blob: 6543487da81d27069de8b8e6bda9a87c7d13c272 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
/*
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LOCKEDQUEUE_H
#define LOCKEDQUEUE_H
#include <ace/Guard_T.h>
#include <ace/Thread_Mutex.h>
#include <deque>
#include <assert.h>
#include "Errors.h"
namespace ACE_Based
{
template <class T, class LockType, typename StorageType=std::deque<T> >
class LockedQueue
{
//! Lock access to the queue.
LockType _lock;
//! Storage backing the queue.
StorageType _queue;
//! Cancellation flag.
volatile bool _canceled;
public:
//! Create a LockedQueue.
LockedQueue() : _canceled(false) {}
//! Destroy a LockedQueue.
virtual ~LockedQueue() { }
//! Adds an item to the queue.
void add(const T& item)
{
ACE_Guard<LockType> g(this->_lock);
//ASSERT(!this->_canceled);
// throw Cancellation_Exception();
_queue.push_back(item);
}
//! Gets the next result in the queue, if any.
bool next(T& result)
{
ACE_Guard<LockType> g(this->_lock);
if (_queue.empty())
return false;
//ASSERT (!_queue.empty() || !this->_canceled);
// throw Cancellation_Exception();
result = _queue.front();
_queue.pop_front();
return true;
}
//! Cancels the queue.
void cancel()
{
ACE_Guard<LockType> g(this->_lock);
_canceled = true;
}
//! Checks if the queue is cancelled.
bool cancelled()
{
ACE_Guard<LockType> g(this->_lock);
return _canceled;
}
};
}
#endif
|