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54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CommonPredicates.h"
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#include "Unit.h"
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Trinity::Predicates::IsVictimOf::IsVictimOf(Unit const* attacker) : _victim(attacker ? attacker->GetVictim() : nullptr) { }
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bool Trinity::Predicates::PowerPctOrderPred::operator()(WorldObject const* objA, WorldObject const* objB) const
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{
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Unit const* a = objA->ToUnit();
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Unit const* b = objB->ToUnit();
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float rA = a ? a->GetPowerPct(_power) : 0.0f;
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float rB = b ? b->GetPowerPct(_power) : 0.0f;
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return _ascending ? rA < rB : rA > rB;
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}
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bool Trinity::Predicates::PowerPctOrderPred::operator()(Unit const* a, Unit const* b) const
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{
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float rA = a->GetPowerPct(_power);
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float rB = b->GetPowerPct(_power);
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return _ascending ? rA < rB : rA > rB;
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}
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bool Trinity::Predicates::HealthPctOrderPred::operator()(WorldObject const* objA, WorldObject const* objB) const
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{
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Unit const* a = objA->ToUnit();
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Unit const* b = objB->ToUnit();
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float rA = (a && a->GetMaxHealth()) ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
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float rB = (b && b->GetMaxHealth()) ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f;
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return _ascending ? rA < rB : rA > rB;
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}
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bool Trinity::Predicates::HealthPctOrderPred::operator()(Unit const* a, Unit const* b) const
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{
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float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
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float rB = b->GetMaxHealth() ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f;
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return _ascending ? rA < rB : rA > rB;
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}
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