.63704
2025-10-10 16:21:55 +02:00
CharacterDatabase.h
Core: Updated to 11.2.0
2025-08-13 00:31:39 +02:00
HotfixDatabase.cpp
Core: Updated to 11.2.7
2025-12-16 00:09:26 +01:00
HotfixDatabase.h
Core: Updated to 11.2.5.63704
2025-10-10 16:21:55 +02:00
LoginDatabase.cpp
Core/Objects: Added new visible object type - bnet account with HousingStorageData
2025-12-29 00:28:20 +01:00
LoginDatabase.h
Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacter, PlayerDataFlagAccount and PlayerDataFlagCharacter
2025-06-27 15:29:30 +02:00
WorldDatabase.cpp
Core/Objects: Preserve phaseUseFlags, terrainSwapMap, ScriptName and StringId columns when saving creature and gameobject spawns in database
2025-09-21 00:45:27 +02:00
WorldDatabase.h
Core/Commands: Waypoint command fixes
2025-06-25 12:16:03 +02:00