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TrinityCore
/
src
/
server
/
shared
/
Realm
History
Shauren
90be8fafb3
Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
2025-11-30 14:25:32 +01:00
..
ClientBuildInfo.cpp
Core/Scripts: Use std::string_view to find script id from script name
2025-09-14 14:13:16 +02:00
ClientBuildInfo.h
Core/Client Builds: Refactor build_info structure to support any client variants
2024-08-30 00:52:33 +02:00
Realm.cpp
Core/Networking: Support IPv6
2024-11-12 13:54:43 +01:00
Realm.h
Core/Realms: Realmlist refactors
2024-08-18 18:59:58 +02:00
RealmList.cpp
Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and old lock_guard)
2025-11-30 14:25:32 +01:00
RealmList.h
Core/Network: Move to separate project
2025-04-09 21:02:31 +02:00