diff options
Diffstat (limited to 'src/authserver/Server')
-rw-r--r-- | src/authserver/Server/AuthSocket.cpp | 1181 | ||||
-rw-r--r-- | src/authserver/Server/AuthSocket.h | 82 | ||||
-rw-r--r-- | src/authserver/Server/RealmAcceptor.h | 70 | ||||
-rw-r--r-- | src/authserver/Server/RealmSocket.cpp | 291 | ||||
-rw-r--r-- | src/authserver/Server/RealmSocket.h | 80 |
5 files changed, 1704 insertions, 0 deletions
diff --git a/src/authserver/Server/AuthSocket.cpp b/src/authserver/Server/AuthSocket.cpp new file mode 100644 index 0000000000..126c504314 --- /dev/null +++ b/src/authserver/Server/AuthSocket.cpp @@ -0,0 +1,1181 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <algorithm> +#include <openssl/md5.h> + +#include "Common.h" +#include "Database/DatabaseEnv.h" +#include "ByteBuffer.h" +#include "Configuration/Config.h" +#include "Log.h" +#include "RealmList.h" +#include "AuthSocket.h" +#include "AuthCodes.h" +#include "SHA1.h" +#include "openssl/crypto.h" + +#define ChunkSize 2048 + +enum eAuthCmd +{ + AUTH_LOGON_CHALLENGE = 0x00, + AUTH_LOGON_PROOF = 0x01, + AUTH_RECONNECT_CHALLENGE = 0x02, + AUTH_RECONNECT_PROOF = 0x03, + REALM_LIST = 0x10, + XFER_INITIATE = 0x30, + XFER_DATA = 0x31, + XFER_ACCEPT = 0x32, + XFER_RESUME = 0x33, + XFER_CANCEL = 0x34 +}; + +enum eStatus +{ + STATUS_CONNECTED = 0, + STATUS_AUTHED +}; + +// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some paltform +#if defined(__GNUC__) +#pragma pack(1) +#else +#pragma pack(push, 1) +#endif + +typedef struct AUTH_LOGON_CHALLENGE_C +{ + uint8 cmd; + uint8 error; + uint16 size; + uint8 gamename[4]; + uint8 version1; + uint8 version2; + uint8 version3; + uint16 build; + uint8 platform[4]; + uint8 os[4]; + uint8 country[4]; + uint32 timezone_bias; + uint32 ip; + uint8 I_len; + uint8 I[1]; +} sAuthLogonChallenge_C; + +typedef struct AUTH_LOGON_PROOF_C +{ + uint8 cmd; + uint8 A[32]; + uint8 M1[20]; + uint8 crc_hash[20]; + uint8 number_of_keys; + uint8 securityFlags; // 0x00-0x04 +} sAuthLogonProof_C; + +typedef struct AUTH_LOGON_PROOF_S +{ + uint8 cmd; + uint8 error; + uint8 M2[20]; + uint32 unk1; + uint32 unk2; + uint16 unk3; +} sAuthLogonProof_S; + +typedef struct AUTH_LOGON_PROOF_S_OLD +{ + uint8 cmd; + uint8 error; + uint8 M2[20]; + uint32 unk2; +} sAuthLogonProof_S_Old; + +typedef struct AUTH_RECONNECT_PROOF_C +{ + uint8 cmd; + uint8 R1[16]; + uint8 R2[20]; + uint8 R3[20]; + uint8 number_of_keys; +} sAuthReconnectProof_C; + +typedef struct XFER_INIT +{ + uint8 cmd; // XFER_INITIATE + uint8 fileNameLen; // strlen(fileName); + uint8 fileName[5]; // fileName[fileNameLen] + uint64 file_size; // file size (bytes) + uint8 md5[MD5_DIGEST_LENGTH]; // MD5 +} XFER_INIT; + +typedef struct XFER_DATA +{ + uint8 opcode; + uint16 data_size; + uint8 data[ChunkSize]; +} XFER_DATA_STRUCT; + +typedef struct AuthHandler +{ + eAuthCmd cmd; + uint32 status; + bool (AuthSocket::*handler)(void); +} AuthHandler; + +// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform +#if defined(__GNUC__) +#pragma pack() +#else +#pragma pack(pop) +#endif + +// Launch a thread to transfer a patch to the client +class PatcherRunnable: public ACE_Based::Runnable +{ +public: + PatcherRunnable(class AuthSocket*); + void run(); + +private: + AuthSocket* mySocket; +}; + +typedef struct PATCH_INFO +{ + uint8 md5[MD5_DIGEST_LENGTH]; +} PATCH_INFO; + +// Caches MD5 hash of client patches present on the server +class Patcher +{ +public: + typedef std::map<std::string, PATCH_INFO*> Patches; + ~Patcher(); + Patcher(); + Patches::const_iterator begin() const { return _patches.begin(); } + Patches::const_iterator end() const { return _patches.end(); } + void LoadPatchMD5(char*); + bool GetHash(char * pat, uint8 mymd5[16]); + +private: + void LoadPatchesInfo(); + Patches _patches; +}; + +const AuthHandler table[] = +{ + { AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge }, + { AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof }, + { AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge}, + { AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof }, + { REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList }, + { XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept }, + { XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume }, + { XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel } +}; + +#define AUTH_TOTAL_COMMANDS 8 + +// Holds the MD5 hash of client patches present on the server +Patcher PatchesCache; + +// Constructor - set the N and g values for SRP6 +AuthSocket::AuthSocket(RealmSocket& socket) : + pPatch(NULL), socket_(socket), _authed(false), _build(0), + _expversion(0), _accountSecurityLevel(SEC_PLAYER) +{ + N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7"); + g.SetDword(7); +} + +// Close patch file descriptor before leaving +AuthSocket::~AuthSocket(void) { } + +// Accept the connection +void AuthSocket::OnAccept(void) +{ + sLog->outBasic("'%s:%d' Accepting connection", socket().getRemoteAddress().c_str(), socket().getRemotePort()); +} + +void AuthSocket::OnClose(void) +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "AuthSocket::OnClose"); +} + +// Read the packet from the client +void AuthSocket::OnRead() +{ + #define MAX_AUTH_LOGON_CHALLENGES_IN_A_ROW 3 + uint32 challengesInARow = 0; + uint8 _cmd; + while (1) + { + if (!socket().recv_soft((char *)&_cmd, 1)) + return; + + if (_cmd == AUTH_LOGON_CHALLENGE) + { + ++challengesInARow; + if (challengesInARow == MAX_AUTH_LOGON_CHALLENGES_IN_A_ROW) + { + sLog->outString("Got %u AUTH_LOGON_CHALLENGE in a row from '%s', possible ongoing DoS", challengesInARow, socket().getRemoteAddress().c_str()); + socket().shutdown(); + return; + } + } + + size_t i; + + // Circle through known commands and call the correct command handler + for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i) + { + if ((uint8)table[i].cmd == _cmd && (table[i].status == STATUS_CONNECTED || (_authed && table[i].status == STATUS_AUTHED))) + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Got data for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len()); + + if (!(*this.*table[i].handler)()) + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Command handler failed for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len()); + return; + } + break; + } + } + + // Report unknown packets in the error log + if (i == AUTH_TOTAL_COMMANDS) + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Got unknown packet from '%s'", socket().getRemoteAddress().c_str()); + socket().shutdown(); + return; + } + } +} + +// Make the SRP6 calculation from hash in dB +void AuthSocket::_SetVSFields(const std::string& rI) +{ + s.SetRand(s_BYTE_SIZE * 8); + + BigNumber I; + I.SetHexStr(rI.c_str()); + + // In case of leading zeros in the rI hash, restore them + uint8 mDigest[SHA_DIGEST_LENGTH]; + memset(mDigest, 0, SHA_DIGEST_LENGTH); + if (I.GetNumBytes() <= SHA_DIGEST_LENGTH) + memcpy(mDigest, I.AsByteArray().get(), I.GetNumBytes()); + + std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH); + + SHA1Hash sha; + sha.UpdateData(s.AsByteArray().get(), s.GetNumBytes()); + sha.UpdateData(mDigest, SHA_DIGEST_LENGTH); + sha.Finalize(); + BigNumber x; + x.SetBinary(sha.GetDigest(), sha.GetLength()); + v = g.ModExp(x, N); + + // No SQL injection (username escaped) + char *v_hex, *s_hex; + v_hex = v.AsHexStr(); + s_hex = s.AsHexStr(); + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS); + stmt->setString(0, v_hex); + stmt->setString(1, s_hex); + stmt->setString(2, _login); + LoginDatabase.Execute(stmt); + + OPENSSL_free(v_hex); + OPENSSL_free(s_hex); +} + +std::map<std::string, uint32> LastLoginAttemptTimeForIP; +uint32 LastLoginAttemptCleanTime = 0; +ACE_Thread_Mutex LastLoginAttemptMutex; + +// Logon Challenge command handler +bool AuthSocket::_HandleLogonChallenge() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleLogonChallenge"); + if (socket().recv_len() < sizeof(sAuthLogonChallenge_C)) + return false; + + // pussywizard: logon flood protection: + { + TRINITY_GUARD(ACE_Thread_Mutex, LastLoginAttemptMutex); + std::string ipaddr = socket().getRemoteAddress(); + uint32 currTime = time(NULL); + std::map<std::string, uint32>::iterator itr = LastLoginAttemptTimeForIP.find(ipaddr); + if (itr != LastLoginAttemptTimeForIP.end() && itr->second >= currTime) + { + ByteBuffer pkt; + pkt << uint8(AUTH_LOGON_CHALLENGE); + pkt << uint8(0x00); + pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT); + socket().send((char const*)pkt.contents(), pkt.size()); + return true; + } + if (LastLoginAttemptCleanTime+60 < currTime) + { + LastLoginAttemptTimeForIP.clear(); + LastLoginAttemptCleanTime = currTime; + } + else + LastLoginAttemptTimeForIP[ipaddr] = currTime; + } + + // Read the first 4 bytes (header) to get the length of the remaining of the packet + std::vector<uint8> buf; + buf.resize(4); + + socket().recv((char *)&buf[0], 4); + + EndianConvertPtr<uint16>(&buf[0]); + + uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] got header, body is %#04x bytes", remaining); + + if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining)) + return false; + + //No big fear of memory outage (size is int16, i.e. < 65536) + buf.resize(remaining + buf.size() + 1); + buf[buf.size() - 1] = 0; + sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0]; + + // Read the remaining of the packet + socket().recv((char *)&buf[4], remaining); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] got full packet, %#04x bytes", ch->size); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I); + + // BigEndian code, nop in little endian case + // size already converted + EndianConvertPtr<uint32>(&ch->gamename[0]); + EndianConvert(ch->build); + EndianConvertPtr<uint32>(&ch->platform[0]); + EndianConvertPtr<uint32>(&ch->os[0]); + EndianConvertPtr<uint32>(&ch->country[0]); + EndianConvert(ch->timezone_bias); + EndianConvert(ch->ip); + + ByteBuffer pkt; + + _login = (const char*)ch->I; + _build = ch->build; + _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG)); + _os = (const char*)ch->os; + + if (_os.size() > 4) + return false; + + // Restore string order as its byte order is reversed + std::reverse(_os.begin(), _os.end()); + + pkt << uint8(AUTH_LOGON_CHALLENGE); + pkt << uint8(0x00); + + // Verify that this IP is not in the ip_banned table + LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS)); + + std::string const& ip_address = socket().getRemoteAddress(); + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED); + stmt->setString(0, ip_address); + PreparedQueryResult result = LoginDatabase.Query(stmt); + if (result) + { + pkt << uint8(WOW_FAIL_BANNED); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] Banned ip tries to login!",socket().getRemoteAddress().c_str(), socket().getRemotePort()); + } + else + { + // Get the account details from the account table + // No SQL injection (prepared statement) + stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE); + stmt->setString(0, _login); + + PreparedQueryResult res2 = LoginDatabase.Query(stmt); + if (res2) + { + Field* fields = res2->Fetch(); + + // If the IP is 'locked', check that the player comes indeed from the correct IP address + bool locked = false; + if (fields[2].GetUInt8() == 1) // if ip is locked + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[3].GetCString()); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Player address is '%s'", ip_address.c_str()); + + if (strcmp(fields[3].GetCString(), ip_address.c_str()) != 0) + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account IP differs"); + pkt << uint8(WOW_FAIL_LOCKED_ENFORCED); + locked = true; + } + else + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account IP matches"); + } + else + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is not locked to ip", _login.c_str()); + + if (!locked) + { + //set expired bans to inactive + LoginDatabase.DirectExecute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS)); + + // If the account is banned, reject the logon attempt + stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED); + stmt->setUInt32(0, fields[1].GetUInt32()); + PreparedQueryResult banresult = LoginDatabase.Query(stmt); + if (banresult) + { + if ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32()) + { + pkt << uint8(WOW_FAIL_BANNED); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] Banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ()); + } + else + { + pkt << uint8(WOW_FAIL_SUSPENDED); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ()); + } + } + else + { + // Get the password from the account table, upper it, and make the SRP6 calculation + std::string rI = fields[0].GetString(); + + // Don't calculate (v, s) if there are already some in the database + std::string databaseV = fields[5].GetString(); + std::string databaseS = fields[6].GetString(); + + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str()); + + // multiply with 2 since bytes are stored as hexstring + if (databaseV.size() != s_BYTE_SIZE * 2 || databaseS.size() != s_BYTE_SIZE * 2) + _SetVSFields(rI); + else + { + s.SetHexStr(databaseS.c_str()); + v.SetHexStr(databaseV.c_str()); + } + + b.SetRand(19 * 8); + BigNumber gmod = g.ModExp(b, N); + B = ((v * 3) + gmod) % N; + + ASSERT(gmod.GetNumBytes() <= 32); + + BigNumber unk3; + unk3.SetRand(16 * 8); + + // Fill the response packet with the result + if (AuthHelper::IsAcceptedClientBuild(_build)) + pkt << uint8(WOW_SUCCESS); + else + pkt << uint8(WOW_FAIL_VERSION_INVALID); + + // B may be calculated < 32B so we force minimal length to 32B + pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes + pkt << uint8(1); + pkt.append(g.AsByteArray().get(), 1); + pkt << uint8(32); + pkt.append(N.AsByteArray(32).get(), 32); + pkt.append(s.AsByteArray().get(), s.GetNumBytes()); // 32 bytes + pkt.append(unk3.AsByteArray(16).get(), 16); + uint8 securityFlags = 0; + pkt << uint8(securityFlags); // security flags (0x0...0x04) + + if (securityFlags & 0x01) // PIN input + { + pkt << uint32(0); + pkt << uint64(0) << uint64(0); // 16 bytes hash? + } + + if (securityFlags & 0x02) // Matrix input + { + pkt << uint8(0); + pkt << uint8(0); + pkt << uint8(0); + pkt << uint8(0); + pkt << uint64(0); + } + + if (securityFlags & 0x04) // Security token input + pkt << uint8(1); + + uint8 secLevel = fields[4].GetUInt8(); + _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR; + + _localizationName.resize(4); + for (int i = 0; i < 4; ++i) + _localizationName[i] = ch->country[4-i-1]; + + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", socket().getRemoteAddress().c_str(), socket().getRemotePort(), + // _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName) + // ); + } + } + } + else //no account + pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT); + } + + socket().send((char const*)pkt.contents(), pkt.size()); + return true; +} + +// Logon Proof command handler +bool AuthSocket::_HandleLogonProof() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleLogonProof"); + // Read the packet + sAuthLogonProof_C lp; + + if (!socket().recv((char *)&lp, sizeof(sAuthLogonProof_C))) + return false; + + // If the client has no valid version + if (_expversion == NO_VALID_EXP_FLAG) + { + // Check if we have the appropriate patch on the disk + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Client with invalid version, patching is not implemented"); + socket().shutdown(); + return true; + } + + // Continue the SRP6 calculation based on data received from the client + BigNumber A; + + A.SetBinary(lp.A, 32); + + // SRP safeguard: abort if A == 0 + if (A.isZero()) + { + socket().shutdown(); + return true; + } + + SHA1Hash sha; + sha.UpdateBigNumbers(&A, &B, NULL); + sha.Finalize(); + BigNumber u; + u.SetBinary(sha.GetDigest(), 20); + BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N); + + uint8 t[32]; + uint8 t1[16]; + uint8 vK[40]; + memcpy(t, S.AsByteArray(32).get(), 32); + + for (int i = 0; i < 16; ++i) + t1[i] = t[i * 2]; + + sha.Initialize(); + sha.UpdateData(t1, 16); + sha.Finalize(); + + for (int i = 0; i < 20; ++i) + vK[i * 2] = sha.GetDigest()[i]; + + for (int i = 0; i < 16; ++i) + t1[i] = t[i * 2 + 1]; + + sha.Initialize(); + sha.UpdateData(t1, 16); + sha.Finalize(); + + for (int i = 0; i < 20; ++i) + vK[i * 2 + 1] = sha.GetDigest()[i]; + + K.SetBinary(vK, 40); + + uint8 hash[20]; + + sha.Initialize(); + sha.UpdateBigNumbers(&N, NULL); + sha.Finalize(); + memcpy(hash, sha.GetDigest(), 20); + sha.Initialize(); + sha.UpdateBigNumbers(&g, NULL); + sha.Finalize(); + + for (int i = 0; i < 20; ++i) + hash[i] ^= sha.GetDigest()[i]; + + BigNumber t3; + t3.SetBinary(hash, 20); + + sha.Initialize(); + sha.UpdateData(_login); + sha.Finalize(); + uint8 t4[SHA_DIGEST_LENGTH]; + memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH); + + sha.Initialize(); + sha.UpdateBigNumbers(&t3, NULL); + sha.UpdateData(t4, SHA_DIGEST_LENGTH); + sha.UpdateBigNumbers(&s, &A, &B, &K, NULL); + sha.Finalize(); + BigNumber M; + M.SetBinary(sha.GetDigest(), 20); + + // Check if SRP6 results match (password is correct), else send an error + if (!memcmp(M.AsByteArray().get(), lp.M1, 20)) + { + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' User '%s' successfully authenticated", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str()); + + // Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account + // No SQL injection (escaped user name) and IP address as received by socket + const char *K_hex = K.AsHexStr(); + + PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF); + stmt->setString(0, K_hex); + stmt->setString(1, socket().getRemoteAddress().c_str()); + stmt->setUInt32(2, GetLocaleByName(_localizationName)); + stmt->setString(3, _os); + stmt->setString(4, _login); + LoginDatabase.DirectExecute(stmt); + + OPENSSL_free((void*)K_hex); + + // Finish SRP6 and send the final result to the client + sha.Initialize(); + sha.UpdateBigNumbers(&A, &M, &K, NULL); + sha.Finalize(); + + if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients + { + sAuthLogonProof_S proof; + memcpy(proof.M2, sha.GetDigest(), 20); + proof.cmd = AUTH_LOGON_PROOF; + proof.error = 0; + proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament) + proof.unk2 = 0x00; // SurveyId + proof.unk3 = 0x00; + socket().send((char *)&proof, sizeof(proof)); + } + else + { + sAuthLogonProof_S_Old proof; + memcpy(proof.M2, sha.GetDigest(), 20); + proof.cmd = AUTH_LOGON_PROOF; + proof.error = 0; + proof.unk2 = 0x00; + socket().send((char *)&proof, sizeof(proof)); + } + + _authed = true; + } + else + { + char data[4] = { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0 }; + socket().send(data, sizeof(data)); + + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ()); + + uint32 MaxWrongPassCount = sConfigMgr->GetIntDefault("WrongPass.MaxCount", 0); + if (MaxWrongPassCount > 0) + { + //Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP + PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS); + stmt->setString(0, _login); + LoginDatabase.Execute(stmt); + + stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_FAILEDLOGINS); + stmt->setString(0, _login); + + if (PreparedQueryResult loginfail = LoginDatabase.Query(stmt)) + { + uint32 failed_logins = (*loginfail)[1].GetUInt32(); + + if (failed_logins >= MaxWrongPassCount) + { + uint32 WrongPassBanTime = sConfigMgr->GetIntDefault("WrongPass.BanTime", 600); + bool WrongPassBanType = sConfigMgr->GetBoolDefault("WrongPass.BanType", false); + + if (WrongPassBanType) + { + uint32 acc_id = (*loginfail)[0].GetUInt32(); + stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED); + stmt->setUInt32(0, acc_id); + stmt->setUInt32(1, WrongPassBanTime); + LoginDatabase.Execute(stmt); + + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times", + // socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins); + } + else + { + stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED); + stmt->setString(0, socket().getRemoteAddress()); + stmt->setUInt32(1, WrongPassBanTime); + LoginDatabase.Execute(stmt); + + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times", + // socket().getRemoteAddress().c_str(), socket().getRemotePort(), socket().getRemoteAddress().c_str(), WrongPassBanTime, _login.c_str(), failed_logins); + } + } + } + } + } + + return true; +} + +// Reconnect Challenge command handler +bool AuthSocket::_HandleReconnectChallenge() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleReconnectChallenge"); + if (socket().recv_len() < sizeof(sAuthLogonChallenge_C)) + return false; + + // Read the first 4 bytes (header) to get the length of the remaining of the packet + std::vector<uint8> buf; + buf.resize(4); + + socket().recv((char *)&buf[0], 4); + + EndianConvertPtr<uint16>(&buf[0]); + + uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[ReconnectChallenge] got header, body is %#04x bytes", remaining); + + if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining)) + return false; + + // No big fear of memory outage (size is int16, i.e. < 65536) + buf.resize(remaining + buf.size() + 1); + buf[buf.size() - 1] = 0; + sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0]; + + // Read the remaining of the packet + socket().recv((char *)&buf[4], remaining); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[ReconnectChallenge] got full packet, %#04x bytes", ch->size); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "[ReconnectChallenge] name(%d): '%s'", ch->I_len, ch->I); + + _login = (const char*)ch->I; + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_SESSIONKEY); + stmt->setString(0, _login); + PreparedQueryResult result = LoginDatabase.Query(stmt); + + // Stop if the account is not found + if (!result) + { + sLog->outError("'%s:%d' [ERROR] user %s tried to login and we cannot find his session key in the database.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str()); + socket().shutdown(); + return false; + } + + // Reinitialize build, expansion and the account securitylevel + _build = ch->build; + _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG)); + _os = (const char*)ch->os; + + if (_os.size() > 4) + return false; + + // Restore string order as its byte order is reversed + std::reverse(_os.begin(), _os.end()); + + Field* fields = result->Fetch(); + uint8 secLevel = fields[2].GetUInt8(); + _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR; + + K.SetHexStr ((*result)[0].GetCString()); + + // Sending response + ByteBuffer pkt; + pkt << uint8(AUTH_RECONNECT_CHALLENGE); + pkt << uint8(0x00); + _reconnectProof.SetRand(16 * 8); + pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random + pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros + socket().send((char const*)pkt.contents(), pkt.size()); + return true; +} + +// Reconnect Proof command handler +bool AuthSocket::_HandleReconnectProof() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleReconnectProof"); + // Read the packet + sAuthReconnectProof_C lp; + if (!socket().recv((char *)&lp, sizeof(sAuthReconnectProof_C))) + return false; + + if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes()) + return false; + + BigNumber t1; + t1.SetBinary(lp.R1, 16); + + SHA1Hash sha; + sha.Initialize(); + sha.UpdateData(_login); + sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL); + sha.Finalize(); + + if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH)) + { + // Sending response + ByteBuffer pkt; + pkt << uint8(AUTH_RECONNECT_PROOF); + pkt << uint8(0x00); + pkt << uint16(0x00); // 2 bytes zeros + socket().send((char const*)pkt.contents(), pkt.size()); + _authed = true; + return true; + } + else + { + sLog->outError("'%s:%d' [ERROR] user %s tried to login, but session is invalid.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str()); + socket().shutdown(); + return false; + } +} + +ACE_INET_Addr const& AuthSocket::GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr) +{ + // Attempt to send best address for client + if (clientAddr.is_loopback()) + { + // Try guessing if realm is also connected locally + if (realm.LocalAddress.is_loopback() || realm.ExternalAddress.is_loopback()) + return clientAddr; + + // Assume that user connecting from the machine that authserver is located on + // has all realms available in his local network + return realm.LocalAddress; + } + + // Check if connecting client is in the same network + if (IsIPAddrInNetwork(realm.LocalAddress, clientAddr, realm.LocalSubnetMask)) + return realm.LocalAddress; + + // Return external IP + return realm.ExternalAddress; +} + +// Realm List command handler +bool AuthSocket::_HandleRealmList() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleRealmList"); + if (socket().recv_len() < 5) + return false; + + socket().recv_skip(5); + + // Get the user id (else close the connection) + // No SQL injection (prepared statement) + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME); + stmt->setString(0, _login); + PreparedQueryResult result = LoginDatabase.Query(stmt); + if (!result) + { + sLog->outError("'%s:%d' [ERROR] user %s tried to login but we cannot find him in the database.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str()); + socket().shutdown(); + return false; + } + + Field* fields = result->Fetch(); + uint32 id = fields[0].GetUInt32(); + + // Update realm list if need + sRealmList->UpdateIfNeed(); + + ACE_INET_Addr clientAddr; + socket().peer().get_remote_addr(clientAddr); + + // Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm) + ByteBuffer pkt; + + size_t RealmListSize = 0; + for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i) + { + const Realm &realm = i->second; + // don't work with realms which not compatible with the client + bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && realm.gamebuild == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(realm.gamebuild)); + + // No SQL injection. id of realm is controlled by the database. + uint32 flag = realm.flag; + RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(realm.gamebuild); + if (!okBuild) + { + if (!buildInfo) + continue; + + flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for + } + + if (!buildInfo) + flag &= ~REALM_FLAG_SPECIFYBUILD; + + std::string name = i->first; + if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD) + { + std::ostringstream ss; + ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')'; + name = ss.str(); + } + + // We don't need the port number from which client connects with but the realm's port + clientAddr.set_port_number(realm.ExternalAddress.get_port_number()); + + uint8 lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; + + uint8 AmountOfCharacters = 0; + stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM); + stmt->setUInt32(0, realm.m_ID); + stmt->setUInt32(1, id); + result = LoginDatabase.Query(stmt); + if (result) + AmountOfCharacters = (*result)[0].GetUInt8(); + + pkt << realm.icon; // realm type + if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients + pkt << lock; // if 1, then realm locked + pkt << uint8(flag); // RealmFlags + pkt << name; + pkt << GetAddressString(GetAddressForClient(realm, clientAddr)); + pkt << realm.populationLevel; + pkt << AmountOfCharacters; + pkt << realm.timezone; // realm category + if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients + pkt << uint8(0x2C); // unk, may be realm number/id? + else + pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients + + if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD) + { + pkt << uint8(buildInfo->MajorVersion); + pkt << uint8(buildInfo->MinorVersion); + pkt << uint8(buildInfo->BugfixVersion); + pkt << uint16(buildInfo->Build); + } + + ++RealmListSize; + } + + if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients + { + pkt << uint8(0x10); + pkt << uint8(0x00); + } + else // 1.12.1 and 1.12.2 clients + { + pkt << uint8(0x00); + pkt << uint8(0x02); + } + + // make a ByteBuffer which stores the RealmList's size + ByteBuffer RealmListSizeBuffer; + RealmListSizeBuffer << uint32(0); + if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients + RealmListSizeBuffer << uint16(RealmListSize); + else + RealmListSizeBuffer << uint32(RealmListSize); + + ByteBuffer hdr; + hdr << uint8(REALM_LIST); + hdr << uint16(pkt.size() + RealmListSizeBuffer.size()); + hdr.append(RealmListSizeBuffer); // append RealmList's size buffer + hdr.append(pkt); // append realms in the realmlist + + socket().send((char const*)hdr.contents(), hdr.size()); + + return true; +} + +// Resume patch transfer +bool AuthSocket::_HandleXferResume() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleXferResume"); + // Check packet length and patch existence + if (socket().recv_len() < 9 || !pPatch) // FIXME: pPatch is never used + { + sLog->outError("Error while resuming patch transfer (wrong packet)"); + return false; + } + + // Launch a PatcherRunnable thread starting at given patch file offset + uint64 start; + socket().recv_skip(1); + socket().recv((char*)&start, sizeof(start)); + fseek(pPatch, long(start), 0); + + ACE_Based::Thread u(new PatcherRunnable(this)); + return true; +} + +// Cancel patch transfer +bool AuthSocket::_HandleXferCancel() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleXferCancel"); + + // Close and delete the socket + socket().recv_skip(1); //clear input buffer + socket().shutdown(); + + return true; +} + +// Accept patch transfer +bool AuthSocket::_HandleXferAccept() +{ + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Entering _HandleXferAccept"); + + // Check packet length and patch existence + if (!pPatch) + { + sLog->outError("Error while accepting patch transfer (wrong packet)"); + return false; + } + + // Launch a PatcherRunnable thread, starting at the beginning of the patch file + socket().recv_skip(1); // clear input buffer + fseek(pPatch, 0, 0); + + ACE_Based::Thread u(new PatcherRunnable(this)); + return true; +} + +PatcherRunnable::PatcherRunnable(class AuthSocket* as) +{ + mySocket = as; +} + +// Send content of patch file to the client +void PatcherRunnable::run() { } + +// Preload MD5 hashes of existing patch files on server +#ifndef _WIN32 +#include <dirent.h> +#include <errno.h> +void Patcher::LoadPatchesInfo() +{ + DIR *dirp; + struct dirent *dp; + dirp = opendir("./patches/"); + + if (!dirp) + return; + + while (dirp) + { + errno = 0; + if ((dp = readdir(dirp)) != NULL) + { + int l = strlen(dp->d_name); + + if (l < 8) + continue; + + if (!memcmp(&dp->d_name[l - 4], ".mpq", 4)) + LoadPatchMD5(dp->d_name); + } + else + { + if (errno != 0) + { + closedir(dirp); + return; + } + break; + } + } + + if (dirp) + closedir(dirp); +} +#else +void Patcher::LoadPatchesInfo() +{ + WIN32_FIND_DATA fil; + HANDLE hFil = FindFirstFile("./patches/*.mpq", &fil); + if (hFil == INVALID_HANDLE_VALUE) + return; // no patches were found + + do + LoadPatchMD5(fil.cFileName); + while (FindNextFile(hFil, &fil)); +} +#endif + +// Calculate and store MD5 hash for a given patch file +void Patcher::LoadPatchMD5(char *szFileName) +{ + // Try to open the patch file + std::string path = "./patches/"; + path += szFileName; + FILE* pPatch = fopen(path.c_str(), "rb"); + ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Loading patch info from %s\n", path.c_str()); + + if (!pPatch) + { + sLog->outError("Error loading patch %s\n", path.c_str()); + return; + } + + // Calculate the MD5 hash + MD5_CTX ctx; + MD5_Init(&ctx); + uint8* buf = new uint8[512 * 1024]; + + while (!feof(pPatch)) + { + size_t read = fread(buf, 1, 512 * 1024, pPatch); + MD5_Update(&ctx, buf, read); + } + + delete [] buf; + fclose(pPatch); + + // Store the result in the internal patch hash map + _patches[path] = new PATCH_INFO; + MD5_Final((uint8 *)&_patches[path]->md5, &ctx); +} + +// Get cached MD5 hash for a given patch file +bool Patcher::GetHash(char * pat, uint8 mymd5[16]) +{ + for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i) + if (!stricmp(pat, i->first.c_str())) + { + memcpy(mymd5, i->second->md5, 16); + return true; + } + + return false; +} + +// Launch the patch hashing mechanism on object creation +Patcher::Patcher() +{ + LoadPatchesInfo(); +} + +// Empty and delete the patch map on termination +Patcher::~Patcher() +{ + for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i) + delete i->second; +} diff --git a/src/authserver/Server/AuthSocket.h b/src/authserver/Server/AuthSocket.h new file mode 100644 index 0000000000..0b762103dc --- /dev/null +++ b/src/authserver/Server/AuthSocket.h @@ -0,0 +1,82 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef _AUTHSOCKET_H +#define _AUTHSOCKET_H + +#include "Common.h" +#include "BigNumber.h" +#include "RealmSocket.h" + +class ACE_INET_Addr; +struct Realm; + +// Handle login commands +class AuthSocket: public RealmSocket::Session +{ +public: + const static int s_BYTE_SIZE = 32; + + AuthSocket(RealmSocket& socket); + virtual ~AuthSocket(void); + + virtual void OnRead(void); + virtual void OnAccept(void); + virtual void OnClose(void); + + static ACE_INET_Addr const& GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr); + + bool _HandleLogonChallenge(); + bool _HandleLogonProof(); + bool _HandleReconnectChallenge(); + bool _HandleReconnectProof(); + bool _HandleRealmList(); + + //data transfer handle for patch + bool _HandleXferResume(); + bool _HandleXferCancel(); + bool _HandleXferAccept(); + + void _SetVSFields(const std::string& rI); + + FILE* pPatch; + ACE_Thread_Mutex patcherLock; + +private: + RealmSocket& socket_; + RealmSocket& socket(void) { return socket_; } + + BigNumber N, s, g, v; + BigNumber b, B; + BigNumber K; + BigNumber _reconnectProof; + + bool _authed; + + std::string _login; + + // Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ + // between enUS and enGB, which is important for the patch system + std::string _localizationName; + std::string _os; + uint16 _build; + uint8 _expversion; + AccountTypes _accountSecurityLevel; +}; + +#endif diff --git a/src/authserver/Server/RealmAcceptor.h b/src/authserver/Server/RealmAcceptor.h new file mode 100644 index 0000000000..11c7cb7946 --- /dev/null +++ b/src/authserver/Server/RealmAcceptor.h @@ -0,0 +1,70 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __REALMACCEPTOR_H__ +#define __REALMACCEPTOR_H__ + +#include <ace/Acceptor.h> +#include <ace/SOCK_Acceptor.h> + +#include "RealmSocket.h" +#include "AuthSocket.h" + +class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor> +{ +public: + RealmAcceptor(void) { } + virtual ~RealmAcceptor(void) + { + if (reactor()) + reactor()->cancel_timer(this, 1); + } + +protected: + virtual int make_svc_handler(RealmSocket* &sh) + { + if (sh == 0) + ACE_NEW_RETURN(sh, RealmSocket, -1); + + sh->reactor(reactor()); + sh->set_session(new AuthSocket(*sh)); + return 0; + } + + virtual int handle_timeout(const ACE_Time_Value& /*current_time*/, const void* /*act = 0*/) + { + sLog->outBasic("Resuming acceptor"); + reactor()->cancel_timer(this, 1); + return reactor()->register_handler(this, ACE_Event_Handler::ACCEPT_MASK); + } + + virtual int handle_accept_error(void) + { +#if defined(ENFILE) && defined(EMFILE) + if (errno == ENFILE || errno == EMFILE) + { + sLog->outError("Out of file descriptors, suspending incoming connections for 10 seconds"); + reactor()->remove_handler(this, ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL); + reactor()->schedule_timer(this, NULL, ACE_Time_Value(10)); + } +#endif + return 0; + } +}; + +#endif diff --git a/src/authserver/Server/RealmSocket.cpp b/src/authserver/Server/RealmSocket.cpp new file mode 100644 index 0000000000..35f1d64525 --- /dev/null +++ b/src/authserver/Server/RealmSocket.cpp @@ -0,0 +1,291 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <ace/OS_NS_string.h> +#include <ace/INET_Addr.h> +#include <ace/SString.h> + +#include "RealmSocket.h" +#include "Log.h" + +RealmSocket::Session::Session(void) { } + +RealmSocket::Session::~Session(void) { } + +RealmSocket::RealmSocket(void) : + input_buffer_(4096), session_(NULL), + _remoteAddress(), _remotePort(0) +{ + reference_counting_policy().value(ACE_Event_Handler::Reference_Counting_Policy::ENABLED); + + msg_queue()->high_water_mark(8 * 1024 * 1024); + msg_queue()->low_water_mark(8 * 1024 * 1024); +} + +RealmSocket::~RealmSocket(void) +{ + if (msg_queue()) + msg_queue()->close(); + + // delete RealmSocketObject must never be called from our code. + closing_ = true; + + delete session_; + + peer().close(); +} + +int RealmSocket::open(void * arg) +{ + ACE_INET_Addr addr; + + if (peer().get_remote_addr(addr) == -1) + { + sLog->outError("Error %s while opening realm socket!", ACE_OS::strerror(errno)); + return -1; + } + + _remoteAddress = addr.get_host_addr(); + _remotePort = addr.get_port_number(); + + // Register with ACE Reactor + if (Base::open(arg) == -1) + return -1; + + if (session_) + session_->OnAccept(); + + // reactor takes care of the socket from now on + remove_reference(); + + return 0; +} + +int RealmSocket::close(u_long) +{ + shutdown(); + + closing_ = true; + + remove_reference(); + + return 0; +} + +const std::string& RealmSocket::getRemoteAddress(void) const +{ + return _remoteAddress; +} + +uint16 RealmSocket::getRemotePort(void) const +{ + return _remotePort; +} + +size_t RealmSocket::recv_len(void) const +{ + return input_buffer_.length(); +} + +bool RealmSocket::recv_soft(char *buf, size_t len) +{ + if (input_buffer_.length() < len) + return false; + + ACE_OS::memcpy(buf, input_buffer_.rd_ptr(), len); + + return true; +} + +bool RealmSocket::recv(char *buf, size_t len) +{ + bool ret = recv_soft(buf, len); + + if (ret) + recv_skip(len); + + return ret; +} + +void RealmSocket::recv_skip(size_t len) +{ + input_buffer_.rd_ptr(len); +} + +ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block) +{ + const size_t len = message_block.length(); + + if (len == 0) + return -1; + + // Try to send the message directly. +#ifdef MSG_NOSIGNAL + ssize_t n = peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL); +#else + ssize_t n = peer().send(message_block.rd_ptr(), len); +#endif // MSG_NOSIGNAL + + if (n < 0) + { + if (errno == EWOULDBLOCK) // Blocking signal + return 0; + else // Error happened + return -1; + } + else if (n == 0) + { + // Can this happen ? + return -1; + } + + // return bytes transmitted + return n; +} + +bool RealmSocket::send(const char *buf, size_t len) +{ + if (buf == NULL || len == 0) + return true; + + ACE_Data_Block db(len, ACE_Message_Block::MB_DATA, (const char*)buf, 0, 0, ACE_Message_Block::DONT_DELETE, 0); + ACE_Message_Block message_block(&db, ACE_Message_Block::DONT_DELETE, 0); + + message_block.wr_ptr(len); + + if (msg_queue()->is_empty()) + { + // Try to send it directly. + ssize_t n = noblk_send(message_block); + + if (n < 0) + return false; + + size_t un = size_t(n); + if (un == len) + return true; + + // fall down + message_block.rd_ptr(un); + } + + ACE_Message_Block* mb = message_block.clone(); + + if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1) + { + mb->release(); + return false; + } + + if (reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1) + return false; + + return true; +} + +int RealmSocket::handle_output(ACE_HANDLE) +{ + if (closing_) + return -1; + + ACE_Message_Block* mb = 0; + + if (msg_queue()->is_empty()) + { + reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK); + return 0; + } + + if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1) + return -1; + + ssize_t n = noblk_send(*mb); + + if (n < 0) + { + mb->release(); + return -1; + } + else if (size_t(n) == mb->length()) + { + mb->release(); + return 1; + } + else + { + mb->rd_ptr(n); + + if (msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1) + { + mb->release(); + return -1; + } + + return 0; + } + + ACE_NOTREACHED(return -1); +} + +int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask) +{ + // As opposed to WorldSocket::handle_close, we don't need locks here. + closing_ = true; + + if (h == ACE_INVALID_HANDLE) + peer().close_writer(); + + if (session_) + session_->OnClose(); + + reactor()->remove_handler(this, ACE_Event_Handler::DONT_CALL | ACE_Event_Handler::ALL_EVENTS_MASK); + return 0; +} + +int RealmSocket::handle_input(ACE_HANDLE) +{ + if (closing_) + return -1; + + const ssize_t space = input_buffer_.space(); + + ssize_t n = peer().recv(input_buffer_.wr_ptr(), space); + + if (n < 0) + return errno == EWOULDBLOCK ? 0 : -1; + else if (n == 0) // EOF + return -1; + + input_buffer_.wr_ptr((size_t)n); + + if (session_ != NULL) + { + session_->OnRead(); + input_buffer_.crunch(); + } + + // return 1 in case there is more data to read from OS + return n == space ? 1 : 0; +} + +void RealmSocket::set_session(Session* session) +{ + delete session_; + + session_ = session; +} diff --git a/src/authserver/Server/RealmSocket.h b/src/authserver/Server/RealmSocket.h new file mode 100644 index 0000000000..8ac52a801b --- /dev/null +++ b/src/authserver/Server/RealmSocket.h @@ -0,0 +1,80 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __REALMSOCKET_H__ +#define __REALMSOCKET_H__ + +#include <ace/Synch_Traits.h> +#include <ace/Svc_Handler.h> +#include <ace/SOCK_Stream.h> +#include <ace/Message_Block.h> +#include <ace/Basic_Types.h> +#include "Common.h" + +class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> +{ +private: + typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> Base; + +public: + class Session + { + public: + Session(void); + virtual ~Session(void); + + virtual void OnRead(void) = 0; + virtual void OnAccept(void) = 0; + virtual void OnClose(void) = 0; + }; + + RealmSocket(void); + virtual ~RealmSocket(void); + + size_t recv_len(void) const; + bool recv_soft(char *buf, size_t len); + bool recv(char *buf, size_t len); + void recv_skip(size_t len); + + bool send(const char *buf, size_t len); + + const std::string& getRemoteAddress(void) const; + + uint16 getRemotePort(void) const; + + virtual int open(void *); + + virtual int close(u_long); + + virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE); + virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE); + + virtual int handle_close(ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK); + + void set_session(Session* session); + +private: + ssize_t noblk_send(ACE_Message_Block &message_block); + + ACE_Message_Block input_buffer_; + Session* session_; + std::string _remoteAddress; + uint16 _remotePort; +}; + +#endif /* __REALMSOCKET_H__ */ |