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TrinityCore
/
src
/
server
/
game
/
Phasing
History
Shauren
b7122c2f6a
Core/PacketIO: Migration to PacketUtilities bit/string operations part 3
2025-05-22 13:46:45 +02:00
..
PersonalPhaseTracker.cpp
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
2024-12-31 18:12:36 +01:00
PersonalPhaseTracker.h
Core/Phasing: Implemented db spawns in personal phases (
#26345
)
2021-12-28 13:24:10 +01:00
PhaseShift.cpp
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-01-11 20:56:24 +01:00
PhaseShift.h
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-01-11 20:56:24 +01:00
PhasingHandler.cpp
Core/PacketIO: Migration to PacketUtilities bit/string operations part 3
2025-05-22 13:46:45 +02:00
PhasingHandler.h
Core/Quests: Dont immediately update object visibility at PhaseShift and wait for the AI Hooks to be called in Player::RewardQuest (
#28516
)
2023-01-28 15:36:28 +01:00