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TrinityCore
/
src
/
server
/
game
/
AI
/
ScriptedAI
History
Shauren
ef97fb4ea7
Core/Movement: Restore overriding walk/run mode on individual waypoint level for legacy escort scripts
2026-01-01 00:13:40 +01:00
..
ScriptedCreature.cpp
Core/Scripts: Mark script base class constructors noexcept
2025-06-13 19:31:03 +02:00
ScriptedCreature.h
Core/Scripts: Mark script base class constructors noexcept
2025-06-13 19:31:03 +02:00
ScriptedEscortAI.cpp
Core/Movement: Restore overriding walk/run mode on individual waypoint level for legacy escort scripts
2026-01-01 00:13:40 +01:00
ScriptedEscortAI.h
Core/Scripts: Mark script base class constructors noexcept
2025-06-13 19:31:03 +02:00
ScriptedFollowerAI.cpp
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
2025-07-11 17:40:34 +02:00
ScriptedFollowerAI.h
Core/Scripts: Mark script base class constructors noexcept
2025-06-13 19:31:03 +02:00
ScriptedGossip.cpp
Core: Updated to 11.1.0
2025-03-02 15:43:34 +01:00
ScriptedGossip.h
Core: Updated to 11.1.0
2025-03-02 15:43:34 +01:00