mirror of
https://github.com/TrinityCore/TrinityCore.git
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136 lines
5.0 KiB
C++
136 lines
5.0 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CHATTEXT_BUILDER_H
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#define __CHATTEXT_BUILDER_H
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#include "Common.h"
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#include "ChatPackets.h"
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#include "MiscPackets.h"
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#include "SharedDefines.h"
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#include <memory>
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#include <string>
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class Player;
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class WorldObject;
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namespace Trinity
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{
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class ChatPacketSender
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{
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private:
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// params
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ChatMsg Type;
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::Language Language;
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WorldObject const* Sender;
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WorldObject const* Receiver;
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std::string Text;
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uint32 AchievementId;
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LocaleConstant Locale;
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uint32 PlayerConditionID;
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public:
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// caches
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WorldPackets::Chat::Chat UntranslatedPacket;
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mutable Optional<WorldPackets::Chat::Chat> TranslatedPacket;
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Optional<WorldPackets::Chat::Emote> EmotePacket;
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std::unique_ptr<WorldPackets::ServerPacket> SoundPacket;
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ChatPacketSender(ChatMsg chatType, ::Language language, WorldObject const* sender, WorldObject const* receiver, std::string message,
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uint32 achievementId = 0, LocaleConstant locale = LOCALE_enUS, uint32 broadcastTextId = 0, uint16 emoteId = 0, uint32 soundKitId = 0, SoundKitPlayType soundKitPlayType = SoundKitPlayType::Normal, uint32 playerConditionId = 0);
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void operator()(Player const* player) const;
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};
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class BroadcastTextBuilder
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{
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public:
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BroadcastTextBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, uint8 gender, WorldObject const* target = nullptr, uint32 achievementId = 0)
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: _source(obj), _msgType(msgType), _textId(textId), _gender(gender), _target(target), _achievementId(achievementId) { }
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ChatPacketSender* operator()(LocaleConstant locale) const;
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private:
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WorldObject const* _source;
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ChatMsg _msgType;
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uint32 _textId;
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uint8 _gender;
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WorldObject const* _target;
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uint32 _achievementId;
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};
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class CustomChatTextBuilder
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{
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public:
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CustomChatTextBuilder(WorldObject const* obj, ChatMsg msgType, std::string_view text, Language language = LANG_UNIVERSAL, WorldObject const* target = nullptr)
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: _source(obj), _msgType(msgType), _text(text), _language(language), _target(target) { }
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ChatPacketSender* operator()(LocaleConstant locale) const;
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private:
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WorldObject const* _source;
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ChatMsg _msgType;
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std::string _text;
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Language _language;
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WorldObject const* _target;
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};
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class TrinityStringChatBuilder
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{
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public:
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TrinityStringChatBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, va_list* args = nullptr)
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: _source(obj), _msgType(msgType), _textId(textId), _target(target), _args(args) { }
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ChatPacketSender* operator()(LocaleConstant locale) const;
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private:
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WorldObject const* _source;
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ChatMsg _msgType;
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uint32 _textId;
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WorldObject const* _target;
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va_list* _args;
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};
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class CreatureTextTextBuilder
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{
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public:
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CreatureTextTextBuilder(WorldObject const* obj, WorldObject const* speaker, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, Language language, WorldObject const* target, uint32 broadcastTextId, uint16 emoteId, uint32 soundKitId, SoundKitPlayType soundKitPlayType, uint32 playerConditionId)
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: _source(obj), _talker(speaker), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target), _broadcastTextId(broadcastTextId), _emoteId(emoteId), _soundKitId(soundKitId), _soundKitPlayType(soundKitPlayType), _playerConditionId(playerConditionId) { }
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ChatPacketSender* operator()(LocaleConstant locale) const;
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private:
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WorldObject const* _source;
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WorldObject const* _talker;
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uint8 _gender;
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ChatMsg _msgType;
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uint8 _textGroup;
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uint32 _textId;
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Language _language;
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WorldObject const* _target;
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uint32 _broadcastTextId;
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uint16 _emoteId;
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uint32 _soundKitId;
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SoundKitPlayType _soundKitPlayType;
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uint32 _playerConditionId;
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};
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}
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// namespace Trinity
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#endif // __CHATTEXT_BUILDER_H
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