diff options
Diffstat (limited to 'src/server')
262 files changed, 2182 insertions, 2512 deletions
diff --git a/src/server/apps/authserver/Main.cpp b/src/server/apps/authserver/Main.cpp index b5fbb319a4..5295685de4 100644 --- a/src/server/apps/authserver/Main.cpp +++ b/src/server/apps/authserver/Main.cpp @@ -278,7 +278,8 @@ variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile) ("help,h", "print usage message") ("version,v", "print version build info") ("dry-run,d", "Dry run") - ("config,c", value<fs::path>(&configFile)->default_value(fs::path(sConfigMgr->GetConfigPath() + std::string(_ACORE_REALM_CONFIG))), "use <arg> as configuration file"); + ("config,c", value<fs::path>(&configFile)->default_value(fs::path(sConfigMgr->GetConfigPath() + std::string(_ACORE_REALM_CONFIG))), "use <arg> as configuration file") + ("config-policy", value<std::string>()->value_name("policy"), "override config severity policy (e.g. default=skip,critical_option=fatal)"); variables_map variablesMap; diff --git a/src/server/apps/worldserver/Main.cpp b/src/server/apps/worldserver/Main.cpp index bdc2f860f7..56d26bcae5 100644 --- a/src/server/apps/worldserver/Main.cpp +++ b/src/server/apps/worldserver/Main.cpp @@ -423,7 +423,7 @@ bool StartDB() MySQL::Library_Init(); // Load databases - DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE, AC_MODULES_LIST); + DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_MASK_ALL, AC_MODULES_LIST); loader .AddDatabase(LoginDatabase, "Login") .AddDatabase(CharacterDatabase, "Character") @@ -433,7 +433,7 @@ bool StartDB() return false; ///- Get the realm Id from the configuration file - realm.Id.Realm = sConfigMgr->GetOption<uint32>("RealmID", 0); + realm.Id.Realm = sConfigMgr->GetOption<uint32>("RealmID", 1); if (!realm.Id.Realm) { LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file"); @@ -710,7 +710,8 @@ variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, [ ("help,h", "print usage message") ("version,v", "print version build info") ("dry-run,d", "Dry run") - ("config,c", value<fs::path>(&configFile)->default_value(fs::path(sConfigMgr->GetConfigPath() + std::string(_ACORE_CORE_CONFIG))), "use <arg> as configuration file"); + ("config,c", value<fs::path>(&configFile)->default_value(fs::path(sConfigMgr->GetConfigPath() + std::string(_ACORE_CORE_CONFIG))), "use <arg> as configuration file") + ("config-policy", value<std::string>()->value_name("policy"), "override config severity policy (e.g. default=skip,critical_option=fatal)"); #if AC_PLATFORM == AC_PLATFORM_WINDOWS options_description win("Windows platform specific options"); diff --git a/src/server/database/Database/DatabaseLoader.cpp b/src/server/database/Database/DatabaseLoader.cpp index 5ad77d35d6..32bbb107f5 100644 --- a/src/server/database/Database/DatabaseLoader.cpp +++ b/src/server/database/Database/DatabaseLoader.cpp @@ -24,6 +24,24 @@ #include <errmsg.h> #include <mysqld_error.h> #include <thread> +#include <string_view> +namespace +{ + std::string const EMPTY_DATABASE_INFO; + std::string const LOGIN_DATABASE_INFO_DEFAULT = "127.0.0.1;3306;acore;acore;acore_auth"; + std::string const WORLD_DATABASE_INFO_DEFAULT = "127.0.0.1;3306;acore;acore;acore_world"; + std::string const CHARACTER_DATABASE_INFO_DEFAULT = "127.0.0.1;3306;acore;acore;acore_characters"; + std::string const& GetDefaultDatabaseInfo(std::string_view name) + { + if (name == "Login") + return LOGIN_DATABASE_INFO_DEFAULT; + if (name == "World") + return WORLD_DATABASE_INFO_DEFAULT; + if (name == "Character") + return CHARACTER_DATABASE_INFO_DEFAULT; + return EMPTY_DATABASE_INFO; + } +} DatabaseLoader::DatabaseLoader(std::string const& logger, uint32 const defaultUpdateMask, std::string_view modulesList) : _logger(logger), @@ -38,7 +56,8 @@ DatabaseLoader& DatabaseLoader::AddDatabase(DatabaseWorkerPool<T>& pool, std::st _open.push([this, name, updatesEnabledForThis, &pool]() -> bool { - std::string const dbString = sConfigMgr->GetOption<std::string>(name + "DatabaseInfo", ""); + std::string const& defaultDatabaseInfo = GetDefaultDatabaseInfo(name); + std::string const dbString = sConfigMgr->GetOption<std::string>(name + "DatabaseInfo", defaultDatabaseInfo); if (dbString.empty()) { LOG_ERROR(_logger, "Database {} not specified in configuration file!", name); diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp index 79b9045930..054758764e 100644 --- a/src/server/game/AI/CoreAI/TotemAI.cpp +++ b/src/server/game/AI/CoreAI/TotemAI.cpp @@ -135,6 +135,6 @@ void TotemAI::AttackStart(Unit* /*victim*/) data << me->GetGUID(); data << me->GetPositionX(); data << me->GetPositionY(); - me->GetOwner()->ToPlayer()->GetSession()->SendPacket(&data); + me->GetOwner()->ToPlayer()->SendDirectMessage(&data); } } diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index f338e77895..dce728c142 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -182,7 +182,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who) if (me->IsMoveInLineOfSightDisabled()) if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET || // nothing more to do, return !who->IsInCombat() || // if not in combat, nothing more to do - !me->IsWithinDist(who, ATTACK_DISTANCE, true, false)) // if in combat and in dist - neutral to all can actually assist other creatures + !me->IsWithinDist(who, ATTACK_DISTANCE, true, false, false)) // if in combat and in dist - neutral to all can actually assist other creatures return; if (me->HasReactState(REACT_AGGRESSIVE) && me->CanStartAttack(who)) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index bbef2c4a76..ca354f0938 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -552,11 +552,6 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO } } -void ScriptedAI::SetRun(bool run) -{ - me->SetWalk(!run); -} - enum eNPCs { NPC_BROODLORD = 12017, @@ -571,7 +566,7 @@ Player* ScriptedAI::SelectTargetFromPlayerList(float maxdist, uint32 excludeAura std::vector<Player*> tList; for(Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr) { - if (!me->IsWithinDistInMap(itr->GetSource(), maxdist, true, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster()) + if (!me->IsWithinDistInMap(itr->GetSource(), maxdist, true, false, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster()) continue; if (excludeAura && itr->GetSource()->HasAura(excludeAura)) continue; diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index d3a13f3003..c5c71af9ff 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -227,8 +227,6 @@ struct ScriptedAI : public CreatureAI // Called when AI is temporarily replaced or put back when possess is applied or removed void OnPossess(bool /*apply*/) {} - void SetRun(bool run); - enum class Axis { AXIS_X, diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 7fe07cf1e4..85fbf8a906 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -218,10 +218,10 @@ bool npc_escortAI::IsPlayerOrGroupInRange() { for (GroupReference* groupRef = group->GetFirstMember(); groupRef != nullptr; groupRef = groupRef->next()) if (Player* member = groupRef->GetSource()) - if (me->IsWithinDistInMap(member, GetMaxPlayerDistance(), true, false)) + if (me->IsWithinDistInMap(member, GetMaxPlayerDistance(), true, false, false)) return true; } - else if (me->IsWithinDistInMap(player, GetMaxPlayerDistance(), true, false)) + else if (me->IsWithinDistInMap(player, GetMaxPlayerDistance(), true, false, false)) return true; } diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 019bb58b5d..c43f81ff4f 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -202,7 +202,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff) { Player* member = groupRef->GetSource(); - if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE, true, false)) + if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE, true, false, false)) { bIsMaxRangeExceeded = false; break; @@ -211,7 +211,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff) } else { - if (me->IsWithinDistInMap(player, MAX_PLAYER_DISTANCE, true, false)) + if (me->IsWithinDistInMap(player, MAX_PLAYER_DISTANCE, true, false, false)) bIsMaxRangeExceeded = false; } } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index b9a78c6d94..198c7adb43 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -49,6 +49,8 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c) mForcedPaused = false; + mForcedMovement = FORCED_MOVEMENT_NONE; + mEscortQuestID = 0; mDespawnTime = 0; @@ -106,20 +108,20 @@ void SmartAI::UpdateDespawn(const uint32 diff) mDespawnTime -= diff; } -WayPoint* SmartAI::GetNextWayPoint() +WaypointData const* SmartAI::GetNextWayPoint() { if (!mWayPoints || mWayPoints->empty()) return nullptr; mCurrentWPID++; - WPPath::const_iterator itr = mWayPoints->find(mCurrentWPID); + auto itr = mWayPoints->find(mCurrentWPID); if (itr != mWayPoints->end()) { - mLastWP = (*itr).second; + mLastWP = &(*itr).second; if (mLastWP->id != mCurrentWPID) LOG_ERROR("scripts.ai.sai", "SmartAI::GetNextWayPoint: Got not expected waypoint id {}, expected {}", mLastWP->id, mCurrentWPID); - return (*itr).second; + return &(*itr).second; } return nullptr; } @@ -136,12 +138,15 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points) points->clear(); points->push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); uint32 wpCounter = mCurrentWPID; - WPPath::const_iterator itr; - while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end()) + auto itr = mWayPoints->find(wpCounter++); + do { - WayPoint* wp = (*itr).second; - points->push_back(G3D::Vector3(wp->x, wp->y, wp->z)); + WaypointData const& wp = (*itr).second; + points->push_back(G3D::Vector3(wp.x, wp.y, wp.z)); + + itr = mWayPoints->find(wpCounter++); } + while (itr != mWayPoints->end()); } else { @@ -150,15 +155,15 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points) std::vector<G3D::Vector3> pVector; // xinef: first point in vector is unit real position pVector.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); + uint32 wpCounter = mCurrentWPID; + uint32 length = (mWayPoints->size() - mCurrentWPID) * size; uint32 cnt = 0; - uint32 wpCounter = mCurrentWPID; - WPPath::const_iterator itr; - while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end() && cnt++ <= length) + for (auto itr = mWayPoints->find(wpCounter); itr != mWayPoints->end() && cnt++ <= length; ++itr) { - WayPoint* wp = (*itr).second; - pVector.push_back(G3D::Vector3(wp->x, wp->y, wp->z)); + WaypointData const& wp = (*itr).second; + pVector.push_back(G3D::Vector3(wp.x, wp.y, wp.z)); } if (pVector.size() > 2) // more than source + dest @@ -187,24 +192,25 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points) } } -void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Unit* invoker) +void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Unit* invoker, PathSource pathSource) { if (HasEscortState(SMART_ESCORT_ESCORTING)) StopPath(); if (path) { - if (!LoadPath(path)) + if (!LoadPath(path, pathSource)) return; } if (!mWayPoints || mWayPoints->empty()) return; - if (WayPoint* wp = GetNextWayPoint()) + if (WaypointData const* wp = GetNextWayPoint()) { AddEscortState(SMART_ESCORT_ESCORTING); mCanRepeatPath = repeat; + mForcedMovement = forcedMovement; if (invoker && invoker->IsPlayer()) { @@ -215,21 +221,38 @@ void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Movement::PointsArray pathPoints; GenerateWayPointArray(&pathPoints); - me->GetMotionMaster()->MoveSplinePath(&pathPoints, forcedMovement); - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, wp->id, GetScript()->GetPathId()); + me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_START, nullptr, wp->id, GetScript()->GetPathId()); } } -bool SmartAI::LoadPath(uint32 entry) +bool SmartAI::LoadPath(uint32 entry, PathSource pathSource) { if (HasEscortState(SMART_ESCORT_ESCORTING)) return false; - mWayPoints = sSmartWaypointMgr->GetPath(entry); - if (!mWayPoints) + switch (pathSource) { - GetScript()->SetPathId(0); - return false; + case PathSource::SMART_WAYPOINT_MGR: + { + mWayPoints = sSmartWaypointMgr->GetPath(entry); + if (!mWayPoints) + { + GetScript()->SetPathId(0); + return false; + } + break; + } + case PathSource::WAYPOINT_MGR: + { + mWayPoints = sWaypointMgr->GetPath(entry); + if (!mWayPoints) + { + GetScript()->SetPathId(0); + return false; + } + break; + } } GetScript()->SetPathId(entry); @@ -259,12 +282,12 @@ void SmartAI::PausePath(uint32 delay, bool forced) me->GetMotionMaster()->MoveIdle();//force stop auto waypoint = mWayPoints->find(mCurrentWPID); - if (waypoint->second->o.has_value()) + if (waypoint->second.orientation.has_value()) { - me->SetFacingTo(waypoint->second->o.has_value()); + me->SetFacingTo(*waypoint->second.orientation); } } - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId()); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId()); } void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail) @@ -282,7 +305,7 @@ void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail) me->StopMoving(); me->GetMotionMaster()->MoveIdle(); - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId()); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId()); EndPath(fail); } @@ -351,13 +374,13 @@ void SmartAI::EndPath(bool fail) return; } - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId()); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId()); mCurrentWPID = 0; if (mCanRepeatPath) { if (IsAIControlled()) - StartPath(FORCED_MOVEMENT_NONE, GetScript()->GetPathId(), true); + StartPath(mForcedMovement, GetScript()->GetPathId(), true); } else GetScript()->SetPathId(0); @@ -373,7 +396,7 @@ void SmartAI::ResumePath() Movement::PointsArray pathPoints; GenerateWayPointArray(&pathPoints); - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement); } } @@ -417,7 +440,7 @@ void SmartAI::UpdatePath(const uint32 diff) { if (!me->IsInCombat() && !HasEscortState(SMART_ESCORT_RETURNING) && (mWPReached || mForcedPaused)) { - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId()); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId()); RemoveEscortState(SMART_ESCORT_PAUSED); if (mForcedPaused)// if paused between 2 wps resend movement { @@ -596,7 +619,7 @@ void SmartAI::MovepointReached(uint32 id) } mWPReached = true; - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, mCurrentWPID); + GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_REACHED, nullptr, mCurrentWPID); if (mLastWP) { @@ -633,7 +656,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data) me->ClearUnitState(UNIT_STATE_EVADE); if (MovementType == WAYPOINT_MOTION_TYPE) - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_REACHED, nullptr, Data + 1); // Data + 1 to align smart_scripts and waypoint_data Id rows + GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, Data); // data now corresponds to columns GetScript()->ProcessEventsFor(SMART_EVENT_MOVEMENTINFORM, nullptr, MovementType, Data); if (!HasEscortState(SMART_ESCORT_ESCORTING)) @@ -783,7 +806,7 @@ void SmartAI::JustReachedHome() GetScript()->ProcessEventsFor(SMART_EVENT_REACHED_HOME); if (!UpdateVictim() && me->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE && me->GetWaypointPath()) - me->GetMotionMaster()->MovePath(me->GetWaypointPath(), true); + me->GetMotionMaster()->MoveWaypoint(me->GetWaypointPath(), true); } mJustReset = false; @@ -940,7 +963,7 @@ void SmartAI::OnCharmed(bool /* apply */) if (!charmed && !me->IsInEvadeMode()) { if (mCanRepeatPath) - StartPath(FORCED_MOVEMENT_NONE, GetScript()->GetPathId(), true); + StartPath(mForcedMovement, GetScript()->GetPathId(), true); if (Unit* charmer = me->GetCharmer()) AttackStart(charmer); @@ -1146,7 +1169,7 @@ void SmartAI::OnSpellClick(Unit* clicker, bool& /*result*/) void SmartAI::PathEndReached(uint32 /*pathId*/) { - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_ENDED, nullptr, 0, me->GetWaypointPath()); + GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, 0, me->GetWaypointPath()); me->LoadPath(0); } diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index d8ac699dc6..3551f681de 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -52,13 +52,13 @@ public: bool IsAIControlled() const; // Start moving to the desired MovePoint - void StartPath(ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr); - bool LoadPath(uint32 entry); + void StartPath(ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr, PathSource pathSource = PathSource::SMART_WAYPOINT_MGR); + bool LoadPath(uint32 entry, PathSource pathSource); void PausePath(uint32 delay, bool forced = false); void StopPath(uint32 DespawnTime = 0, uint32 quest = 0, bool fail = false); void EndPath(bool fail = false); void ResumePath(); - WayPoint* GetNextWayPoint(); + WaypointData const* GetNextWayPoint(); void GenerateWayPointArray(Movement::PointsArray* points); bool HasEscortState(uint32 uiEscortState) { return (mEscortState & uiEscortState); } void AddEscortState(uint32 uiEscortState) { mEscortState |= uiEscortState; } @@ -227,13 +227,13 @@ private: void ReturnToLastOOCPos(); void UpdatePath(const uint32 diff); SmartScript mScript; - WPPath* mWayPoints; + WaypointPath const* mWayPoints; uint32 mEscortState; uint32 mCurrentWPID; bool mWPReached; bool mOOCReached; uint32 mWPPauseTimer; - WayPoint* mLastWP; + WaypointData const* mLastWP; uint32 mEscortNPCFlags; uint32 GetWPCount() { return mWayPoints ? mWayPoints->size() : 0; } bool mCanRepeatPath; @@ -241,6 +241,7 @@ private: bool mCanAutoAttack; bool mForcedPaused; uint32 mInvincibilityHpLevel; + ForcedMovement mForcedMovement; bool AssistPlayerInCombatAgainst(Unit* who); diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 38febbc9fa..0991290b2b 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1723,7 +1723,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u StoreCounter(e.action.setCounter.counterId, e.action.setCounter.value, e.action.setCounter.reset, e.action.setCounter.subtract); break; } - case SMART_ACTION_WP_START: + case SMART_ACTION_ESCORT_START: { if (!IsSmart()) break; @@ -1750,16 +1750,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u CAST_AI(SmartAI, me->AI())->SetDespawnTime(DespawnTime); break; } - case SMART_ACTION_WP_PAUSE: + case SMART_ACTION_ESCORT_PAUSE: { if (!IsSmart()) break; uint32 delay = e.action.wpPause.delay; - CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_WAYPOINT_REACHED ? false : true); + CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_ESCORT_REACHED ? false : true); break; } - case SMART_ACTION_WP_STOP: + case SMART_ACTION_ESCORT_STOP: { if (!IsSmart()) break; @@ -1770,7 +1770,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u CAST_AI(SmartAI, me->AI())->StopPath(DespawnTime, quest, fail); break; } - case SMART_ACTION_WP_RESUME: + case SMART_ACTION_ESCORT_RESUME: { if (!IsSmart()) break; @@ -2519,21 +2519,19 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { for (uint32 wp = e.action.startClosestWaypoint.pathId1; wp <= e.action.startClosestWaypoint.pathId2; ++wp) { - WPPath* path = sSmartWaypointMgr->GetPath(wp); + WaypointPath* path = sSmartWaypointMgr->GetPath(wp); if (!path || path->empty()) continue; auto itrWp = path->find(1); if (itrWp != path->end()) { - if (WayPoint* wpData = itrWp->second) + WaypointData& wpData = itrWp->second; + float distToThisPath = creature->GetExactDistSq(wpData.x, wpData.y, wpData.z); + if (distToThisPath < distanceToClosest) { - float distToThisPath = creature->GetExactDistSq(wpData->x, wpData->y, wpData->z); - if (distToThisPath < distanceToClosest) - { - distanceToClosest = distToThisPath; - closestWpId = wp; - } + distanceToClosest = distToThisPath; + closestWpId = wp; } } } @@ -3221,7 +3219,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } break; } - case SMART_ACTION_WAYPOINT_DATA_START: + case SMART_ACTION_WAYPOINT_START: { if (e.action.wpData.pathId) { @@ -3230,7 +3228,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsCreature(target)) { target->ToCreature()->LoadPath(e.action.wpData.pathId); - target->ToCreature()->GetMotionMaster()->MovePath(e.action.wpData.pathId, e.action.wpData.repeat); + target->ToCreature()->GetMotionMaster()->MoveWaypoint(e.action.wpData.pathId, e.action.wpData.repeat, e.action.wpData.pathSource); } } } @@ -3247,7 +3245,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { uint32 path = urand(e.action.wpDataRandom.pathId1, e.action.wpDataRandom.pathId2); target->ToCreature()->LoadPath(path); - target->ToCreature()->GetMotionMaster()->MovePath(path, e.action.wpDataRandom.repeat); + target->ToCreature()->GetMotionMaster()->MoveWaypoint(path, e.action.wpDataRandom.repeat); } } } @@ -4398,22 +4396,24 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui { if ((e.event.movementInform.type && var0 != e.event.movementInform.type) || (e.event.movementInform.id && var1 != e.event.movementInform.id)) return; + if (e.event.movementInform.pathId != 0 && e.event.movementInform.pathId != me->GetWaypointPath()) + return; ProcessAction(e, unit, var0, var1); break; } case SMART_EVENT_TRANSPORT_RELOCATE: - case SMART_EVENT_WAYPOINT_START: + case SMART_EVENT_ESCORT_START: { if (e.event.waypoint.pathID && var0 != e.event.waypoint.pathID) return; ProcessAction(e, unit, var0); break; } - case SMART_EVENT_WAYPOINT_REACHED: - case SMART_EVENT_WAYPOINT_RESUMED: - case SMART_EVENT_WAYPOINT_PAUSED: - case SMART_EVENT_WAYPOINT_STOPPED: - case SMART_EVENT_WAYPOINT_ENDED: + case SMART_EVENT_ESCORT_REACHED: + case SMART_EVENT_ESCORT_RESUMED: + case SMART_EVENT_ESCORT_PAUSED: + case SMART_EVENT_ESCORT_STOPPED: + case SMART_EVENT_ESCORT_ENDED: { if (!me || (e.event.waypoint.pointID && var0 != e.event.waypoint.pointID) || (e.event.waypoint.pathID && GetPathId() != e.event.waypoint.pathID)) return; @@ -4807,8 +4807,8 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui RecalcTimer(e, 1200, 1200); break; } - case SMART_EVENT_WAYPOINT_DATA_REACHED: - case SMART_EVENT_WAYPOINT_DATA_ENDED: + case SMART_EVENT_WAYPOINT_REACHED: + case SMART_EVENT_WAYPOINT_ENDED: { if (!me || (e.event.wpData.pointId && var0 != e.event.wpData.pointId) || (e.event.wpData.pathId && me->GetWaypointPath() != e.event.wpData.pathId)) return; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 47c5c91660..ac5ba3d559 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -48,12 +48,9 @@ void SmartWaypointMgr::LoadFromDB() { uint32 oldMSTime = getMSTime(); - for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr) + for (auto itr : waypoint_map) { - for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr) - delete pathItr->second; - - delete itr->second; + delete itr.second; } waypoint_map.clear(); @@ -88,7 +85,7 @@ void SmartWaypointMgr::LoadFromDB() if (last_entry != entry) { - waypoint_map[entry] = new WPPath(); + waypoint_map[entry] = new WaypointPath(); last_id = 1; count++; } @@ -97,7 +94,15 @@ void SmartWaypointMgr::LoadFromDB() LOG_ERROR("sql.sql", "SmartWaypointMgr::LoadFromDB: Path entry {}, unexpected point id {}, expected {}.", entry, id, last_id); last_id++; - (*waypoint_map[entry])[id] = new WayPoint(id, x, y, z, o, delay); + WaypointData data; + data.id = id; + data.x = x; + data.y = y; + data.z = z; + data.orientation = o; + data.delay = delay; + data.move_type = WAYPOINT_MOVE_TYPE_MAX; + (*waypoint_map[entry]).emplace(id, data); last_entry = entry; total++; @@ -109,12 +114,9 @@ void SmartWaypointMgr::LoadFromDB() SmartWaypointMgr::~SmartWaypointMgr() { - for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr) + for (auto itr : waypoint_map) { - for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr) - delete pathItr->second; - - delete itr->second; + delete itr.second; } } @@ -625,8 +627,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS; case SMART_EVENT_AI_INIT: return NO_PARAMS; case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet); - case SMART_EVENT_WAYPOINT_START: return sizeof(SmartEvent::waypoint); - case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_START: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_REACHED: return sizeof(SmartEvent::waypoint); case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS; case SMART_EVENT_TRANSPORT_ADDCREATURE: return sizeof(SmartEvent::transportAddCreature); case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS; @@ -641,10 +643,10 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver); case SMART_EVENT_RECEIVE_HEAL: return sizeof(SmartEvent::minMaxRepeat); case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS; - case SMART_EVENT_WAYPOINT_PAUSED: return sizeof(SmartEvent::waypoint); - case SMART_EVENT_WAYPOINT_RESUMED: return sizeof(SmartEvent::waypoint); - case SMART_EVENT_WAYPOINT_STOPPED: return sizeof(SmartEvent::waypoint); - case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_PAUSED: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_RESUMED: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_STOPPED: return sizeof(SmartEvent::waypoint); + case SMART_EVENT_ESCORT_ENDED: return sizeof(SmartEvent::waypoint); case SMART_EVENT_TIMED_EVENT_TRIGGERED: return sizeof(SmartEvent::timedEvent); case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat); case SMART_EVENT_LINK: return NO_PARAMS; @@ -677,8 +679,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_AREA_CASTING: return sizeof(SmartEvent::minMaxRepeat); case SMART_EVENT_AREA_RANGE: return sizeof(SmartEvent::minMaxRepeat); case SMART_EVENT_SUMMONED_UNIT_EVADE: return sizeof(SmartEvent::summoned); - case SMART_EVENT_WAYPOINT_DATA_REACHED: return sizeof(SmartEvent::wpData); - case SMART_EVENT_WAYPOINT_DATA_ENDED: return sizeof(SmartEvent::wpData); + case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::wpData); + case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::wpData); default: LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType()); @@ -765,9 +767,9 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_SUMMON_GO: return sizeof(SmartAction::summonGO); case SMART_ACTION_KILL_UNIT: return NO_PARAMS; case SMART_ACTION_ACTIVATE_TAXI: return sizeof(SmartAction::taxi); - case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart); - case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause); - case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop); + case SMART_ACTION_ESCORT_START: return sizeof(SmartAction::wpStart); + case SMART_ACTION_ESCORT_PAUSE: return sizeof(SmartAction::wpPause); + case SMART_ACTION_ESCORT_STOP: return sizeof(SmartAction::wpStop); case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item); case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item); case SMART_ACTION_INSTALL_AI_TEMPLATE: return sizeof(SmartAction::installTtemplate); @@ -777,7 +779,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport); case SMART_ACTION_SET_COUNTER: return sizeof(SmartAction::setCounter); case SMART_ACTION_STORE_TARGET_LIST: return sizeof(SmartAction::storeTargets); - case SMART_ACTION_WP_RESUME: return NO_PARAMS; + case SMART_ACTION_ESCORT_RESUME: return NO_PARAMS; case SMART_ACTION_SET_ORIENTATION: return sizeof(SmartAction::orientation); case SMART_ACTION_CREATE_TIMED_EVENT: return sizeof(SmartAction::timeEvent); case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie); @@ -875,7 +877,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_PLAY_SPELL_VISUAL: return sizeof(SmartAction::spellVisual); case SMART_ACTION_FOLLOW_GROUP: return sizeof(SmartAction::followGroup); case SMART_ACTION_SET_ORIENTATION_TARGET: return sizeof(SmartAction::orientationTarget); - case SMART_ACTION_WAYPOINT_DATA_START: return sizeof(SmartAction::wpData); + case SMART_ACTION_WAYPOINT_START: return sizeof(SmartAction::wpData); case SMART_ACTION_WAYPOINT_DATA_RANDOM: return sizeof(SmartAction::wpDataRandom); case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS; case SMART_ACTION_MOVEMENT_PAUSE: return sizeof(SmartAction::move); @@ -1416,19 +1418,19 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_EVENT_QUEST_REWARDED: case SMART_EVENT_QUEST_FAIL: case SMART_EVENT_JUST_SUMMONED: - case SMART_EVENT_WAYPOINT_START: - case SMART_EVENT_WAYPOINT_REACHED: - case SMART_EVENT_WAYPOINT_PAUSED: - case SMART_EVENT_WAYPOINT_RESUMED: - case SMART_EVENT_WAYPOINT_STOPPED: - case SMART_EVENT_WAYPOINT_ENDED: + case SMART_EVENT_ESCORT_START: + case SMART_EVENT_ESCORT_REACHED: + case SMART_EVENT_ESCORT_PAUSED: + case SMART_EVENT_ESCORT_RESUMED: + case SMART_EVENT_ESCORT_STOPPED: + case SMART_EVENT_ESCORT_ENDED: case SMART_EVENT_GOSSIP_SELECT: case SMART_EVENT_GOSSIP_HELLO: case SMART_EVENT_JUST_CREATED: case SMART_EVENT_FOLLOW_COMPLETED: case SMART_EVENT_ON_SPELLCLICK: - case SMART_EVENT_WAYPOINT_DATA_REACHED: - case SMART_EVENT_WAYPOINT_DATA_ENDED: + case SMART_EVENT_WAYPOINT_REACHED: + case SMART_EVENT_WAYPOINT_ENDED: break; default: LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); @@ -1721,11 +1723,11 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; } break; - case SMART_ACTION_WP_STOP: + case SMART_ACTION_ESCORT_STOP: if (e.action.wpStop.quest && !IsQuestValid(e, e.action.wpStop.quest)) return false; return IsSAIBoolValid(e, e.action.wpStop.fail); - case SMART_ACTION_WP_START: + case SMART_ACTION_ESCORT_START: { if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID)) { @@ -1940,7 +1942,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_STORE_TARGET_LIST: case SMART_ACTION_COMBAT_STOP: case SMART_ACTION_DIE: - case SMART_ACTION_WP_RESUME: + case SMART_ACTION_ESCORT_RESUME: case SMART_ACTION_KILL_UNIT: case SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL: case SMART_ACTION_RESET_GOBJECT: @@ -1950,7 +1952,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_SET_INST_DATA64: case SMART_ACTION_SET_DATA: case SMART_ACTION_MOVE_FORWARD: - case SMART_ACTION_WP_PAUSE: + case SMART_ACTION_ESCORT_PAUSE: case SMART_ACTION_SET_FLY: case SMART_ACTION_FORCE_DESPAWN: case SMART_ACTION_SET_INGAME_PHASE_MASK: @@ -2020,7 +2022,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_PLAY_SPELL_VISUAL: case SMART_ACTION_FOLLOW_GROUP: case SMART_ACTION_SET_ORIENTATION_TARGET: - case SMART_ACTION_WAYPOINT_DATA_START: + case SMART_ACTION_WAYPOINT_START: case SMART_ACTION_WAYPOINT_DATA_RANDOM: case SMART_ACTION_MOVEMENT_STOP: case SMART_ACTION_MOVEMENT_PAUSE: diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 9e6c15522c..3c6fd40048 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -26,29 +26,10 @@ #include "Optional.h" #include "SpellMgr.h" #include <limits> +#include "WaypointMgr.h" typedef uint32 SAIBool; -struct WayPoint -{ - WayPoint(uint32 _id, float _x, float _y, float _z, Optional<float> _o, uint32 _delay) - { - id = _id; - x = _x; - y = _y; - z = _z; - o = _o; - delay = _delay; - } - - uint32 id; - float x; - float y; - float z; - std::optional<float> o; - uint32 delay; -}; - enum eSmartAI { SMART_EVENT_PARAM_COUNT = 4, @@ -149,13 +130,13 @@ enum SMART_EVENT SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax - SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID + SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID, PathId(0 - any) SMART_EVENT_SUMMON_DESPAWNED = 35, // Entry, CooldownMin, CooldownMax SMART_EVENT_CORPSE_REMOVED = 36, // NONE SMART_EVENT_AI_INIT = 37, // NONE SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax - SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_START = 39, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_REACHED = 40, // PointId(0any), pathID(0any) SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any) SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, // NONE @@ -170,10 +151,10 @@ enum SMART_EVENT SMART_EVENT_TEXT_OVER = 52, // GroupId from creature_text, creature entry who talks (0 any) SMART_EVENT_RECEIVE_HEAL = 53, // MinHeal, MaxHeal, CooldownMin, CooldownMax SMART_EVENT_JUST_SUMMONED = 54, // none - SMART_EVENT_WAYPOINT_PAUSED = 55, // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_RESUMED = 56, // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_STOPPED = 57, // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_ENDED = 58, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_PAUSED = 55, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_RESUMED = 56, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_STOPPED = 57, // PointId(0any), pathID(0any) + SMART_EVENT_ESCORT_ENDED = 58, // PointId(0any), pathID(0any) SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, // id SMART_EVENT_UPDATE = 60, // InitialMin, InitialMax, RepeatMin, RepeatMax SMART_EVENT_LINK = 61, // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly @@ -213,8 +194,8 @@ enum SMART_EVENT SMART_EVENT_AREA_CASTING = 105, // min, max, repeatMin, repeatMax, rangeMin, rangeMax SMART_EVENT_AREA_RANGE = 106, // min, max, repeatMin, repeatMax, rangeMin, rangeMax SMART_EVENT_SUMMONED_UNIT_EVADE = 107, // CreatureId(0 all), CooldownMin, CooldownMax - SMART_EVENT_WAYPOINT_DATA_REACHED = 108, // PointId (0: any), pathId (0: any) - SMART_EVENT_WAYPOINT_DATA_ENDED = 109, // PointId (0: any), pathId (0: any) + SMART_EVENT_WAYPOINT_REACHED = 108, // PointId (0: any), pathId (0: any) + SMART_EVENT_WAYPOINT_ENDED = 109, // PointId (0: any), pathId (0: any) SMART_EVENT_IS_IN_MELEE_RANGE = 110, // min, max, repeatMin, repeatMax, dist, invert (0: false, 1: true) SMART_EVENT_AC_END = 111 @@ -356,6 +337,7 @@ struct SmartEvent { uint32 type; uint32 id; + uint32 pathId; } movementInform; struct @@ -608,9 +590,9 @@ enum SMART_ACTION SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime, targetSummon, summonType (0 time or summoner dies/1 time) SMART_ACTION_KILL_UNIT = 51, // SMART_ACTION_ACTIVATE_TAXI = 52, // TaxiID - SMART_ACTION_WP_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState - SMART_ACTION_WP_PAUSE = 54, // time - SMART_ACTION_WP_STOP = 55, // despawnTime, quest, fail? + SMART_ACTION_ESCORT_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState + SMART_ACTION_ESCORT_PAUSE = 54, // time + SMART_ACTION_ESCORT_STOP = 55, // despawnTime, quest, fail? SMART_ACTION_ADD_ITEM = 56, // itemID, count SMART_ACTION_REMOVE_ITEM = 57, // itemID, count SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // AITemplateID @@ -620,7 +602,7 @@ enum SMART_ACTION SMART_ACTION_TELEPORT = 62, // mapID, SMART_ACTION_SET_COUNTER = 63, // id, value, reset (0/1) SMART_ACTION_STORE_TARGET_LIST = 64, // varID, - SMART_ACTION_WP_RESUME = 65, // none + SMART_ACTION_ESCORT_RESUME = 65, // none SMART_ACTION_SET_ORIENTATION = 66, // quick change, random orientation? (0/1), turnAngle SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance SMART_ACTION_PLAYMOVIE = 68, // entry @@ -732,7 +714,7 @@ enum SMART_ACTION SMART_ACTION_PLAY_SPELL_VISUAL = 229, // visualId, visualIdImpact SMART_ACTION_FOLLOW_GROUP = 230, // followState, followType, dist SMART_ACTION_SET_ORIENTATION_TARGET = 231, // type, target_type, target_param1, target_param2, target_param3, target_param4 - SMART_ACTION_WAYPOINT_DATA_START = 232, // pathId, repeat + SMART_ACTION_WAYPOINT_START = 232, // pathId, repeat, pathSource SMART_ACTION_WAYPOINT_DATA_RANDOM = 233, // pathId1, pathId2, repeat SMART_ACTION_MOVEMENT_STOP = 234, // SMART_ACTION_MOVEMENT_PAUSE = 235, // timer @@ -1482,6 +1464,7 @@ struct SmartAction { uint32 pathId; SAIBool repeat; + PathSource pathSource; } wpData; struct @@ -1853,8 +1836,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] = {SMART_EVENT_CORPSE_REMOVED, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_AI_INIT, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_DATA_SET, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, - {SMART_EVENT_WAYPOINT_START, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_START, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT }, {SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_SCRIPT_TYPE_MASK_TRANSPORT }, {SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT }, @@ -1869,10 +1852,10 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] = {SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_RECEIVE_HEAL, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_JUST_SUMMONED, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ESCORT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_UPDATE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_LINK, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT + SMART_SCRIPT_TYPE_MASK_AREATRIGGER + SMART_SCRIPT_TYPE_MASK_EVENT + SMART_SCRIPT_TYPE_MASK_GOSSIP + SMART_SCRIPT_TYPE_MASK_QUEST + SMART_SCRIPT_TYPE_MASK_SPELL + SMART_SCRIPT_TYPE_MASK_TRANSPORT + SMART_SCRIPT_TYPE_MASK_INSTANCE }, @@ -1922,8 +1905,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] = {SMART_EVENT_AREA_CASTING, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_AREA_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, - {SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE }, - {SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE }, {SMART_EVENT_IS_IN_MELEE_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE }, }; @@ -2010,8 +1993,6 @@ public: static constexpr uint32 DEFAULT_PRIORITY = std::numeric_limits<uint32>::max(); }; -typedef std::unordered_map<uint32, WayPoint*> WPPath; - typedef std::vector<WorldObject*> ObjectVector; class ObjectGuidVector @@ -2059,7 +2040,7 @@ public: void LoadFromDB(); - WPPath* GetPath(uint32 id) + WaypointPath* GetPath(uint32 id) { if (waypoint_map.find(id) != waypoint_map.end()) return waypoint_map[id]; @@ -2067,7 +2048,7 @@ public: } private: - std::unordered_map<uint32, WPPath*> waypoint_map; + std::unordered_map<uint32, WaypointPath*> waypoint_map; }; // all events for a single entry diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index f96775eb44..9c26fd6e91 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -2378,7 +2378,7 @@ void AchievementMgr::SendAllAchievementData() const { WorldPacket data(SMSG_ALL_ACHIEVEMENT_DATA, _completedAchievements.size() * 8 + 4 + _criteriaProgress.size() * 38 + 4); BuildAllDataPacket(&data); - GetPlayer()->GetSession()->SendPacket(&data); + GetPlayer()->SendDirectMessage(&data); } void AchievementMgr::SendRespondInspectAchievements(Player* player) const @@ -2386,7 +2386,7 @@ void AchievementMgr::SendRespondInspectAchievements(Player* player) const WorldPacket data(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, 9 + _completedAchievements.size() * 8 + 4 + _criteriaProgress.size() * 38 + 4); data << GetPlayer()->GetPackGUID(); BuildAllDataPacket(&data); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } /** diff --git a/src/server/game/ArenaSpectator/ArenaSpectator.cpp b/src/server/game/ArenaSpectator/ArenaSpectator.cpp index e1f0c76027..7c0f4a7b04 100644 --- a/src/server/game/ArenaSpectator/ArenaSpectator.cpp +++ b/src/server/game/ArenaSpectator/ArenaSpectator.cpp @@ -306,7 +306,7 @@ AC_GAME_API void ArenaSpectator::SendPacketTo(Player const* player, std::string& { WorldPacket data; CreatePacket(data, message); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } template<> diff --git a/src/server/game/AuctionHouse/AuctionHouseSearcher.cpp b/src/server/game/AuctionHouse/AuctionHouseSearcher.cpp index 0d50d7eafa..9b8a9a1dc8 100644 --- a/src/server/game/AuctionHouse/AuctionHouseSearcher.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseSearcher.cpp @@ -354,7 +354,7 @@ void AuctionHouseSearcher::Update() { Player* player = ObjectAccessor::FindConnectedPlayer(response->playerGuid); if (player) - player->GetSession()->SendPacket(&response->packet); + player->SendDirectMessage(&response->packet); delete response; } diff --git a/src/server/game/Autobroadcast/AutobroadcastMgr.cpp b/src/server/game/Autobroadcast/AutobroadcastMgr.cpp index f41e27bb01..9d323c1650 100644 --- a/src/server/game/Autobroadcast/AutobroadcastMgr.cpp +++ b/src/server/game/Autobroadcast/AutobroadcastMgr.cpp @@ -203,6 +203,6 @@ void AutobroadcastMgr::SendNotificationAnnouncement(uint8 textId) data << localizedMessage; // Send packet to the player - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); }); } diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 2adb610478..360fe9f69b 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -458,7 +458,7 @@ void Battlefield::BroadcastPacketToZone(WorldPacket const* data) const for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team) for (GuidUnorderedSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); } void Battlefield::BroadcastPacketToQueue(WorldPacket const* data) const @@ -466,7 +466,7 @@ void Battlefield::BroadcastPacketToQueue(WorldPacket const* data) const for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team) for (GuidUnorderedSet::const_iterator itr = m_PlayersInQueue[team].begin(); itr != m_PlayersInQueue[team].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); } void Battlefield::BroadcastPacketToWar(WorldPacket const* data) const @@ -474,7 +474,7 @@ void Battlefield::BroadcastPacketToWar(WorldPacket const* data) const for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team) for (GuidUnorderedSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); } void Battlefield::SendWarning(uint8 id, WorldObject const* target /*= nullptr*/) @@ -663,7 +663,7 @@ void Battlefield::SendAreaSpiritHealerQueryOpcode(Player* player, const ObjectGu data << guid << time; ASSERT(player); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } // ---------------------- diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 753fc9d481..2e0132f1c2 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -162,7 +162,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid) // Feed data to the struct ArenaTeamMember newMember; - //newMember.Name = playerName; + newMember.Name = playerName; newMember.Guid = playerGuid; newMember.Class = playerClass; newMember.SeasonGames = 0; @@ -249,7 +249,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result) newMember.WeekWins = fields[3].Get<uint16>(); newMember.SeasonGames = fields[4].Get<uint16>(); newMember.SeasonWins = fields[5].Get<uint16>(); - //newMember.Name = fields[6].Get<std::string>(); + newMember.Name = fields[6].Get<std::string>(); newMember.Class = fields[7].Get<uint8>(); newMember.PersonalRating = fields[8].Get<uint16>(); newMember.MatchMakerRating = fields[9].Get<uint16>() > 0 ? fields[9].Get<uint16>() : sWorld->getIntConfig(CONFIG_ARENA_START_MATCHMAKER_RATING); @@ -349,7 +349,7 @@ void ArenaTeam::DelMember(ObjectGuid guid, bool cleanDb) playerMember->RemoveBattlegroundQueueId(bgQueue); sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, nullptr, playerMember->GetBattlegroundQueueIndex(bgQueue), STATUS_NONE, 0, 0, 0, TEAM_NEUTRAL); queue.RemovePlayer(playerMember->GetGUID(), true); - playerMember->GetSession()->SendPacket(&data); + playerMember->SendDirectMessage(&data); } } } @@ -567,7 +567,7 @@ void ArenaTeam::BroadcastPacket(WorldPacket* packet) { for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) if (Player* player = ObjectAccessor::FindConnectedPlayer(itr->Guid)) - player->GetSession()->SendPacket(packet); + player->SendDirectMessage(packet); } void ArenaTeam::BroadcastEvent(ArenaTeamEvents event, ObjectGuid guid, uint8 strCount, std::string const& str1, std::string const& str2, std::string const& str3) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 7ddd4e87e2..b004f11680 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -608,7 +608,7 @@ inline void Battleground::_ProcessJoin(uint32 diff) { WorldPacket status; sBattlegroundMgr->BuildBattlegroundStatusPacket(&status, this, player->GetCurrentBattlegroundQueueSlot(), STATUS_IN_PROGRESS, 0, GetStartTime(), GetArenaType(), player->GetBgTeamId()); - player->GetSession()->SendPacket(&status); + player->SendDirectMessage(&status); player->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION); player->ResetAllPowers(); @@ -652,7 +652,7 @@ inline void Battleground::_ProcessJoin(uint32 diff) data << t->GetGUID(); data << uint32(t->GetZoneId()); data << uint32(15 * IN_MILLISECONDS); - p->GetSession()->SendPacket(&data); + p->SendDirectMessage(&data); } m_ToBeTeleported.clear(); } @@ -713,14 +713,14 @@ Position const* Battleground::GetTeamStartPosition(TeamId teamId) const void Battleground::SendPacketToAll(WorldPacket const* packet) { for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - itr->second->GetSession()->SendPacket(packet); + itr->second->SendDirectMessage(packet); } void Battleground::SendPacketToTeam(TeamId teamId, WorldPacket const* packet, Player* sender, bool self) { for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) if (itr->second->GetBgTeamId() == teamId && (self || sender != itr->second)) - itr->second->GetSession()->SendPacket(packet); + itr->second->SendDirectMessage(packet); } void Battleground::SendChatMessage(Creature* source, uint8 textId, WorldObject* target /*= nullptr*/) @@ -937,7 +937,7 @@ void Battleground::EndBattleground(PvPTeamId winnerTeamId) BlockMovement(player); - player->GetSession()->SendPacket(&pvpLogData); + player->SendDirectMessage(&pvpLogData); if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) { @@ -964,7 +964,7 @@ void Battleground::EndBattleground(PvPTeamId winnerTeamId) WorldPacket data; sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, this, player->GetCurrentBattlegroundQueueSlot(), STATUS_IN_PROGRESS, TIME_TO_AUTOREMOVE, GetStartTime(), GetArenaType(), player->GetBgTeamId()); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND, player->GetMapId()); } @@ -1062,7 +1062,7 @@ void Battleground::RemovePlayerAtLeave(Player* player) WorldPacket data; sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, this, player->GetCurrentBattlegroundQueueSlot(), STATUS_NONE, 0, 0, 0, TEAM_NEUTRAL); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(GetBgTypeID(), GetArenaType()); @@ -1178,16 +1178,19 @@ void Battleground::AddPlayer(Player* player) sBattlegroundMgr->BuildPlayerJoinedBattlegroundPacket(&data, player); SendPacketToTeam(teamId, &data, player, false); - player->RemoveAurasByType(SPELL_AURA_MOUNTED); - // add arena specific auras if (isArena()) { // restore pets health before remove - if (Pet* pet = player->GetPet()) + Pet* pet = player->GetPet(); + if (pet) if (pet->IsAlive()) pet->SetHealth(pet->GetMaxHealth()); + player->RemoveArenaAuras(); + if (pet) + pet->RemoveArenaAuras(); + player->RemoveArenaSpellCooldowns(true); player->RemoveArenaEnchantments(TEMP_ENCHANTMENT_SLOT); player->DestroyConjuredItems(true); player->UnsummonPetTemporaryIfAny(); @@ -1338,7 +1341,7 @@ bool Battleground::HasFreeSlots() const void Battleground::SpectatorsSendPacket(WorldPacket& data) { for (SpectatorList::const_iterator itr = m_Spectators.begin(); itr != m_Spectators.end(); ++itr) - (*itr)->GetSession()->SendPacket(&data); + (*itr)->SendDirectMessage(&data); } void Battleground::ReadyMarkerClicked(Player* p) @@ -1810,10 +1813,10 @@ void Battleground::PlayerAddedToBGCheckIfBGIsRunning(Player* player) BlockMovement(player); BuildPvPLogDataPacket(data); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, this, player->GetCurrentBattlegroundQueueSlot(), STATUS_IN_PROGRESS, GetEndTime(), GetStartTime(), GetArenaType(), player->GetBgTeamId()); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } uint32 Battleground::GetAlivePlayersCountByTeam(TeamId teamId) const diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index f447a47d41..c40ec2c9e0 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -670,7 +670,7 @@ void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player* player, Battlegrou if (time_ == uint32(-1)) time_ = 0; data << guid << time_; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } bool BattlegroundMgr::IsArenaType(BattlegroundTypeId bgTypeId) diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index f34d833c4c..a70a21b59f 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -1274,7 +1274,7 @@ void BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, // send status packet WorldPacket data; sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_JOIN, INVITE_ACCEPT_WAIT_TIME, 0, ginfo->ArenaType, TEAM_NEUTRAL, bg->isRated()); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); // pussywizard: if (bg->isArena() && bg->isRated()) @@ -1312,7 +1312,7 @@ bool BGQueueInviteEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) // send remaining time in queue WorldPacket data; sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_WAIT_JOIN, INVITE_ACCEPT_WAIT_TIME - INVITATION_REMIND_TIME, 0, m_ArenaType, TEAM_NEUTRAL, bg->isRated(), m_BgTypeId); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index d02e6c03b7..f3dcaf3972 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -307,7 +307,7 @@ void BattlegroundSA::StartShips() WorldPacket pkt; GetBGObject(i)->BuildValuesUpdateBlockForPlayer(&data, itr->second); data.BuildPacket(pkt); - itr->second->GetSession()->SendPacket(&pkt); + itr->second->SendDirectMessage(&pkt); } } ShipsStarted = true; @@ -1141,7 +1141,7 @@ void BattlegroundSA::SendTransportInit(Player* player) GetBGObject(BG_SA_BOAT_TWO)->BuildCreateUpdateBlockForPlayer(&transData, player); WorldPacket packet; transData.BuildPacket(packet); - player->GetSession()->SendPacket(&packet); + player->SendDirectMessage(&packet); } } @@ -1156,7 +1156,7 @@ void BattlegroundSA::SendTransportsRemove(Player* player) GetBGObject(BG_SA_BOAT_TWO)->BuildOutOfRangeUpdateBlock(&transData); WorldPacket packet; transData.BuildPacket(packet); - player->GetSession()->SendPacket(&packet); + player->SendDirectMessage(&packet); } } diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index b072230304..e17b435891 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -908,26 +908,26 @@ void Channel::SendToAll(WorldPacket* data, ObjectGuid guid) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) if (!guid || !i->second.plrPtr->GetSocial()->HasIgnore(guid)) - i->second.plrPtr->GetSession()->SendPacket(data); + i->second.plrPtr->SendDirectMessage(data); } void Channel::SendToAllButOne(WorldPacket* data, ObjectGuid who) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) if (i->first != who) - i->second.plrPtr->GetSession()->SendPacket(data); + i->second.plrPtr->SendDirectMessage(data); } void Channel::SendToOne(WorldPacket* data, ObjectGuid who) { if (Player* player = ObjectAccessor::FindConnectedPlayer(who)) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); } void Channel::SendToAllWatching(WorldPacket* data) { for (PlayersWatchingContainer::const_iterator i = playersWatchingStore.begin(); i != playersWatchingStore.end(); ++i) - (*i)->GetSession()->SendPacket(data); + (*i)->SendDirectMessage(data); } bool Channel::ShouldAnnouncePlayer(Player const* player) const diff --git a/src/server/game/Chat/Channels/ChannelMgr.cpp b/src/server/game/Chat/Channels/ChannelMgr.cpp index 99f613b89e..7b38d43c52 100644 --- a/src/server/game/Chat/Channels/ChannelMgr.cpp +++ b/src/server/game/Chat/Channels/ChannelMgr.cpp @@ -150,7 +150,7 @@ Channel* ChannelMgr::GetChannel(std::string const& name, Player* player, bool pk { WorldPacket data; MakeNotOnPacket(&data, name); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } return nullptr; diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 0d4e6a27b4..2d116909ae 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -961,7 +961,7 @@ namespace lfg RBCacheMap::iterator itr = RBCacheStore[player->GetTeamId()].find(dungeonId); if (itr != RBCacheStore[player->GetTeamId()].end()) { - player->GetSession()->SendPacket(&(itr->second)); + player->SendDirectMessage(&(itr->second)); return; } // send empty packet if cache not found @@ -973,7 +973,7 @@ namespace lfg data << (uint32)0; data << (uint32)0; data << (uint32)0; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void LFGMgr::UpdateRaidBrowser(uint32 diff) @@ -1220,7 +1220,7 @@ namespace lfg for (RBSearchersMap::const_iterator sitr = RBSearchersStore[team].begin(); sitr != RBSearchersStore[team].end(); ++sitr) if (sitr->second == dungeonId) if (Player* p = ObjectAccessor::FindConnectedPlayer(sitr->first)) - p->GetSession()->SendPacket(&differencePacket); + p->SendDirectMessage(&differencePacket); break; // one dungeon updated in one LFGMgr::UpdateRaidBrowser } diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 4b18aa2e90..f092428332 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -771,7 +771,7 @@ void Creature::Update(uint32 diff) } Unit* owner = GetCharmerOrOwner(); - if (IsCharmed() && !IsWithinDistInMap(owner, GetMap()->GetVisibilityRange(), true, false)) + if (IsCharmed() && !IsWithinDistInMap(owner, GetMap()->GetVisibilityRange(), true, false, false)) { RemoveCharmAuras(); } @@ -1944,7 +1944,7 @@ bool Creature::CanStartAttack(Unit const* who) const if (!_IsTargetAcceptable(who)) return false; - if (IsNeutralToAll() || !IsWithinDistInMap(who, GetAggroRange(who) + m_CombatDistance, true, false)) // pussywizard: +m_combatDistance for turrets and similar + if (IsNeutralToAll() || !IsWithinDistInMap(who, GetAggroRange(who) + m_CombatDistance, true, false, false)) // pussywizard: +m_combatDistance for turrets and similar return false; if (!CanCreatureAttack(who)) @@ -1999,7 +1999,7 @@ void Creature::setDeathState(DeathState state, bool despawn) bool needsFalling = !despawn && (IsFlying() || IsHovering()) && !IsUnderWater(); SetHover(false); - SetDisableGravity(false, false, false); + SetDisableGravity(false); if (needsFalling) GetMotionMaster()->MoveFall(0, true); @@ -3230,47 +3230,6 @@ bool Creature::SetWalk(bool enable) return true; } -/** - * @brief Enable or disable the creature's fly mode by adding or removing: MOVEMENTFLAG_FLYING. Infom also the client - */ -bool Creature::SetDisableGravity(bool disable, bool packetOnly /*= false*/, bool updateAnimationTier /*= true*/) -{ - //! It's possible only a packet is sent but moveflags are not updated - //! Need more research on this - if (!packetOnly && !Unit::SetDisableGravity(disable)) - return false; - - if (m_movedByPlayer) - { - WorldPacket data(disable ? SMSG_MOVE_GRAVITY_DISABLE : SMSG_MOVE_GRAVITY_ENABLE, 12); - data << GetPackGUID(); - data << m_movedByPlayer->ToPlayer()->GetSession()->GetOrderCounter(); // movement counter - m_movedByPlayer->ToPlayer()->SendDirectMessage(&data); - m_movedByPlayer->ToPlayer()->GetSession()->IncrementOrderCounter(); - - data.Initialize(MSG_MOVE_GRAVITY_CHNG, 64); - data << GetPackGUID(); - BuildMovementPacket(&data); - m_movedByPlayer->ToPlayer()->SendMessageToSet(&data, false); - return true; - } - - if (updateAnimationTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT) && !IsRooted()) - { - if (IsLevitating()) - SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_FLY); - else if (IsHovering()) - SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_HOVER); - else - SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_GROUND); - } - - WorldPacket data(disable ? SMSG_SPLINE_MOVE_GRAVITY_DISABLE : SMSG_SPLINE_MOVE_GRAVITY_ENABLE, 9); - data << GetPackGUID(); - SendMessageToSet(&data, false); - return true; -} - bool Creature::SetSwim(bool enable) { if (!Unit::SetSwim(enable)) @@ -3385,19 +3344,23 @@ void Creature::UpdateMovementFlags() if (GetMovementTemplate().IsFlightAllowed() && isInAir && !IsFalling()) { - if (GetMovementTemplate().Flight == CreatureFlightMovementType::CanFly) + if (GetMovementTemplate().Flight == CreatureFlightMovementType::CanFly && !m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY)) SetCanFly(true); - else + else if (!IsLevitating()) SetDisableGravity(true); - if (!HasHoverAura()) + if (!HasHoverAura() && IsHovering()) SetHover(false); } else { - SetCanFly(false); - SetDisableGravity(false); - if (IsAlive() && (CanHover() || HasHoverAura())) + if (m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY)) + SetCanFly(false); + + if (IsLevitating()) + SetDisableGravity(false); + + if (IsAlive() && (GetMovementTemplate().Ground == CreatureGroundMovementType::Hover || HasHoverAura()) && !IsHovering()) SetHover(true); } diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 1ea5600452..b5d93cd3ba 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -83,7 +83,7 @@ public: [[nodiscard]] bool CanWalk() const { return GetMovementTemplate().IsGroundAllowed(); } [[nodiscard]] bool CanSwim() const override; [[nodiscard]] bool CanEnterWater() const override; - [[nodiscard]] bool CanFly() const override { return GetMovementTemplate().IsFlightAllowed() || IsFlying(); } + [[nodiscard]] bool CanFly() const override { return GetMovementTemplate().IsFlightAllowed() || IsFlying(); } [[nodiscard]] bool CanHover() const { return GetMovementTemplate().Ground == CreatureGroundMovementType::Hover || IsHovering(); } [[nodiscard]] bool IsRooted() const { return GetMovementTemplate().IsRooted(); } @@ -145,7 +145,6 @@ public: [[nodiscard]] CreatureAI* AI() const { return (CreatureAI*)i_AI; } bool SetWalk(bool enable) override; - bool SetDisableGravity(bool disable, bool packetOnly = false, bool updateAnimationTier = true) override; bool SetSwim(bool enable) override; bool HasSpellFocus(Spell const* focusSpell = nullptr) const; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 08d2abdc53..50a6c0e61f 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -517,7 +517,7 @@ void GameObject::Update(uint32 diff) WorldPacket packet; BuildValuesUpdateBlockForPlayer(&udata, caster->ToPlayer()); udata.BuildPacket(packet); - caster->ToPlayer()->GetSession()->SendPacket(&packet); + caster->ToPlayer()->SendDirectMessage(&packet); SendCustomAnim(GetGoAnimProgress()); } @@ -637,7 +637,7 @@ void GameObject::Update(uint32 diff) caster->ToPlayer()->RemoveGameObject(this, false); WorldPacket data(SMSG_FISH_ESCAPED, 0); - caster->ToPlayer()->GetSession()->SendPacket(&data); + caster->ToPlayer()->SendDirectMessage(&data); } // can be delete m_lootState = GO_JUST_DEACTIVATED; @@ -1466,7 +1466,7 @@ void GameObject::Use(Unit* user) // by default spell caster is user Unit* spellCaster = user; uint32 spellId = 0; - bool triggered = false; + uint32 triggeredFlags = TRIGGERED_NONE; if (Player* playerUser = user->ToPlayer()) { @@ -1486,6 +1486,10 @@ void GameObject::Use(Unit* user) m_cooldownTime = GameTime::GetGameTimeMS().count() + cooldown * IN_MILLISECONDS; } + if (user->IsPlayer() && GetGoType() != GAMEOBJECT_TYPE_TRAP) // workaround for GO casting + if (!m_goInfo->IsUsableMounted()) + user->RemoveAurasByType(SPELL_AURA_MOUNTED); + switch (GetGoType()) { case GAMEOBJECT_TYPE_DOOR: //0 @@ -1624,7 +1628,7 @@ void GameObject::Use(Unit* user) { WorldPacket data(SMSG_GAMEOBJECT_PAGETEXT, 8); data << GetGUID(); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } else if (info->goober.gossipID) { @@ -1794,7 +1798,7 @@ void GameObject::Use(Unit* user) SetLootState(GO_JUST_DEACTIVATED); WorldPacket data(SMSG_FISH_NOT_HOOKED, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); break; } } @@ -1886,7 +1890,6 @@ void GameObject::Use(Unit* user) } } - user->RemoveAurasByType(SPELL_AURA_MOUNTED); spellId = info->spellcaster.spellId; break; } @@ -2031,7 +2034,7 @@ void GameObject::Use(Unit* user) player->TeleportTo(GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(), TELE_TO_NOT_LEAVE_TRANSPORT | TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET); WorldPacket data(SMSG_ENABLE_BARBER_SHOP, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->SetStandState(UNIT_STAND_STATE_SIT_LOW_CHAIR + info->barberChair.chairheight); return; @@ -2056,12 +2059,15 @@ void GameObject::Use(Unit* user) return; } + if (m_goInfo->IsUsableMounted()) + triggeredFlags |= TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE; + if (Player* player = user->ToPlayer()) sOutdoorPvPMgr->HandleCustomSpell(player, spellId, this); if (spellCaster) { - if ((spellCaster->CastSpell(user, spellInfo, triggered) == SPELL_CAST_OK) && GetGoType() == GAMEOBJECT_TYPE_SPELLCASTER) + if ((spellCaster->CastSpell(user, spellInfo, TriggerCastFlags(triggeredFlags)) == SPELL_CAST_OK) && GetGoType() == GAMEOBJECT_TYPE_SPELLCASTER) AddUse(); } else @@ -2305,7 +2311,7 @@ void GameObject::ModifyHealth(int32 change, Unit* attackerOrHealer /*= nullptr*/ data << uint32(-change); // change < 0 triggers SPELL_BUILDING_HEAL combat log event // change >= 0 triggers SPELL_BUILDING_DAMAGE event data << uint32(spellId); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } GameObjectDestructibleState newState = GetDestructibleState(); diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 5ca9ad61ee..13be19952b 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -414,7 +414,7 @@ private: void UpdatePackedRotation(); //! Object distance/size - overridden from Object::_IsWithinDist. Needs to take in account proper GO size. - bool _IsWithinDist(WorldObject const* obj, float dist2compare, bool /*is3D*/, bool /*useBoundingRadius = true*/) const override + bool _IsWithinDist(WorldObject const* obj, float dist2compare, bool /*is3D*/, bool /*incOwnRadius = true*/, bool /*incTargetRadius = true*/) const override { //! Following check does check 3d distance dist2compare += obj->GetObjectSize(); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 9b58746e95..36c45e5449 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1066,7 +1066,7 @@ void Item::SendUpdateSockets() for (uint32 i = SOCK_ENCHANTMENT_SLOT; i <= BONUS_ENCHANTMENT_SLOT; ++i) data << uint32(GetEnchantmentId(EnchantmentSlot(i))); - GetOwner()->GetSession()->SendPacket(&data); + GetOwner()->SendDirectMessage(&data); } // Though the client has the information in the item's data field, @@ -1081,7 +1081,7 @@ void Item::SendTimeUpdate(Player* owner) WorldPacket data(SMSG_ITEM_TIME_UPDATE, (8 + 4)); data << GetGUID(); data << uint32(duration); - owner->GetSession()->SendPacket(&data); + owner->SendDirectMessage(&data); } Item* Item::CreateItem(uint32 item, uint32 count, Player const* player, bool clone, uint32 randomPropertyId) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d39645bb4c..142ff909b7 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -240,7 +240,7 @@ void Object::SendUpdateToPlayer(Player* player) BuildCreateUpdateBlockForPlayer(&upd, player); upd.BuildPacket(packet); - player->GetSession()->SendPacket(&packet); + player->SendDirectMessage(&packet); } void Object::BuildValuesUpdateBlockForPlayer(UpdateData* data, Player* target) @@ -272,7 +272,7 @@ void Object::DestroyForPlayer(Player* target, bool onDeath) const { WorldPacket data(SMSG_ARENA_UNIT_DESTROYED, 8); data << GetGUID(); - target->GetSession()->SendPacket(&data); + target->SendDirectMessage(&data); } } } @@ -282,7 +282,7 @@ void Object::DestroyForPlayer(Player* target, bool onDeath) const //! If the following bool is true, the client will call "void CGUnit_C::OnDeath()" for this object. //! OnDeath() does for eg trigger death animation and interrupts certain spells/missiles/auras/sounds... data << uint8(onDeath ? 1 : 0); - target->GetSession()->SendPacket(&data); + target->SendDirectMessage(&data); } [[nodiscard]] int32 Object::GetInt32Value(uint16 index) const @@ -1232,10 +1232,14 @@ float WorldObject::GetDistanceZ(WorldObject const* obj) const return (dist > 0 ? dist : 0); } -bool WorldObject::_IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool useBoundingRadius) const +bool WorldObject::_IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool incOwnRadius, bool incTargetRadius) const { - float sizefactor = useBoundingRadius ? GetObjectSize() + obj->GetObjectSize() : 0.0f; - float maxdist = dist2compare + sizefactor; + float maxdist = dist2compare; + if (incOwnRadius) + maxdist += GetObjectSize(); + + if (incTargetRadius) + maxdist += obj->GetObjectSize(); if (m_transport && obj->GetTransport() && obj->GetTransport()->GetGUID() == m_transport->GetGUID()) { @@ -1342,14 +1346,14 @@ bool WorldObject::IsWithinDist2d(const Position* pos, float dist) const } // use only if you will sure about placing both object at same map -bool WorldObject::IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool useBoundingRadius) const +bool WorldObject::IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool incOwnRadius, bool incTargetRadius) const { - return obj && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius); + return obj && _IsWithinDist(obj, dist2compare, is3D, incOwnRadius, incTargetRadius); } -bool WorldObject::IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D, bool useBoundingRadius) const +bool WorldObject::IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D, bool incOwnRadius, bool incTargetRadius) const { - return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D, useBoundingRadius); + return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D, incOwnRadius, incTargetRadius); } bool WorldObject::IsWithinLOS(float ox, float oy, float oz, VMAP::ModelIgnoreFlags ignoreFlags, LineOfSightChecks checks) const @@ -1776,6 +1780,8 @@ bool WorldObject::CanSeeOrDetect(WorldObject const* obj, bool ignoreStealth, boo WorldObject const* viewpoint = this; if (Player const* thisPlayer = ToPlayer()) { + viewpoint = thisPlayer->GetSeer(); + if (Creature const* creature = obj->ToCreature()) { if (TempSummon const* tempSummon = creature->ToTempSummon()) @@ -1815,13 +1821,8 @@ bool WorldObject::CanSeeOrDetect(WorldObject const* obj, bool ignoreStealth, boo return false; } - if (thisPlayer->GetViewpoint()) - viewpoint = thisPlayer->GetViewpoint(); - if (thisPlayer->GetFarSightDistance() && !thisPlayer->isInFront(obj)) - { return false; - } } // Xinef: check reversely obj vs viewpoint, object could be a gameObject which overrides _IsWithinDist function to include gameobject size @@ -2068,7 +2069,7 @@ void WorldObject::SendPlayMusic(uint32 Music, bool OnlySelf) WorldPacket data(SMSG_PLAY_MUSIC, 4); data << Music; if (OnlySelf && IsPlayer()) - this->ToPlayer()->GetSession()->SendPacket(&data); + ToPlayer()->SendDirectMessage(&data); else SendMessageToSet(&data, true); // ToSelf ignored in this case } diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 141a7cf73f..ae1ddbc171 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -41,7 +41,7 @@ #include "UpdateFields.h" -class ElunaEventProcessor; +class ALEEventProcessor; enum TempSummonType { @@ -541,8 +541,8 @@ public: [[nodiscard]] bool IsWithinDist2d(float x, float y, float dist) const; bool IsWithinDist2d(const Position* pos, float dist) const; // use only if you will sure about placing both object at same map - bool IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D = true, bool useBoundingRadius = true) const; - bool IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D = true, bool useBoundingRadius = true) const; + bool IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D = true, bool incOwnRadius = true, bool incTargetRadius = true) const; + bool IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D = true, bool incOwnRadius = true, bool incTargetRadius = true) const; [[nodiscard]] bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags = VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks = LINEOFSIGHT_ALL_CHECKS) const; [[nodiscard]] bool IsWithinLOSInMap(WorldObject const* obj, VMAP::ModelIgnoreFlags ignoreFlags = VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks = LINEOFSIGHT_ALL_CHECKS, Optional<float> collisionHeight = { }, Optional<float> combatReach = { }) const; [[nodiscard]] Position GetHitSpherePointFor(Position const& dest, Optional<float> collisionHeight = { }, Optional<float> combatReach = { }) const; @@ -727,7 +727,7 @@ public: ObjectVisibilityContainer const& GetObjectVisibilityContainer() const { return _objectVisibilityContainer; } // Event handler - ElunaEventProcessor* elunaEvents; + ALEEventProcessor* ALEEvents; EventProcessor m_Events; protected: @@ -770,7 +770,7 @@ private: uint16 m_notifyflags; uint16 m_executed_notifies; - virtual bool _IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool useBoundingRadius = true) const; + virtual bool _IsWithinDist(WorldObject const* obj, float dist2compare, bool is3D, bool incOwnRadius = true, bool incTargetRadius = true) const; bool CanNeverSee(WorldObject const* obj) const; virtual bool CanAlwaysSee(WorldObject const* /*obj*/) const { return false; } diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index f730f99e28..45c23fe941 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1512,7 +1512,7 @@ void Pet::_LoadSpellCooldowns(PreparedQueryResult result) if (!cooldowns.empty() && GetOwner()) { BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_NONE, cooldowns); - GetOwner()->GetSession()->SendPacket(&data); + GetOwner()->SendDirectMessage(&data); } } } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7bca647f7a..943f3e53c9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -78,6 +78,7 @@ #include "TicketMgr.h" #include "Tokenize.h" #include "Transport.h" +#include "Unit.h" #include "UpdateData.h" #include "Util.h" #include "Vehicle.h" @@ -417,6 +418,8 @@ Player::Player(WorldSession* session): Unit(), m_mover(this) GetObjectVisibilityContainer().InitForPlayer(); sScriptMgr->OnConstructPlayer(this); + + _expectingChangeTransport = false; } Player::~Player() @@ -1340,7 +1343,7 @@ void Player::SendTeleportAckPacket() data << GetPackGUID(); data << GetSession()->GetOrderCounter(); // movement counter BuildMovementPacket(&data); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); GetSession()->IncrementOrderCounter(); } @@ -1531,17 +1534,6 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati CombatStop(); - // remove arena spell coldowns/buffs now to also remove pet's cooldowns before it's temporarily unsummoned - if (mEntry->IsBattleArena() && (HasPendingSpectatorForBG(0) || !HasPendingSpectatorForBG(GetBattlegroundId()))) - { - // KEEP THIS ORDER! - RemoveArenaAuras(); - if (pet) - pet->RemoveArenaAuras(); - - RemoveArenaSpellCooldowns(true); - } - // remove pet on map change if (pet) UnsummonPetTemporaryIfAny(); @@ -1558,6 +1550,8 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati //remove auras before removing from map... RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CHANGE_MAP | AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING); + SetMapChangeOrderCounter(); + if (!GetSession()->PlayerLogout()) { // send transfer packets @@ -1566,24 +1560,13 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati if (m_transport) data << m_transport->GetEntry() << GetMapId(); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } // remove from old map now if (oldmap) oldmap->RemovePlayerFromMap(this, false); - // xinef: do this before setting fall information! - if (IsMounted() && (!GetMap()->GetEntry()->IsDungeon() && !GetMap()->GetEntry()->IsBattlegroundOrArena()) && !m_transport) - { - AuraEffectList const& auras = GetAuraEffectsByType(SPELL_AURA_MOUNTED); - if (!auras.empty()) - { - SetMountBlockId((*auras.begin())->GetId()); - RemoveAurasByType(SPELL_AURA_MOUNTED); - } - } - teleportStore_dest = WorldLocation(mapid, x, y, z, orientation); SetFallInformation(GameTime::GetGameTime().count(), z); // if the player is saved before worldportack (at logout for example) @@ -1599,7 +1582,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati else data << teleportStore_dest.PositionXYZOStream(); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); SendSavedInstances(); } @@ -2381,7 +2364,7 @@ void Player::SendLogXPGain(uint32 GivenXP, Unit* victim, uint32 BonusXP, bool re } data << uint8(recruitAFriend ? 1 : 0); // does the GivenXP include a RaF bonus? - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::GiveXP(uint32 xp, Unit* victim, float group_rate, bool isLFGReward) @@ -2858,7 +2841,7 @@ void Player::SendInitialSpells() data << uint32(itr->second.category ? cooldown : 0); // category cooldown } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::RemoveMail(uint32 id) @@ -2887,7 +2870,7 @@ void Player::SendMailResult(uint32 mailId, MailResponseType mailAction, MailResp data << (uint32) item_guid; // item guid low? data << (uint32) item_count; // item count? } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendNewMail() @@ -2895,7 +2878,7 @@ void Player::SendNewMail() // deliver undelivered mail WorldPacket data(SMSG_RECEIVED_MAIL, 4); data << (uint32) 0; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::AddNewMailDeliverTime(time_t deliver_time) @@ -3053,13 +3036,13 @@ void Player::SendLearnPacket(uint32 spellId, bool learn) WorldPacket data(SMSG_LEARNED_SPELL, 6); data << uint32(spellId); data << uint16(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } else { WorldPacket data(SMSG_REMOVED_SPELL, 4); data << uint32(spellId); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } @@ -3091,7 +3074,7 @@ bool Player::addSpell(uint32 spellId, uint8 addSpecMask, bool updateActive, bool WorldPacket data(SMSG_SUPERCEDED_SPELL, 4 + 4); data << uint32(nextSpellInfo->Id); data << uint32(spellInfo->Id); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } return false; } @@ -4444,7 +4427,7 @@ void Player::SetMovement(PlayerMovementType pType) } data << guid; data << GetSession()->GetOrderCounter(); // movement counter - GetSession()->SendPacket(&data); + SendDirectMessage(&data); GetSession()->IncrementOrderCounter(); } @@ -4456,7 +4439,7 @@ void Player::BuildPlayerRepop() { WorldPacket data(SMSG_PRE_RESURRECT, GetPackGUID().size()); data << GetPackGUID(); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); if (getRace(true) == RACE_NIGHTELF) { CastSpell(this, 20584, true); @@ -4511,7 +4494,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness) data << float(0); data << float(0); data << float(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); // speed change, land walk @@ -4998,7 +4981,7 @@ void Player::RepopAtGraveyard() data << ClosestGrave->x; data << ClosestGrave->y; data << ClosestGrave->z; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } else if (GetPositionZ() < GetMap()->GetMinHeight(GetPositionX(), GetPositionY())) @@ -5608,7 +5591,7 @@ void Player::SendActionButtons(uint32 state) const } } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("entities.player", "Action Buttons for {} spec {} Sent", GetGUID().ToString(), m_activeSpec); } @@ -6235,7 +6218,7 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar // Xinef: non quest case, quest honor obtain is send in quest reward packet if (uVictim || groupsize > 0) - GetSession()->SendPacket(&data); + SendDirectMessage(&data); // add honor points ModifyHonorPoints(honor); @@ -6428,7 +6411,7 @@ void Player::CheckDuelDistance(time_t currTime) duel->OutOfBoundsTime = currTime + 10; WorldPacket data(SMSG_DUEL_OUTOFBOUNDS, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } else @@ -6438,7 +6421,7 @@ void Player::CheckDuelDistance(time_t currTime) duel->OutOfBoundsTime = 0; WorldPacket data(SMSG_DUEL_INBOUNDS, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } else if (currTime >= duel->OutOfBoundsTime) DuelComplete(DUEL_FLED); @@ -6613,13 +6596,13 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply) LOG_DEBUG("entities.player", "applying mods for item {} ", item->GetGUID().ToString()); - uint8 attacktype = Player::GetAttackBySlot(slot); + WeaponAttackType attacktype = Player::GetAttackBySlot(slot); if (item->HasSocket()) //only (un)equipping of items with sockets can influence metagems, so no need to waste time with normal items CorrectMetaGemEnchants(slot, apply); if (attacktype < MAX_ATTACK) - _ApplyWeaponDependentAuraMods(item, WeaponAttackType(attacktype), apply); + _ApplyWeaponDependentAuraMods(item, attacktype, apply); _ApplyItemBonuses(proto, slot, apply); @@ -6906,7 +6889,7 @@ void Player::_ApplyItemBonuses(ItemTemplate const* proto, uint8 slot, bool apply if (proto->ArcaneRes) HandleStatModifier(UNIT_MOD_RESISTANCE_ARCANE, BASE_VALUE, float(proto->ArcaneRes), apply); - uint8 attType = Player::GetAttackBySlot(slot); + WeaponAttackType attType = Player::GetAttackBySlot(slot); if (attType != MAX_ATTACK) { _ApplyWeaponDamage(slot, proto, ssv, apply); @@ -6953,7 +6936,7 @@ void Player::_ApplyWeaponDamage(uint8 slot, ItemTemplate const* proto, ScalingSt ssv = ScalingStatValue ? sScalingStatValuesStore.LookupEntry(ssd_level) : nullptr; } - uint8 attType = Player::GetAttackBySlot(slot); + WeaponAttackType attType = Player::GetAttackBySlot(slot); if (!IsInFeralForm() && apply && !CanUseAttackType(attType)) { return; @@ -6984,12 +6967,12 @@ void Player::_ApplyWeaponDamage(uint8 slot, ItemTemplate const* proto, ScalingSt if (minDamage > 0.f) { - SetBaseWeaponDamage(WeaponAttackType(attType), MINDAMAGE, minDamage, i); + SetBaseWeaponDamage(attType, MINDAMAGE, minDamage, i); } if (maxDamage > 0.f) { - SetBaseWeaponDamage(WeaponAttackType(attType), MAXDAMAGE, maxDamage, i); + SetBaseWeaponDamage(attType, MAXDAMAGE, maxDamage, i); } } } @@ -6998,8 +6981,8 @@ void Player::_ApplyWeaponDamage(uint8 slot, ItemTemplate const* proto, ScalingSt { for (uint8 i = 0; i < MAX_ITEM_PROTO_DAMAGES; ++i) { - SetBaseWeaponDamage(WeaponAttackType(attType), MINDAMAGE, 0.f, i); - SetBaseWeaponDamage(WeaponAttackType(attType), MAXDAMAGE, 0.f, i); + SetBaseWeaponDamage(attType, MINDAMAGE, 0.f, i); + SetBaseWeaponDamage(attType, MAXDAMAGE, 0.f, i); } if (attType == BASE_ATTACK) @@ -7023,8 +7006,8 @@ void Player::_ApplyWeaponDamage(uint8 slot, ItemTemplate const* proto, ScalingSt if (IsInFeralForm()) return; - if (CanModifyStats() && (GetWeaponDamageRange(WeaponAttackType(attType), MAXDAMAGE) || proto->Delay)) - UpdateDamagePhysical(WeaponAttackType(attType)); + if (CanModifyStats() && (GetWeaponDamageRange(attType, MAXDAMAGE) || proto->Delay)) + UpdateDamagePhysical(attType); } void Player::CastAllObtainSpells() @@ -7617,9 +7600,9 @@ void Player::_RemoveAllItemMods() if (!proto) continue; - uint32 attacktype = Player::GetAttackBySlot(i); + WeaponAttackType attacktype = Player::GetAttackBySlot(i); if (attacktype < MAX_ATTACK) - _ApplyWeaponDependentAuraMods(m_items[i], WeaponAttackType(attacktype), false); + _ApplyWeaponDependentAuraMods(m_items[i], attacktype, false); _ApplyItemBonuses(proto, i, false); @@ -7646,9 +7629,9 @@ void Player::_ApplyAllItemMods() if (!proto) continue; - uint32 attacktype = Player::GetAttackBySlot(i); + WeaponAttackType attacktype = Player::GetAttackBySlot(i); if (attacktype < MAX_ATTACK) - _ApplyWeaponDependentAuraMods(m_items[i], WeaponAttackType(attacktype), true); + _ApplyWeaponDependentAuraMods(m_items[i], attacktype, true); _ApplyItemBonuses(proto, i, true); @@ -7801,7 +7784,7 @@ void Player::SendQuestGiverStatusMultiple() }); data.put<uint32>(0, count); // write real count - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } /* If in a battleground a player dies, and an enemy removes the insignia, the player's bones is lootable @@ -8248,14 +8231,14 @@ void Player::SendLootError(ObjectGuid guid, LootError error) void Player::SendNotifyLootMoneyRemoved() { WorldPacket data(SMSG_LOOT_CLEAR_MONEY, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendNotifyLootItemRemoved(uint8 lootSlot) { WorldPacket data(SMSG_LOOT_REMOVED, 1); data << uint8(lootSlot); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } // TODO - InitWorldStates should NOT always send the same states @@ -8960,7 +8943,7 @@ void Player::SetBindPoint(ObjectGuid guid) { WorldPacket data(SMSG_BINDER_CONFIRM, 8); data << guid; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendTalentWipeConfirm(ObjectGuid guid) @@ -8969,7 +8952,7 @@ void Player::SendTalentWipeConfirm(ObjectGuid guid) data << guid; uint32 cost = sWorld->getBoolConfig(CONFIG_NO_RESET_TALENT_COST) ? 0 : resetTalentsCost(); data << cost; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::ResetPetTalents() @@ -9232,7 +9215,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) { WorldPacket data(SMSG_PET_SPELLS, 8); data << uint64(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); if (GetGroup()) SetGroupUpdateFlag(GROUP_UPDATE_PET); @@ -9519,14 +9502,14 @@ void Player::Whisper(std::string_view text, Language language, Player* target, b WorldPacket data; ChatHandler::BuildChatPacket(data, CHAT_MSG_WHISPER, language, this, this, _text); - target->GetSession()->SendPacket(&data); + target->SendDirectMessage(&data); // rest stuff shouldn't happen in case of addon message if (isAddonMessage) return; ChatHandler::BuildChatPacket(data, CHAT_MSG_WHISPER_INFORM, Language(language), target, target, _text); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); if (!isAcceptWhispers() && !IsGameMaster() && !target->IsGameMaster()) { @@ -9635,7 +9618,7 @@ void Player::PetSpellInitialize() data << uint32(category ? cooldown : 0); // category cooldown } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::PossessSpellInitialize() @@ -9663,7 +9646,7 @@ void Player::PossessSpellInitialize() data << uint8(0); // spells count data << uint8(0); // cooldowns count - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::VehicleSpellInitialize() @@ -9738,7 +9721,7 @@ void Player::VehicleSpellInitialize() data << uint32(category ? cooldown : 0); // category cooldown } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::CharmSpellInitialize() @@ -9792,14 +9775,14 @@ void Player::CharmSpellInitialize() data << uint8(0); // cooldowns count - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendRemoveControlBar() { WorldPacket data(SMSG_PET_SPELLS, 8); data << uint64(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } bool Player::HasSpellMod(SpellModifier* mod, Spell* spell) @@ -10149,7 +10132,7 @@ void Player::SendProficiency(ItemClass itemClass, uint32 itemSubclassMask) { WorldPacket data(SMSG_SET_PROFICIENCY, 1 + 4); data << uint8(itemClass) << uint32(itemSubclassMask); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::RemovePetitionsAndSigns(ObjectGuid guid, uint32 type) @@ -10601,7 +10584,7 @@ void Player::ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs) if (!cooldowns.empty()) { BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_NONE, cooldowns); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } @@ -10721,7 +10704,7 @@ inline bool Player::_StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 c data << uint32(vendorslot + 1); // numbered from 1 at client data << int32(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF); data << uint32(count); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); SendNewItem(it, pProto->BuyCount * count, true, false, false); if (!bStore) @@ -11138,7 +11121,7 @@ void Player::ModifySpellCooldown(uint32 spellId, int32 cooldown) data << uint32(spellId); // Spell ID data << GetGUID(); // Player GUID data << int32(cooldown); // Cooldown mod in milliseconds - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /*= 0*/, Spell* spell /*= nullptr*/, bool setCooldown /*= true*/) @@ -11614,7 +11597,7 @@ void Player::SendInitialPacketsBeforeAddToMap() data << m_homebindX << m_homebindY << m_homebindZ; data << (uint32) m_homebindMapId; data << (uint32) m_homebindAreaId; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); // SMSG_SET_PROFICIENCY // SMSG_SET_PCT_SPELL_MODIFIER @@ -11627,13 +11610,13 @@ void Player::SendInitialPacketsBeforeAddToMap() data.Initialize(SMSG_INSTANCE_DIFFICULTY, 4 + 4); data << uint32(GetMap()->GetDifficulty()); data << uint32(GetMap()->GetEntry()->IsDynamicDifficultyMap() && GetMap()->IsHeroic()); // Raid dynamic difficulty - GetSession()->SendPacket(&data); + SendDirectMessage(&data); SendInitialSpells(); data.Initialize(SMSG_SEND_UNLEARN_SPELLS, 4); data << uint32(0); // count, for (count) uint32; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); SendInitialActionButtons(); m_reputationMgr->SendInitialReputations(); @@ -11645,7 +11628,7 @@ void Player::SendInitialPacketsBeforeAddToMap() data.AppendPackedTime(GameTime::GetGameTime().count()); data << float(0.01666667f); // game speed data << uint32(0); // added in 3.1.2 - GetSession()->SendPacket(&data); + SendDirectMessage(&data); GetReputationMgr().SendForceReactions(); // SMSG_SET_FORCED_REACTIONS @@ -11704,7 +11687,7 @@ void Player::SendInitialPacketsAfterAddToMap() // manual send package (have code in HandleEffect(this, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT, true); that must not be re-applied. if (IsImmobilizedState()) { - auto const counter = GetSession()->GetOrderCounter(); + uint32 const counter = GetSession()->GetOrderCounter(); setCompoundState << uint8(2 + GetPackGUID().size() + 4); setCompoundState << uint16(SMSG_FORCE_MOVE_ROOT); setCompoundState << GetPackGUID(); @@ -11714,7 +11697,7 @@ void Player::SendInitialPacketsAfterAddToMap() if (HasAuraType(SPELL_AURA_FEATHER_FALL)) { - auto const counter = GetSession()->GetOrderCounter(); + uint32 const counter = GetSession()->GetOrderCounter(); setCompoundState << uint8(2 + GetPackGUID().size() + 4); setCompoundState << uint16(SMSG_MOVE_FEATHER_FALL); setCompoundState << GetPackGUID(); @@ -11724,7 +11707,7 @@ void Player::SendInitialPacketsAfterAddToMap() if (HasAuraType(SPELL_AURA_WATER_WALK)) { - auto const counter = GetSession()->GetOrderCounter(); + uint32 const counter = GetSession()->GetOrderCounter(); setCompoundState << uint8(2 + GetPackGUID().size() + 4); setCompoundState << uint16(SMSG_MOVE_WATER_WALK); setCompoundState << GetPackGUID(); @@ -11734,7 +11717,7 @@ void Player::SendInitialPacketsAfterAddToMap() if (HasAuraType(SPELL_AURA_HOVER)) { - auto const counter = GetSession()->GetOrderCounter(); + uint32 const counter = GetSession()->GetOrderCounter(); setCompoundState << uint8(2 + GetPackGUID().size() + 4); setCompoundState << uint16(SMSG_MOVE_SET_HOVER); setCompoundState << GetPackGUID(); @@ -11797,7 +11780,7 @@ void Player::SendTransferAborted(uint32 mapid, TransferAbortReason reason, uint8 default: break; } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time, bool onEnterMap) @@ -11832,7 +11815,7 @@ void Player::SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint3 data << uint8(bind && bind->perm); // is locked data << uint8(bind && bind->extended); // is extended, ignored if prev field is 0 } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::ApplyEquipCooldown(Item* pItem) @@ -11879,7 +11862,7 @@ void Player::ApplyEquipCooldown(Item* pItem) WorldPacket data(SMSG_ITEM_COOLDOWN, 12); data << pItem->GetGUID(); data << uint32(spellData.SpellId); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } @@ -12151,7 +12134,7 @@ void Player::GetAurasForTarget(Unit* target, bool force /*= false*/) auraApp->BuildUpdatePacket(data, false); } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SetDailyQuestStatus(uint32 quest_id) @@ -12921,7 +12904,7 @@ void Player::SetClientControl(Unit* target, bool allowMove, bool packetOnly /*= WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, target->GetPackGUID().size() + 1); data << target->GetPackGUID(); data << uint8((allowMove && !target->HasUnitState(UNIT_STATE_FLEEING | UNIT_STATE_CONFUSED)) ? 1 : 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); // We want to set the packet only if (packetOnly) @@ -13042,7 +13025,7 @@ void Player::SendCorpseReclaimDelay(uint32 delay) { WorldPacket data(SMSG_CORPSE_RECLAIM_DELAY, 4); data << uint32(delay); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } Player* Player::GetNextRandomRaidMember(float radius) @@ -13269,7 +13252,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) SetSeer(this); //WorldPacket data(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, 0); - //GetSession()->SendPacket(&data); + //SendDirectMessage(&data); } } @@ -13425,7 +13408,7 @@ void Player::SetTitle(CharTitlesEntry const* title, bool lost) WorldPacket data(SMSG_TITLE_EARNED, 4 + 4); data << uint32(title->bit_index); data << uint32(lost ? 0 : 1); // 1 - earned, 0 - lost - GetSession()->SendPacket(&data); + SendDirectMessage(&data); UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK); } @@ -13485,7 +13468,7 @@ void Player::ConvertRune(uint8 index, RuneType newType) WorldPacket data(SMSG_CONVERT_RUNE, 2); data << uint8(index); data << uint8(newType); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::ResyncRunes(uint8 count) @@ -13497,14 +13480,14 @@ void Player::ResyncRunes(uint8 count) data << uint8(GetCurrentRune(i)); // rune type data << uint8(255 - (GetRuneCooldown(i) * 51)); // passed cooldown time (0-255) } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::AddRunePower(uint8 index) { WorldPacket data(SMSG_ADD_RUNE_POWER, 4); data << uint32(1 << index); // mask (0x00-0x3F probably) - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } static RuneType runeSlotTypes[MAX_RUNES] = @@ -14562,7 +14545,7 @@ void Player::SendTalentsInfoData(bool pet) BuildPetTalentsInfoData(&data); else BuildPlayerTalentsInfoData(&data); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::BuildEnchantmentsInfoData(WorldPacket* data) @@ -14635,7 +14618,7 @@ void Player::SendEquipmentSetList() ++count; // client have limit but it checked at loading and set } data.put<uint32>(count_pos, count); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset) @@ -14673,7 +14656,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset) WorldPacket data(SMSG_EQUIPMENT_SET_SAVED, 4 + 1); data << uint32(index); data.appendPackGUID(eqslot.Guid); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } eqslot.state = old_state == EQUIPMENT_SET_NEW ? EQUIPMENT_SET_NEW : EQUIPMENT_SET_CHANGED; @@ -15484,7 +15467,7 @@ void Player::SendDuelCountdown(uint32 counter) { WorldPacket data(SMSG_DUEL_COUNTDOWN, 4); data << uint32(counter); // seconds - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SetIsSpectator(bool on) @@ -15688,7 +15671,7 @@ void Player::SendRefundInfo(Item* item) } data << uint32(0); data << uint32(GetTotalPlayedTime() - item->GetPlayedTime()); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } bool Player::AddItem(uint32 itemId, uint32 count) @@ -15736,7 +15719,7 @@ void Player::RefundItem(Item* item) WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8 + 4); data << item->GetGUID(); // Guid data << uint32(10); // Error! - GetSession()->SendPacket(&data); + SendDirectMessage(&data); return; } @@ -15777,7 +15760,7 @@ void Player::RefundItem(Item* item) WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8 + 4); data << item->GetGUID(); // Guid data << uint32(10); // Error! - GetSession()->SendPacket(&data); + SendDirectMessage(&data); return; } @@ -15792,7 +15775,7 @@ void Player::RefundItem(Item* item) data << uint32(iece->reqitem[i]); data << uint32(iece->reqitemcount[i]); } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); uint32 moneyRefund = item->GetPaidMoney(); // item-> will be invalidated in DestroyItem @@ -16034,24 +16017,6 @@ bool Player::IsInWhisperWhiteList(ObjectGuid guid) return false; } -bool Player::SetDisableGravity(bool disable, bool packetOnly /*= false*/, bool /*updateAnimationTier = true*/) -{ - if (!packetOnly && !Unit::SetDisableGravity(disable)) - return false; - - WorldPacket data(disable ? SMSG_MOVE_GRAVITY_DISABLE : SMSG_MOVE_GRAVITY_ENABLE, 12); - data << GetPackGUID(); - data << GetSession()->GetOrderCounter(); // movement counter - SendDirectMessage(&data); - GetSession()->IncrementOrderCounter(); - - data.Initialize(MSG_MOVE_GRAVITY_CHNG, 64); - data << GetPackGUID(); - BuildMovementPacket(&data); - SendMessageToSet(&data, false); - return true; -} - Guild* Player::GetGuild() const { uint32 guildId = GetGuildId(); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index ef7ca602d9..a95f44b2a8 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1257,7 +1257,7 @@ public: bool HasWeapon(WeaponAttackType type) const override { return GetWeaponForAttack(type, false); } bool HasWeaponForAttack(WeaponAttackType type) const override { return (Unit::HasWeaponForAttack(type) && GetWeaponForAttack(type, true)); } [[nodiscard]] Item* GetShield(bool useable = false) const; - static uint8 GetAttackBySlot(uint8 slot); // MAX_ATTACK if not weapon slot + static WeaponAttackType GetAttackBySlot(uint8 slot); // MAX_ATTACK if not weapon slot std::vector<Item*>& GetItemUpdateQueue() { return m_itemUpdateQueue; } static bool IsInventoryPos(uint16 pos) { return IsInventoryPos(pos >> 8, pos & 255); } static bool IsInventoryPos(uint8 bag, uint8 slot); @@ -2351,6 +2351,7 @@ public: void SetMover(Unit* target); void SetSeer(WorldObject* target) { m_seer = target; } + WorldObject* GetSeer() const { return m_seer; } void SetViewpoint(WorldObject* target, bool apply); [[nodiscard]] WorldObject* GetViewpoint() const; void StopCastingCharm(Aura* except = nullptr); @@ -2565,8 +2566,6 @@ public: bool IsInWhisperWhiteList(ObjectGuid guid); void RemoveFromWhisperWhiteList(ObjectGuid guid) { WhisperList.remove(guid); } - bool SetDisableGravity(bool disable, bool packetOnly = false, bool updateAnimationTier = true) override; - [[nodiscard]] bool CanFly() const override { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } [[nodiscard]] bool CanEnterWater() const override { return true; } bool IsFreeFlying() const { return HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || HasAuraType(SPELL_AURA_FLY); } @@ -2634,6 +2633,15 @@ public: std::string GetDebugInfo() const override; + bool IsExpectingChangeTransport() const { return _expectingChangeTransport; } + void SetExpectingChangeTransport(bool state) { _expectingChangeTransport = state; } + + uint32 GetPendingFlightChange() const { return _pendingFlightChangeCounter; } + void SetPendingFlightChange(uint32 counter) { _pendingFlightChangeCounter = counter; } + + void SetMapChangeOrderCounter() { _mapChangeOrderCounter = GetSession()->GetOrderCounter(); } + uint32 GetMapChangeOrderCounter() { return _mapChangeOrderCounter; } + /*********************************************************/ /*** SPELL QUEUE SYSTEM ***/ /*********************************************************/ @@ -3014,6 +3022,10 @@ private: PlayerSettingMap m_charSettingsMap; Seconds m_creationTime; + + bool _expectingChangeTransport; + uint32 _pendingFlightChangeCounter; + uint32 _mapChangeOrderCounter; }; void AddItemsSetItem(Player* player, Item* item); diff --git a/src/server/game/Entities/Player/PlayerMisc.cpp b/src/server/game/Entities/Player/PlayerMisc.cpp index 715e20fec5..9c0bf56184 100644 --- a/src/server/game/Entities/Player/PlayerMisc.cpp +++ b/src/server/game/Entities/Player/PlayerMisc.cpp @@ -78,7 +78,7 @@ bool Player::CanSpeak() const void Player::SendAttackSwingNotInRange() { WorldPacket data(SMSG_ATTACKSWING_NOTINRANGE, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid) @@ -128,25 +128,25 @@ void Player::Customize(CharacterCustomizeInfo const* customizeInfo, CharacterDat void Player::SendAttackSwingDeadTarget() { WorldPacket data(SMSG_ATTACKSWING_DEADTARGET, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendAttackSwingCantAttack() { WorldPacket data(SMSG_ATTACKSWING_CANT_ATTACK, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendAttackSwingCancelAttack() { WorldPacket data(SMSG_CANCEL_COMBAT, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendAttackSwingBadFacingAttack() { WorldPacket data(SMSG_ATTACKSWING_BADFACING, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendAutoRepeatCancel(Unit* target) @@ -161,7 +161,7 @@ void Player::SendExplorationExperience(uint32 Area, uint32 Experience) WorldPacket data(SMSG_EXPLORATION_EXPERIENCE, 8); data << uint32(Area); data << uint32(Experience); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendDungeonDifficulty(bool IsInGroup) @@ -171,7 +171,7 @@ void Player::SendDungeonDifficulty(bool IsInGroup) data << (uint32)GetDungeonDifficulty(); data << uint32(val); data << uint32(IsInGroup); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendRaidDifficulty(bool IsInGroup, int32 forcedDifficulty) @@ -181,14 +181,14 @@ void Player::SendRaidDifficulty(bool IsInGroup, int32 forcedDifficulty) data << uint32(forcedDifficulty == -1 ? GetRaidDifficulty() : forcedDifficulty); data << uint32(val); data << uint32(IsInGroup); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendResetFailedNotify(uint32 mapid) { WorldPacket data(SMSG_RESET_FAILED_NOTIFY, 4); data << uint32(mapid); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } /// Reset all solo instances and optionally send a message on success for each @@ -327,7 +327,7 @@ void Player::SendResetInstanceSuccess(uint32 MapId) { WorldPacket data(SMSG_INSTANCE_RESET, 4); data << uint32(MapId); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendResetInstanceFailed(uint32 reason, uint32 MapId) @@ -340,7 +340,7 @@ void Player::SendResetInstanceFailed(uint32 reason, uint32 MapId) WorldPacket data(SMSG_INSTANCE_RESET_FAILED, 4); data << uint32(reason); data << uint32(MapId); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } /*********************************************************/ diff --git a/src/server/game/Entities/Player/PlayerQuest.cpp b/src/server/game/Entities/Player/PlayerQuest.cpp index a8307c7887..0b016d03fc 100644 --- a/src/server/game/Entities/Player/PlayerQuest.cpp +++ b/src/server/game/Entities/Player/PlayerQuest.cpp @@ -990,7 +990,7 @@ bool Player::SatisfyQuestLog(bool msg) if (msg) { WorldPacket data(SMSG_QUESTLOG_FULL, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTLOG_FULL"); } return false; @@ -2349,7 +2349,7 @@ void Player::SendQuestComplete(uint32 quest_id) { WorldPacket data(SMSG_QUESTUPDATE_COMPLETE, 4); data << uint32(quest_id); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_COMPLETE quest = {}", quest_id); } } @@ -2376,7 +2376,7 @@ void Player::SendQuestReward(Quest const* quest, uint32 XP) data << uint32(10 * quest->CalculateHonorGain(GetQuestLevel(quest))); data << uint32(quest->GetBonusTalents()); // bonus talents data << uint32(quest->GetRewArenaPoints()); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendQuestFailed(uint32 questId, InventoryResult reason) @@ -2386,7 +2386,7 @@ void Player::SendQuestFailed(uint32 questId, InventoryResult reason) WorldPacket data(SMSG_QUESTGIVER_QUEST_FAILED, 4 + 4); data << uint32(questId); data << uint32(reason); // failed reason (valid reasons: 4, 16, 50, 17, 74, other values show default message) - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_FAILED"); } } @@ -2397,7 +2397,7 @@ void Player::SendQuestTimerFailed(uint32 quest_id) { WorldPacket data(SMSG_QUESTUPDATE_FAILEDTIMER, 4); data << uint32(quest_id); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_FAILEDTIMER"); } } @@ -2406,7 +2406,7 @@ void Player::SendCanTakeQuestResponse(uint32 msg) const { WorldPacket data(SMSG_QUESTGIVER_QUEST_INVALID, 4); data << uint32(msg); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_INVALID"); } @@ -2426,7 +2426,7 @@ void Player::SendQuestConfirmAccept(const Quest* quest, Player* pReceiver) data << uint32(quest->GetQuestId()); data << quest->GetTitle(); data << GetGUID(); - pReceiver->GetSession()->SendPacket(&data); + pReceiver->SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_QUEST_CONFIRM_ACCEPT"); } @@ -2439,7 +2439,7 @@ void Player::SendPushToPartyResponse(Player const* player, uint8 msg) const WorldPacket data(MSG_QUEST_PUSH_RESULT, (8 + 1)); data << player->GetGUID(); data << uint8(msg); // valid values: 0-8 - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent MSG_QUEST_PUSH_RESULT"); } } @@ -2450,7 +2450,7 @@ void Player::SendQuestUpdateAddItem(Quest const* /*quest*/, uint32 /*item_idx*/, LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_ADD_ITEM"); //data << quest->RequiredItemId[item_idx]; //data << count; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendQuestUpdateAddCreatureOrGo(Quest const* quest, ObjectGuid guid, uint32 creatureOrGO_idx, uint16 old_count, uint16 add_count) @@ -2469,7 +2469,7 @@ void Player::SendQuestUpdateAddCreatureOrGo(Quest const* quest, ObjectGuid guid, data << uint32(old_count + add_count); data << uint32(quest->RequiredNpcOrGoCount[ creatureOrGO_idx ]); data << guid; - GetSession()->SendPacket(&data); + SendDirectMessage(&data); uint16 log_slot = FindQuestSlot(quest->GetQuestId()); if (log_slot < MAX_QUEST_LOG_SIZE) @@ -2485,7 +2485,7 @@ void Player::SendQuestUpdateAddPlayer(Quest const* quest, uint16 old_count, uint data << uint32(quest->GetQuestId()); data << uint32(old_count + add_count); data << uint32(quest->GetPlayersSlain()); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); uint16 log_slot = FindQuestSlot(quest->GetQuestId()); if (log_slot < MAX_QUEST_LOG_SIZE) diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index a932af812d..6e0b192493 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -51,6 +51,7 @@ #include "QuestDef.h" #include "ReputationMgr.h" #include "ScriptMgr.h" +#include "ScriptObjectFwd.h" #include "SocialMgr.h" #include "Spell.h" #include "SpellAuraEffects.h" @@ -539,7 +540,7 @@ Item* Player::GetShield(bool useable) const return item; } -uint8 Player::GetAttackBySlot(uint8 slot) +WeaponAttackType Player::GetAttackBySlot(uint8 slot) { switch (slot) { @@ -2757,7 +2758,7 @@ Item* Player::EquipItem(uint16 pos, Item* pItem, bool update) WorldPacket data; BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, cooldownSpell, 0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } } @@ -4051,7 +4052,7 @@ void Player::SendEquipError(InventoryResult msg, Item* pItem, Item* pItem2, uint break; } } - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32 param) @@ -4063,7 +4064,7 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32 if (param > 0) data << uint32(param); data << uint8(msg); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::SendSellError(SellResult msg, Creature* creature, ObjectGuid guid, uint32 param) @@ -4075,7 +4076,7 @@ void Player::SendSellError(SellResult msg, Creature* creature, ObjectGuid guid, if (param > 0) data << uint32(param); data << uint8(msg); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } void Player::TradeCancel(bool sendback, TradeStatus status /*= TRADE_STATUS_TRADE_CANCELED*/) @@ -4770,7 +4771,7 @@ void Player::SendNewItem(Item* item, uint32 count, bool received, bool created, if (broadcast && GetGroup()) GetGroup()->BroadcastPacket(&data, true); else - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } /*********************************************************/ @@ -6520,7 +6521,7 @@ void Player::BindToInstance() WorldPacket data(SMSG_INSTANCE_SAVE_CREATED, 4); data << uint32(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); sInstanceSaveMgr->PlayerBindToInstance(this->GetGUID(), mapSave, true, this); } @@ -6555,7 +6556,7 @@ void Player::SendRaidInfo() } } data.put<uint32>(p_counter, counter); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } /* @@ -6582,7 +6583,7 @@ void Player::SendSavedInstances() //Send opcode 811. true or false means, whether you have current raid/heroic instances data.Initialize(SMSG_UPDATE_INSTANCE_OWNERSHIP); data << uint32(hasBeenSaved); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); if (!hasBeenSaved) return; @@ -6596,7 +6597,7 @@ void Player::SendSavedInstances() { data.Initialize(SMSG_UPDATE_LAST_INSTANCE); data << uint32(itr->second.save->GetMapId()); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } } } diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index d3798a083f..58bb54ad56 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -1401,7 +1401,7 @@ void Player::UpdateHomebindTime(uint32 time) WorldPacket data(SMSG_RAID_GROUP_ONLY, 4 + 4); data << uint32(0); data << uint32(0); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); } // instance is valid, reset homebind timer m_HomebindTimer = 0; @@ -1424,7 +1424,7 @@ void Player::UpdateHomebindTime(uint32 time) WorldPacket data(SMSG_RAID_GROUP_ONLY, 4 + 4); data << uint32(m_HomebindTimer); data << uint32(1); - GetSession()->SendPacket(&data); + SendDirectMessage(&data); LOG_DEBUG( "maps", "PLAYER: Player '{}' ({}) will be teleported to homebind in 60 " @@ -1771,7 +1771,7 @@ void Player::UpdateTriggerVisibility() WorldPacket packet; udata.BuildPacket(packet); - GetSession()->SendPacket(&packet); + SendDirectMessage(&packet); } void Player::UpdateForQuestWorldObjects() @@ -1824,7 +1824,7 @@ void Player::UpdateForQuestWorldObjects() WorldPacket packet; udata.BuildPacket(packet); - GetSession()->SendPacket(&packet); + SendDirectMessage(&packet); } void Player::UpdateTitansGrip() diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp index 8ace058736..77830c8e56 100644 --- a/src/server/game/Entities/Player/SocialMgr.cpp +++ b/src/server/game/Entities/Player/SocialMgr.cpp @@ -172,7 +172,7 @@ void PlayerSocial::SendSocialList(Player* player, uint32 flags) } data.put<uint32>(countPos, totalCount); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_CONTACT_LIST"); } @@ -288,7 +288,7 @@ void SocialMgr::SendFriendStatus(Player* player, FriendsResult result, ObjectGui if (broadcast) BroadcastToFriendListers(player, &data); else - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet) @@ -311,7 +311,7 @@ void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet) // PLAYER see his team only and PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // MODERATOR, GAME MASTER, ADMINISTRATOR can see all if (pFriend && (!AccountMgr::IsPlayerAccount(pFriend->GetSession()->GetSecurity()) || ((pFriend->GetTeamId() == teamId || allowTwoSideWhoList) && security <= gmLevelInWhoList)) && player->IsVisibleGloballyFor(pFriend)) - pFriend->GetSession()->SendPacket(packet); + pFriend->SendDirectMessage(packet); } } } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 4ec9c9567d..96fa45e52a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8179,7 +8179,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (triggeredByAura->GetBase() && castItem->GetGUID() != triggeredByAura->GetBase()->GetCastItemGUID()) return false; - WeaponAttackType attType = WeaponAttackType(player->GetAttackBySlot(castItem->GetSlot())); + WeaponAttackType attType = player->GetAttackBySlot(castItem->GetSlot()); if ((attType != BASE_ATTACK && attType != OFF_ATTACK) || (attType == BASE_ATTACK && procFlag & PROC_FLAG_DONE_OFFHAND_ATTACK) || (attType == OFF_ATTACK && procFlag & PROC_FLAG_DONE_MAINHAND_ATTACK)) @@ -8370,7 +8370,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (!IsPlayer() || !victim || !victim->IsAlive() || !castItem || !castItem->IsEquipped()) return false; - WeaponAttackType attType = WeaponAttackType(Player::GetAttackBySlot(castItem->GetSlot())); + WeaponAttackType attType = Player::GetAttackBySlot(castItem->GetSlot()); if ((attType != BASE_ATTACK && attType != OFF_ATTACK) || (attType == BASE_ATTACK && procFlag & PROC_FLAG_DONE_OFFHAND_ATTACK) || (attType == OFF_ATTACK && procFlag & PROC_FLAG_DONE_MAINHAND_ATTACK)) @@ -13562,7 +13562,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) SendMessageToSet(&data, true); data.Initialize(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); // mounts can also have accessories GetVehicleKit()->InstallAllAccessories(false); @@ -13590,7 +13590,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) data << GetPackGUID(); data << player->GetSession()->GetOrderCounter(); // movement counter data << player->GetCollisionHeight(); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); } @@ -13611,7 +13611,7 @@ void Unit::Dismount() data << GetPackGUID(); data << player->GetSession()->GetOrderCounter(); // movement counter data << player->GetCollisionHeight(); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); } @@ -14523,116 +14523,55 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) propagateSpeedChange(); - WorldPacket data; - if (!forced) + SpeedOpcodePair const& speedOpcodes = SetSpeed2Opc_table[mtype]; + + if (forced && IsClientControlled()) { - switch (mtype) - { - case MOVE_WALK: - data.Initialize(MSG_MOVE_SET_WALK_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_RUN: - data.Initialize(MSG_MOVE_SET_RUN_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_RUN_BACK: - data.Initialize(MSG_MOVE_SET_RUN_BACK_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_SWIM: - data.Initialize(MSG_MOVE_SET_SWIM_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_SWIM_BACK: - data.Initialize(MSG_MOVE_SET_SWIM_BACK_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_TURN_RATE: - data.Initialize(MSG_MOVE_SET_TURN_RATE, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_FLIGHT: - data.Initialize(MSG_MOVE_SET_FLIGHT_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_FLIGHT_BACK: - data.Initialize(MSG_MOVE_SET_FLIGHT_BACK_SPEED, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - case MOVE_PITCH_RATE: - data.Initialize(MSG_MOVE_SET_PITCH_RATE, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4); - break; - default: - LOG_ERROR("entities.unit", "Unit::SetSpeed: Unsupported move type ({}), data not sent to client.", mtype); - return; - } + Player* player = const_cast<Player*>(GetClientControlling()); + uint32 const counter = player->GetSession()->GetOrderCounter(); + + // register forced speed changes for WorldSession::HandleForceSpeedChangeAck + // and do it only for real sent packets and use run for run/mounted as client expected + ++player->m_forced_speed_changes[mtype]; + + WorldPacket data(speedOpcodes[static_cast<size_t>(SpeedOpcodeIndex::PC)], 18); + data << GetPackGUID(); + data << counter; + if (mtype == MOVE_RUN) + data << uint8(0); // new 2.1.0 + data << GetSpeed(mtype); + player->GetSession()->SendPacket(&data); + player->GetSession()->IncrementOrderCounter(); + } + else if (forced) + { + WorldPacket data(speedOpcodes[static_cast<size_t>(SpeedOpcodeIndex::NPC)], 12); data << GetPackGUID(); - BuildMovementPacket(&data); data << float(GetSpeed(mtype)); SendMessageToSet(&data, true); } - else + + if (IsPlayer()) { - if (IsPlayer()) + // Xinef: update speed of pet also + if (!IsInCombat()) { - // register forced speed changes for WorldSession::HandleForceSpeedChangeAck - // and do it only for real sent packets and use run for run/mounted as client expected - ++ToPlayer()->m_forced_speed_changes[mtype]; + Unit* pet = ToPlayer()->GetPet(); + if (!pet) + pet = GetCharm(); - // Xinef: update speed of pet also - if (!IsInCombat()) - { - Unit* pet = ToPlayer()->GetPet(); - if (!pet) - pet = GetCharm(); + // xinef: do not affect vehicles and possesed pets + if (pet && (pet->HasUnitFlag(UNIT_FLAG_POSSESSED) || pet->IsVehicle())) + pet = nullptr; - // xinef: do not affect vehicles and possesed pets - if (pet && (pet->HasUnitFlag(UNIT_FLAG_POSSESSED) || pet->IsVehicle())) - pet = nullptr; + if (pet && pet->IsCreature() && !pet->IsInCombat() && pet->GetMotionMaster()->GetCurrentMovementGeneratorType() == FOLLOW_MOTION_TYPE) + pet->UpdateSpeed(mtype, forced); - if (pet && pet->IsCreature() && !pet->IsInCombat() && pet->GetMotionMaster()->GetCurrentMovementGeneratorType() == FOLLOW_MOTION_TYPE) - pet->UpdateSpeed(mtype, forced); - if (Unit* critter = ObjectAccessor::GetUnit(*this, GetCritterGUID())) - critter->UpdateSpeed(mtype, forced); - } - ToPlayer()->SetCanTeleport(true); + if (Unit* critter = ObjectAccessor::GetUnit(*this, GetCritterGUID())) + critter->UpdateSpeed(mtype, forced); } - - switch (mtype) - { - case MOVE_WALK: - data.Initialize(SMSG_FORCE_WALK_SPEED_CHANGE, 16); - break; - case MOVE_RUN: - data.Initialize(SMSG_FORCE_RUN_SPEED_CHANGE, 17); - break; - case MOVE_RUN_BACK: - data.Initialize(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, 16); - break; - case MOVE_SWIM: - data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, 16); - break; - case MOVE_SWIM_BACK: - data.Initialize(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, 16); - break; - case MOVE_TURN_RATE: - data.Initialize(SMSG_FORCE_TURN_RATE_CHANGE, 16); - break; - case MOVE_FLIGHT: - data.Initialize(SMSG_FORCE_FLIGHT_SPEED_CHANGE, 16); - break; - case MOVE_FLIGHT_BACK: - data.Initialize(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, 16); - break; - case MOVE_PITCH_RATE: - data.Initialize(SMSG_FORCE_PITCH_RATE_CHANGE, 16); - break; - default: - LOG_ERROR("entities.unit", "Unit::SetSpeed: Unsupported move type ({}), data not sent to client.", mtype); - return; - } - data << GetPackGUID(); - data << (IsPlayer() ? ToPlayer()->GetSession()->GetOrderCounter() : uint32(0)); // movement counter - if (mtype == MOVE_RUN) - data << uint8(0); // new 2.1.0 - data << float(GetSpeed(mtype)); - SendMessageToSet(&data, true); - if (IsPlayer()) // TODO: Resolve this mess - ToPlayer()->GetSession()->IncrementOrderCounter(); + ToPlayer()->SetCanTeleport(true); } } @@ -16681,7 +16620,7 @@ void Unit::SendPetActionFeedback(uint8 msg) const WorldPacket data(SMSG_PET_ACTION_FEEDBACK, 1); data << uint8(msg); - owner->ToPlayer()->GetSession()->SendPacket(&data); + owner->ToPlayer()->SendDirectMessage(&data); } void Unit::SendPetActionSound(PetAction action) const @@ -16704,7 +16643,7 @@ void Unit::SendPetAIReaction(ObjectGuid guid) const WorldPacket data(SMSG_AI_REACTION, 8 + 4); data << guid; data << uint32(AI_REACTION_HOSTILE); - owner->ToPlayer()->GetSession()->SendPacket(&data); + owner->ToPlayer()->SendDirectMessage(&data); } ///----------End of Pet responses methods---------- @@ -16810,7 +16749,7 @@ void Unit::SetStandState(uint8 state) { WorldPacket data(SMSG_STANDSTATE_UPDATE, 1); data << (uint8)state; - ToPlayer()->GetSession()->SendPacket(&data); + ToPlayer()->SendDirectMessage(&data); } } @@ -18343,7 +18282,7 @@ void Unit::SendMoveRoot(bool apply) // Wrath+ force root: when unit is controlled by a player else { - auto const counter = client->GetSession()->GetOrderCounter(); + uint32 const counter = client->GetSession()->GetOrderCounter(); WorldPacket data(apply ? SMSG_FORCE_MOVE_ROOT : SMSG_FORCE_MOVE_UNROOT, guid.size() + 4); data << guid; @@ -19251,7 +19190,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ) data << float(speedXY); // Horizontal speed data << float(-speedZ); // Z Movement speed (vertical) - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); player->SetCanKnockback(true); @@ -19351,7 +19290,7 @@ void Unit::JumpTo(float speedXY, float speedZ, bool forward) data << float(speedXY); // Horizontal speed data << float(-speedZ); // Z Movement speed (vertical) - ToPlayer()->GetSession()->SendPacket(&data); + ToPlayer()->SendDirectMessage(&data); } } @@ -19509,7 +19448,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a bg->EventPlayerDroppedFlag(player); WorldPacket data(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } ASSERT(!m_vehicle); @@ -19603,6 +19542,9 @@ void Unit::_ExitVehicle(Position const* exitPosition) if (!vehicleBase) return; + if (IsPlayer()) + ToPlayer()->SetExpectingChangeTransport(true); + SetControlled(false, UNIT_STATE_ROOT); // SMSG_MOVE_FORCE_UNROOT, ~MOVEMENTFLAG_ROOT Position pos; @@ -20381,22 +20323,39 @@ bool Unit::SetWalk(bool enable) return true; } -bool Unit::SetDisableGravity(bool disable, bool /*packetOnly = false*/, bool /*updateAnimationTier = true*/) +void Unit::SetDisableGravity(bool enable) { - if (disable == IsLevitating()) - return false; + bool isClientControlled = IsClientControlled(); - if (disable) + if (!isClientControlled) { - AddUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); - RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); + if (enable) + m_movementInfo.AddMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); + else + m_movementInfo.RemoveMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); } - else + + if (!IsInWorld()) // is sent on add to map + return; + + if (isClientControlled) { - RemoveUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); + if (Player const* player = GetClientControlling()) + { + uint32 const counter = player->GetSession()->GetOrderCounter(); + + WorldPacket data(enable ? SMSG_MOVE_GRAVITY_DISABLE : SMSG_MOVE_GRAVITY_ENABLE, GetPackGUID().size() + 4); + data << GetPackGUID(); + data << counter; + player->GetSession()->SendPacket(&data); + player->GetSession()->IncrementOrderCounter(); + return; + } } - return true; + WorldPacket data(enable ? SMSG_SPLINE_MOVE_GRAVITY_DISABLE : SMSG_SPLINE_MOVE_GRAVITY_ENABLE, 9); + data << GetPackGUID(); + SendMessageToSet(&data, true); } bool Unit::SetSwim(bool enable) @@ -20443,12 +20402,13 @@ void Unit::SetCanFly(bool enable) { if (Player const* player = GetClientControlling()) { - auto const counter = player->GetSession()->GetOrderCounter(); + uint32 const counter = player->GetSession()->GetOrderCounter(); + const_cast<Player*>(player)->SetPendingFlightChange(counter); WorldPacket data(enable ? SMSG_MOVE_SET_CAN_FLY : SMSG_MOVE_UNSET_CAN_FLY, GetPackGUID().size() + 4); data << GetPackGUID(); data << counter; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); return; } @@ -20478,13 +20438,13 @@ void Unit::SetFeatherFall(bool enable) { if (Player const* player = GetClientControlling()) { - auto const counter = player->GetSession()->GetOrderCounter(); + uint32 const counter = player->GetSession()->GetOrderCounter(); WorldPacket data(enable ? SMSG_MOVE_FEATHER_FALL : SMSG_MOVE_NORMAL_FALL, GetPackGUID().size() + 4); data << GetPackGUID(); data << counter; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); // start fall from current height @@ -20538,11 +20498,11 @@ void Unit::SetHover(bool enable) { WorldPacket data(enable ? SMSG_MOVE_SET_HOVER : SMSG_MOVE_UNSET_HOVER, GetPackGUID().size() + 4); - auto const counter = player->GetSession()->GetOrderCounter(); + uint32 const counter = player->GetSession()->GetOrderCounter(); data << GetPackGUID(); data << counter; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); return; } @@ -20572,12 +20532,12 @@ void Unit::SetWaterWalking(bool enable) { if (Player const* player = GetClientControlling()) { - auto const counter = player->GetSession()->GetOrderCounter(); + uint32 const counter = player->GetSession()->GetOrderCounter(); WorldPacket data(enable ? SMSG_MOVE_WATER_WALK : SMSG_MOVE_LAND_WALK, GetPackGUID().size() + 4); data << GetPackGUID(); data << counter; - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->GetSession()->IncrementOrderCounter(); return; } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 7b98132fe6..b50e486ba6 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -624,6 +624,28 @@ typedef std::unordered_map<uint32, uint32> PacketCooldowns; struct SpellProcEventEntry; // used only privately +enum class SpeedOpcodeIndex : uint32 +{ + PC, + NPC, + ACK_RESPONSE, + MAX +}; + +typedef const Opcodes SpeedOpcodePair[static_cast<size_t>(SpeedOpcodeIndex::MAX)]; +SpeedOpcodePair SetSpeed2Opc_table[MAX_MOVE_TYPE] = +{ + {SMSG_FORCE_WALK_SPEED_CHANGE, SMSG_SPLINE_SET_WALK_SPEED, MSG_MOVE_SET_WALK_SPEED}, + {SMSG_FORCE_RUN_SPEED_CHANGE, SMSG_SPLINE_SET_RUN_SPEED, MSG_MOVE_SET_RUN_SPEED}, + {SMSG_FORCE_RUN_BACK_SPEED_CHANGE, SMSG_SPLINE_SET_RUN_BACK_SPEED, MSG_MOVE_SET_RUN_BACK_SPEED}, + {SMSG_FORCE_SWIM_SPEED_CHANGE, SMSG_SPLINE_SET_SWIM_SPEED, MSG_MOVE_SET_SWIM_SPEED}, + {SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, SMSG_SPLINE_SET_SWIM_BACK_SPEED, MSG_MOVE_SET_SWIM_BACK_SPEED}, + {SMSG_FORCE_TURN_RATE_CHANGE, SMSG_SPLINE_SET_TURN_RATE, MSG_MOVE_SET_TURN_RATE}, + {SMSG_FORCE_FLIGHT_SPEED_CHANGE, SMSG_SPLINE_SET_FLIGHT_SPEED, MSG_MOVE_SET_FLIGHT_SPEED}, + {SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, MSG_MOVE_SET_FLIGHT_BACK_SPEED}, + {SMSG_FORCE_PITCH_RATE_CHANGE, SMSG_SPLINE_SET_PITCH_RATE, MSG_MOVE_SET_PITCH_RATE}, +}; + class Unit : public WorldObject { public: @@ -945,7 +967,7 @@ public: inline bool HasMainhandWeaponForAttack() const { return HasWeaponForAttack(BASE_ATTACK); } inline bool HasOffhandWeaponForAttack() const { return HasWeaponForAttack(OFF_ATTACK); } inline bool HasRangedWeaponForAttack() const { return HasWeaponForAttack(RANGED_ATTACK); } - [[nodiscard]] bool CanUseAttackType(uint8 attacktype) const + [[nodiscard]] bool CanUseAttackType(WeaponAttackType attacktype) const { switch (attacktype) { @@ -1681,7 +1703,7 @@ public: void MonsterMoveWithSpeed(float x, float y, float z, float speed); // Not to be used outside of cinematics virtual bool SetWalk(bool enable); - virtual bool SetDisableGravity(bool disable, bool packetOnly = false, bool updateAnimationTier = true); + void SetDisableGravity(bool disable); virtual bool SetSwim(bool enable); void SetCanFly(bool enable); void SetWaterWalking(bool enable); diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index b0752ecd2d..65ef2bdec1 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -423,7 +423,9 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_me->IsInWorld()) { unit->SendClearTarget(); // SMSG_BREAK_TARGET - unit->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) + unit->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) + if (unit->IsPlayer()) + unit->ToPlayer()->SetExpectingChangeTransport(true); // also adds MOVEMENTFLAG_ROOT Movement::MoveSplineInit init(unit); init.DisableTransportPathTransformations(); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 5dd717f321..890c6de2b0 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -83,7 +83,7 @@ void VisibleNotifier::SendToSelf() WorldPacket packet; i_data.BuildPacket(packet); - i_player.GetSession()->SendPacket(&packet); + i_player.SendDirectMessage(&packet); for (std::vector<Unit*>::const_iterator it = i_visibleNow.begin(); it != i_visibleNow.end(); ++it) i_player.GetInitialVisiblePackets(*it); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index d35e8600c1..d08645acdc 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -126,7 +126,7 @@ namespace Acore if (!player->HaveAtClient(i_source)) return; - player->GetSession()->SendPacket(i_message); + player->SendDirectMessage(i_message); } }; @@ -151,7 +151,7 @@ namespace Acore if (player == i_source || !player->HaveAtClient(i_source) || player->IsFriendlyTo(i_source)) return; - player->GetSession()->SendPacket(i_message); + player->SendDirectMessage(i_message); } }; @@ -1092,10 +1092,9 @@ namespace Acore { return false; } - } - if (i_funit->_IsValidAttackTarget(u, _spellInfo, i_obj->IsDynamicObject() ? i_obj : nullptr) && i_obj->IsWithinDistInMap(u, i_range,true,false)) + if (i_funit->_IsValidAttackTarget(u, _spellInfo, i_obj->IsDynamicObject() ? i_obj : nullptr) && i_obj->IsWithinDistInMap(u, i_range,true,false, true)) return true; @@ -1192,7 +1191,7 @@ namespace Acore } bool operator()(Unit* u) { - if (!me->IsWithinDistInMap(u, m_range, true, false)) + if (!me->IsWithinDistInMap(u, m_range, true, false, false)) return false; if (!me->IsValidAttackTarget(u)) @@ -1218,7 +1217,7 @@ namespace Acore explicit NearestHostileUnitInAttackDistanceCheck(Creature const* creature, float dist) : me(creature), m_range(dist) {} bool operator()(Unit* u) { - if (!me->IsWithinDistInMap(u, m_range, true, false)) + if (!me->IsWithinDistInMap(u, m_range, true, false, false)) return false; if (!me->CanStartAttack(u)) diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index b4b2331e11..de21a537f3 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -580,14 +580,14 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R if (method == GROUP_REMOVEMETHOD_KICK || method == GROUP_REMOVEMETHOD_KICK_LFG) { data.Initialize(SMSG_GROUP_UNINVITE, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } // Do we really need to send this opcode? data.Initialize(SMSG_GROUP_LIST, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 8); data << uint8(0x10) << uint8(0) << uint8(0) << uint8(0); data << m_guid << uint32(m_counter) << uint32(0) << uint64(0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } // Remove player from group in DB @@ -799,7 +799,7 @@ void Group::Disband(bool hideDestroy /* = false */) if (!hideDestroy) { data.Initialize(SMSG_GROUP_DESTROYED, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } //we already removed player from group and in player->GetGroup() is his original group, send update @@ -812,7 +812,7 @@ void Group::Disband(bool hideDestroy /* = false */) data.Initialize(SMSG_GROUP_LIST, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 8); data << uint8(0x10) << uint8(0) << uint8(0) << uint8(0); data << m_guid << uint32(m_counter) << uint32(0) << uint64(0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } } RollId.clear(); @@ -870,7 +870,7 @@ void Group::SendLootStartRoll(uint32 CountDown, uint32 mapid, const Roll& r) continue; if (itr->second == NOT_EMITED_YET) - p->GetSession()->SendPacket(&data); + p->SendDirectMessage(&data); } } @@ -893,7 +893,7 @@ void Group::SendLootStartRollToPlayer(uint32 countDown, uint32 mapId, Player* p, voteMask &= ~ROLL_FLAG_TYPE_NEED; data << uint8(voteMask); // roll type mask - p->GetSession()->SendPacket(&data); + p->SendDirectMessage(&data); } void Group::SendLootRoll(ObjectGuid sourceGuid, ObjectGuid targetGuid, uint8 rollNumber, uint8 rollType, Roll const& roll, bool autoPass) @@ -916,7 +916,7 @@ void Group::SendLootRoll(ObjectGuid sourceGuid, ObjectGuid targetGuid, uint8 rol continue; if (itr->second != NOT_VALID) - p->GetSession()->SendPacket(&data); + p->SendDirectMessage(&data); } } @@ -939,7 +939,7 @@ void Group::SendLootRollWon(ObjectGuid sourceGuid, ObjectGuid targetGuid, uint8 continue; if (itr->second != NOT_VALID) - p->GetSession()->SendPacket(&data); + p->SendDirectMessage(&data); } } @@ -959,7 +959,7 @@ void Group::SendLootAllPassed(Roll const& roll) continue; if (itr->second != NOT_VALID) - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } } @@ -1353,7 +1353,7 @@ void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject) for (Player* looter : looters) { - looter->GetSession()->SendPacket(&data); + looter->SendDirectMessage(&data); } } @@ -1735,7 +1735,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) data << uint8(m_raidDifficulty >= RAID_DIFFICULTY_10MAN_HEROIC); // 3.3 Dynamic Raid Difficulty - 0 normal/1 heroic } - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void Group::UpdatePlayerOutOfRange(Player* player) @@ -1750,7 +1750,7 @@ void Group::UpdatePlayerOutOfRange(Player* player) { Player* member = itr->GetSource(); if (member && (!member->IsInMap(player) || !member->IsWithinDist(player, member->GetSightRange(player), false))) - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); } } @@ -1763,7 +1763,7 @@ void Group::BroadcastPacket(WorldPacket const* packet, bool ignorePlayersInBGRai continue; if (group == -1 || itr->getSubGroup() == group) - player->GetSession()->SendPacket(packet); + player->SendDirectMessage(packet); } } @@ -1774,7 +1774,7 @@ void Group::BroadcastReadyCheck(WorldPacket const* packet) Player* player = itr->GetSource(); if (player) if (IsLeader(player->GetGUID()) || IsAssistant(player->GetGUID())) - player->GetSession()->SendPacket(packet); + player->SendDirectMessage(packet); } } diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index a39c14b6b8..bd9bbafc66 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2123,7 +2123,7 @@ void Guild::BroadcastToGuild(WorldSession* session, bool officerOnly, std::strin for (auto const& [guid, member] : m_members) if (Player* player = member.FindPlayer()) if (_HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) && !player->GetSocial()->HasIgnore(session->GetPlayer()->GetGUID())) - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } } @@ -2132,14 +2132,14 @@ void Guild::BroadcastPacketToRank(WorldPacket const* packet, uint8 rankId) const for (auto const& [guid, member] : m_members) if (member.IsRank(rankId)) if (Player* player = member.FindPlayer()) - player->GetSession()->SendPacket(packet); + player->SendDirectMessage(packet); } void Guild::BroadcastPacket(WorldPacket const* packet) const { for (auto const& [guid, member] : m_members) if (Player* player = member.FindPlayer()) - player->GetSession()->SendPacket(packet); + player->SendDirectMessage(packet); } void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 maxLevel, uint32 minRank) diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index e982f61fc4..4f293487c2 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -160,7 +160,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8 + 10)); data << GetPlayer()->GetName(); data << arenaTeam->GetName(); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); LOG_DEBUG("network", "WORLD: Sent SMSG_ARENA_TEAM_INVITE"); } diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index c66ea7361d..51e532343a 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -265,7 +265,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) { WorldPacket data; sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); }); return; @@ -283,10 +283,10 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, member->AddBattlegroundQueueId(bgQueueTypeId), STATUS_WAIT_QUEUE, avgWaitTime, 0, 0, TEAM_NEUTRAL); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sScriptMgr->OnPlayerJoinBG(member); }); @@ -879,7 +879,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) if (err <= 0) { sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); continue; } @@ -887,10 +887,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bgt, queueSlot, STATUS_WAIT_QUEUE, avgWaitTime, 0, arenatype, TEAM_NEUTRAL, isRated); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); LOG_DEBUG("bg.battleground", "Battleground: player joined queue for arena as group bg queue type {} bg type {}: {}, NAME {}", bgQueueTypeId, bgTypeId, member->GetGUID().ToString(), member->GetName()); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 04337cd9c8..90e68057ae 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -803,7 +803,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) WorldPacket data; ChatHandler::BuildChatPacket(data, CHAT_MSG_IGNORED, LANG_UNIVERSAL, _player, _player, GetPlayer()->GetName()); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void WorldSession::HandleChannelDeclineInvite(WorldPacket& recvPacket) diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index c8f14779be..5fc1bdffd3 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -149,7 +149,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) data << uint32(0); // unk data << uint8(0); // count data << uint32(0); // unk - invitedPlayer->GetSession()->SendPacket(&data); + invitedPlayer->SendDirectMessage(&data); } return; @@ -209,7 +209,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) data << uint32(0); // unk data << uint8(0); // count data << uint32(0); // unk - invitedPlayer->GetSession()->SendPacket(&data); + invitedPlayer->SendDirectMessage(&data); SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK); } @@ -292,7 +292,7 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/) // report WorldPacket data(SMSG_GROUP_DECLINE, GetPlayer()->GetName().length()); data << GetPlayer()->GetName(); - leader->GetSession()->SendPacket(&data); + leader->SendDirectMessage(&data); } void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index f1b00066b5..0dca019cf0 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -206,7 +206,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) WorldPacket data(SMSG_LOOT_MONEY_NOTIFY, 4 + 1); data << uint32(goldPerPlayer); data << uint8(playersNear.size() > 1 ? 0 : 1); // Controls the text displayed in chat. 0 is "Your share is..." and 1 is "You loot..." - (*i)->GetSession()->SendPacket(&data); + (*i)->SendDirectMessage(&data); } } else diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 03c91c298c..a1c09fb47d 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1490,6 +1490,8 @@ void WorldSession::HandleMoveFlagChangeOpcode(WorldPacket& recv_data) { LOG_DEBUG("network", "WORLD: {}", GetOpcodeNameForLogging((Opcodes)recv_data.GetOpcode())); + Opcodes opcode = (Opcodes)recv_data.GetOpcode(); + ObjectGuid guid; uint32 counter; uint32 isApplied; @@ -1507,7 +1509,8 @@ void WorldSession::HandleMoveFlagChangeOpcode(WorldPacket& recv_data) movementInfo.guid = guid; ReadMovementInfo(recv_data, &movementInfo); - recv_data >> isApplied; + if (opcode != CMSG_MOVE_GRAVITY_DISABLE_ACK && opcode != CMSG_MOVE_GRAVITY_ENABLE_ACK) + recv_data >> isApplied; sScriptMgr->AnticheatSetCanFlybyServer(_player, movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY)); @@ -1516,6 +1519,19 @@ void WorldSession::HandleMoveFlagChangeOpcode(WorldPacket& recv_data) mover->m_movementInfo.flags = movementInfo.GetMovementFlags(); + // old map - async processing, ignore + if (counter <= _player->GetMapChangeOrderCounter()) + return; + + if (!ProcessMovementInfo(movementInfo, mover, plrMover, recv_data)) + { + recv_data.rfinish(); // prevent warnings spam + return; + } + + if (_player->GetPendingFlightChange() == counter && opcode == CMSG_MOVE_SET_CAN_FLY_ACK) + _player->SetPendingFlightChange(false); + Opcodes response; switch (recv_data.GetOpcode()) @@ -1524,17 +1540,12 @@ void WorldSession::HandleMoveFlagChangeOpcode(WorldPacket& recv_data) case CMSG_MOVE_FEATHER_FALL_ACK: response = MSG_MOVE_FEATHER_FALL; break; case CMSG_MOVE_WATER_WALK_ACK: response = MSG_MOVE_WATER_WALK; break; case CMSG_MOVE_SET_CAN_FLY_ACK: response = MSG_MOVE_UPDATE_CAN_FLY; break; + case CMSG_MOVE_GRAVITY_DISABLE_ACK: response = MSG_MOVE_GRAVITY_CHNG; break; + case CMSG_MOVE_GRAVITY_ENABLE_ACK: response = MSG_MOVE_GRAVITY_CHNG; break; default: return; } - if (!ProcessMovementInfo(movementInfo, mover, plrMover, recv_data)) - { - recv_data.rfinish(); // prevent warnings spam - return; - } - WorldPacket data(response, 8); - data << guid.WriteAsPacked(); WriteMovementInfo(&data, &movementInfo); _player->m_mover->SendMessageToSet(&data, _player); } diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 6bf1b899b2..1be5903bff 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -105,6 +105,13 @@ void WorldSession::HandleMoveWorldportAck() GetPlayer()->UpdatePositionData(); GetPlayer()->SendInitialPacketsBeforeAddToMap(); + + if (GetPlayer()->GetPendingFlightChange() <= GetPlayer()->GetMapChangeOrderCounter()) + { + if (!GetPlayer()->HasIncreaseMountedFlightSpeedAura() && !GetPlayer()->HasFlyAura()) + GetPlayer()->m_movementInfo.RemoveMovementFlag(MOVEMENTFLAG_CAN_FLY); + } + if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer())) { LOG_ERROR("network.opcode", "WORLD: failed to teleport player {} ({}) to map {} because of unknown reason!", @@ -376,9 +383,11 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) return; } + if (opcode == CMSG_MOVE_FALL_RESET || opcode == CMSG_MOVE_CHNG_TRANSPORT) + return; + /* process position-change */ WorldPacket data(opcode, recvData.size()); - movementInfo.guid = mover->GetGUID(); WriteMovementInfo(&data, &movementInfo); mover->SendMessageToSet(&data, _player); } @@ -517,7 +526,10 @@ bool WorldSession::VerifyMovementInfo(MovementInfo const& movementInfo, Player* } if (!mover->movespline->Finalized()) - return false; + { + if (!mover->movespline->isBoarding() || (opcode != CMSG_FORCE_MOVE_UNROOT_ACK && opcode != CMSG_FORCE_MOVE_ROOT_ACK)) + return false; + } // Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE if (mover->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE)) @@ -655,26 +667,43 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData) /* extract packet */ ObjectGuid guid; - uint32 unk1; + uint32 counter; + MovementInfo movementInfo; float newspeed; recvData >> guid.ReadAsPacked(); + recvData >> counter; // counter or moveEvent + movementInfo.guid = guid; + ReadMovementInfo(recvData, &movementInfo); + recvData >> newspeed; + + Unit* mover = _player->m_mover; // pussywizard: special check, only player mover allowed here - if (guid != _player->m_mover->GetGUID() || guid != _player->GetGUID()) + if (guid != mover->GetGUID() || guid != _player->GetGUID()) { recvData.rfinish(); // prevent warnings spam return; } - // continue parse packet - recvData >> unk1; // counter or moveEvent + // old map - async processing, ignore + if (counter <= _player->GetMapChangeOrderCounter()) + return; - MovementInfo movementInfo; - movementInfo.guid = guid; - ReadMovementInfo(recvData, &movementInfo); + if (!ProcessMovementInfo(movementInfo, mover, _player, recvData)) + { + recvData.rfinish(); // prevent warnings spam + return; + } - recvData >> newspeed; + if (opcode == CMSG_MOVE_SET_COLLISION_HGT_ACK) + { + WorldPacket data(MSG_MOVE_SET_COLLISION_HGT, 18); + WriteMovementInfo(&data, &movementInfo); + data << newspeed; // new collision height + mover->SendMessageToSet(&data, _player); + return; + } // client ACK send one packet for mounted/run case and need skip all except last from its // in other cases anti-cheat check can be fail in false case @@ -685,42 +714,15 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData) switch (opcode) { - case CMSG_FORCE_WALK_SPEED_CHANGE_ACK: - move_type = MOVE_WALK; - force_move_type = MOVE_WALK; - break; - case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: - move_type = MOVE_RUN; - force_move_type = MOVE_RUN; - break; - case CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK: - move_type = MOVE_RUN_BACK; - force_move_type = MOVE_RUN_BACK; - break; - case CMSG_FORCE_SWIM_SPEED_CHANGE_ACK: - move_type = MOVE_SWIM; - force_move_type = MOVE_SWIM; - break; - case CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: - move_type = MOVE_SWIM_BACK; - force_move_type = MOVE_SWIM_BACK; - break; - case CMSG_FORCE_TURN_RATE_CHANGE_ACK: - move_type = MOVE_TURN_RATE; - force_move_type = MOVE_TURN_RATE; - break; - case CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK: - move_type = MOVE_FLIGHT; - force_move_type = MOVE_FLIGHT; - break; - case CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: - move_type = MOVE_FLIGHT_BACK; - force_move_type = MOVE_FLIGHT_BACK; - break; - case CMSG_FORCE_PITCH_RATE_CHANGE_ACK: - move_type = MOVE_PITCH_RATE; - force_move_type = MOVE_PITCH_RATE; - break; + case CMSG_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break; + case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break; + case CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; force_move_type = MOVE_RUN_BACK; break; + case CMSG_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; force_move_type = MOVE_SWIM; break; + case CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; force_move_type = MOVE_SWIM_BACK; break; + case CMSG_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; force_move_type = MOVE_TURN_RATE; break; + case CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; force_move_type = MOVE_FLIGHT; break; + case CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break; + case CMSG_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break; default: LOG_ERROR("network.opcode", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: {}", opcode); return; @@ -728,6 +730,12 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData) sScriptMgr->AnticheatSetUnderACKmount(_player); + SpeedOpcodePair const& speedOpcodes = SetSpeed2Opc_table[move_type]; + WorldPacket data(speedOpcodes[static_cast<size_t>(SpeedOpcodeIndex::ACK_RESPONSE)], 18); + WriteMovementInfo(&data, &movementInfo); + data << newspeed; + mover->SendMessageToSet(&data, _player); + // skip all forced speed changes except last and unexpected // in run/mounted case used one ACK and it must be skipped.m_forced_speed_changes[MOVE_RUN} store both. if (_player->m_forced_speed_changes[force_move_type] > 0) @@ -967,13 +975,15 @@ void WorldSession::ComputeNewClockDelta() void WorldSession::HandleMoveRootAck(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: {}", GetOpcodeNameForLogging((Opcodes)recvData.GetOpcode())); + Opcodes opcode = (Opcodes)recvData.GetOpcode(); + LOG_DEBUG("network", "WORLD: {}", GetOpcodeNameForLogging(opcode)); ObjectGuid guid; uint32 counter; MovementInfo movementInfo; recvData >> guid.ReadAsPacked(); recvData >> counter; + movementInfo.guid = guid; ReadMovementInfo(recvData, &movementInfo); Unit* mover = _player->m_mover; @@ -981,7 +991,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) if (mover->GetGUID() != guid) return; - if (recvData.GetOpcode() == CMSG_FORCE_MOVE_UNROOT_ACK) // unroot case + if (opcode == CMSG_FORCE_MOVE_UNROOT_ACK) // unroot case { if (!mover->m_movementInfo.HasMovementFlag(MOVEMENTFLAG_ROOT)) return; @@ -992,11 +1002,17 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) return; } + // old map - async processing, ignore + if (counter <= _player->GetMapChangeOrderCounter()) + return; + if (!ProcessMovementInfo(movementInfo, mover, _player, recvData)) return; - WorldPacket data(recvData.GetOpcode() == CMSG_FORCE_MOVE_UNROOT_ACK ? MSG_MOVE_UNROOT : MSG_MOVE_ROOT); - data << guid.WriteAsPacked(); + if (_player->IsExpectingChangeTransport()) + return; + + WorldPacket data(opcode == CMSG_FORCE_MOVE_UNROOT_ACK ? MSG_MOVE_UNROOT : MSG_MOVE_ROOT); WriteMovementInfo(&data, &movementInfo); mover->SendMessageToSet(&data, _player); } diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 7ff2091d40..2dd6cf4bea 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -494,7 +494,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) // update for owner if online if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->ownerGuid)) - owner->GetSession()->SendPacket(&data); + owner->SendDirectMessage(&data); return; } @@ -527,7 +527,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) // update for owner if online if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->ownerGuid)) - owner->GetSession()->SendPacket(&data); + owner->SendDirectMessage(&data); } void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) @@ -547,7 +547,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) { WorldPacket data(MSG_PETITION_DECLINE, 8); data << _player->GetGUID(); - owner->GetSession()->SendPacket(&data); + owner->SendDirectMessage(&data); } } @@ -639,7 +639,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) data << uint32(0); // there 0 ... } - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 80063d6382..f8d6d57d6e 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -625,7 +625,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 4 + 1); data << _player->GetGUID(); data << uint8(msg); // valid values: 0-8 - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); _player->SetDivider(); } } diff --git a/src/server/game/Handlers/ReferAFriendHandler.cpp b/src/server/game/Handlers/ReferAFriendHandler.cpp index e616d7b47b..1b2f07cb38 100644 --- a/src/server/game/Handlers/ReferAFriendHandler.cpp +++ b/src/server/game/Handlers/ReferAFriendHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recvData) WorldPacket data2(SMSG_PROPOSE_LEVEL_GRANT, 8); data2 << _player->GetPackGUID(); - target->GetSession()->SendPacket(&data2); + target->SendDirectMessage(&data2); } void WorldSession::HandleAcceptGrantLevel(WorldPacket& recvData) diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 8a76a2bd63..03a5ba89cf 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -198,54 +198,70 @@ void WorldSession::HandleActivateTaxiExpressOpcode(WorldPacket& recvData) void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) { - ObjectGuid guid; // used only for proper packet read - recvData >> guid.ReadAsPacked(); - - MovementInfo movementInfo; // used only for proper packet read - movementInfo.guid = guid; - ReadMovementInfo(recvData, &movementInfo); + ObjectGuid guid; // used only for proper packet read + MovementInfo movementInfo; // used only for proper packet read + uint32 movementCounter; // spline counter - recvData.read_skip<uint32>(); // spline id + Unit* mover = _player->m_mover; - // in taxi flight packet received in 2 case: - // 1) end taxi path in far (multi-node) flight - // 2) switch from one map to other in case multim-map taxi path - // we need process only (1) + recvData >> guid.ReadAsPacked(); + ReadMovementInfo(recvData, &movementInfo); + recvData >> movementCounter; - uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); - if (curDest) + if (_player->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_TAXI_FLIGHT)) // taxi spline case { - TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); + // in taxi flight packet received in 2 case: + // 1) end taxi path in far (multi-node) flight + // 2) switch from one map to other in case multim-map taxi path + // we need process only (1) - // far teleport case - if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId() && GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) + uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); + if (curDest) { - if (FlightPathMovementGenerator* flight = dynamic_cast<FlightPathMovementGenerator*>(GetPlayer()->GetMotionMaster()->top())) - { - // short preparations to continue flight - flight->SetCurrentNodeAfterTeleport(); - TaxiPathNodeEntry const* node = flight->GetPath()[flight->GetCurrentNode()]; - flight->SkipCurrentNode(); + TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); - GetPlayer()->TeleportTo(curDestNode->map_id, node->x, node->y, node->z, GetPlayer()->GetOrientation(), TELE_TO_NOT_LEAVE_TAXI); + // far teleport case + if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId() && GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) + { + if (FlightPathMovementGenerator* flight = dynamic_cast<FlightPathMovementGenerator*>(GetPlayer()->GetMotionMaster()->top())) + { + // short preparations to continue flight + flight->SetCurrentNodeAfterTeleport(); + TaxiPathNodeEntry const* node = flight->GetPath()[flight->GetCurrentNode()]; + flight->SkipCurrentNode(); + + GetPlayer()->TeleportTo(curDestNode->map_id, node->x, node->y, node->z, GetPlayer()->GetOrientation(), TELE_TO_NOT_LEAVE_TAXI); + } } + + return; } + // at this point only 1 node is expected (final destination) + if (GetPlayer()->m_taxi.GetPath().size() != 1) + { + return; + } + + GetPlayer()->CleanupAfterTaxiFlight(); + GetPlayer()->SetFallInformation(GameTime::GetGameTime().count(), GetPlayer()->GetPositionZ()); + if (GetPlayer()->pvpInfo.IsHostile) + { + GetPlayer()->CastSpell(GetPlayer(), 2479, true); + } return; } - // at this point only 1 node is expected (final destination) - if (GetPlayer()->m_taxi.GetPath().size() != 1) - { + if (mover->GetGUID() != guid) return; - } - GetPlayer()->CleanupAfterTaxiFlight(); - GetPlayer()->SetFallInformation(GameTime::GetGameTime().count(), GetPlayer()->GetPositionZ()); - if (GetPlayer()->pvpInfo.IsHostile) - { - GetPlayer()->CastSpell(GetPlayer(), 2479, true); - } + if (!_player->IsExpectingChangeTransport() || !mover->movespline || mover->movespline->GetId() != movementCounter) + return; + + _player->SetExpectingChangeTransport(false); + WorldPacket data(_player->m_movementInfo.HasMovementFlag(MOVEMENTFLAG_ROOT) ? MSG_MOVE_ROOT : MSG_MOVE_UNROOT, recvData.size()); + WriteMovementInfo(&data, &movementInfo); + mover->SendMessageToSet(&data, _player); } void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData) diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index ce316965ef..08a4f6cac6 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -646,7 +646,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) WorldPacket data(SMSG_TRADE_STATUS, 12); data << uint32(TRADE_STATUS_BEGIN_TRADE); data << _player->GetGUID(); - pOther->GetSession()->SendPacket(&data); + pOther->SendDirectMessage(&data); } void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket) diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 1aa7a3ee86..3508fb015c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1691,7 +1691,7 @@ void Map::SendInitTransports(Player* player) WorldPacket packet; transData.BuildPacket(packet); - player->GetSession()->SendPacket(&packet); + player->SendDirectMessage(&packet); } void Map::SendRemoveTransports(Player* player) @@ -1710,7 +1710,7 @@ void Map::SendRemoveTransports(Player* player) WorldPacket packet; transData.BuildPacket(packet); - player->GetSession()->SendPacket(&packet); + player->SendDirectMessage(&packet); } void Map::SendObjectUpdates() @@ -1730,7 +1730,7 @@ void Map::SendObjectUpdates() for (UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ++iter) { iter->second.BuildPacket(packet); - iter->first->GetSession()->SendPacket(&packet); + iter->first->SendDirectMessage(&packet); packet.clear(); // clean the string } } @@ -1850,7 +1850,7 @@ uint32 Map::GetPlayersCountExceptGMs() const void Map::SendToPlayers(WorldPacket const* data) const { for (MapRefMgr::const_iterator itr = m_mapRefMgr.begin(); itr != m_mapRefMgr.end(); ++itr) - itr->GetSource()->GetSession()->SendPacket(data); + itr->GetSource()->SendDirectMessage(data); } template bool Map::AddToMap(Corpse*, bool); @@ -2055,7 +2055,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) data << uint32(60000); data << uint32(instance_data ? instance_data->GetCompletedEncounterMask() : 0); data << uint8(0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); player->SetPendingBind(mapSave->GetInstanceId(), 60000); } } @@ -2118,7 +2118,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl if (instance_data) isOtherAI = true; - // if Eluna AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID + // if ALE AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID if (!isOtherAI) { InstanceTemplate const* mInstance = sObjectMgr->GetInstanceTemplate(GetId()); @@ -2132,7 +2132,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl if (!instance_data) return; - // use mangos behavior if we are dealing with Eluna AI + // use mangos behavior if we are dealing with ALE AI // initialize should then be called only if load is false if (!isOtherAI || !load) { @@ -2227,7 +2227,7 @@ void InstanceMap::PermBindAllPlayers() { WorldPacket data(SMSG_INSTANCE_SAVE_CREATED, 4); data << uint32(0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); sInstanceSaveMgr->PlayerBindToInstance(player->GetGUID(), save, true, player); } diff --git a/src/server/game/Maps/MapMgr.cpp b/src/server/game/Maps/MapMgr.cpp index e113c93d27..dd8614a654 100644 --- a/src/server/game/Maps/MapMgr.cpp +++ b/src/server/game/Maps/MapMgr.cpp @@ -205,7 +205,7 @@ Map::EnterState MapMgr::PlayerCannotEnter(uint32 mapid, Player* player, bool log if (!corpseMap) { WorldPacket data(SMSG_CORPSE_NOT_IN_INSTANCE, 0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); LOG_DEBUG("maps", "MAP: Player '{}' does not have a corpse in instance '{}' and cannot enter.", player->GetName(), mapName); return Map::CANNOT_ENTER_CORPSE_IN_DIFFERENT_INSTANCE; } diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index c229abdbc4..d33de51872 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -32,6 +32,7 @@ #include "TargetedMovementGenerator.h" #include "WaypointMgr.h" #include "WaypointMovementGenerator.h" +#include "SmartScriptMgr.h" inline MovementGenerator* GetIdleMovementGenerator() { @@ -503,19 +504,35 @@ void MotionMaster::MoveSplinePath(Movement::PointsArray* path, ForcedMovement fo } } -void MotionMaster::MoveSplinePath(uint32 path_id, ForcedMovement forcedMovement) +void MotionMaster::MovePath(uint32 path_id, ForcedMovement forcedMovement, PathSource pathSource) { - // convert the path id to a Movement::PointsArray* - Movement::PointsArray* points = new Movement::PointsArray(); - WaypointPath const* path = sWaypointMgr->GetPath(path_id); - for (uint8 i = 0; i < path->size(); ++i) + WaypointPath const* path; + switch (pathSource) { - WaypointData const* node = path->at(i); - points->push_back(G3D::Vector3(node->x, node->y, node->z)); + default: + case PathSource::WAYPOINT_MGR: + path = sWaypointMgr->GetPath(path_id); + break; + case PathSource::SMART_WAYPOINT_MGR: + path = sSmartWaypointMgr->GetPath(path_id); + break; + } + + if (path == nullptr) + { + LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature {} ({}) doesn't have waypoint path id: {} pathSource: {}", + _owner->GetName(), _owner->GetGUID().ToString(), path_id, pathSource); + return; + } + + Movement::PointsArray points; + for (auto& point : *path) + { + points.push_back(G3D::Vector3(point.second.x, point.second.y, point.second.z)); } // pass the new PointsArray* to the appropriate MoveSplinePath function - MoveSplinePath(points, forcedMovement); + MoveSplinePath(&points, forcedMovement); } /** @@ -881,7 +898,7 @@ void MotionMaster::Mutate(MovementGenerator* m, MovementSlot slot) /** * @brief Move the unit following a specific path. Doesn't work with UNIT_FLAG_DISABLE_MOVE */ -void MotionMaster::MovePath(uint32 path_id, bool repeatable) +void MotionMaster::MoveWaypoint(uint32 path_id, bool repeatable, PathSource pathSource) { if (!path_id) return; @@ -889,20 +906,7 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable) if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE)) return; - //We set waypoint movement as new default movement generator - // clear ALL movement generators (including default) - /*while (!empty()) - { - MovementGenerator *curr = top(); - curr->Finalize(*_owner); - pop(); - if (!isStatic(curr)) - delete curr; - }*/ - - //_owner->IsPlayer() ? - //Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)): - Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE); + Mutate(new WaypointMovementGenerator<Creature>(path_id, pathSource, repeatable), MOTION_SLOT_IDLE); LOG_DEBUG("movement.motionmaster", "{} ({}) start moving over path(Id:{}, repeatable: {})", _owner->IsPlayer() ? "Player" : "Creature", _owner->GetGUID().ToString(), path_id, repeatable ? "YES" : "NO"); diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index bc4cc996b4..319da8d579 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -89,6 +89,12 @@ enum ForcedMovement FORCED_MOVEMENT_MAX }; +enum class PathSource +{ + WAYPOINT_MGR = 0, + SMART_WAYPOINT_MGR = 1, +}; + struct ChaseRange { ChaseRange(float range); @@ -223,7 +229,7 @@ public: { MovePoint(id, pos.m_positionX, pos.m_positionY, pos.m_positionZ, forcedMovement, speed, pos.GetOrientation(), generatePath, forceDestination, MOTION_SLOT_ACTIVE); } void MovePoint(uint32 id, float x, float y, float z, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, float speed = 0.f, float orientation = 0.0f, bool generatePath = true, bool forceDestination = true, MovementSlot slot = MOTION_SLOT_ACTIVE); void MoveSplinePath(Movement::PointsArray* path, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE); - void MoveSplinePath(uint32 path_id, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE); + void MovePath(uint32 path_id, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, PathSource pathSource = PathSource::WAYPOINT_MGR); // These two movement types should only be used with creatures having landing/takeoff animations void MoveLand(uint32 id, Position const& pos, float speed = 0.0f); @@ -244,7 +250,7 @@ public: void MoveSeekAssistanceDistract(uint32 timer); void MoveTaxiFlight(uint32 path, uint32 pathnode); void MoveDistract(uint32 time); - void MovePath(uint32 path_id, bool repeatable); + void MoveWaypoint(uint32 path_id, bool repeatable, PathSource pathSource = PathSource::WAYPOINT_MGR); void MoveRotate(uint32 time, RotateDirection direction); [[nodiscard]] MovementGeneratorType GetCurrentMovementGeneratorType() const; diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index ce93e485bc..a894c8d068 100644 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -28,13 +28,26 @@ #include "Spell.h" #include "Transport.h" #include "World.h" +#include "SmartScriptMgr.h" void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature) { - if (!path_id) - path_id = creature->GetWaypointPath(); + switch (i_pathSource) + { + case PathSource::WAYPOINT_MGR: + { + if (!path_id) + path_id = creature->GetWaypointPath(); - i_path = sWaypointMgr->GetPath(path_id); + i_path = sWaypointMgr->GetPath(path_id); + break; + } + case PathSource::SMART_WAYPOINT_MGR: + { + i_path = sSmartWaypointMgr->GetPath(path_id); + break; + } + } if (!i_path) { @@ -44,6 +57,8 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature) return; } + i_currentNode = i_path->begin()->first; + StartMoveNow(creature); } @@ -78,22 +93,24 @@ void WaypointMovementGenerator<Creature>::OnArrived(Creature* creature) creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE); m_isArrivalDone = true; - if (i_path->at(i_currentNode)->event_id && urand(0, 99) < i_path->at(i_currentNode)->event_chance) + auto currentNodeItr = i_path->find(i_currentNode); + + if (currentNodeItr->second.event_id && urand(0, 99) < currentNodeItr->second.event_chance) { LOG_DEBUG("maps.script", "Creature movement start script {} at point {} for {}.", - i_path->at(i_currentNode)->event_id, i_currentNode, creature->GetGUID().ToString()); + currentNodeItr->second.event_id, i_currentNode, creature->GetGUID().ToString()); creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE); - creature->GetMap()->ScriptsStart(sWaypointScripts, i_path->at(i_currentNode)->event_id, creature, nullptr); + creature->GetMap()->ScriptsStart(sWaypointScripts, currentNodeItr->second.event_id, creature, nullptr); } // Inform script MovementInform(creature); creature->UpdateWaypointID(i_currentNode); - if (i_path->at(i_currentNode)->delay) + if (currentNodeItr->second.delay) { creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE); - Stop(i_path->at(i_currentNode)->delay); + Stop(currentNodeItr->second.delay); } } @@ -113,12 +130,11 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature) if (m_isArrivalDone) { - // Xinef: not true... update this at every waypoint! - //if ((i_currentNode == i_path->size() - 1) && !repeating) // If that's our last waypoint { - float x = i_path->at(i_currentNode)->x; - float y = i_path->at(i_currentNode)->y; - float z = i_path->at(i_currentNode)->z; + auto currentNodeItr = i_path->find(i_currentNode); + float x = currentNodeItr->second.x; + float y = currentNodeItr->second.y; + float z = currentNodeItr->second.z; float o = creature->GetOrientation(); if (!transportPath) @@ -139,14 +155,17 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature) } // Xinef: moved the upper IF here - if ((i_currentNode == i_path->size() - 1) && !repeating) // If that's our last waypoint + uint32 lastPoint = i_path->rbegin()->first; + if ((i_currentNode == lastPoint) && !repeating) // If that's our last waypoint { creature->AI()->PathEndReached(path_id); creature->GetMotionMaster()->Initialize(); return false; } - i_currentNode = (i_currentNode + 1) % i_path->size(); + ++i_currentNode; + if (lastPoint < i_currentNode) + i_currentNode = i_path->begin()->first; } // xinef: do not initialize motion if we got stunned in movementinform @@ -155,13 +174,14 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature) return true; } - WaypointData const* node = i_path->at(i_currentNode); + auto currentNodeItr = i_path->find(i_currentNode); + WaypointData const& node = currentNodeItr->second; m_isArrivalDone = false; creature->AddUnitState(UNIT_STATE_ROAMING_MOVE); - Movement::Location formationDest(node->x, node->y, node->z, 0.0f); + Movement::Location formationDest(node.x, node.y, node.z, 0.0f); Movement::MoveSplineInit init(creature); //! If creature is on transport, we assume waypoints set in DB are already transport offsets @@ -172,16 +192,16 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature) trans->CalculatePassengerPosition(formationDest.x, formationDest.y, formationDest.z, &formationDest.orientation); } - float z = node->z; - creature->UpdateAllowedPositionZ(node->x, node->y, z); + float z = node.z; + creature->UpdateAllowedPositionZ(node.x, node.y, z); //! Do not use formationDest here, MoveTo requires transport offsets due to DisableTransportPathTransformations() call //! but formationDest contains global coordinates - init.MoveTo(node->x, node->y, z, true, true); + init.MoveTo(node.x, node.y, z, true, true); - if (node->orientation.has_value() && node->delay > 0) - init.SetFacing(*node->orientation); + if (node.orientation.has_value() && node.delay > 0) + init.SetFacing(*node.orientation); - switch (node->move_type) + switch (node.move_type) { case WAYPOINT_MOVE_TYPE_LAND: init.SetAnimation(Movement::ToGround); @@ -203,7 +223,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature) //Call for creature group update if (creature->GetFormation() && creature->GetFormation()->GetLeader() == creature) - creature->GetFormation()->LeaderMoveTo(formationDest.x, formationDest.y, formationDest.z, node->move_type); + creature->GetFormation()->LeaderMoveTo(formationDest.x, formationDest.y, formationDest.z, node.move_type); return true; } @@ -239,13 +259,7 @@ bool WaypointMovementGenerator<Creature>::DoUpdate(Creature* creature, uint32 di } else { - bool finished = creature->movespline->Finalized(); - // xinef: code to detect pre-empetively if we should start movement to next waypoint - // xinef: do not start pre-empetive movement if current node has delay or we are ending waypoint movement - //if (!finished && !i_path->at(i_currentNode)->delay && ((i_currentNode != i_path->size() - 1) || repeating)) - // finished = (creature->movespline->_Spline().length(creature->movespline->_currentSplineIdx() + 1) - creature->movespline->timePassed()) < 200; - - if (finished) + if (creature->movespline->Finalized()) { OnArrived(creature); return StartMove(creature); diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h index 3161894a2b..babc16cb48 100644 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h @@ -54,8 +54,8 @@ class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Crea public PathMovementBase<Creature, WaypointPath const*> { public: - WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true, bool _stalled = false) - : PathMovementBase((WaypointPath const*)nullptr), i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating), stalled(_stalled) {} + WaypointMovementGenerator(uint32 _path_id = 0, PathSource pathSource = PathSource::WAYPOINT_MGR, bool _repeating = true, bool _stalled = false) + : PathMovementBase((WaypointPath const*)nullptr), i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating), stalled(_stalled), i_pathSource(pathSource) {} ~WaypointMovementGenerator() { i_path = nullptr; } void DoInitialize(Creature*); void DoFinalize(Creature*); @@ -96,6 +96,7 @@ private: uint32 path_id; bool repeating; bool stalled; + PathSource i_pathSource; }; /** FlightPathMovementGenerator generates movement of the player for the paths diff --git a/src/server/game/Movement/Spline/MoveSpline.h b/src/server/game/Movement/Spline/MoveSpline.h index 5ebe5f5aa5..eaba1d53f8 100644 --- a/src/server/game/Movement/Spline/MoveSpline.h +++ b/src/server/game/Movement/Spline/MoveSpline.h @@ -117,6 +117,7 @@ namespace Movement [[nodiscard]] bool isCyclic() const { return splineflags.cyclic; } [[nodiscard]] bool isFalling() const { return splineflags.falling; } [[nodiscard]] bool isWalking() const { return splineflags.walkmode; } + [[nodiscard]] bool isBoarding() const { return splineflags.transportEnter || splineflags.transportExit; } [[nodiscard]] Vector3 FinalDestination() const { return Initialized() ? spline.getPoint(spline.last()) : Vector3(); } [[nodiscard]] Vector3 CurrentDestination() const { return Initialized() ? spline.getPoint(point_Idx + 1) : Vector3(); } [[nodiscard]] int32 currentPathIdx() const; diff --git a/src/server/game/Movement/Waypoints/WaypointMgr.cpp b/src/server/game/Movement/Waypoints/WaypointMgr.cpp index 7a2596fbf7..076fb39d54 100644 --- a/src/server/game/Movement/Waypoints/WaypointMgr.cpp +++ b/src/server/game/Movement/Waypoints/WaypointMgr.cpp @@ -30,9 +30,6 @@ WaypointMgr::~WaypointMgr() { for (WaypointPathContainer::iterator itr = _waypointStore.begin(); itr != _waypointStore.end(); ++itr) { - for (WaypointPath::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it) - delete *it; - itr->second.clear(); } @@ -64,7 +61,7 @@ void WaypointMgr::Load() do { Field* fields = result->Fetch(); - WaypointData* wp = new WaypointData(); + WaypointData data; uint32 pathId = fields[0].Get<uint32>(); WaypointPath& path = _waypointStore[pathId]; @@ -79,28 +76,40 @@ void WaypointMgr::Load() Acore::NormalizeMapCoord(x); Acore::NormalizeMapCoord(y); - wp->id = fields[1].Get<uint32>(); - wp->x = x; - wp->y = y; - wp->z = z; - wp->orientation = o; - wp->move_type = fields[6].Get<uint32>(); + data.id = fields[1].Get<uint32>(); + data.x = x; + data.y = y; + data.z = z; + data.orientation = o; + data.move_type = fields[6].Get<uint32>(); - if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX) + if (data.move_type >= WAYPOINT_MOVE_TYPE_MAX) { //LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has invalid move_type, ignoring", wp->id); - delete wp; continue; } - wp->delay = fields[7].Get<uint32>(); - wp->event_id = fields[8].Get<uint32>(); - wp->event_chance = fields[9].Get<int16>(); + data.delay = fields[7].Get<uint32>(); + data.event_id = fields[8].Get<uint32>(); + data.event_chance = fields[9].Get<int16>(); - path.push_back(wp); + path.emplace(data.id, data); ++count; } while (result->NextRow()); + for (auto itr = _waypointStore.begin(); itr != _waypointStore.end(); ) + { + uint32 first = itr->second.begin()->first; + uint32 last = itr->second.rbegin()->first; + if (last - first + 1 != itr->second.size()) + { + LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has non-contiguous pointids, skipping", itr->first); + itr = _waypointStore.erase(itr); + } + else + ++itr; + } + LOG_INFO("server.loading", ">> Loaded {} waypoints in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); LOG_INFO("server.loading", " "); } @@ -110,9 +119,6 @@ void WaypointMgr::ReloadPath(uint32 id) WaypointPathContainer::iterator itr = _waypointStore.find(id); if (itr != _waypointStore.end()) { - for (WaypointPath::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it) - delete *it; - _waypointStore.erase(itr); } @@ -130,7 +136,7 @@ void WaypointMgr::ReloadPath(uint32 id) do { Field* fields = result->Fetch(); - WaypointData* wp = new WaypointData(); + WaypointData data; float x = fields[1].Get<float>(); float y = fields[2].Get<float>(); @@ -142,24 +148,23 @@ void WaypointMgr::ReloadPath(uint32 id) Acore::NormalizeMapCoord(x); Acore::NormalizeMapCoord(y); - wp->id = fields[0].Get<uint32>(); - wp->x = x; - wp->y = y; - wp->z = z; - wp->orientation = o; - wp->move_type = fields[5].Get<uint32>(); + data.id = fields[0].Get<uint32>(); + data.x = x; + data.y = y; + data.z = z; + data.orientation = o; + data.move_type = fields[5].Get<uint32>(); - if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX) + if (data.move_type >= WAYPOINT_MOVE_TYPE_MAX) { //LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has invalid move_type, ignoring", wp->id); - delete wp; continue; } - wp->delay = fields[6].Get<uint32>(); - wp->event_id = fields[7].Get<uint32>(); - wp->event_chance = fields[8].Get<uint8>(); + data.delay = fields[6].Get<uint32>(); + data.event_id = fields[7].Get<uint32>(); + data.event_chance = fields[8].Get<uint8>(); - path.push_back(wp); + path.emplace(data.id, data); } while (result->NextRow()); } diff --git a/src/server/game/Movement/Waypoints/WaypointMgr.h b/src/server/game/Movement/Waypoints/WaypointMgr.h index ea588a28c5..6e97ab3449 100644 --- a/src/server/game/Movement/Waypoints/WaypointMgr.h +++ b/src/server/game/Movement/Waypoints/WaypointMgr.h @@ -22,6 +22,7 @@ #include <optional> #include <unordered_map> #include <vector> +#include <map> enum WaypointMoveType { @@ -39,12 +40,12 @@ struct WaypointData float x, y, z; std::optional<float> orientation; uint32 delay; - uint32 event_id; - uint32 move_type; - uint8 event_chance; + uint32 event_id = 0; + uint32 move_type = 0; + uint8 event_chance = 0; }; -typedef std::vector<WaypointData*> WaypointPath; +typedef std::map<uint32, WaypointData> WaypointPath; typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer; class WaypointMgr diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp index 330d99c3f6..ae7e476bb9 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp @@ -635,7 +635,7 @@ void OutdoorPvP::BroadcastPacket(WorldPacket& data) const for (auto const& playerSet : _players) for (auto itr : playerSet) if (Player* const player = ObjectAccessor::FindPlayer(itr)) - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void OutdoorPvP::RegisterZone(uint32 zoneId) diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 8f9184da9d..70ef8e4fdf 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -767,7 +767,7 @@ void Map::ScriptsProcess() if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID)) LOG_ERROR("maps.script", "{} source object has an invalid path ({}), skipping.", step.script->GetDebugInfo(), step.script->LoadPath.PathID); else - unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable); + unit->GetMotionMaster()->MoveWaypoint(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable); } break; @@ -888,7 +888,7 @@ void Map::ScriptsProcess() cSource->GetMotionMaster()->MoveRandom((float)step.script->Movement.MovementDistance); break; case WAYPOINT_MOTION_TYPE: - cSource->GetMotionMaster()->MovePath(step.script->Movement.Path, false); + cSource->GetMotionMaster()->MoveWaypoint(step.script->Movement.Path, false); break; } } diff --git a/src/server/game/Scripting/ScriptDefines/ElunaScript.cpp b/src/server/game/Scripting/ScriptDefines/ALEScript.cpp index fbaa7af765..5597a2be06 100644 --- a/src/server/game/Scripting/ScriptDefines/ElunaScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/ALEScript.cpp @@ -15,12 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ElunaScript.h" +#include "ALEScript.h" #include "ScriptMgr.h" -ElunaScript::ElunaScript(const char* name) : ScriptObject(name) +ALEScript::ALEScript(const char* name) : ScriptObject(name) { - ScriptRegistry<ElunaScript>::AddScript(this); + ScriptRegistry<ALEScript>::AddScript(this); } -template class AC_GAME_API ScriptRegistry<ElunaScript>; +template class AC_GAME_API ScriptRegistry<ALEScript>; diff --git a/src/server/game/Scripting/ScriptDefines/ElunaScript.h b/src/server/game/Scripting/ScriptDefines/ALEScript.h index da028a7baf..ce1f4a0f40 100644 --- a/src/server/game/Scripting/ScriptDefines/ElunaScript.h +++ b/src/server/game/Scripting/ScriptDefines/ALEScript.h @@ -15,15 +15,15 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SCRIPT_OBJECT_ELUNA_SCRIPT_H_ -#define SCRIPT_OBJECT_ELUNA_SCRIPT_H_ +#ifndef SCRIPT_OBJECT_ALE_SCRIPT_H_ +#define SCRIPT_OBJECT_ALE_SCRIPT_H_ #include "ScriptObject.h" -class ElunaScript : public ScriptObject +class ALEScript : public ScriptObject { protected: - ElunaScript(const char* name); + ALEScript(const char* name); public: /** diff --git a/src/server/game/Scripting/ScriptDefines/AllScriptsObjects.h b/src/server/game/Scripting/ScriptDefines/AllScriptsObjects.h index 9196c32845..085bde5732 100644 --- a/src/server/game/Scripting/ScriptDefines/AllScriptsObjects.h +++ b/src/server/game/Scripting/ScriptDefines/AllScriptsObjects.h @@ -39,7 +39,7 @@ #include "CreatureScript.h" #include "DatabaseScript.h" #include "DynamicObjectScript.h" -#include "ElunaScript.h" +#include "ALEScript.h" #include "FormulaScript.h" #include "GameEventScript.h" #include "GameObjectScript.h" diff --git a/src/server/game/Scripting/ScriptDefines/AreaTriggerScript.cpp b/src/server/game/Scripting/ScriptDefines/AreaTriggerScript.cpp index 6d3429606f..cb49812abc 100644 --- a/src/server/game/Scripting/ScriptDefines/AreaTriggerScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/AreaTriggerScript.cpp @@ -16,7 +16,7 @@ */ #include "AreaTriggerScript.h" -#include "ElunaScript.h" +#include "ALEScript.h" #include "Player.h" #include "ScriptMgr.h" #include "ScriptMgrMacros.h" @@ -26,7 +26,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTrigger const* trigger) ASSERT(player); ASSERT(trigger); - auto ret = IsValidBoolScript<ElunaScript>([&](ElunaScript* script) + auto ret = IsValidBoolScript<ALEScript>([&](ALEScript* script) { return script->CanAreaTrigger(player, trigger); }); diff --git a/src/server/game/Scripting/ScriptDefines/WeatherScript.cpp b/src/server/game/Scripting/ScriptDefines/WeatherScript.cpp index 5232ae0ca4..e1929daabe 100644 --- a/src/server/game/Scripting/ScriptDefines/WeatherScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/WeatherScript.cpp @@ -16,7 +16,7 @@ */ #include "WeatherScript.h" -#include "ElunaScript.h" +#include "ALEScript.h" #include "ScriptMgr.h" #include "ScriptMgrMacros.h" @@ -24,7 +24,7 @@ void ScriptMgr::OnWeatherChange(Weather* weather, WeatherState state, float grad { ASSERT(weather); - ExecuteScript<ElunaScript>([&](ElunaScript* script) + ExecuteScript<ALEScript>([&](ALEScript* script) { script->OnWeatherChange(weather, state, grade); }); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 3a78145cab..2fc4b86b50 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -127,7 +127,7 @@ void ScriptMgr::Unload() SCR_CLEAR<CreatureScript>(); SCR_CLEAR<DatabaseScript>(); SCR_CLEAR<DynamicObjectScript>(); - SCR_CLEAR<ElunaScript>(); + SCR_CLEAR<ALEScript>(); SCR_CLEAR<FormulaScript>(); SCR_CLEAR<GameEventScript>(); SCR_CLEAR<GameObjectScript>(); diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index cbb576580f..84cbe96ede 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -374,7 +374,7 @@ void OpcodeTable::Initialize() /*0x0F3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER); /*0x0F4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER); /*0x0F5*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER); - /*0x0F6*/ DEFINE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveFlagChangeOpcode ); + /*0x0F6*/ DEFINE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveFlagChangeOpcode ); /*0x0F7*/ DEFINE_SERVER_OPCODE_HANDLER(MSG_MOVE_HOVER, STATUS_NEVER); /*0x0F8*/ DEFINE_HANDLER(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x0F9*/ DEFINE_HANDLER(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -1245,7 +1245,7 @@ void OpcodeTable::Initialize() /*0x45A*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x45B*/ DEFINE_HANDLER(MSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x45C*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER); - /*0x45D*/ DEFINE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x45D*/ DEFINE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); /*0x45E*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER); /*0x45F*/ DEFINE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x460*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER); @@ -1359,9 +1359,9 @@ void OpcodeTable::Initialize() /*0x4CC*/ DEFINE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x4CD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER); /*0x4CE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER); - /*0x4CF*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4CF*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveFlagChangeOpcode ); /*0x4D0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER); - /*0x4D1*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x4D1*/ DEFINE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveFlagChangeOpcode ); /*0x4D2*/ DEFINE_SERVER_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER); /*0x4D3*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER); /*0x4D4*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER); @@ -1431,7 +1431,7 @@ void OpcodeTable::Initialize() /*0x514*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER); /*0x515*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER); /*0x516*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER); - /*0x517*/ DEFINE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + /*0x517*/ DEFINE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); /*0x518*/ DEFINE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x519*/ DEFINE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); /*0x51A*/ DEFINE_HANDLER(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index eb470bd9e3..91d1f92835 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3002,12 +3002,12 @@ void AuraEffect::HandleAuraModDisarm(AuraApplication const* aurApp, uint8 mode, { if (Item* pItem = target->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) { - uint8 attacktype = Player::GetAttackBySlot(slot); + WeaponAttackType attacktype = Player::GetAttackBySlot(slot); if (attacktype < MAX_ATTACK) { target->ToPlayer()->_ApplyWeaponDamage(slot, pItem->GetTemplate(), nullptr, !apply); - target->ToPlayer()->_ApplyWeaponDependentAuraMods(pItem, WeaponAttackType(attacktype), !apply); + target->ToPlayer()->_ApplyWeaponDependentAuraMods(pItem, attacktype, !apply); } } } @@ -6177,7 +6177,7 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode, if (apply) { data.Initialize(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0); - target->ToPlayer()->GetSession()->SendPacket(&data); + target->ToPlayer()->SendDirectMessage(&data); } } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 644cce3b65..5c7407633a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4612,7 +4612,7 @@ void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, uint8 cas WorldPacket data(SMSG_CAST_FAILED, 1 + 4 + 1); WriteCastResultInfo(data, caster, spellInfo, castCount, result, customError); - caster->GetSession()->SendPacket(&data); + caster->SendDirectMessage(&data); } void Spell::SendCastResult(SpellCastResult result) @@ -4649,7 +4649,7 @@ void Spell::SendPetCastResult(SpellCastResult result) WorldPacket data(SMSG_PET_CAST_FAILED, 1 + 4 + 1); WriteCastResultInfo(data, player, m_spellInfo, m_cast_count, result, m_customError); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void Spell::SendSpellStart() @@ -5184,7 +5184,7 @@ void Spell::SendResurrectRequest(Player* target) // override delay sent with SMSG_CORPSE_RECLAIM_DELAY, set instant resurrection for spells with this attribute if (m_spellInfo->HasAttribute(SPELL_ATTR3_NO_RES_TIMER)) data << uint32(0); - target->GetSession()->SendPacket(&data); + target->SendDirectMessage(&data); } void Spell::TakeCastItem() diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 7c0cd6c45e..7e44054907 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4162,8 +4162,8 @@ void Spell::EffectDuel(SpellEffIndex effIndex) WorldPacket data(SMSG_DUEL_REQUESTED, 8 + 8); data << pGameObj->GetGUID(); data << caster->GetGUID(); - caster->GetSession()->SendPacket(&data); - target->GetSession()->SendPacket(&data); + caster->SendDirectMessage(&data); + target->SendDirectMessage(&data); // create duel-info bool isMounted = (GetSpellInfo()->Id == 62875); @@ -4245,7 +4245,7 @@ void Spell::EffectSummonPlayer(SpellEffIndex /*effIndex*/) data << m_caster->GetGUID(); // summoner guid data << uint32(m_caster->GetZoneId()); // summoner zone data << uint32(MAX_PLAYER_SUMMON_DELAY * IN_MILLISECONDS); // auto decline after msecs - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void Spell::EffectActivateObject(SpellEffIndex effIndex) @@ -6345,5 +6345,5 @@ void Spell::EffectSummonRaFFriend(SpellEffIndex /*effIndex*/) data << m_caster->GetGUID(); data << uint32(m_caster->GetZoneId()); data << uint32(MAX_PLAYER_SUMMON_DELAY * IN_MILLISECONDS); // auto decline after msecs - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 64a25a2b4a..9c16e15d22 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1824,7 +1824,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta { if (Player const* player = unitTarget->ToPlayer()) { - if (player->GetWeaponForAttack(WeaponAttackType(BASE_ATTACK + i), true)) + if (player->GetWeaponForAttack(WeaponAttackType(i), true)) { valid = true; break; diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index 6712f11091..77057e7988 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -5157,6 +5157,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->AttributesEx5 |= SPELL_ATTR5_LIMIT_N; }); + // Acid Splash + ApplySpellFix({ 52446, 59363 }, [](SpellInfo* spellInfo) + { + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i]; diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 0a69981cda..4dea787d86 100644 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -309,7 +309,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* if (!target || !target->IsPlayer()) return; - target->ToPlayer()->GetSession()->SendPacket(data); + target->ToPlayer()->SendDirectMessage(data); return; } break; @@ -326,7 +326,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (itr->GetSource()->GetAreaId() == areaId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster())) - itr->GetSource()->GetSession()->SendPacket(data); + itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_ZONE: @@ -335,7 +335,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (itr->GetSource()->GetZoneId() == zoneId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster())) - itr->GetSource()->GetSession()->SendPacket(data); + itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_MAP: @@ -343,7 +343,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* Map::PlayerList const& players = source->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if ((teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster())) - itr->GetSource()->GetSession()->SendPacket(data); + itr->GetSource()->SendDirectMessage(data); return; } case TEXT_RANGE_WORLD: @@ -352,7 +352,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* for (WorldSessionMgr::SessionMap::const_iterator itr = sessionMap.begin(); itr != sessionMap.end(); ++itr) if (Player* player = itr->second->GetPlayer()) if ((teamId == TEAM_NEUTRAL || player->GetTeamId() == teamId) && (!gmOnly || player->IsGameMaster())) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); return; } case TEXT_RANGE_NORMAL: diff --git a/src/server/game/World/WorldState.cpp b/src/server/game/World/WorldState.cpp index b22c0de6ab..d715950d24 100644 --- a/src/server/game/World/WorldState.cpp +++ b/src/server/game/World/WorldState.cpp @@ -1778,7 +1778,7 @@ bool WorldState::SummonPallid(Map* map, ScourgeInvasionData::CityAttack& zone, c else pathID = spawnLoc == 0 ? PATH_STORMWIND_KEEP : PATH_STORMWIND_TRADE_DISTRICT; - pallid->GetMotionMaster()->MovePath(pathID, false); + pallid->GetMotionMaster()->MoveWaypoint(pathID, false); sWorldState->SetPallidGuid(zone.zoneId, pallid->GetGUID()); } diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp index 69fa60e562..fe65d83984 100644 --- a/src/server/scripts/Commands/cs_arena.cpp +++ b/src/server/scripts/Commands/cs_arena.cpp @@ -51,7 +51,7 @@ public: { "rename", HandleArenaRenameCommand, SEC_ADMINISTRATOR, Console::Yes }, { "captain", HandleArenaCaptainCommand, SEC_ADMINISTRATOR, Console::No }, { "info", HandleArenaInfoCommand, SEC_GAMEMASTER, Console::Yes }, - { "lookup", HandleArenaLookupCommand, SEC_GAMEMASTER, Console::No }, + { "lookup", HandleArenaLookupCommand, SEC_GAMEMASTER, Console::Yes }, { "season", arenaSeasonCommandTable } }; @@ -209,7 +209,7 @@ public: handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType()); for (auto const& itr : arena->GetMembers()) - handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr.Name, itr.Guid.ToString(), itr.PersonalRating, (arena->GetCaptain() == itr.Guid ? "- Captain" : "")); + handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr.Name, itr.Guid.GetCounter(), itr.PersonalRating, (arena->GetCaptain() == itr.Guid ? "Captain" : "")); return true; } @@ -224,17 +224,17 @@ public: { if (StringContainsStringI(team->GetName(), needle)) { - if (handler->GetSession()) - { - handler->PSendSysMessage(LANG_ARENA_LOOKUP, team->GetName(), team->GetId(), team->GetType(), team->GetType()); - found = true; - continue; - } + handler->PSendSysMessage(LANG_ARENA_LOOKUP, team->GetName(), team->GetId(), team->GetType(), team->GetType()); + found = true; + continue; } } if (!found) - handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, std::string(needle)); + { + handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, std::string(needle)); + return false; + } return true; } diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 1113d73a5a..c2891c0d01 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -433,7 +433,7 @@ public: } data.hexlike(); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName()); return true; } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 4fb628606c..ca5cff3dd5 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -487,7 +487,7 @@ public: uint32 queueSlot = 0; WorldPacket data; sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, queueSlot, STATUS_IN_PROGRESS, 0, bg->GetStartTime(), bg->GetArenaType(), teamId); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); // Remove from LFG queues sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), false); diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 733f88a7a6..20ffbe0e5c 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -328,7 +328,7 @@ public: data << uint8(op); data << uint16(val); data << uint16(mark ? *mark : 65535); - target->GetSession()->SendPacket(&data); + target->SendDirectMessage(&data); return true; } @@ -417,10 +417,10 @@ public: if (CheckModifySpeed(handler, target, allSpeed, 0.1f, 50.0f)) { NotifyModification(handler, target, LANG_YOU_CHANGE_ASPEED, LANG_YOURS_ASPEED_CHANGED, allSpeed); - target->SetSpeed(MOVE_WALK, allSpeed); - target->SetSpeed(MOVE_RUN, allSpeed); - target->SetSpeed(MOVE_SWIM, allSpeed); - target->SetSpeed(MOVE_FLIGHT, allSpeed); + target->SetSpeed(MOVE_WALK, allSpeed, true); + target->SetSpeed(MOVE_RUN, allSpeed, true); + target->SetSpeed(MOVE_SWIM, allSpeed, true); + target->SetSpeed(MOVE_FLIGHT, allSpeed, true); return true; } diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 84d5db8cbc..5e2a6b8711 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -146,7 +146,7 @@ public: { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); - submitter->GetSession()->SendPacket(&data); + submitter->SendDirectMessage(&data); ChatHandler(submitter->GetSession()).SendSysMessage(LANG_TICKET_CLOSED); } return true; @@ -259,7 +259,7 @@ public: // Force abandon ticket WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } return true; @@ -467,12 +467,18 @@ public: static bool HandleGMTicketResponseAppendCommand(ChatHandler* handler, uint32 ticketId, Tail res) { - return TicketResponseAppend(ticketId, false, handler, res.data()); + if (res.empty()) + return false; + else + return TicketResponseAppend(ticketId, false, handler, res.data()); } static bool HandleGMTicketResponseAppendLnCommand(ChatHandler* handler, uint32 ticketId, Tail res) { - return TicketResponseAppend(ticketId, true, handler, res.data()); + if (res.empty()) + return false; + else + return TicketResponseAppend(ticketId, true, handler, res.data()); } static bool HandleGMTicketResponseDeleteCommand(ChatHandler* handler, uint32 ticketId) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index d95e3b1245..6d4c64c1d5 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -359,6 +359,7 @@ public: case 0: Talk(SAY_TEXT5); HandleGameObject(DATA_ARENA4, false); + me->SetWalk(true); Start(false); eventTimer = 0; break; @@ -604,7 +605,10 @@ public: creature->CastSpell(creature, SPELL_DRUNKEN_RAGE, false); if (npc_escortAI* escortAI = CAST_AI(npc_rocknot::npc_rocknotAI, creature->AI())) + { + creature->SetWalk(true); escortAI->Start(false); + } } } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp index fc49d131f5..f7bf1b5a55 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp @@ -128,7 +128,7 @@ public: events.ScheduleEvent(EVENT_SUMMONED_2, 2s); break; case EVENT_SUMMONED_2: - me->GetMotionMaster()->MovePath(GYTH_PATH_1, false); + me->GetMotionMaster()->MoveWaypoint(GYTH_PATH_1, false); break; default: break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mor_grayhoof.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mor_grayhoof.cpp index c416371cd6..72ce757443 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mor_grayhoof.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mor_grayhoof.cpp @@ -53,7 +53,7 @@ enum Spells SPELL_FAERIE_DRAGON_FORM = 27546, SPELL_ARCANE_EXPLOSION = 22271, SPELL_REFLECTION = 27564, - SPELL_CHAIN_LIGHTING = 27567, + SPELL_CHAIN_LIGHTNING = 27567, SPELL_SLEEP = 20663 // Guessed }; @@ -68,7 +68,7 @@ enum Phases std::vector<uint32> catSpells = { SPELL_SHRED, SPELL_RAKE, SPELL_FEROCIOUS_BITE }; std::vector<uint32> humanSpells = { SPELL_HURRICANE, SPELL_MOONFIRE, SPELL_SHOCK, SPELL_HEALING_TOUCH, SPELL_REJUVENATION }; std::vector<uint32> bearSpells = { SPELL_DEMORALIZING_ROAR, SPELL_MAUL, SPELL_SWIPE }; -std::vector<uint32> faerieSpells = { SPELL_ARCANE_EXPLOSION, SPELL_REFLECTION, SPELL_CHAIN_LIGHTING, SPELL_SLEEP }; +std::vector<uint32> faerieSpells = { SPELL_ARCANE_EXPLOSION, SPELL_REFLECTION, SPELL_CHAIN_LIGHTNING, SPELL_SLEEP }; struct boss_mor_grayhoof : public BossAI { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp index 82e19a6944..d1dbc4ff9e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp @@ -234,7 +234,7 @@ public: { switch (id) { - case 5: + case 6: events.ScheduleEvent(EVENT_TELEPORT_1, 2s); break; } @@ -362,10 +362,10 @@ public: break; case EVENT_PATH_NEFARIUS: if (Creature* victor = ObjectAccessor::GetCreature(*me, victorGUID)) - victor->GetMotionMaster()->MovePath(NEFARIUS_PATH_1, true); + victor->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_1, true); break; case EVENT_PATH_REND: - me->GetMotionMaster()->MovePath(REND_PATH_1, false); + me->GetMotionMaster()->MoveWaypoint(REND_PATH_1, false); break; case EVENT_TELEPORT_1: me->NearTeleportTo(194.2993f, -474.0814f, 121.4505f, -0.01225555f); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp index b08470c026..fe9d0a981e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp @@ -110,7 +110,7 @@ public: if (_beastReached) { - me->GetMotionMaster()->MovePath(BEAST_MOVEMENT_ID, true); + me->GetMotionMaster()->MoveWaypoint(BEAST_MOVEMENT_ID, true); } } @@ -169,7 +169,7 @@ public: if (!_beastReached) { _beastReached = true; - me->GetMotionMaster()->MovePath(BEAST_MOVEMENT_ID, true); + me->GetMotionMaster()->MoveWaypoint(BEAST_MOVEMENT_ID, true); // There is a chance player logged in between areatriggers (realm crash or restart) // executing part of script which happens when player enters boss room diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp index 873cfdc746..fc8368f1b5 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp @@ -244,7 +244,7 @@ class go_chromaggus_lever : public GameObjectScript if (Creature* creature = _instance->GetCreature(DATA_CHROMAGGUS)) { creature->SetHomePosition(homePos); - creature->GetMotionMaster()->MovePath(creature->GetEntry() * 10, false); + creature->GetMotionMaster()->MoveWaypoint(creature->GetEntry() * 10, false); creature->AI()->SetGUID(player->GetGUID(), GUID_LEVER_USER); } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp index 12fab34d17..9252546f05 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp @@ -44,7 +44,7 @@ public: void MovementInform(uint32 type, uint32 id) override { - if (type != WAYPOINT_MOTION_TYPE || id != 12) + if (type != WAYPOINT_MOTION_TYPE || id != 13) { return; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 712f9c5a2b..c1760cc5ca 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -343,7 +343,7 @@ public: nefarian->setActive(true); nefarian->SetCanFly(true); nefarian->SetDisableGravity(true); - nefarian->GetMotionMaster()->MovePath(NEFARIAN_PATH, false); + nefarian->GetMotionMaster()->MoveWaypoint(NEFARIAN_PATH, false); } events.Reset(); @@ -406,7 +406,7 @@ public: switch (eventId) { case EVENT_PATH_2: - me->GetMotionMaster()->MovePath(NEFARIUS_PATH_2, false); + me->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_2, false); events.ScheduleEvent(EVENT_CHAOS_1, 7s); break; case EVENT_CHAOS_1: @@ -438,7 +438,7 @@ public: me->DespawnOrUnsummon(1s); break; case EVENT_PATH_3: - me->GetMotionMaster()->MovePath(NEFARIUS_PATH_3, false); + me->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_3, false); break; case EVENT_START_EVENT: BeginEvent(); @@ -592,12 +592,12 @@ struct boss_nefarian : public BossAI return; } - if (id == 3) + if (id == 4) { Talk(SAY_INTRO); } - if (id == 5) + if (id == 6) { DoCastAOE(SPELL_SHADOWFLAME_INITIAL); Talk(SAY_SHADOWFLAME); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 70bcad38e2..e62ad33e53 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -183,7 +183,7 @@ struct boss_nightbane : public BossAI me->GetMotionMaster()->MoveTakeoff(POINT_INTRO_TAKE_OFF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 10.0f, 13.99879f); }).Schedule(4s, [this](TaskContext /*context*/) { - me->GetMotionMaster()->MovePath(me->GetEntry()*10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*10, false); }); } } @@ -400,7 +400,7 @@ struct boss_nightbane : public BossAI { scheduler.Schedule(0s, [this](TaskContext /*context*/) { - me->GetMotionMaster()->MovePath(me->GetEntry()*10+1, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*10+1, false); }); } break; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index dcb58c3656..84bd98bc66 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -170,6 +170,7 @@ public: if (m_uiEventId == EVENT_OZ) instance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS); + me->SetWalk(true); Start(false); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index eacc695482..521743897d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -80,7 +80,7 @@ public: { if (Creature* kalecgos = instance->SummonCreature(NPC_KALECGOS, KalecgosSpawnPos)) { - kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false); + kalecgos->GetMotionMaster()->MoveWaypoint(PATH_KALECGOS_FLIGHT, false); kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN); } }); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index eebdc7b9f4..d722cda01d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -980,6 +980,7 @@ public: { carGUID = who->GetVehicleBase()->GetGUID(); InitWaypoint(); + me->SetWalk(true); Start(false, who->GetGUID()); SetDespawnAtFar(false); } @@ -998,7 +999,7 @@ public: car->SetFaction(FACTION_FRIENDLY); } Talk(SAY_SCARLET_MINER_0); - SetRun(true); + me->SetWalk(false); IntroTimer = 4000; IntroPhase = 1; break; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 5a1c4218b4..45cbf8d9a6 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -64,12 +64,12 @@ enum Koltira //NPC_DEATH_KNIGHT_MOUNT = 29201, MODEL_DEATH_KNIGHT_MOUNT = 25278, - POINT_STAND_UP = 0, - POINT_BOX = 1, - POINT_ANTI_MAGIC_ZONE = 2, + POINT_STAND_UP = 1, + POINT_BOX = 2, + POINT_ANTI_MAGIC_ZONE = 3, - POINT_MOUNT = 0, - POINT_DESPAWN = 1 + POINT_MOUNT = 1, + POINT_DESPAWN = 2 }; class npc_koltira_deathweaver : public CreatureScript @@ -106,7 +106,7 @@ public: Talk(SAY_BREAKOUT0); me->m_Events.AddEventAtOffset([&] { - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); }, 5s); } @@ -167,13 +167,13 @@ public: } if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.6724f, -6032.0527f, 134.82213f, 4.654973506927490234f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath(NPC_CRIMSON_ACOLYTE * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint(NPC_CRIMSON_ACOLYTE * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.0055f, -6031.893f, 134.82211f, 0.401425719261169433f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 1) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 1) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1639.7053f, -6031.7373f, 134.82213f, 2.443460941314697265f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 2) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 2) * 10, false); break; case 1: Talk(SAY_BREAKOUT4); @@ -182,13 +182,13 @@ public: valroth->AI()->Talk(SAY_VALROTH_WAVE2); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.7958f, -6030.307f, 134.82211f, 4.65355682373046875f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 3) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 3) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.7305f, -6030.751f, 134.82211f, 6.143558979034423828f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 4) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 4) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1639.4657f, -6030.404f, 134.82211f, 4.502949237823486328f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 5) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 5) * 10, false); break; case 2: Talk(SAY_BREAKOUT5); @@ -197,16 +197,16 @@ public: valroth->AI()->Talk(SAY_VALROTH_WAVE3); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.3405f, -6031.436f, 134.82211f, 4.612849712371826171f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 6) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 6) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1642.0404f, -6030.3843f, 134.82211f, 1.378810048103332519f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 7) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 7) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.1162f, -6029.7817f, 134.82211f, 5.707226753234863281f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 8) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 8) * 10, false); if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.9948f, -6029.8027f, 134.82211f, 1.605702877044677734f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 9) * 10, false); + acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 9) * 10, false); break; case 3: Talk(SAY_BREAKOUT6); @@ -223,7 +223,7 @@ public: { valroth->AI()->Talk(SAY_VALROTH_AGGRO); valroth->SetReactState(REACT_AGGRESSIVE); - valroth->GetMotionMaster()->MovePath(NPC_HIGH_INQUISITOR_VALROTH * 10, false); + valroth->GetMotionMaster()->MoveWaypoint(NPC_HIGH_INQUISITOR_VALROTH * 10, false); } return; default: @@ -262,7 +262,7 @@ public: SetInvincibility(true); me->SetReactState(REACT_PASSIVE); me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC); - me->GetMotionMaster()->MovePath((me->GetEntry() + 1) * 10, false); + me->GetMotionMaster()->MoveWaypoint((me->GetEntry() + 1) * 10, false); }); } } @@ -610,7 +610,7 @@ public: // Start waypoint movement using WaypointMovementGenerator if (uint32 pathId = me->GetWaypointPath()) { - me->GetMotionMaster()->MovePath(pathId, true); // true = repeatable + me->GetMotionMaster()->MoveWaypoint(pathId, true); // true = repeatable } // Schedule the first ritual after 20-30s events.ScheduleEvent(EVENT_START_RITUAL, 20s, 30s); @@ -797,7 +797,7 @@ public: // Start waypoint movement using WaypointMovementGenerator if (uint32 pathId = me->GetWaypointPath()) { - me->GetMotionMaster()->MovePath(pathId, true); // true = repeatable + me->GetMotionMaster()->MoveWaypoint(pathId, true); // true = repeatable } // Schedule the first ritual after 50-60s events.ScheduleEvent(EVENT_START_RITUAL, 50s, 60s); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index bf307fe0c8..9e481aee9d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -504,7 +504,7 @@ public: tirion->AI()->Talk(SAY_LIGHT_OF_DAWN25, 4s); tirion->m_Events.AddEventAtOffset([&, tirion] { - tirion->GetMotionMaster()->MovePath(NPC_HIGHLORD_TIRION_FORDRING * 10, false); + tirion->GetMotionMaster()->MoveWaypoint(NPC_HIGHLORD_TIRION_FORDRING * 10, false); }, 14s); events.Reset(); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 4634ead0ef..3169ee1bb5 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -56,7 +56,7 @@ enum Events enum Misc { WEAPON_KIRTONOS_STAFF = 11365, - POINT_KIRTONOS_LAND = 13, + POINT_KIRTONOS_LAND = 14, KIRTONOS_PATH = 105061, EMOTE_SUMMONED = 0 @@ -139,7 +139,7 @@ public: switch (events2.ExecuteEvent()) { case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); + me->GetMotionMaster()->MoveWaypoint(KIRTONOS_PATH, false); Talk(EMOTE_SUMMONED); break; case INTRO_2: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 3034bb96e0..1df2bc3955 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -382,7 +382,7 @@ class spell_madrigosa_activate_barrier : public SpellScript WorldPacket pkt; go->BuildValuesUpdateBlockForPlayer(&data, player); data.BuildPacket(pkt); - player->GetSession()->SendPacket(&pkt); + player->SendDirectMessage(&pkt); }); } } @@ -409,7 +409,7 @@ class spell_madrigosa_deactivate_barrier : public SpellScript WorldPacket pkt; go->BuildValuesUpdateBlockForPlayer(&data, player); data.BuildPacket(pkt); - player->GetSession()->SendPacket(&pkt); + player->SendDirectMessage(&pkt); }); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 04fa2023d1..75ee7dd055 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -157,7 +157,7 @@ struct boss_felmyst : public BossAI me->SetCanFly(true); me->SetDisableGravity(true); me->SendMovementFlagUpdate(); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, true); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, true); } } @@ -363,7 +363,7 @@ struct boss_felmyst : public BossAI me->m_Events.AddEventAtOffset([&] { me->SetImmuneToPC(false); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, true); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, true); }, 8500ms); }); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 22c405ed62..91cbfb02a0 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -127,7 +127,7 @@ struct boss_nalorakk : public BossAI { _introScheduler.CancelGroup(GROUP_CHECK_DEAD); _waveList.clear(); - me->GetMotionMaster()->MovePath(me->GetEntry()*100+1, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*100+1, false); Talk(SAY_RUN_AWAY); _introScheduler.Schedule(5s, [this](TaskContext) { @@ -153,7 +153,7 @@ struct boss_nalorakk : public BossAI _introScheduler.CancelGroup(GROUP_CHECK_DEAD); _waveList.clear(); Talk(SAY_RUN_AWAY); - me->GetMotionMaster()->MovePath(me->GetEntry()*100+2, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*100+2, false); _introScheduler.Schedule(6s, [this](TaskContext) { me->SetFacingTo(1.54f); @@ -176,7 +176,7 @@ struct boss_nalorakk : public BossAI _introScheduler.CancelGroup(GROUP_CHECK_DEAD); _waveList.clear(); Talk(SAY_RUN_AWAY); - me->GetMotionMaster()->MovePath(me->GetEntry() * 100 + 3, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 100 + 3, false); _introScheduler.Schedule(6s, [this](TaskContext) { me->SetFacingTo(1.54f); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 4b28c85feb..efff4f78b3 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -400,7 +400,7 @@ struct npc_harrison_jones : public ScriptedAI Talk(SAY_HARRISON_0); scheduler.Schedule(2s, [this](TaskContext /*task*/) { - me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_1, false); }); } } @@ -448,7 +448,7 @@ struct npc_harrison_jones : public ScriptedAI // Players are Now Saved to instance at SPECIAL (Player should be notified?) scheduler.Schedule(500ms, [this](TaskContext /*task*/) { - me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false); + me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_2, false); }); } } @@ -486,7 +486,7 @@ struct npc_harrison_jones : public ScriptedAI void MovementInform(uint32 type, uint32 id) override { // at gong - if (type == WAYPOINT_MOTION_TYPE && id == 2 && _phase == PHASE_GONG) + if (type == WAYPOINT_MOTION_TYPE && id == 3 && _phase == PHASE_GONG) { if (GameObject* gong = _instance->GetGameObject(DATA_STRANGE_GONG)) me->SetFacingToObject(gong); @@ -503,13 +503,13 @@ struct npc_harrison_jones : public ScriptedAI }); } // to the massive gate - else if (type == WAYPOINT_MOTION_TYPE && id == 1 && _phase == PHASE_GATE_CLOSED) + else if (type == WAYPOINT_MOTION_TYPE && id == 2 && _phase == PHASE_GATE_CLOSED) { me->SetEntry(NPC_HARRISON_JONES_1); Talk(SAY_HARRISON_2); } // at massive gate - else if (type == WAYPOINT_MOTION_TYPE && id == 2 && _phase == PHASE_GATE_CLOSED) + else if (type == WAYPOINT_MOTION_TYPE && id == 3 && _phase == PHASE_GATE_CLOSED) { me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); Talk(SAY_HARRISON_3); @@ -521,7 +521,7 @@ struct npc_harrison_jones : public ScriptedAI { DoCastSelf(SPELL_STEALTH); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_3, false); }); } } @@ -592,14 +592,14 @@ struct npc_amanishi_lookout : public NullCreatureAI Talk(SAY_INVADERS); me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetUnitFlag(UNIT_FLAG_RENAME); - me->GetMotionMaster()->MovePath(PATH_LOOKOUT, false); + me->GetMotionMaster()->MoveWaypoint(PATH_LOOKOUT, false); } } void MovementInform(uint32 type, uint32 id) override { // at boss - if (type == WAYPOINT_MOTION_TYPE && id == 8) // should despawn with waypoint script + if (type == WAYPOINT_MOTION_TYPE && id == 9) // should despawn with waypoint script me->DespawnOrUnsummon(0s, 0s); } private: diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index 1b8d13bbf7..6975e98a1f 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -41,7 +41,7 @@ struct boss_gahzranka : public BossAI void IsSummonedBy(WorldObject* /*summoner*/) override { - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); } void JustEngagedWith(Unit* /*who*/) override diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index c750fd59c6..0b4bddc3d8 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -140,7 +140,7 @@ struct boss_jeklik : public BossAI me->SetDisableGravity(true); DoCastSelf(SPELL_BAT_FORM, true); - me->GetMotionMaster()->MovePath(PATH_JEKLIK_INTRO, false); + me->GetMotionMaster()->MoveWaypoint(PATH_JEKLIK_INTRO, false); } void PathEndReached(uint32 pathId) override @@ -295,7 +295,7 @@ struct npc_batrider : public CreatureAI me->SetSpeed(MOVE_WALK, 5.0f, true); me->SetCanFly(true); - me->GetMotionMaster()->MoveSplinePath(PATH_BATRIDER_LOOP); + me->GetMotionMaster()->MovePath(PATH_BATRIDER_LOOP); } else { @@ -375,7 +375,7 @@ struct npc_batrider : public CreatureAI if (!me->isMoving()) { me->SetCanFly(true); - me->GetMotionMaster()->MoveSplinePath(PATH_BATRIDER_LOOP); + me->GetMotionMaster()->MovePath(PATH_BATRIDER_LOOP); } } else if (_mode == BATRIDER_MODE_TRASH) diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 7ba24407fe..251e76ad57 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -80,7 +80,7 @@ enum Misc MODEL_OHGAN_MOUNT = 15271, PATH_MANDOKIR = 492861, - POINT_MANDOKIR_END = 24, + POINT_MANDOKIR_END = 25, CHAINED_SPIRIT_COUNT = 20, ACTION_CHARGE = 1 }; diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index a7162ffc88..dea0884b75 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -78,7 +78,7 @@ public: break; case 11: Talk(SAY_PROGRESS_6, player); - SetRun(true); + me->SetWalk(false); break; case 19: Talk(SAY_PROGRESS_7, player); @@ -106,7 +106,8 @@ public: if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) { Talk(SAY_PROGRESS_1, player); - npc_escortAI::Start(false, player->GetGUID(), quest); + me->SetWalk(true); + Start(false, player->GetGUID(), quest); me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); } } diff --git a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp index b92bcb6168..ef651b4c69 100644 --- a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp @@ -182,13 +182,13 @@ struct npc_cameron : public ScriptedAI switch (eventId) { case EVENT_WP_START_GOLDSHIRE: - me->GetMotionMaster()->MovePath(GOLDSHIRE_PATH, false); + me->GetMotionMaster()->MoveWaypoint(GOLDSHIRE_PATH, false); break; case EVENT_WP_START_WOODS: - me->GetMotionMaster()->MovePath(WOODS_PATH, false); + me->GetMotionMaster()->MoveWaypoint(WOODS_PATH, false); break; case EVENT_WP_START_HOUSE: - me->GetMotionMaster()->MovePath(HOUSE_PATH, false); + me->GetMotionMaster()->MoveWaypoint(HOUSE_PATH, false); break; case EVENT_WP_START_LISA: for (uint32 i = 0; i < _childrenGUIDs.size(); ++i) @@ -197,7 +197,7 @@ struct npc_cameron : public ScriptedAI { if (lisa->GetEntry() == NPC_LISA) { - lisa->GetMotionMaster()->MovePath(LISA_PATH, false); + lisa->GetMotionMaster()->MoveWaypoint(LISA_PATH, false); break; } } @@ -233,7 +233,7 @@ struct npc_cameron : public ScriptedAI child->SearchFormation(); // Start movement - me->GetMotionMaster()->MovePath(STORMWIND_PATH, false); + me->GetMotionMaster()->MoveWaypoint(STORMWIND_PATH, false); break; } @@ -386,7 +386,7 @@ struct npc_eastvale_peasent : public ScriptedAI me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); me->CastSpell(me, SPELL_TRANSFORM_PEASENT_WITH_WOOD); me->SetSpeed(MOVE_WALK, 1.0f); - me->GetMotionMaster()->MovePath(_path, false); + me->GetMotionMaster()->MoveWaypoint(_path, false); } } @@ -418,7 +418,7 @@ struct npc_eastvale_peasent : public ScriptedAI switch (eventId) { case EVENT_MOVETORAELEN: - me->GetMotionMaster()->MovePath(_path + 1, false); + me->GetMotionMaster()->MoveWaypoint(_path + 1, false); break; case EVENT_TALKTORAELEN1: if (Creature* realen = me->FindNearestCreature(NPC_SUPERVISOR_RAELEN, 2.0f, true)) @@ -492,7 +492,7 @@ struct npc_eastvale_peasent : public ScriptedAI case EVENT_PATHBACK: if (Creature* realen = ObjectAccessor::GetCreature(*me, _realenGUID)) realen->AI()->SetData(1, 1); - me->GetMotionMaster()->MovePath(_path + 2, false); + me->GetMotionMaster()->MoveWaypoint(_path + 2, false); break; } } diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index 5c50dc91e6..cc3f0104b9 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -60,7 +60,7 @@ struct npc_partygoer_pather : public ScriptedAI switch (eventId) { case EVENT_PATH: - me->GetMotionMaster()->MovePath(_path, false); + me->GetMotionMaster()->MoveWaypoint(_path, false); break; case EVENT_RANDOM_ACTION_PATHER: { diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index 09eaaed428..b570c1d181 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -113,7 +113,8 @@ struct npc_ranger_lilatha : public npc_escortAI if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) { me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); - npc_escortAI::Start(true, player->GetGUID()); + me->SetWalk(true); + Start(true, player->GetGUID()); } } }; @@ -148,13 +149,13 @@ struct npc_sentinel_leader : public ScriptedAI { switch (id) { - case 1: - case 4: - case 7: + case 2: + case 5: case 8: - case 13: + case 9: case 14: - case 17: + case 15: + case 18: Creature* SentinelSpy = me->FindNearestCreature(NPC_SENTINEL_SPY, 2.0f, true); if (SentinelSpy) { @@ -281,10 +282,10 @@ struct npc_sentinel_infiltrator : public ScriptedAI case PATH_ONE: switch (id) { - case 5: - case 8: - case 14: - case 18: + case 6: + case 9: + case 15: + case 19: Creature* SentinelInfiltrator = me->FindNearestCreature(NPC_SENTINEL_INFILTRATOR, 3.5f, true); if (SentinelInfiltrator) { @@ -298,10 +299,10 @@ struct npc_sentinel_infiltrator : public ScriptedAI case PATH_TWO: switch (id) { - case 5: - case 7: - case 14: - case 17: + case 6: + case 8: + case 15: + case 18: Creature* SentinelInfiltrator = me->FindNearestCreature(NPC_SENTINEL_INFILTRATOR, 3.5f, true); if (SentinelInfiltrator) { diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index dc13269327..f48aa5c06c 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -132,7 +132,8 @@ public: if (GameObject* go = me->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) go->UseDoorOrButton(); - npc_escortAI::Start(false, player->GetGUID(), quest); + me->SetWalk(true); + Start(false, player->GetGUID(), quest); } } @@ -156,7 +157,7 @@ public: case 17: Talk(SAY_RIN_COMPLETE, player); player->GroupEventHappens(QUEST_RINJI_TRAPPED, me); - SetRun(true); + me->SetWalk(false); postEventCount = 1; break; } diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index c3d7edd075..15192af962 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -539,16 +539,16 @@ public: break; case 3: me->SetWalk(true); - me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 100, false); if (Creature* c = me->FindNearestCreature(NPC_THERON, 60.0f, true)) { c->SetWalk(true); - c->GetMotionMaster()->MovePath(c->GetEntry() * 100, false); + c->GetMotionMaster()->MoveWaypoint(c->GetEntry() * 100, false); } if (Creature* c = me->FindNearestCreature(NPC_AURIC, 60.0f, true)) { c->SetWalk(true); - c->GetMotionMaster()->MovePath(c->GetEntry() * 100, false); + c->GetMotionMaster()->MoveWaypoint(c->GetEntry() * 100, false); } break; case 4: diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp index b0783d371f..f176916a74 100644 --- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp @@ -61,7 +61,8 @@ public: if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION) { Talk(SAY_CORPORAL_1, player); - npc_escortAI::Start(true, player->GetGUID(), quest); + me->SetWalk(true); + Start(true, player->GetGUID(), quest); me->SetImmuneToNPC(false); me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE); } diff --git a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp index 12f1203981..6ab4e712c4 100644 --- a/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp @@ -111,7 +111,10 @@ public: creature->AI()->Talk(SAY_QUESTACCEPT, player); if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(true, player->GetGUID()); + } } return true; diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp index d8203ed9f9..6adf8cdf1f 100644 --- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp @@ -406,6 +406,7 @@ public: { if (Player* player = GetPlayerForEscort()) { + pLescovar->SetWalk(true); CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->Start(false, player->GetGUID()); CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->SetMaxPlayerDistance(200.0f); } @@ -448,6 +449,7 @@ public: { if (Creature* pSpybot = creature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true)) { + pSpybot->SetWalk(true); CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, player->GetGUID()); CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f); } diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index ad627959ff..a7218f9b1c 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -916,7 +916,6 @@ public: if (auto ai = CAST_AI(npc_varian_wrynn::npc_varian_wrynnAI, creature->AI())) { - creature->SetWalk(false); ai->Start(true, player->GetGUID()); if (Creature* jaina = GetClosestCreatureWithEntry(creature, NPC_JAINA, 50.0f)) ai->jainaGUID = jaina->GetGUID(); @@ -1322,22 +1321,22 @@ public: if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000)) { allianceGuardsGUID.push_back(temp->GetGUID()); - temp->GetMotionMaster()->MovePath(NPC_SW_SOLDIER * 10, false); + temp->GetMotionMaster()->MoveWaypoint(NPC_SW_SOLDIER * 10, false); } if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000)) { allianceGuardsGUID.push_back(temp->GetGUID()); - temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 1, false); + temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 1, false); } if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000)) { allianceGuardsGUID.push_back(temp->GetGUID()); - temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 2, false); + temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 2, false); } if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000)) { allianceGuardsGUID.push_back(temp->GetGUID()); - temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 3, false); + temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 3, false); } break; case 8: @@ -1349,7 +1348,7 @@ public: case 10: if (Unit* temp = me->SummonCreature(NPC_DREADLORD, AllianceSpawn[11].x, AllianceSpawn[11].y, AllianceSpawn[11].z, TEMPSUMMON_DEAD_DESPAWN)) { - temp->GetMotionMaster()->MovePath(NPC_DREADLORD * 10, false); + temp->GetMotionMaster()->MoveWaypoint(NPC_DREADLORD * 10, false); temp->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); temp->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK_DEST, true); } @@ -1537,7 +1536,7 @@ public: case 8: if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID)) { - jaina->GetMotionMaster()->MovePath(NPC_JAINA * 10, false); + jaina->GetMotionMaster()->MoveWaypoint(NPC_JAINA * 10, false); jaina->setActive(true); } bStepping = false; @@ -2538,9 +2537,9 @@ public: { case 0: // Vortex if (Creature* whirlwind1 = me->SummonCreature(NPC_VORTEX, ThrallSpawn[0].x, ThrallSpawn[0].y, ThrallSpawn[0].z, ThrallSpawn[0].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30 * IN_MILLISECONDS)) - whirlwind1->GetMotionMaster()->MovePath(NPC_WHIRLWIND * 10, false); + whirlwind1->GetMotionMaster()->MoveWaypoint(NPC_WHIRLWIND * 10, false); if (Creature* whirlwind2 = me->SummonCreature(NPC_VORTEX, ThrallSpawn[0].x, ThrallSpawn[0].y, ThrallSpawn[0].z, ThrallSpawn[0].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30 * IN_MILLISECONDS)) - whirlwind2->GetMotionMaster()->MovePath(NPC_WHIRLWIND * 100, false); + whirlwind2->GetMotionMaster()->MoveWaypoint(NPC_WHIRLWIND * 100, false); break; case 1: // BATTLING_COURTYARD Initial Spawn @@ -2763,7 +2762,7 @@ public: { hordeGuardsGUID.push_back(temp->GetGUID()); temp->AI()->Talk(SAY_FOR_THE_HORDE); - temp->GetMotionMaster()->MovePath(NPC_WARSONG_BATTLEGUARD * 100, false); + temp->GetMotionMaster()->MoveWaypoint(NPC_WARSONG_BATTLEGUARD * 100, false); } break; // Valimathras Room Preparation @@ -2976,7 +2975,7 @@ public: me->SetWalk(false); if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID)) { - sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 100, false); + sylvanas->GetMotionMaster()->MoveWaypoint(NPC_SYLVANAS * 100, false); sylvanas->setActive(true); } break; @@ -3008,7 +3007,7 @@ public: SetEscortPaused(false); me->SetWalk(true); if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID)) - sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 1000, false); + sylvanas->GetMotionMaster()->MoveWaypoint(NPC_SYLVANAS * 1000, false); JumpToNextStep(3 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp index fe71253764..de9afc5afe 100644 --- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp +++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp @@ -56,7 +56,6 @@ public: if (quest->GetQuestId() == QUEST_TOME_VALOR) { creature->AI()->Talk(SAY_DS_START); - creature->SetWalk(false); if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI())) pEscortAI->Start(true, player->GetGUID()); } @@ -117,7 +116,7 @@ public: me->SummonCreature(NPC_DEFIAS_RAIDER, -11438.14f, 1607.6f, 70.94f, 4.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); break; case 10: - SetRun(false); + me->SetWalk(true); break; case 11: Talk(SAY_DS_PROLOGUE); diff --git a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp index 97efd21c69..054e170434 100644 --- a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp @@ -138,7 +138,10 @@ public: pSlim->CastSpell(pSlim, SPELL_STEALTH, true); if (npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI* pEscortAI = CAST_AI(npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI, pSlim->AI())) + { + pSlim->SetWalk(true); pEscortAI->Start(false, player->GetGUID(), quest); + } } return false; } diff --git a/src/server/scripts/Events/hallows_end.cpp b/src/server/scripts/Events/hallows_end.cpp index 5bda46f138..f9bf2a2c09 100644 --- a/src/server/scripts/Events/hallows_end.cpp +++ b/src/server/scripts/Events/hallows_end.cpp @@ -428,7 +428,7 @@ struct npc_costumed_orphan_matron : public ScriptedAI GetInitXYZ(x, y, z, o, path); if (Creature* cr = me->SummonCreature(NPC_SHADE_OF_HORSEMAN, x, y, z, o, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000)) { - cr->GetMotionMaster()->MovePath(path, true); + cr->GetMotionMaster()->MoveWaypoint(path, true); cr->AI()->DoAction(path); horseGUID = cr->GetGUID(); } @@ -1085,9 +1085,9 @@ struct boss_headless_horseman : public ScriptedAI { if (type == WAYPOINT_MOTION_TYPE) { - if (point == 0) + if (point == 1) me->CastSpell(me, SPELL_HEAD_VISUAL, true); - else if (point == 11) + else if (point == 12) { me->ReplaceAllUnitFlags(UNIT_FLAG_NONE); me->StopMoving(); @@ -1191,7 +1191,7 @@ struct boss_headless_horseman : public ScriptedAI break; case 3: me->SetDisableGravity(true); - me->GetMotionMaster()->MovePath(236820, false); + me->GetMotionMaster()->MoveWaypoint(236820, false); me->CastSpell(me, SPELL_SHAKE_CAMERA_SMALL, true); player->Say(TALK_PLAYER_FELT_DEATH); Talk(TALK_ENTRANCE); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 69eaa77eab..02a718379c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -97,7 +97,7 @@ public: Talk(SAY_ONSPAWN, 1200ms); if (action == DATA_ANETHERON) - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); } void PathEndReached(uint32 pathId) override @@ -109,7 +109,7 @@ public: case ALLIANCE_BASE_CHARGE_3: me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); }, 1s); break; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 4d0c1c3c9e..fa931454fc 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -86,7 +86,7 @@ public: Talk(SAY_ONSPAWN, 1200ms); if (action == DATA_AZGALOR) - me->GetMotionMaster()->MovePath(HORDE_BOSS_PATH, false); + me->GetMotionMaster()->MoveWaypoint(HORDE_BOSS_PATH, false); } void KilledUnit(Unit * victim) override diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index a4855f855c..991b8214f6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -106,7 +106,7 @@ public: Talk(SAY_ONSPAWN, 1200ms); if (action == DATA_KAZROGAL) - me->GetMotionMaster()->MovePath(HORDE_BOSS_PATH, false); + me->GetMotionMaster()->MoveWaypoint(HORDE_BOSS_PATH, false); } void KilledUnit(Unit * victim) override diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index 39bce4e6ee..887a34570f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -101,7 +101,7 @@ public: Talk(SAY_ONSPAWN, 1200ms); if (action == DATA_WINTERCHILL) - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); } void PathEndReached(uint32 pathId) override @@ -113,7 +113,7 @@ public: case ALLIANCE_BASE_CHARGE_3: me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); }, 1s); break; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 01b12a9ef8..1ec84feb5f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -188,7 +188,7 @@ public: else { creature->AI()->Talk(SAY_SUCCESS); - creature->GetMotionMaster()->MovePath(JAINA_RETREAT_PATH, false); + creature->GetMotionMaster()->MoveWaypoint(JAINA_RETREAT_PATH, false); } } return true; @@ -493,15 +493,15 @@ struct npc_hyjal_ground_trash : public ScriptedAI case DATA_WINTERCHILL: case DATA_ANETHERON: case DATA_ALLIANCE_RETREAT: - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false); break; case DATA_KAZROGAL: case DATA_AZGALOR: case DATA_HORDE_RETREAT: - me->GetMotionMaster()->MovePath(urand(HORDE_BASE_CHARGE_1, HORDE_BASE_CHARGE_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(HORDE_BASE_CHARGE_1, HORDE_BASE_CHARGE_3), false); break; case DATA_ARCHIMONDE: - me->GetMotionMaster()->MovePath(urand(NIGHT_ELF_BASE_CHARGE_1, NIGHT_ELF_BASE_CHARGE_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(NIGHT_ELF_BASE_CHARGE_1, NIGHT_ELF_BASE_CHARGE_3), false); break; } } @@ -517,7 +517,7 @@ struct npc_hyjal_ground_trash : public ScriptedAI case ALLIANCE_BASE_CHARGE_3: me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); + me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true); }, 1s); break; case HORDE_BASE_CHARGE_1: @@ -525,7 +525,7 @@ struct npc_hyjal_ground_trash : public ScriptedAI case HORDE_BASE_CHARGE_3: me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(urand(HORDE_BASE_PATROL_1, HORDE_BASE_PATROL_3), true); + me->GetMotionMaster()->MoveWaypoint(urand(HORDE_BASE_PATROL_1, HORDE_BASE_PATROL_3), true); }, 1s); break; case NIGHT_ELF_BASE_CHARGE_1: @@ -616,9 +616,9 @@ struct npc_hyjal_gargoyle : public ScriptedAI case DATA_AZGALOR: case DATA_HORDE_RETREAT: if (me->GetPositionX() < 5500.f) - me->GetMotionMaster()->MovePath(urand(GARGOYLE_PATH_FORTRESS_1, GARGOYLE_PATH_FORTRESS_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(GARGOYLE_PATH_FORTRESS_1, GARGOYLE_PATH_FORTRESS_3), false); else - me->GetMotionMaster()->MovePath(urand(GARGOYLE_PATH_TROLL_CAMP_1, GARGOYLE_PATH_TROLL_CAMP_3), false); + me->GetMotionMaster()->MoveWaypoint(urand(GARGOYLE_PATH_TROLL_CAMP_1, GARGOYLE_PATH_TROLL_CAMP_3), false); break; default: break; @@ -687,9 +687,9 @@ struct npc_hyjal_frost_wyrm : public ScriptedAI case DATA_AZGALOR: case DATA_HORDE_RETREAT: if (me->GetPositionX() < 5500.f) - me->GetMotionMaster()->MovePath(FROST_WYRM_FORTRESS, false); + me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_FORTRESS, false); else - me->GetMotionMaster()->MovePath(FROST_WYRM_TROLL_CAMP, false); + me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_TROLL_CAMP, false); break; default: break; @@ -702,7 +702,7 @@ struct npc_hyjal_frost_wyrm : public ScriptedAI { me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(FROST_WYRM_FORTRESS_PATROL, true); + me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_FORTRESS_PATROL, true); }, 1s); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp index db6e61927d..439817bc4d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp @@ -18,17 +18,16 @@ #include "CreatureScript.h" #include "ScriptedCreature.h" #include "SpellInfo.h" +#include "SpellMgr.h" #include "culling_of_stratholme.h" enum Spells { SPELL_CURSE_OF_EXERTION = 52772, - SPELL_WOUNDING_STRIKE_N = 52771, - SPELL_WOUNDING_STRIKE_H = 58830, + SPELL_WOUNDING_STRIKE = 52771, SPELL_TIME_STOP = 58848, SPELL_TIME_WARP = 52766, - SPELL_TIME_STEP_N = 52737, - SPELL_TIME_STEP_H = 58829, + SPELL_TIME_STEP = 52737, }; enum Events @@ -87,7 +86,7 @@ public: void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override { - if (spellInfo->Id == SPELL_TIME_STEP_H || spellInfo->Id == SPELL_TIME_STEP_N) + if (spellInfo->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_TIME_STEP, me)) { if (target == me) return; @@ -98,7 +97,7 @@ public: return; } warps++; - me->CastSpell(target, DUNGEON_MODE(SPELL_TIME_STEP_N, SPELL_TIME_STEP_H), true); + me->CastSpell(target, SPELL_TIME_STEP, true); } } @@ -119,7 +118,7 @@ public: events.Repeat(9s); break; case EVENT_SPELL_WOUNDING_STRIKE: - me->CastSpell(me->GetVictim(), DUNGEON_MODE(SPELL_WOUNDING_STRIKE_N, SPELL_WOUNDING_STRIKE_H), false); + me->CastSpell(me->GetVictim(), SPELL_WOUNDING_STRIKE, false); events.Repeat(6s); break; case EVENT_SPELL_TIME_STOP: @@ -130,7 +129,7 @@ public: Talk(SAY_TIME_WARP); me->CastSpell(me, SPELL_TIME_WARP, false); if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true)) - me->CastSpell(target, DUNGEON_MODE(SPELL_TIME_STEP_N, SPELL_TIME_STEP_H), true); + me->CastSpell(target, SPELL_TIME_STEP, true); events.Repeat(25s); break; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index bc066fd1f2..eefb3f71b6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -22,12 +22,9 @@ enum Spells { - SPELL_CARRION_SWARM_N = 52720, - SPELL_CARRION_SWARM_H = 58852, - SPELL_MIND_BLAST_N = 52722, - SPELL_MIND_BLAST_H = 58850, - SPELL_SLEEP_N = 52721, - SPELL_SLEEP_H = 58849, + SPELL_CARRION_SWARM = 52720, + SPELL_MIND_BLAST = 52722, + SPELL_SLEEP = 52721, SPELL_VAMPIRIC_TOUCH = 52723, }; @@ -145,18 +142,18 @@ public: switch (events.ExecuteEvent()) { case EVENT_SPELL_CARRION_SWARM: - me->CastSpell(me->GetVictim(), DUNGEON_MODE(SPELL_CARRION_SWARM_N, SPELL_CARRION_SWARM_H), false); + me->CastSpell(me->GetVictim(), SPELL_CARRION_SWARM, false); events.Repeat(7s); break; case EVENT_SPELL_MIND_BLAST: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true)) - me->CastSpell(target, DUNGEON_MODE(SPELL_MIND_BLAST_N, SPELL_MIND_BLAST_H), false); + me->CastSpell(target, SPELL_MIND_BLAST, false); events.Repeat(6s); break; case EVENT_SPELL_SLEEP: Talk(SAY_SLEEP); if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true)) - me->CastSpell(target, DUNGEON_MODE(SPELL_SLEEP_N, SPELL_SLEEP_H), false); + me->CastSpell(target, SPELL_SLEEP, false); events.Repeat(17s); break; case EVENT_SPELL_VAMPIRIC_TOUCH: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index e97fab3633..e1ec2ec439 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -21,10 +21,8 @@ enum Spells { - SPELL_CONSTRICTING_CHAINS_N = 52696, - SPELL_CONSTRICTING_CHAINS_H = 58823, - SPELL_DISEASE_EXPULSION_N = 52666, - SPELL_DISEASE_EXPULSION_H = 58824, + SPELL_CONSTRICTING_CHAINS = 52696, + SPELL_DISEASE_EXPULSION = 52666, SPELL_FRENZY = 58841, }; @@ -97,7 +95,7 @@ public: switch (events.ExecuteEvent()) { case EVENT_SPELL_DISEASE_EXPULSION: - me->CastSpell(me, DUNGEON_MODE(SPELL_DISEASE_EXPULSION_N, SPELL_DISEASE_EXPULSION_H), false); + me->CastSpell(me, SPELL_DISEASE_EXPULSION, false); events.Repeat(6s); break; case EVENT_SPELL_FRENZY: @@ -106,7 +104,7 @@ public: break; case EVENT_SPELL_CONSTRICTING_CHAINS: if (Unit* pTarget = SelectTarget(SelectTargetMethod::MinThreat, 0, 50.0f, true)) - me->CastSpell(pTarget, DUNGEON_MODE(SPELL_CONSTRICTING_CHAINS_N, SPELL_CONSTRICTING_CHAINS_H), false); + me->CastSpell(pTarget, SPELL_CONSTRICTING_CHAINS, false); events.Repeat(14s); break; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp index 9ea60c7b03..545645d8c7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp @@ -23,14 +23,12 @@ enum Spells { - SPELL_SHADOW_BOLT_N = 57725, - SPELL_SHADOW_BOLT_H = 58827, + SPELL_SHADOW_BOLT = 57725, SPELL_STEAL_FLESH_CHANNEL = 52708, SPELL_STEAL_FLESH_TARGET = 52711, SPELL_STEAL_FLESH_CASTER = 52712, SPELL_SUMMON_GHOULS = 52451, - SPELL_EXPLODE_GHOUL_N = 52480, - SPELL_EXPLODE_GHOUL_H = 58825, + SPELL_EXPLODE_GHOUL = 52480, SPELL_CURSE_OF_TWISTED_FAITH = 58845, }; @@ -112,7 +110,7 @@ public: if (Creature* cr = ObjectAccessor::GetCreature(*me, (*itr))) if (cr->IsAlive()) { - me->CastSpell(cr, DUNGEON_MODE(SPELL_EXPLODE_GHOUL_N, SPELL_EXPLODE_GHOUL_H), false); + me->CastSpell(cr, SPELL_EXPLODE_GHOUL, false); return; } } @@ -129,7 +127,7 @@ public: switch (events.ExecuteEvent()) { case EVENT_SPELL_SHADOW_BOLT: - me->CastSpell(me->GetVictim(), DUNGEON_MODE(SPELL_SHADOW_BOLT_N, SPELL_SHADOW_BOLT_H), false); + me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false); events.Repeat(10s); break; case EVENT_SPELL_STEAL_FLESH: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index cd5818bfec..0403df2f58 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -141,8 +141,7 @@ enum Spells { // Combat spells SPELL_ARTHAS_AURA = 52442, - SPELL_ARTHAS_EXORCISM_N = 52445, - SPELL_ARTHAS_EXORCISM_H = 58822, + SPELL_ARTHAS_EXORCISM = 52445, SPELL_ARTHAS_HOLY_LIGHT = 52444, // Visuals @@ -424,7 +423,7 @@ public: { Talk(SAY_PHASE201); actionEvents.ScheduleEvent(EVENT_ACTION_PHASE2, 12s); - SetRun(false); + me->SetWalk(true); eventInRun = true; me->SummonCreature(NPC_CITY_MAN, EventPos[EVENT_SRC_TOWN_CITYMAN1]); @@ -434,14 +433,14 @@ public: { waveGroupId = 10; eventInRun = true; - SetRun(true); + me->SetWalk(false); actionEvents.ScheduleEvent(EVENT_ACTION_PHASE2 + 9, 10s); } else if (param == ACTION_START_TOWN_HALL) { Talk(SAY_PHASE301); SetEscortPaused(false); - SetRun(false); + me->SetWalk(true); if (Creature* cr = me->SummonCreature(NPC_CITY_MAN3, EventPos[EVENT_SRC_HALL_CITYMAN1])) { @@ -460,13 +459,13 @@ public: { Talk(SAY_PHASE401); SetEscortPaused(false); - SetRun(false); + me->SetWalk(true); } else if (param == ACTION_START_LAST_CITY) { Talk(SAY_PHASE404); SetEscortPaused(false); - SetRun(true); + me->SetWalk(false); } else if (param == ACTION_START_MALGANIS) { @@ -480,7 +479,7 @@ public: } Talk(SAY_PHASE501); SetEscortPaused(false); - SetRun(true); + me->SetWalk(false); } else if (param == ACTION_KILLED_MALGANIS) { @@ -533,7 +532,7 @@ public: break; // After intro, in front of bridge case 3: - SetRun(true); + me->SetWalk(false); Talk(SAY_PHASE118); summons.DespawnAll(); // uther, jaina and horses break; @@ -574,7 +573,7 @@ public: if (pInstance) pInstance->SetData(DATA_ARTHAS_EVENT, COS_PROGRESS_REACHED_TOWN_HALL); me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP); - SetRun(false); + me->SetWalk(true); SetEscortPaused(true); break; // Inside Town Hall first scene pos @@ -600,7 +599,7 @@ public: break; // Town Hall, upper floor third fight case 31: - SetRun(false); + me->SetWalk(true); SpawnTimeRift(); SpawnTimeRift(); Talk(SAY_PHASE312); @@ -616,14 +615,14 @@ public: break; // Reached book shelf case 36: - SetRun(true); + me->SetWalk(false); if (pInstance) if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_SHKAF_GATE))) pGate->SetGoState(GO_STATE_ACTIVE); break; // Behind secred passage case 45: - SetRun(true); + me->SetWalk(false); me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP); SetEscortPaused(true); if (pInstance) @@ -631,11 +630,11 @@ public: break; // Some walk talk case 47: - SetRun(false); + me->SetWalk(true); Talk(SAY_PHASE405); break; case 48: - SetRun(true); + me->SetWalk(false); Talk(SAY_PHASE406); break; case 53: @@ -674,7 +673,7 @@ public: switch (uint32 currentEvent = actionEvents.ExecuteEvent()) { case EVENT_ACTION_PHASE1: - SetRun(false); + me->SetWalk(true); me->SummonCreature(NPC_JAINA, EventPos[EVENT_SRC_JAINA], TEMPSUMMON_DEAD_DESPAWN, 180000); if (Creature* uther = me->SummonCreature(NPC_UTHER, EventPos[EVENT_SRC_UTHER], TEMPSUMMON_DEAD_DESPAWN, 180000)) { @@ -690,6 +689,7 @@ public: break; case EVENT_ACTION_PHASE1+1: // Start Event + me->SetWalk(true); Start(true); SetDespawnAtEnd(false); SetDespawnAtFar(false); @@ -958,7 +958,7 @@ public: break; // After waypoint 23 case EVENT_ACTION_PHASE3+3: - SetRun(true); + me->SetWalk(false); if (Creature* cr = GetEventNpc(NPC_CITY_MAN3)) me->CastSpell(cr, SPELL_ARTHAS_CRUSADER_STRIKE, true); ScheduleNextEvent(currentEvent, 2s); @@ -1177,7 +1177,7 @@ public: { case EVENT_COMBAT_EXORCISM: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(target, DUNGEON_MODE(SPELL_ARTHAS_EXORCISM_N, SPELL_ARTHAS_EXORCISM_H), false); + me->CastSpell(target, SPELL_ARTHAS_EXORCISM, false); combatEvents.Repeat(7300ms); break; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_lieutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_lieutenant_drake.cpp index 16ad3de36f..98b15dd76b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_lieutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_lieutenant_drake.cpp @@ -48,7 +48,7 @@ struct boss_lieutenant_drake : public BossAI { runSecondPath = false; pathId = me->GetEntry() * 10; - me->GetMotionMaster()->MovePath(pathId, false); + me->GetMotionMaster()->MoveWaypoint(pathId, false); } void JustEngagedWith(Unit* /*who*/) override @@ -114,10 +114,10 @@ struct boss_lieutenant_drake : public BossAI { switch (point) { - case 7: + case 8: Talk(SAY_ENTER); break; - case 10: + case 11: pathId = (me->GetEntry() * 10) + 1; runSecondPath = true; break; @@ -132,7 +132,7 @@ struct boss_lieutenant_drake : public BossAI if (runSecondPath) { runSecondPath = false; - me->GetMotionMaster()->MovePath(pathId, true); + me->GetMotionMaster()->MoveWaypoint(pathId, true); } if (!UpdateVictim()) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 141fe70d8d..1f15ef140b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -316,12 +316,12 @@ public: events.ScheduleEvent(EVENT_THRALL_EMOTE, 1300ms); break; case 9: - SetRun(false); + me->SetWalk(true); events.ScheduleEvent(EVENT_KILL_ARMORER, 500ms); events.ScheduleEvent(EVENT_TALK_KILL_ARMORER, 3s); break; case 10: - SetRun(true); + me->SetWalk(false); events.ScheduleEvent(EVENT_DRESSING_KNEEL, 500ms); events.ScheduleEvent(EVENT_DRESSING_ARMOR, 3s); events.ScheduleEvent(EVENT_DRESSING_STAND, 4s); @@ -374,7 +374,7 @@ public: } UnMountSelf(); _mounted = false; - SetRun(false); + me->SetWalk(true); me->SetFacingTo(6.0388f); break; case 60: @@ -386,12 +386,12 @@ public: } Talk(SAY_EMOTE_HORSE); SetEscortPaused(true); - SetRun(true); + me->SetWalk(false); me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP); me->SetFacingTo(4.1364f); break; case 64: - SetRun(false); + me->SetWalk(true); break; case 67: events.ScheduleEvent(EVENT_LOOK_1, 1200ms); @@ -418,12 +418,12 @@ public: summon->AI()->Talk(SAY_LOOKOUT_INN); break; case 92: - SetRun(false); + me->SetWalk(true); break; case 94: summons.DespawnAll(); SetEscortPaused(true); - SetRun(true); + me->SetWalk(false); instance->SetData(DATA_ESCORT_PROGRESS, ENCOUNTER_PROGRESS_TARETHA_MEET); if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID))) { @@ -664,7 +664,7 @@ public: me->SetFacingTo(2.0071f); break; case EVENT_SUMMON_GUARDS: - SetRun(true); + me->SetWalk(false); me->SummonCreature(NPC_TM_PROTECTOR, 2501.5708f, 699.38086f, 55.64138f, 3.8571f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS); me->SummonCreature(NPC_TM_LOOKOUT, 2500.7002f, 698.26746f, 55.618248f, 3.7350f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS); if (Creature* guardsman = me->SummonCreature(NPC_TM_GUARDSMAN, 2500.0908f, 699.9389f, 55.629555f, 4.2935f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS)) @@ -1018,7 +1018,7 @@ public: { if (waypointId == 7) { - SetRun(false); + me->SetWalk(true); Talk(SAY_TARETHA_FREE); me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER); if (Creature* thrall = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THRALL_GUID))) diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index 0bd0febc7f..5506a4595b 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -51,7 +51,7 @@ enum Belnistrasz EVENT_FROST_NOVA = 6, PATH_ESCORT = 871710, - POINT_REACH_IDOL = 17, + POINT_REACH_IDOL = 18, QUEST_EXTINGUISHING_THE_IDOL = 3525, @@ -126,7 +126,7 @@ public: Talk(SAY_QUEST_ACCEPTED); me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE); - me->GetMotionMaster()->MovePath(PATH_ESCORT, false); + me->GetMotionMaster()->MoveWaypoint(PATH_ESCORT, false); } } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index d36cf4718b..6d9e71f56d 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -70,7 +70,7 @@ enum Emotes enum Points { POINT_AIR = 0, - POINT_GROUND = 2, + POINT_GROUND = 3, POINT_PARALYZE = 2 }; @@ -92,7 +92,7 @@ struct boss_ayamiss : public BossAI me->SetReactState(REACT_PASSIVE); me->SetCanFly(false); me->SetDisableGravity(false); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); DoResetThreatList(); scheduler.CancelGroup(GROUP_AIR); }); @@ -291,7 +291,7 @@ class spell_ayamiss_swarmer_teleport_trigger : public SpellScript uint32 pathId = data.pathId; caster->m_Events.AddEventAtOffset([caster, pathId]() { - caster->GetMotionMaster()->MovePath(pathId, false); + caster->GetMotionMaster()->MoveWaypoint(pathId, false); }, 1s); } @@ -361,7 +361,7 @@ public: void HandleScript(SpellEffIndex /*effIndex*/) { GetCaster()->ToCreature()->GetMotionMaster()->Clear(); - GetCaster()->ToCreature()->GetMotionMaster()->MovePath(_pathId, false); + GetCaster()->ToCreature()->GetMotionMaster()->MoveWaypoint(_pathId, false); } void Register() override diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 10141d57ca..083b9895f3 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -188,7 +188,7 @@ struct boss_ossirian : public BossAI { if (Creature* vortex = me->SummonCreature(NPC_SAND_VORTEX, pos)) { - vortex->GetMotionMaster()->MovePath(pathIds.front(), true); + vortex->GetMotionMaster()->MoveWaypoint(pathIds.front(), true); pathIds.reverse(); } } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp index 21e505b3de..fb921d71e4 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp @@ -209,7 +209,6 @@ struct npc_general_andorov : public npc_escortAI _initialAttackTimer = 5 * IN_MILLISECONDS; _paused = false; - me->SetWalk(false); Start(false); me->SetImmuneToNPC(true); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 2d97ba3daf..241a049397 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -204,7 +204,7 @@ public: if (me->GetEntry() == NPC_VEM) { - me->GetMotionMaster()->MovePath(VEM_WAYPOINT_PATH, true); + me->GetMotionMaster()->MoveWaypoint(VEM_WAYPOINT_PATH, true); } } diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp index 397e7b611e..0ec6a82de6 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp @@ -437,7 +437,7 @@ public: { if (Creature* add = instance->GetCreature(*addsAtBase.begin())) { - add->GetMotionMaster()->MovePath(PATH_ADDS, false); + add->GetMotionMaster()->MoveWaypoint(PATH_ADDS, false); movedadds.push_back(add->GetGUID()); } diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index c4d2c80a6d..d11c837787 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -121,7 +121,8 @@ public: { Talk(SAY_MUG_START1); me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); - npc_escortAI::Start(true, player->GetGUID()); + me->SetWalk(true); + Start(true, player->GetGUID()); } } diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index b2f46e1947..41c22086eb 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -258,7 +258,7 @@ public: case 28: player->GroupEventHappens(QUEST_A_CRY_FOR_HELP, me); _events.ScheduleEvent(EVENT_TALK_END, 2s); - SetRun(true); + me->SetWalk(false); break; case 29: if (Creature* cowlen = me->FindNearestCreature(NPC_COWLEN, 50.0f, true)) @@ -289,7 +289,8 @@ public: case EVENT_START_ESCORT: if (Player* player = ObjectAccessor::GetPlayer(*me, _player)) { - npc_escortAI::Start(true, player->GetGUID()); + me->SetWalk(true); + Start(true, player->GetGUID()); } _events.ScheduleEvent(EVENT_STAND, 2s); break; diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp index 02b0ae8851..a9e76721e2 100644 --- a/src/server/scripts/Kalimdor/zone_darkshore.cpp +++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp @@ -397,7 +397,10 @@ public: if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) { if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID()); + } creature->SetFaction(FACTION_ESCORTEE_A_NEUTRAL_PASSIVE); } diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index c6a6ecd935..3b65c2aa14 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -396,7 +396,6 @@ public: case EVENT_RESTART_ESCORT: CheckCaravan(); SetDespawnAtEnd(false); - SetRun(true); Start(true, ObjectGuid::Empty, 0, false, false, true); break; } diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp index 8ef469fe10..a91261929b 100644 --- a/src/server/scripts/Kalimdor/zone_moonglade.cpp +++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp @@ -384,6 +384,7 @@ public: AddWaypoint(i, Clintar_spirit_WP[i][0], Clintar_spirit_WP[i][1], Clintar_spirit_WP[i][2], (uint32)Clintar_spirit_WP[i][4]); } PlayerGUID = player->GetGUID(); + me->SetWalk(true); Start(true, PlayerGUID); } return; diff --git a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp index e846552436..238c12efef 100644 --- a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp @@ -137,7 +137,10 @@ public: if (quest->GetQuestId() == QUEST_PROTECT_KAYA) { if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(true, player->GetGUID()); + } creature->AI()->Talk(SAY_START); creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index bf080107b1..ec4912fb63 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -260,6 +260,7 @@ public: float Radius = 10.0f; if (me->IsWithinDistInMap(who, Radius)) { + me->SetWalk(true); Start(false, who->GetGUID()); } } diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index 984180386d..9ace889ba5 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -55,7 +55,10 @@ public: creature->AI()->Talk(SAY_GIL_START, player); if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID(), quest); + } } return true; } @@ -499,7 +502,7 @@ public: Talk(SAY_STARTUP1); break; case 9: - SetRun(false); + me->SetWalk(true); break; case 17: if (Creature* temp = me->SummonCreature(NPC_MERCENARY, 1128.489f, -3037.611f, 92.701f, 1.472f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000)) @@ -528,7 +531,7 @@ public: break; case 18: Talk(SAY_PROGRESS_1, player); - SetRun(true); + me->SetWalk(false); break; } } @@ -594,7 +597,10 @@ public: creature->SetFaction(FACTION_RATCHET); creature->AI()->Talk(SAY_START); if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(true, player->GetGUID()); + } } return true; } diff --git a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp index 5a3de8eda3..ee2efa9b60 100644 --- a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp @@ -66,7 +66,10 @@ public: creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); //guessed if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID(), quest); + } } return true; } @@ -148,7 +151,10 @@ public: creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); // guessed if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID(), quest); + } } return true; } diff --git a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp index 4ccf3b6b37..83484446aa 100644 --- a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp +++ b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp @@ -48,6 +48,7 @@ public: { if (quest->GetQuestId() == QUEST_CHASING_AME) { + creature->SetWalk(true); CAST_AI(npc_escortAI, (creature->AI()))->Start(false, player->GetGUID()); creature->AI()->Talk(SAY_READY, player); creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index 4339da1834..26d9d5737a 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -286,7 +286,10 @@ public: creature->SetFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); if (npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshallaAI*>(creature->AI())) + { + creature->SetWalk(true); escortAI->Start(false, player->GetGUID(), quest); + } return true; } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 8f66ac8ce6..37e2542a24 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -121,11 +121,11 @@ public: // Xinef: cannot use pathfinding... if (summon->GetDistance(477.0f, 618.0f, 771.0f) < 5.0f) - summon->GetMotionMaster()->MovePath(3000012, false); + summon->GetMotionMaster()->MoveWaypoint(3000012, false); else if (summon->GetDistance(583.0f, 617.0f, 771.0f) < 5.0f) - summon->GetMotionMaster()->MovePath(3000013, false); + summon->GetMotionMaster()->MoveWaypoint(3000013, false); else if (summon->GetDistance(581.0f, 608.5f, 739.0f) < 5.0f) - summon->GetMotionMaster()->MovePath(3000014, false); + summon->GetMotionMaster()->MoveWaypoint(3000014, false); } void KilledUnit(Unit* victim) override diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp index d342ea7860..e5444781df 100644 --- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp @@ -54,12 +54,9 @@ enum Spells // FIGHT SPELL_GIFT_OF_THE_HERALD = 56219, - SPELL_CYCLONE_STRIKE = 56855, // Self - SPELL_CYCLONE_STRIKE_H = 60030, - SPELL_LIGHTNING_BOLT = 56891, // 40Y - SPELL_LIGHTNING_BOLT_H = 60032, // 40Y - SPELL_THUNDERSHOCK = 56926, // 30Y - SPELL_THUNDERSHOCK_H = 60029 // 30Y + SPELL_CYCLONE_STRIKE = 56855, + SPELL_LIGHTNING_BOLT = 56891, + SPELL_THUNDERSHOCK = 56926, }; enum Events @@ -461,7 +458,7 @@ struct boss_jedoga_shadowseeker : public BossAI // Normal phase case EVENT_JEDOGA_CYCLONE: { - DoCastSelf(DUNGEON_MODE(SPELL_CYCLONE_STRIKE, SPELL_CYCLONE_STRIKE_H), false); + DoCastSelf(SPELL_CYCLONE_STRIKE, false); events.Repeat(10s, 14s); break; } @@ -469,7 +466,7 @@ struct boss_jedoga_shadowseeker : public BossAI { if (Unit* pTarget = SelectTarget(SelectTargetMethod::Random, 0, 100, true)) { - DoCast(pTarget, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false); + DoCast(pTarget, SPELL_LIGHTNING_BOLT, false); } events.Repeat(11s, 15s); break; @@ -478,7 +475,7 @@ struct boss_jedoga_shadowseeker : public BossAI { if (Unit* pTarget = SelectTarget(SelectTargetMethod::Random, 0, 100, true)) { - DoCast(pTarget, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false); + DoCast(pTarget, SPELL_THUNDERSHOCK, false); } events.Repeat(16s, 22s); diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp index de9d3e176e..46a330a74e 100644 --- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp @@ -20,6 +20,7 @@ #include "Player.h" #include "ScriptedCreature.h" #include "SpellInfo.h" +#include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" #include "ahnkahet.h" @@ -38,11 +39,10 @@ enum Spells SPELL_BEAM_VISUAL = 60342, SPELL_VANISH = 55964, SPELL_SHADOWSTEP = 55966, - SPELL_HOVER_FALL = 60425 + SPELL_HOVER_FALL = 60425, + SPELL_EMBRACE_OF_THE_VAMPYR = 55959, }; -#define SPELL_EMBRACE_OF_THE_VAMPYR DUNGEON_MODE(55959, 59513) - enum Spheres { NPC_FLAME_SPHERE_1 = 30106, @@ -291,7 +291,7 @@ struct boss_taldaram : public BossAI { BossAI::DamageTaken(attacker, damage, damageType, school); - if (me->FindCurrentSpellBySpellId(SPELL_EMBRACE_OF_THE_VAMPYR)) + if (me->FindCurrentSpellBySpellId(sSpellMgr->GetSpellIdForDifficulty(SPELL_EMBRACE_OF_THE_VAMPYR, me))) { vanishDamage += damage; if (vanishDamage >= DUNGEON_MODE<uint32>(MAX_EMBRACE_DMG, MAX_EMBRACE_DMG_H)) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 51f872bb72..8199369ad8 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -130,9 +130,9 @@ enum Misc ACTION_DRAKE_DIED = 3, // Movement points - POINT_FINAL_TENEBRON = 8, - POINT_FINAL_SHADRON = 4, - POINT_FINAL_VESPERON = 4, + POINT_FINAL_TENEBRON = 9, + POINT_FINAL_SHADRON = 5, + POINT_FINAL_VESPERON = 5, // Lava directions. Its used to identify to which side lava was moving by last time LAVA_LEFT_SIDE = 0, @@ -1071,7 +1071,7 @@ public: Talk(SAY_TENEBRON_RESPOND); me->SetCanFly(true); me->SetSpeed(MOVE_FLIGHT, 3.0f); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); } } @@ -1254,7 +1254,7 @@ public: Talk(SAY_SHADRON_RESPOND); me->SetCanFly(true); me->SetSpeed(MOVE_FLIGHT, 3.0f); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); } } @@ -1370,7 +1370,7 @@ public: Talk(SAY_SHADRON_RESPOND); me->SetCanFly(true); me->SetSpeed(MOVE_FLIGHT, 3.0f); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); } } diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index b8c16d4bf5..affbf1cb2c 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -199,7 +199,7 @@ public: WorldPacket data(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, 4); data << uint32(ENCOUNTER_FRAME_REFRESH_FRAMES); - _owner->GetSession()->SendPacket(&data); + _owner->SendDirectMessage(&data); return true; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 3aea12fb0a..f8fadd8faf 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -45,12 +45,9 @@ enum EadricEvents enum PaletressSpells { - SPELL_SMITE_N = 66536, - SPELL_SMITE_H = 67674, - SPELL_HOLY_FIRE_N = 66538, - SPELL_HOLY_FIRE_H = 67676, - SPELL_RENEW_N = 66537, - SPELL_RENEW_H = 67675, + SPELL_SMITE = 66536, + SPELL_HOLY_FIRE = 66538, + SPELL_RENEW = 66537, SPELL_HOLY_NOVA = 66546, SPELL_SHIELD = 66515, @@ -58,21 +55,11 @@ enum PaletressSpells SPELL_SUMMON_MEMORY = 66545, //Memory - SPELL_OLD_WOUNDS_N = 66620, - SPELL_OLD_WOUNDS_H = 67679, - SPELL_SHADOWS_PAST_N = 66619, - SPELL_SHADOWS_PAST_H = 67678, - SPELL_WAKING_NIGHTMARE_N = 66552, - SPELL_WAKING_NIGHTMARE_H = 67677, + SPELL_OLD_WOUNDS = 66620, + SPELL_SHADOWS_PAST = 66619, + SPELL_WAKING_NIGHTMARE = 66552, }; -#define SPELL_SMITE DUNGEON_MODE(SPELL_SMITE_N, SPELL_SMITE_H) -#define SPELL_HOLY_FIRE DUNGEON_MODE(SPELL_HOLY_FIRE_N, SPELL_HOLY_FIRE_H) -#define SPELL_RENEW DUNGEON_MODE(SPELL_RENEW_N, SPELL_RENEW_H) -#define SPELL_OLD_WOUNDS DUNGEON_MODE(SPELL_OLD_WOUNDS_N, SPELL_OLD_WOUNDS_H) -#define SPELL_SHADOWS_PAST DUNGEON_MODE(SPELL_SHADOWS_PAST_N, SPELL_SHADOWS_PAST_H) -#define SPELL_WAKING_NIGHTMARE DUNGEON_MODE(SPELL_WAKING_NIGHTMARE_N, SPELL_WAKING_NIGHTMARE_H) - enum PaletressEvents { EVENT_SPELL_SMITE = 1, @@ -477,29 +464,22 @@ enum ArgentSoldierSpells // monk SPELL_FLURRY_OF_BLOWS = 67233, SPELL_PUMMEL = 67235, - SPELL_DIVINE_SHIELD_H = 67251, - SPELL_FINAL_MEDITATION_H = 67255, + SPELL_DIVINE_SHIELD = 67251, + SPELL_FINAL_MEDITATION = 67255, // priestess - SPELL_HOLY_SMITE_N = 36176, - SPELL_HOLY_SMITE_H = 67289, + SPELL_HOLY_SMITE = 36176, SPELL_FOUNTAIN_OF_LIGHT = 67194, NPC_FOUNTAIN_OF_LIGHT = 35311, - SPELL_SHADOW_WORD_PAIN_N = 34941, - SPELL_SHADOW_WORD_PAIN_H = 34942, - SPELL_MIND_CONTROL_H = 67229, + SPELL_SHADOW_WORD_PAIN = 34941, + SPELL_MIND_CONTROL = 67229, // lightwielder - SPELL_BLAZING_LIGHT_N = 67247, - SPELL_BLAZING_LIGHT_H = 67290, + SPELL_BLAZING_LIGHT = 67247, SPELL_CLEAVE = 15284, - SPELL_UNBALANCING_STRIKE_H = 67237, + SPELL_UNBALANCING_STRIKE = 67237, }; -#define SPELL_HOLY_SMITE DUNGEON_MODE(SPELL_HOLY_SMITE_N, SPELL_HOLY_SMITE_H) -#define SPELL_SHADOW_WORD_PAIN DUNGEON_MODE(SPELL_SHADOW_WORD_PAIN_N, SPELL_SHADOW_WORD_PAIN_H) -#define SPELL_BLAZING_LIGHT DUNGEON_MODE(SPELL_BLAZING_LIGHT_N, SPELL_BLAZING_LIGHT_H) - enum ArgentSoldierEvents { EVENT_MONK_SPELL_FLURRY_OF_BLOWS = 1, @@ -507,10 +487,10 @@ enum ArgentSoldierEvents EVENT_PRIESTESS_SPELL_HOLY_SMITE, EVENT_PRIESTESS_SPELL_SHADOW_WORD_PAIN, EVENT_PRIESTESS_SPELL_FOUNTAIN_OF_LIGHT, - EVENT_PRIESTESS_SPELL_MIND_CONTROL_H, + EVENT_PRIESTESS_SPELL_MIND_CONTROL, EVENT_LIGHTWIELDER_SPELL_BLAZING_LIGHT, EVENT_LIGHTWIELDER_SPELL_CLEAVE, - EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE_H, + EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE, }; class npc_argent_soldier : public CreatureScript @@ -619,8 +599,8 @@ public: bCheck = false; damage = me->GetHealth() - 1; events.DelayEvents(10s); - me->CastSpell(me, SPELL_DIVINE_SHIELD_H, true); - me->CastSpell((Unit*)nullptr, SPELL_FINAL_MEDITATION_H, true); + me->CastSpell(me, SPELL_DIVINE_SHIELD, true); + me->CastSpell((Unit*)nullptr, SPELL_FINAL_MEDITATION, true); } } @@ -639,13 +619,13 @@ public: events.RescheduleEvent(EVENT_PRIESTESS_SPELL_SHADOW_WORD_PAIN, 3s, 6s); events.RescheduleEvent(EVENT_PRIESTESS_SPELL_FOUNTAIN_OF_LIGHT, 8s, 15s); if (IsHeroic()) - events.RescheduleEvent(EVENT_PRIESTESS_SPELL_MIND_CONTROL_H, 12s); + events.RescheduleEvent(EVENT_PRIESTESS_SPELL_MIND_CONTROL, 12s); break; case NPC_ARGENT_LIGHTWIELDER: events.RescheduleEvent(EVENT_LIGHTWIELDER_SPELL_BLAZING_LIGHT, 12s, 15s); events.RescheduleEvent(EVENT_LIGHTWIELDER_SPELL_CLEAVE, 3s, 5s); if (IsHeroic()) - events.RescheduleEvent(EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE_H, 8s, 12s); + events.RescheduleEvent(EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE, 8s, 12s); break; } } @@ -691,9 +671,9 @@ public: me->CastSpell((Unit*)nullptr, SPELL_FOUNTAIN_OF_LIGHT, false); events.Repeat(35s, 45s); break; - case EVENT_PRIESTESS_SPELL_MIND_CONTROL_H: + case EVENT_PRIESTESS_SPELL_MIND_CONTROL: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f, true)) - me->CastSpell(target, SPELL_MIND_CONTROL_H, false); + me->CastSpell(target, SPELL_MIND_CONTROL, false); events.Repeat(22s, 30s); break; @@ -711,9 +691,9 @@ public: me->CastSpell(me->GetVictim(), SPELL_CLEAVE, false); events.Repeat(6s, 8s); break; - case EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE_H: + case EVENT_LIGHTWIELDER_SPELL_UNBALANCING_STRIKE: if (me->GetVictim()) - me->CastSpell(me->GetVictim(), SPELL_UNBALANCING_STRIKE_H, false); + me->CastSpell(me->GetVictim(), SPELL_UNBALANCING_STRIKE, false); events.Repeat(12s, 15s); break; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 497b0c42d5..e1178e6763 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -18,7 +18,11 @@ #include "CreatureScript.h" #include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "SharedDefines.h" +#include "Spell.h" #include "SpellInfo.h" +#include "SpellScript.h" +#include "SpellScriptLoader.h" #include "trial_of_the_champion.h" enum Spells @@ -30,49 +34,29 @@ enum Spells SPELL_BK_KILL_CREDIT = 68663, // phase 1 - SPELL_PLAGUE_STRIKE_N = 67724, - SPELL_PLAGUE_STRIKE_H = 67884, - SPELL_ICY_TOUCH_N = 67718, - SPELL_ICY_TOUCH_H = 67881, - SPELL_DEATH_RESPITE_N = 67745, - SPELL_DEATH_RESPITE_H = 68306, + SPELL_PLAGUE_STRIKE = 67724, + SPELL_ICY_TOUCH = 67718, + SPELL_DEATH_RESPITE = 67745, SPELL_DEATH_RESPITE_DUMMY = 66798, - SPELL_OBLITERATE_N = 67725, - SPELL_OBLITERATE_H = 67883, + SPELL_OBLITERATE = 67725, // phase 2 (+ abilities from phase 1 without death respite) - SPELL_ARMY_DEAD_N = 67761, - SPELL_ARMY_DEAD_H = 67874, - SPELL_DESECRATION_N = 67778, - SPELL_DESECRATION_H = 67877, + SPELL_ARMY_DEAD = 67761, + SPELL_DESECRATION = 67778, SPELL_DESECRATION_SUMMON = 67779, SPELL_BK_GHOUL_EXPLODE = 67751, // phase 3 - SPELL_DEATH_BITE_N = 67808, - SPELL_DEATH_BITE_H = 67875, - SPELL_MARKED_DEATH_N = 67823, - SPELL_MARKED_DEATH_H = 67882, + SPELL_DEATH_BITE = 67808, + SPELL_MARKED_DEATH = 67823, // ghouls - SPELL_CLAW_N = 67774, + SPELL_CLAW = 67774, SPELL_CLAW_H = 67879, - SPELL_EXPLODE_N = 67729, - SPELL_EXPLODE_H = 67886, - SPELL_LEAP_N = 67749, - SPELL_LEAP_H = 67880, + SPELL_EXPLODE = 67729, + SPELL_EXPLODE_H = 67886, + SPELL_LEAP = 67749, }; -#define SPELL_LEAP DUNGEON_MODE(SPELL_LEAP_N, SPELL_LEAP_H) -#define SPELL_EXPLODE DUNGEON_MODE(SPELL_EXPLODE_N, SPELL_EXPLODE_H) - -#define SPELL_PLAGUE_STRIKE DUNGEON_MODE(SPELL_PLAGUE_STRIKE_N, SPELL_PLAGUE_STRIKE_H) -#define SPELL_ICY_TOUCH DUNGEON_MODE(SPELL_ICY_TOUCH_N, SPELL_ICY_TOUCH_H) -#define SPELL_DEATH_RESPITE DUNGEON_MODE(SPELL_DEATH_RESPITE_N, SPELL_DEATH_RESPITE_H) -#define SPELL_OBLITERATE DUNGEON_MODE(SPELL_OBLITERATE_N, SPELL_OBLITERATE_H) -#define SPELL_ARMY_DEAD DUNGEON_MODE(SPELL_ARMY_DEAD_N, SPELL_ARMY_DEAD_H) -#define SPELL_DESECRATION DUNGEON_MODE(SPELL_DESECRATION_N, SPELL_DESECRATION_H) -#define SPELL_DEATH_BITE DUNGEON_MODE(SPELL_DEATH_BITE_N, SPELL_DEATH_BITE_H) -#define SPELL_MARKED_DEATH DUNGEON_MODE(SPELL_MARKED_DEATH_N, SPELL_MARKED_DEATH_H) enum Events { @@ -339,7 +323,6 @@ public: void Reset() override { - me->SetWalk(false); Start(false, ObjectGuid::Empty, nullptr); SetDespawnAtEnd(true); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -421,27 +404,6 @@ public: } } - void SpellHitTarget(Unit* target, SpellInfo const* spell) override - { - switch (spell->Id) - { - case SPELL_CLAW_N: - case SPELL_CLAW_H: - DoResetThreatList(); - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f)) - { - me->AddThreat(target, 100.0f); - AttackStart(target); - } - break; - case SPELL_EXPLODE_H: - if (target && target->IsPlayer()) - if (pInstance) - pInstance->SetData(DATA_ACHIEV_IVE_HAD_WORSE, 0); - break; - } - } - void UpdateAI(uint32 diff) override { if (!UpdateVictim()) @@ -468,7 +430,7 @@ public: break; case 2: // claw if (Unit* target = me->GetVictim()) - me->CastSpell(target, SPELL_CLAW_N, false); + me->CastSpell(target, SPELL_CLAW, false); events.Repeat(6s, 8s); break; } @@ -483,9 +445,51 @@ public: } }; +//67774,67879 +class spell_black_knight_ghoul_claw : public SpellScript +{ + PrepareSpellScript(spell_black_knight_ghoul_claw); + + void HandleSpellHit(SpellEffIndex /*effIndex*/) + { + if (Unit* caster = GetCaster()) + { + GetCaster()->GetThreatMgr().ResetAllThreat(); + if (Unit* target = caster->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 30.0f)) + { + caster->AddThreat(target, 100.0f); + caster->GetAI()->AttackStart(target); + } + } + } + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_black_knight_ghoul_claw::HandleSpellHit, EFFECT_0, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE); + } +}; + +//67886 +class spell_black_knight_ghoul_explode : public SpellScript +{ + PrepareSpellScript(spell_black_knight_ghoul_explode); + + void HandleSpellHit(SpellEffIndex /*effIndex*/) + { + if (GetHitUnit()->IsPlayer()) + if (InstanceScript* instance = GetCaster()->GetInstanceScript()) + instance->SetData(DATA_ACHIEV_IVE_HAD_WORSE, 0); + } + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_black_knight_ghoul_explode::HandleSpellHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + } +}; + void AddSC_boss_black_knight() { new boss_black_knight(); new npc_black_knight_skeletal_gryphon(); new npc_black_knight_ghoul(); + RegisterSpellScript(spell_black_knight_ghoul_claw); + RegisterSpellScript(spell_black_knight_ghoul_explode); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 7262a5528a..93d599a7b4 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -56,38 +56,30 @@ enum MountSpells enum ChampionSpells { // Mage (Ambrose Boltspark, Eressea Dawnsinger) - SPELL_FIREBALL_N = 66042, - SPELL_FIREBALL_H = 68310, - SPELL_BLAST_WAVE_N = 66044, - SPELL_BLAST_WAVE_H = 68312, + SPELL_FIREBALL = 66042, + SPELL_BLAST_WAVE = 66044, SPELL_HASTE = 66045, - SPELL_POLYMORPH_N = 66043, - SPELL_POLYMORPH_H = 68311, + SPELL_POLYMORPH = 66043, // Shaman (Colosos, Runok Wildmane) - SPELL_CHAIN_LIGHTNING_N = 67529, - SPELL_CHAIN_LIGHTNING_H = 68319, + SPELL_CHAIN_LIGHTNING = 67529, SPELL_EARTH_SHIELD = 67530, - SPELL_HEALING_WAVE_N = 67528, - SPELL_HEALING_WAVE_H = 68318, + SPELL_HEALING_WAVE = 67528, SPELL_HEX_OF_MENDING = 67534, // Hunter (Jaelyne Evensong, Zul'tore) SPELL_DISENGAGE = 68339, SPELL_LIGHTNING_ARROWS = 66083, SPELL_MULTI_SHOT = 66081, - SPELL_SHOOT_N = 65868, - SPELL_SHOOT_H = 67988, + SPELL_SHOOT = 65868, // Rogue (Lana Stouthammer Evensong, Deathstalker Visceri) - SPELL_EVISCERATE_N = 67709, - SPELL_EVISCERATE_H = 68317, + SPELL_EVISCERATE = 67709, SPELL_FAN_OF_KNIVES = 67706, SPELL_POISON_BOTTLE = 67701, // Warrior (Marshal Jacob Alerius, Mokra the Skullcrusher) - SPELL_MORTAL_STRIKE_N = 68783, - SPELL_MORTAL_STRIKE_H = 68784, + SPELL_MORTAL_STRIKE = 68783, SPELL_BLADESTORM = 63784, SPELL_INTERCEPT = 67540, SPELL_ROLLING_THROW = 67546, // not implemented yet! @@ -98,15 +90,6 @@ enum Texts SAY_TRAMPLED = 0, }; -#define SPELL_FIREBALL DUNGEON_MODE(SPELL_FIREBALL_N, SPELL_FIREBALL_H) -#define SPELL_BLAST_WAVE DUNGEON_MODE(SPELL_BLAST_WAVE_N, SPELL_BLAST_WAVE_H) -#define SPELL_POLYMORPH DUNGEON_MODE(SPELL_POLYMORPH_N, SPELL_POLYMORPH_H) -#define SPELL_CHAIN_LIGHTNING DUNGEON_MODE(SPELL_CHAIN_LIGHTNING_N, SPELL_CHAIN_LIGHTNING_H) -#define SPELL_HEALING_WAVE DUNGEON_MODE(SPELL_HEALING_WAVE_N, SPELL_HEALING_WAVE_H) -#define SPELL_SHOOT DUNGEON_MODE(SPELL_SHOOT_N, SPELL_SHOOT_H) -#define SPELL_EVISCERATE DUNGEON_MODE(SPELL_EVISCERATE_N, SPELL_EVISCERATE_H) -#define SPELL_MORTAL_STRIKE DUNGEON_MODE(SPELL_MORTAL_STRIKE_N, SPELL_MORTAL_STRIKE_H) - enum MountEvents { EVENT_NONE = 0, @@ -213,7 +196,7 @@ public: data << uint32(VEHICLE_SPELL_RIDE_HARDCODED); data << uint8(SPELL_FAILED_CUSTOM_ERROR); data << uint32(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED); - clicker->ToPlayer()->GetSession()->SendPacket(&data); + clicker->ToPlayer()->SendDirectMessage(&data); return false; } }; @@ -549,7 +532,6 @@ public: return; } - me->SetWalk(false); Start(false); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 0e116a4288..87c8b3ae8b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -19,6 +19,7 @@ #include "PassiveAI.h" #include "Player.h" #include "ScriptedCreature.h" +#include "SharedDefines.h" #include "SpellAuraEffects.h" #include "SpellScript.h" #include "SpellScriptLoader.h" @@ -161,7 +162,7 @@ public: events.Reset(); bIntro = false; bPhase3 = false; - me->ApplySpellImmune(0, IMMUNITY_ID, RAID_MODE(66193, 67855, 67856, 67857), true); + me->ApplySpellImmune(0, IMMUNITY_ID, sSpellMgr->GetSpellIdForDifficulty(SPELL_PERMAFROST, me), true); me->m_SightDistance = 90.0f; // for MoveInLineOfSight distance } @@ -501,7 +502,7 @@ public: void JustDied(Unit* /*killer*/) override { - me->CastSpell(me, RAID_MODE(SPELL_TRAITOR_KING_10, SPELL_TRAITOR_KING_25, SPELL_TRAITOR_KING_10, SPELL_TRAITOR_KING_25), true); + me->CastSpell(me, SPELL_TRAITOR_KING, true); me->m_Events.AddEventAtOffset(new HideNpcEvent(*me), 5s); } @@ -679,7 +680,7 @@ public: events.Repeat(30s, 45s); break; case EVENT_SUBMERGE: - if (HealthBelowPct(80) && !me->HasAura(RAID_MODE(66193, 67855, 67856, 67857))) // not having permafrost - allow submerge + if (HealthBelowPct(80) && !me->HasAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_PERMAFROST, me))) // not having permafrost - allow submerge { me->GetMotionMaster()->MoveIdle(); me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h index edc742da4b..8b107342b6 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h @@ -351,8 +351,7 @@ enum EventSpells SPELL_JORMUNGAR_ACHIEV = 68523, SPELL_FACTION_CHAMPIONS_KILL_CREDIT = 68184, SPELL_RESILIENCE_WILL_FIX_IT_CREDIT = 68620, - SPELL_TRAITOR_KING_10 = 68186, - SPELL_TRAITOR_KING_25 = 68515, + SPELL_TRAITOR_KING = 68186, SPELL_PORTAL_TO_DALARAN = 53142, }; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp index a3e7c184ad..c2eb0864b9 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp @@ -140,7 +140,7 @@ public: { for (int8 i = 0; outroPositions[i].entry[GetTeamIdInInstance()] != 0; ++i) if (Creature* summon = instance->SummonCreature(outroPositions[i].entry[GetTeamIdInInstance()], outroPositions[i].startPosition)) - summon->GetMotionMaster()->MovePath(outroPositions[i].pathId, false); + summon->GetMotionMaster()->MoveWaypoint(outroPositions[i].pathId, false); } } diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 33c5167f22..ba89cbbebf 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -18,6 +18,7 @@ #include "CreatureScript.h" #include "halls_of_reflection.h" #include "ScriptedCreature.h" +#include "SpellMgr.h" enum Yells { @@ -44,7 +45,7 @@ enum Events EVENT_UNROOT, }; -const uint32 hopelessnessId[3][2] = { {72395, 72390}, {72396, 72391}, {72397, 72393} }; +const uint32 hopelessnessId[3] = { 72395, 72396, 72397 }; class boss_falric : public CreatureScript { @@ -143,8 +144,9 @@ public: if ((uiHopelessnessCount == 0 && HealthBelowPct(67)) || (uiHopelessnessCount == 1 && HealthBelowPct(34)) || (uiHopelessnessCount == 2 && HealthBelowPct(11))) { if (uiHopelessnessCount) - me->RemoveOwnedAura(hopelessnessId[uiHopelessnessCount - 1][DUNGEON_MODE(0, 1)]); - me->CastSpell((Unit*)nullptr, hopelessnessId[uiHopelessnessCount][DUNGEON_MODE(0, 1)], true); + me->RemoveOwnedAura(sSpellMgr->GetSpellIdForDifficulty(hopelessnessId[uiHopelessnessCount - 1], me)); + + me->CastSpell((Unit*)nullptr, hopelessnessId[uiHopelessnessCount], true); ++uiHopelessnessCount; } diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 0811908824..3b145dc891 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -19,7 +19,9 @@ #include "CreatureScript.h" #include "Player.h" #include "ScriptedCreature.h" +#include "SharedDefines.h" #include "SpellAuras.h" +#include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" #include "pit_of_saron.h" @@ -54,11 +56,11 @@ enum Spells SPELL_CHILLING_WAVE = 68778, SPELL_DEEP_FREEZE = 70381, -}; -#define SPELL_FORGE_BLADE RAID_MODE(68774, 70334) -#define SPELL_FORGE_MACE RAID_MODE(68785, 70335) -#define SPELL_SARONITE_TRIGGERED RAID_MODE(68789, 70851) + SPELL_FORGE_BLADE = 68774, + SPELL_FORGE_MACE = 68785, + SPELL_SARONITE_TRIGGERED = 68789, +}; enum Events { @@ -154,21 +156,45 @@ public: if (phase == 1) { me->SetControlled(true, UNIT_STATE_ROOT); - me->CastSpell(me, SPELL_FORGE_BLADE, false); + if (me->CastSpell(me, SPELL_FORGE_BLADE, false) == SPELL_CAST_OK) + { + events.RescheduleEvent(EVENT_SPELL_CHILLING_WAVE, 10s); + SetEquipmentSlots(false, EQUIP_ID_SWORD); + me->SetReactState(REACT_AGGRESSIVE); + me->SetControlled(false, UNIT_STATE_ROOT); + me->DisableRotate(false); + if (me->GetVictim()) + { + AttackStart(me->GetVictim()); + me->SetTarget(me->GetVictim()->GetGUID()); + } + } Talk(SAY_HP_66); } else if (phase == 2) { me->SetControlled(true, UNIT_STATE_ROOT); - me->RemoveAurasDueToSpell(SPELL_FORGE_BLADE); - me->CastSpell(me, SPELL_FORGE_MACE, false); + me->RemoveAurasDueToSpell(sSpellMgr->GetSpellIdForDifficulty(SPELL_FORGE_BLADE, me)); + if (me->CastSpell(me, SPELL_FORGE_MACE, false) == SPELL_CAST_OK) + { + events.RescheduleEvent(EVENT_SPELL_DEEP_FREEZE, 10s); + SetEquipmentSlots(false, EQUIP_ID_MACE); + me->SetReactState(REACT_AGGRESSIVE); + me->SetControlled(false, UNIT_STATE_ROOT); + me->DisableRotate(false); + if (me->GetVictim()) + { + AttackStart(me->GetVictim()); + me->SetTarget(me->GetVictim()->GetGUID()); + } + } Talk(SAY_HP_33); } } void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) override { - if (spell->Id == uint32(SPELL_SARONITE_TRIGGERED)) + if (spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_SARONITE_TRIGGERED, me)) { if (bCanSayBoulderHit) { @@ -176,32 +202,6 @@ public: Talk(SAY_BOULDER_HIT); } } - if (spell->Id == uint32(SPELL_FORGE_BLADE)) - { - events.RescheduleEvent(EVENT_SPELL_CHILLING_WAVE, 10s); - SetEquipmentSlots(false, EQUIP_ID_SWORD); - me->SetReactState(REACT_AGGRESSIVE); - me->SetControlled(false, UNIT_STATE_ROOT); - me->DisableRotate(false); - if (me->GetVictim()) - { - AttackStart(me->GetVictim()); - me->SetTarget(me->GetVictim()->GetGUID()); - } - } - else if (spell->Id == uint32(SPELL_FORGE_MACE)) - { - events.RescheduleEvent(EVENT_SPELL_DEEP_FREEZE, 10s); - SetEquipmentSlots(false, EQUIP_ID_MACE); - me->SetReactState(REACT_AGGRESSIVE); - me->SetControlled(false, UNIT_STATE_ROOT); - me->DisableRotate(false); - if (me->GetVictim()) - { - AttackStart(me->GetVictim()); - me->SetTarget(me->GetVictim()->GetGUID()); - } - } } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index f18fecfa2f..6bf24b4ab6 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -369,7 +369,7 @@ public: if (pInstance) { if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_TYRANNUS_EVENT_GUID))) - c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 10, false); + c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 10, false); if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_LEADER_FIRST_GUID))) c->AI()->Talk(c->GetEntry() == NPC_JAINA_PART1 ? SAY_JAINA_KRICK_2 : SAY_SYLVANAS_KRICK_2); } @@ -440,7 +440,7 @@ public: if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_LEADER_FIRST_GUID))) { c->AI()->Talk(c->GetEntry() == NPC_JAINA_PART1 ? SAY_JAINA_KRICK_3 : SAY_SYLVANAS_KRICK_3); - c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 11, false); + c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 11, false); } } me->setActive(false); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 4ff7de00c7..007e52c576 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -108,7 +108,7 @@ public: { c->RemoveAura(46598); c->GetMotionMaster()->Clear(); - c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 18, true); + c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 18, true); } me->SetHomePosition(exitPos); me->GetMotionMaster()->MoveJump(exitPos, 10.0f, 2.0f); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index b3174fb378..e8a2d9253a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -551,7 +551,7 @@ public: while (FBSData[i].entry) { if (Creature* c = me->SummonCreature(FBSData[i].entry, 688.69f + i * 1.8f, FBSSpawnPos.GetPositionY() + (float)irand(-2, 2), FBSSpawnPos.GetPositionZ(), 3 * M_PI / 2)) - c->GetMotionMaster()->MovePath(FBSData[i].pathId, false); + c->GetMotionMaster()->MoveWaypoint(FBSData[i].pathId, false); ++i; } events.RescheduleEvent(2, 3s); @@ -1200,16 +1200,16 @@ public: switch (id) { - case 0: + case 1: Talk(me->GetEntry() == NPC_JAINA_PART2 ? SAY_JAINA_OUTRO_2 : SAY_SYLVANAS_OUTRO_2); break; - case 1: + case 2: if (me->GetEntry() == NPC_JAINA_PART2) { Talk(SAY_JAINA_OUTRO_3); } break; - case 6: + case 7: me->SetNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); if (GameObject* g = me->FindNearestGameObject(GO_HOR_PORTCULLIS, 50.0f)) g->SetGoState(GO_STATE_ACTIVE); @@ -1284,7 +1284,7 @@ public: events.RescheduleEvent(8, 2s); break; case 8: - me->GetMotionMaster()->MovePath(me->GetEntry() == NPC_JAINA_PART2 ? PATH_BEGIN_VALUE + 16 : PATH_BEGIN_VALUE + 17, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() == NPC_JAINA_PART2 ? PATH_BEGIN_VALUE + 16 : PATH_BEGIN_VALUE + 17, false); break; case 10: if (Creature* x = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_MARTIN_OR_GORKUN_GUID))) diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 492ceb0081..50f1e59198 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -49,175 +49,124 @@ enum Yells enum Events { - EVENT_STAMPEDE = 1, - EVENT_WHIRLING_SLASH = 2, - EVENT_PUNCTURE = 3, - EVENT_ENRAGE = 4, - EVENT_IMPALING_CHARGE = 5, - EVENT_UNSUMMON_RHINO = 6, - EVENT_STOMP = 7, - EVENT_KILL_TALK = 8 + EVENT_KILL_TALK = 1 }; -class boss_gal_darah : public CreatureScript +struct boss_gal_darah : public BossAI { -public: - boss_gal_darah() : CreatureScript("boss_gal_darah") { } + boss_gal_darah(Creature* creature) : BossAI(creature, DATA_GAL_DARAH) { } - CreatureAI* GetAI(Creature* creature) const override + void Reset() override { - return GetGundrakAI<boss_gal_darahAI>(creature); + BossAI::Reset(); + DoCastSelf(SPELL_START_VISUAL); + impaledList.clear(); + _stampedeVictim.Clear(); } - struct boss_gal_darahAI : public BossAI + void JustReachedHome() override { - boss_gal_darahAI(Creature* creature) : BossAI(creature, DATA_GAL_DARAH) - { - } - - uint8 phaseCounter; - GuidSet impaledList; - - void Reset() override - { - BossAI::Reset(); - impaledList.clear(); - phaseCounter = 0; - } + BossAI::JustReachedHome(); + DoCastSelf(SPELL_START_VISUAL); + } - void InitializeAI() override + void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override + { + if (spellInfo->Id == SPELL_TRANSFORM_TO_RHINO) { - BossAI::InitializeAI(); - me->CastSpell(me, SPELL_START_VISUAL, false); + ScheduleTimedEvent(8s, 11s, [&] { + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true)) + { + DoCast(target, SPELL_IMPALING_CHARGE); + impaledList.insert(target->GetGUID()); + } + }, 16s, 17s); + + ScheduleTimedEvent(6s, 8s, [&] { + DoCastSelf(SPELL_ENRAGE); + }, 16s, 17s); + + ScheduleTimedEvent(7s, 10s, [&] { + DoCastAOE(SPELL_STOMP); + }, 10s, 12s); + + me->m_Events.AddEventAtOffset([&] { + scheduler.CancelAll(); + DoCastSelf(SPELL_TRANSFORM_TO_TROLL); + }, 32s); } - - void JustReachedHome() override + else if (spellInfo->Id == SPELL_TRANSFORM_TO_TROLL) { - BossAI::JustReachedHome(); - me->CastSpell(me, SPELL_START_VISUAL, false); + ScheduleEvents(); } + } - void ScheduleEvents(bool troll) - { - events.Reset(); - if (troll) - { - events.RescheduleEvent(EVENT_STAMPEDE, 10s); - events.RescheduleEvent(EVENT_WHIRLING_SLASH, 21s); - } - else + void ScheduleEvents() + { + ScheduleTimedEvent(10s, [&] { + Talk(SAY_SUMMON_RHINO); + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f)) { - events.RescheduleEvent(EVENT_PUNCTURE, 10s); - events.RescheduleEvent(EVENT_ENRAGE, 15s); - events.RescheduleEvent(EVENT_IMPALING_CHARGE, 21s); - events.RescheduleEvent(EVENT_STOMP, 5s); + _stampedeVictim = target->GetGUID(); + DoCast(target, SPELL_STAMPEDE); } - } + }, 15s); - void JustEngagedWith(Unit* who) override - { - Talk(SAY_AGGRO); - BossAI::JustEngagedWith(who); - - ScheduleEvents(true); - me->RemoveAurasDueToSpell(SPELL_START_VISUAL); - me->InterruptNonMeleeSpells(true); - } + ScheduleTimedEvent(10s, 16s, [&] { + DoCastVictim(SPELL_PUNCTURE); + }, 15s, 18s); - void JustSummoned(Creature* summon) override - { - uint32 despawnTime = 0; - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 60.0f, true)) - { - summon->CastSpell(target, SPELL_STAMPEDE_DMG, true); - despawnTime = (summon->GetDistance(target) / 40.0f * 1000) + 500; - } + ScheduleTimedEvent(11s, 19s, [&] { + DoCastAOE(SPELL_WHIRLING_SLASH); + }, 17s, 19s); - summon->DespawnOrUnsummon(Milliseconds(despawnTime)); - } + me->m_Events.AddEventAtOffset([&] { + scheduler.CancelAll(); + DoCastSelf(SPELL_TRANSFORM_TO_RHINO); + }, 32s); + } - uint32 GetData(uint32 /*type*/) const override - { - return impaledList.size(); - } + void JustEngagedWith(Unit* who) override + { + Talk(SAY_AGGRO); + BossAI::JustEngagedWith(who); - void JustDied(Unit* killer) override - { - Talk(SAY_DEATH); - BossAI::JustDied(killer); - } + ScheduleEvents(); + me->RemoveAurasDueToSpell(SPELL_START_VISUAL); + me->InterruptNonMeleeSpells(true); + } - void KilledUnit(Unit*) override - { - if (!events.HasTimeUntilEvent(EVENT_KILL_TALK)) - { - Talk(SAY_SLAY); - events.ScheduleEvent(EVENT_KILL_TALK, 6s); - } - } + void JustSummoned(Creature* summon) override + { + if (Unit* target = ObjectAccessor::GetUnit(*me, _stampedeVictim)) + summon->CastSpell(target, SPELL_STAMPEDE_DMG, true); - void UpdateAI(uint32 diff) override - { - if (!UpdateVictim()) - return; + summons.Summon(summon); + } - events.Update(diff); - if (me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_CHARGING)) - return; + uint32 GetData(uint32 /*type*/) const override + { + return impaledList.size(); + } - switch (events.ExecuteEvent()) - { - case EVENT_STAMPEDE: - Talk(SAY_SUMMON_RHINO); - me->CastSpell(me->GetVictim(), SPELL_STAMPEDE, false); - events.ScheduleEvent(EVENT_STAMPEDE, 15s); - break; - case EVENT_WHIRLING_SLASH: - if (++phaseCounter >= 3) - { - ScheduleEvents(false); - me->CastSpell(me, SPELL_TRANSFORM_TO_RHINO, false); - Talk(SAY_TRANSFORM_1); - phaseCounter = 0; - return; - } - events.ScheduleEvent(EVENT_WHIRLING_SLASH, 21s); - me->CastSpell(me, SPELL_WHIRLING_SLASH, false); - break; - case EVENT_PUNCTURE: - me->CastSpell(me->GetVictim(), SPELL_PUNCTURE, false); - events.ScheduleEvent(EVENT_PUNCTURE, 8s); - break; - case EVENT_ENRAGE: - me->CastSpell(me, SPELL_ENRAGE, false); - events.ScheduleEvent(EVENT_ENRAGE, 20s); - break; - case EVENT_STOMP: - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f, true)) - me->CastSpell(target, SPELL_STOMP, false); - events.ScheduleEvent(EVENT_STOMP, 20s); - break; - case EVENT_IMPALING_CHARGE: - if (++phaseCounter >= 3) - { - ScheduleEvents(true); - me->CastSpell(me, SPELL_TRANSFORM_TO_TROLL, false); - Talk(SAY_TRANSFORM_2); - phaseCounter = 0; - return; - } - events.ScheduleEvent(EVENT_IMPALING_CHARGE, 21s); - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false)) - { - me->CastSpell(target, SPELL_IMPALING_CHARGE, false); - impaledList.insert(target->GetGUID()); - } - break; - } + void JustDied(Unit* killer) override + { + Talk(SAY_DEATH); + BossAI::JustDied(killer); + } - DoMeleeAttackIfReady(); + void KilledUnit(Unit*) override + { + if (!events.HasTimeUntilEvent(EVENT_KILL_TALK)) + { + Talk(SAY_SLAY); + events.ScheduleEvent(EVENT_KILL_TALK, 6s); } - }; + } + +private: + GuidSet impaledList; + ObjectGuid _stampedeVictim; }; class spell_galdarah_impaling_charge : public SpellScript @@ -265,9 +214,7 @@ class spell_galdarah_transform : public SpellScript class achievement_share_the_love : public AchievementCriteriaScript { public: - achievement_share_the_love() : AchievementCriteriaScript("achievement_share_the_love") - { - } + achievement_share_the_love() : AchievementCriteriaScript("achievement_share_the_love") { } bool OnCheck(Player* /*player*/, Unit* target, uint32 /*criteria_id*/) override { @@ -280,7 +227,7 @@ public: void AddSC_boss_gal_darah() { - new boss_gal_darah(); + RegisterGundrakCreatureAI(boss_gal_darah); RegisterSpellScript(spell_galdarah_impaling_charge); RegisterSpellScript(spell_galdarah_transform); new achievement_share_the_love(); diff --git a/src/server/scripts/Northrend/Gundrak/gundrak.h b/src/server/scripts/Northrend/Gundrak/gundrak.h index ea340b4c0c..7e0ffa41a0 100644 --- a/src/server/scripts/Northrend/Gundrak/gundrak.h +++ b/src/server/scripts/Northrend/Gundrak/gundrak.h @@ -71,4 +71,6 @@ inline AI* GetGundrakAI(T* obj) return GetInstanceAI<AI>(obj, GundrakScriptName); } +#define RegisterGundrakCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetGundrakAI) + #endif diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index fdf3165791..4ae1a2e36a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -118,9 +118,6 @@ enum Spells SPELL_ACHIEVEMENT = 72928, }; -// Helper to get id of the aura on different modes (HasAura(baseId) wont work) -#define BOILING_BLOOD_HELPER RAID_MODE<int32>(72385, 72441, 72442, 72443) - enum EventTypes { EVENT_INTRO_ALLIANCE_1 = 1, diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp index 11d0142cec..ff86ed409d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp @@ -19,7 +19,10 @@ #include "CreatureScript.h" #include "ObjectMgr.h" #include "ScriptedCreature.h" +#include "SharedDefines.h" #include "SpellAuras.h" +#include "SpellInfo.h" +#include "SpellScript.h" #include "SpellScriptLoader.h" #include "icecrown_citadel.h" #include "SpellAuraEffects.h" @@ -57,10 +60,6 @@ enum Spells SPELL_PLAGUE_STENCH = 71805, }; -// Used for HasAura checks -#define PUNGENT_BLIGHT_HELPER RAID_MODE<uint32>(69195, 71219, 73031, 73032) -#define INOCULATED_HELPER RAID_MODE<uint32>(69291, 72101, 72102, 72103) - uint32 const gaseousBlight[3] = {69157, 69162, 69164}; uint32 const gaseousBlightVisual[3] = {69126, 69152, 69154}; @@ -168,19 +167,6 @@ public: Talk(SAY_KILL); } - void SpellHitTarget(Unit* target, SpellInfo const* spell) override - { - if (spell->Id == PUNGENT_BLIGHT_HELPER) - target->RemoveAurasDueToSpell(INOCULATED_HELPER); - else if (Player* p = target->ToPlayer()) - { - // Gaseous Blight damage - if (((spell->Id == 69159 || spell->Id == 70136 || spell->Id == 69161 || spell->Id == 70139 || spell->Id == 69163 || spell->Id == 70469) && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_10) == QUEST_STATUS_INCOMPLETE) || - ((spell->Id == 70135 || spell->Id == 70138 || spell->Id == 70468 || spell->Id == 70137 || spell->Id == 70140 || spell->Id == 70470) && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_25) == QUEST_STATUS_INCOMPLETE)) - p->CastSpell(p, SPELL_ORANGE_BLIGHT_RESIDUE, true); - } - } - void RemoveBlight() { if (Creature* gasDummy = ObjectAccessor::GetCreature(*me, _gasDummyGUID)) @@ -313,8 +299,15 @@ class spell_festergut_pungent_blight : public SpellScript professor->AI()->DoAction(ACTION_FESTERGUT_GAS); } + void HandleHit(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + target->RemoveAurasDueToSpell(sSpellMgr->GetSpellIdForDifficulty(SPELL_INOCULATED, GetCaster())); + } + void Register() override { + OnEffectHitTarget += SpellEffectFn(spell_festergut_pungent_blight::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); OnEffectHitTarget += SpellEffectFn(spell_festergut_pungent_blight::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -378,6 +371,34 @@ class spell_festergut_gastric_bloat : public SpellScript } }; +class spell_festergut_gaseous_blight : public SpellScript +{ + PrepareSpellScript(spell_festergut_gaseous_blight); + + bool Validate(SpellInfo const* /*spell*/) override + { + return ValidateSpellInfo({ SPELL_ORANGE_BLIGHT_RESIDUE }); + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Player* p = GetHitUnit()->ToPlayer()) + { + if (Map* map = GetCaster()->GetMap()) + { + uint32 questId = map->Is25ManRaid() ? QUEST_RESIDUE_RENDEZVOUS_25 : QUEST_RESIDUE_RENDEZVOUS_10; + if (p->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE) + p->CastSpell(p, SPELL_ORANGE_BLIGHT_RESIDUE, true); + } + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_festergut_gaseous_blight::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + } +}; + class achievement_flu_shot_shortage : public AchievementCriteriaScript { public: @@ -468,6 +489,7 @@ void AddSC_boss_festergut() RegisterSpellScript(spell_festergut_pungent_blight); RegisterSpellScript(spell_festergut_blighted_spores_aura); RegisterSpellScript(spell_festergut_gastric_bloat); + RegisterSpellScript(spell_festergut_gaseous_blight); new achievement_flu_shot_shortage(); new npc_stinky_icc(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index b1239521bb..b61bdc3178 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -2272,7 +2272,7 @@ class spell_igb_overheat_aura : public AuraScript WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, GetUnitOwner()->GetPackGUID().size() + 1); data << GetUnitOwner()->GetPackGUID(); data << uint8(value); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index ef366c7072..58509fe5d8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -72,8 +72,6 @@ enum Spells SPELL_AWAKEN_PLAGUED_ZOMBIES = 71159, }; -#define MUTATED_INFECTION RAID_MODE<int32>(69674, 71224, 73022, 73023) - enum Events { EVENT_NONE, @@ -193,7 +191,7 @@ public: void JustDied(Unit* /*killer*/) override { - instance->DoRemoveAurasDueToSpellOnPlayers(MUTATED_INFECTION); + instance->DoRemoveAurasDueToSpellOnPlayers(sSpellMgr->GetSpellIdForDifficulty(SPELL_MUTATED_INFECTION, me)); _JustDied(); Talk(SAY_DEATH); if (Creature* professor = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_PROFESSOR_PUTRICIDE))) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 3aef1085b5..3d7225cd39 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -141,7 +141,6 @@ enum Spells SPELL_SOUL_REAPER = 69409, // instant SPELL_SOUL_REAPER_BUFF = 69410, SPELL_SUMMON_VALKYR = 69037, // instant - SPELL_SUMMON_VALKYR_PERIODIC = 74361, SPELL_WINGS_OF_THE_DAMNED = 74352, SPELL_VALKYR_TARGET_SEARCH = 69030, SPELL_HARVEST_SOUL_VALKYR = 68985, // vehicle aura used by Val'kyr Shadowguard and Strangulate Vehicle @@ -188,14 +187,6 @@ enum Spells SPELL_FRENZY = 28747, }; -#define NECROTIC_PLAGUE_LK RAID_MODE<uint32>(70337, 73912, 73913, 73914) -#define NECROTIC_PLAGUE_PLR RAID_MODE<uint32>(70338, 73785, 73786, 73787) -#define REMORSELESS_WINTER_1 RAID_MODE<uint32>(68981, 74270, 74271, 74272) -#define REMORSELESS_WINTER_2 RAID_MODE<uint32>(72259, 74273, 74274, 74275) -#define SUMMON_VALKYR RAID_MODE<uint32>(69037, 74361, 69037, 74361) -//#define HARVEST_SOUL RAID_MODE<uint32>(68980, 74325, 74296, 74297) -#define HARVESTED_SOUL_BUFF RAID_MODE<uint32>(72679, 74318, 74319, 74320) - enum Events { EVENT_NONE, @@ -375,7 +366,7 @@ void SendPacketToPlayers(WorldPacket const* data, Unit* source) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) if (player->GetAreaId() == AREA_THE_FROZEN_THRONE) - player->GetSession()->SendPacket(data); + player->SendDirectMessage(data); } struct ShadowTrapLKTargetSelector @@ -915,7 +906,7 @@ public: void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override { - if (spell->Id == HARVESTED_SOUL_BUFF && me->IsInCombat() && !IsHeroic() && _phase != PHASE_OUTRO && _lastTalkTimeBuff + 5 <= GameTime::GetGameTime().count()) + if (spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_HARVESTED_SOUL_LK_BUFF, me) && me->IsInCombat() && !IsHeroic() && _phase != PHASE_OUTRO && _lastTalkTimeBuff + 5 <= GameTime::GetGameTime().count()) { _lastTalkTimeBuff = GameTime::GetGameTime().count(); Talk(SAY_LK_FROSTMOURNE_KILL); @@ -924,7 +915,7 @@ public: void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) override { - if (spell->Id == REMORSELESS_WINTER_1 || spell->Id == REMORSELESS_WINTER_2) + if (spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_REMORSELESS_WINTER_1, me) || spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_REMORSELESS_WINTER_2, me)) { me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, LIGHT_SNOWSTORM, 5s); me->GetMap()->SetZoneWeather(AREA_THE_FROZEN_THRONE, WEATHER_STATE_LIGHT_SNOW, 0.5f); @@ -1064,7 +1055,7 @@ public: events.ScheduleEvent(EVENT_INFEST, 22s + 500ms, EVENT_GROUP_ABILITIES); break; case EVENT_NECROTIC_PLAGUE: - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, NecroticPlagueTargetCheck(me, NECROTIC_PLAGUE_LK, NECROTIC_PLAGUE_PLR))) + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, NecroticPlagueTargetCheck(me, sSpellMgr->GetSpellIdForDifficulty(SPELL_NECROTIC_PLAGUE, me), sSpellMgr->GetSpellIdForDifficulty(SPELL_NECROTIC_PLAGUE_JUMP, me)))) { Talk(EMOTE_NECROTIC_PLAGUE_WARNING, target); me->CastSpell(target, SPELL_NECROTIC_PLAGUE, false); @@ -1145,7 +1136,7 @@ public: { me->GetMap()->SetZoneMusic(AREA_THE_FROZEN_THRONE, MUSIC_SPECIAL); Talk(SAY_LK_SUMMON_VALKYR); - me->CastSpell((Unit*)nullptr, SUMMON_VALKYR, false); + me->CastSpell((Unit*)nullptr, SPELL_SUMMON_VALKYR, false); events.ScheduleEvent(EVENT_SUMMON_VALKYR, 45s, EVENT_GROUP_ABILITIES); // schedule a defile (or reschedule it) if next defile event @@ -2352,8 +2343,7 @@ class spell_the_lich_king_defile : public SpellScript { targets.remove_if(VehicleCheck()); targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 10.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X), true)); - uint32 strangulatedAura[4] = {68980, 74325, 74296, 74297}; - targets.remove_if(Acore::UnitAuraCheck(true, strangulatedAura[GetCaster()->GetMap()->GetDifficulty()])); + targets.remove_if(Acore::UnitAuraCheck(true, sSpellMgr->GetSpellIdForDifficulty(SPELL_HARVEST_SOUL, GetCaster()))); } void ChangeDamageAndGrow() @@ -2566,7 +2556,7 @@ public: me->SetCanFly(false); me->SetDisableGravity(false); me->GetMotionMaster()->MovePoint(POINT_DROP_PLAYER, _destPoint, FORCED_MOVEMENT_NONE, 0.f, false); - me->SetDisableGravity(true, true); + me->SetDisableGravity(true); me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); break; case EVENT_MOVE_TO_SIPHON_POS: @@ -2732,7 +2722,7 @@ class spell_the_lich_king_valkyr_target_search : public SpellScript if (Unit* target = GetHitUnit()) { GetCaster()->GetMotionMaster()->MoveCharge(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 4.0f, 42.0f, EVENT_CHARGE); - GetCaster()->SetDisableGravity(true, true); + GetCaster()->SetDisableGravity(true); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index d04cfdafe5..fce8465d4d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -52,8 +52,8 @@ enum Spells SPELL_NIGHTMARE_PORTAL_VISUAL_PRE = 71986, SPELL_NIGHTMARE_CLOUD = 71970, SPELL_NIGHTMARE_CLOUD_VISUAL = 71939, - SPELL_PRE_SUMMON_DREAM_PORTAL = 72224, - SPELL_PRE_SUMMON_NIGHTMARE_PORTAL = 72480, + SPELL_PRE_SUMMON_DREAM_PORTAL = 72224, // normal + SPELL_PRE_SUMMON_NIGHTMARE_PORTAL = 72480, // heroic SPELL_SUMMON_DREAM_PORTAL = 71305, SPELL_SUMMON_NIGHTMARE_PORTAL = 71987, SPELL_DREAMWALKERS_RAGE = 71189, @@ -94,16 +94,13 @@ enum Spells SPELL_GUT_SPRAY = 70633, SPELL_ROT_WORM_SPAWNER = 70675, - // Dream Cloud + // Dream Cloud (normal) SPELL_EMERALD_VIGOR = 70873, - // Nightmare Cloud + // Nightmare Cloud (heroic) SPELL_TWISTED_NIGHTMARE = 71941, }; -#define SUMMON_PORTAL RAID_MODE<uint32>(SPELL_PRE_SUMMON_DREAM_PORTAL, SPELL_PRE_SUMMON_DREAM_PORTAL, SPELL_PRE_SUMMON_NIGHTMARE_PORTAL, SPELL_PRE_SUMMON_NIGHTMARE_PORTAL) -#define EMERALD_VIGOR RAID_MODE<uint32>(SPELL_EMERALD_VIGOR, SPELL_EMERALD_VIGOR, SPELL_TWISTED_NIGHTMARE, SPELL_TWISTED_NIGHTMARE) - enum Events { // Valithria Dreamwalker @@ -462,7 +459,7 @@ public: if (!IsHeroic()) Talk(SAY_VALITHRIA_DREAM_PORTAL); for (uint32 i = 0; i < _portalCount; ++i) - me->CastSpell(me, SUMMON_PORTAL, false); + me->CastSpell(me, SPELL_PRE_SUMMON_DREAM_PORTAL, false); _events.ScheduleEvent(EVENT_DREAM_PORTAL, 45s, 48s); break; case EVENT_DREAM_SLIP: @@ -885,7 +882,7 @@ public: me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); // must use originalCaster the same for all clouds to allow stacking - me->CastSpell(me, EMERALD_VIGOR, false, nullptr, nullptr, _instance->GetGuidData(DATA_VALITHRIA_DREAMWALKER)); + me->CastSpell(me, SPELL_EMERALD_VIGOR, false, nullptr, nullptr, _instance->GetGuidData(DATA_VALITHRIA_DREAMWALKER)); me->DespawnOrUnsummon(1s); break; default: diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 5af60575cb..e4f745aae0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -533,7 +533,7 @@ public: case EVENT_SAURFANG_RUN: if (Creature* factionNPC = ObjectAccessor::GetCreature(*me, _factionNPC)) { - factionNPC->GetMotionMaster()->MovePath(factionNPC->GetSpawnId() * 10, false); + factionNPC->GetMotionMaster()->MoveWaypoint(factionNPC->GetSpawnId() * 10, false); factionNPC->DespawnOrUnsummon(46500ms); std::list<Creature*> followers; factionNPC->GetCreaturesWithEntryInRange(followers, 30, _instance->GetData(DATA_TEAMID_IN_INSTANCE) == TEAM_HORDE ? NPC_KOR_KRON_GENERAL : NPC_ALLIANCE_COMMANDER); @@ -934,7 +934,6 @@ public: case EVENT_START_PATHING: me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); me->SetImmuneToAll(false); - me->SetWalk(false); Start(true); break; case EVENT_SCOURGE_STRIKE: diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 8298f5a751..7929a51ab6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -1742,7 +1742,7 @@ public: { sindragosa->setActive(true); sindragosa->SetDisableGravity(true); - sindragosa->GetMotionMaster()->MovePath(NPC_SINDRAGOSA * 10, true); + sindragosa->GetMotionMaster()->MoveWaypoint(NPC_SINDRAGOSA * 10, true); if (TempSummon* summon = sindragosa->ToTempSummon()) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index b8cc1d9c2a..276bb77a2b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -35,10 +35,8 @@ enum GuardSays enum Spells { - SPELL_IMPALE_10 = 28783, - SPELL_IMPALE_25 = 56090, - SPELL_LOCUST_SWARM_10 = 28785, - SPELL_LOCUST_SWARM_25 = 54021, + SPELL_IMPALE = 28783, + SPELL_LOCUST_SWARM = 28785, SPELL_SUMMON_CORPSE_SCRABS_5 = 29105, SPELL_SUMMON_CORPSE_SCRABS_10 = 28864, SPELL_BERSERK = 26662 @@ -138,12 +136,12 @@ public: } ScheduleTimedEvent(15s, [&] { - DoCastRandomTarget(RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25)); + DoCastRandomTarget(SPELL_IMPALE); }, 20s); ScheduleTimedEvent(70s, 2min, [&] { Talk(EMOTE_LOCUST); - DoCastSelf(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)); + DoCastSelf(SPELL_LOCUST_SWARM); me->m_Events.AddEventAtOffset([&] { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index 9ab1fcde0f..4a7a16ee72 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -18,6 +18,7 @@ #include "CreatureScript.h" #include "ScriptedCreature.h" #include "SpellInfo.h" +#include "SpellMgr.h" #include "naxxramas.h" enum Yells @@ -37,7 +38,6 @@ enum Spells SPELL_RAIN_OF_FIRE = 28794, SPELL_FRENZY = 28798, SPELL_WIDOWS_EMBRACE = 28732, - SPELL_MINION_WIDOWS_EMBRACE = 54097 }; enum Groups @@ -143,7 +143,7 @@ public: void SpellHit(Unit* caster, SpellInfo const* spell) override { - if (spell->Id == RAID_MODE(SPELL_WIDOWS_EMBRACE, SPELL_MINION_WIDOWS_EMBRACE)) + if (spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_WIDOWS_EMBRACE, me)) { Talk(EMOTE_WIDOWS_EMBRACE); scheduler.RescheduleGroup(GROUP_FRENZY, 1min); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 6439f45add..6f1405ea74 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -33,23 +33,17 @@ enum Spells SPELL_MARK_OF_ZELIEK = 28835, SPELL_MARK_DAMAGE = 28836, // Korth'azz - SPELL_KORTHAZZ_METEOR_10 = 28884, - SPELL_KORTHAZZ_METEOR_25 = 57467, + SPELL_KORTHAZZ_METEOR = 28884, // Blaumeux - SPELL_BLAUMEUX_SHADOW_BOLT_10 = 57374, - SPELL_BLAUMEUX_SHADOW_BOLT_25 = 57464, - SPELL_BLAUMEUX_VOID_ZONE_10 = 28863, - SPELL_BLAUMEUX_VOID_ZONE_25 = 57463, + SPELL_BLAUMEUX_SHADOW_BOLT = 57374, + SPELL_BLAUMEUX_VOID_ZONE = 28863, SPELL_BLAUMEUX_UNYIELDING_PAIN = 57381, // Zeliek - SPELL_ZELIEK_HOLY_WRATH_10 = 28883, - SPELL_ZELIEK_HOLY_WRATH_25 = 57466, - SPELL_ZELIEK_HOLY_BOLT_10 = 57376, - SPELL_ZELIEK_HOLY_BOLT_25 = 57465, + SPELL_ZELIEK_HOLY_WRATH = 28883, + SPELL_ZELIEK_HOLY_BOLT = 57376, SPELL_ZELIEK_CONDEMNATION = 57377, // Rivendare - SPELL_RIVENDARE_UNHOLY_SHADOW_10 = 28882, - SPELL_RIVENDARE_UNHOLY_SHADOW_25 = 57369 + SPELL_RIVENDARE_UNHOLY_SHADOW = 28882, }; enum Events @@ -87,15 +81,13 @@ enum FourHorsemen const uint32 TABLE_SPELL_MARK[4] = {SPELL_MARK_OF_ZELIEK, SPELL_MARK_OF_BLAUMEUX, SPELL_MARK_OF_RIVENDARE, SPELL_MARK_OF_KORTHAZZ}; // PRIMARY SPELL -const uint32 TABLE_SPELL_PRIMARY_10[4] = {SPELL_ZELIEK_HOLY_BOLT_10, SPELL_BLAUMEUX_SHADOW_BOLT_10, SPELL_RIVENDARE_UNHOLY_SHADOW_10, SPELL_KORTHAZZ_METEOR_10}; -const uint32 TABLE_SPELL_PRIMARY_25[4] = {SPELL_ZELIEK_HOLY_BOLT_25, SPELL_BLAUMEUX_SHADOW_BOLT_25, SPELL_RIVENDARE_UNHOLY_SHADOW_25, SPELL_KORTHAZZ_METEOR_25}; +const uint32 TABLE_SPELL_PRIMARY[4] = {SPELL_ZELIEK_HOLY_BOLT, SPELL_BLAUMEUX_SHADOW_BOLT, SPELL_RIVENDARE_UNHOLY_SHADOW, SPELL_KORTHAZZ_METEOR}; // PUNISH const uint32 TABLE_SPELL_PUNISH[4] = {SPELL_ZELIEK_CONDEMNATION, SPELL_BLAUMEUX_UNYIELDING_PAIN, 0, 0}; // SECONDARY SPELL -const uint32 TABLE_SPELL_SECONDARY_10[4] = {SPELL_ZELIEK_HOLY_WRATH_10, SPELL_BLAUMEUX_VOID_ZONE_10, 0, 0}; -const uint32 TABLE_SPELL_SECONDARY_25[4] = {SPELL_ZELIEK_HOLY_WRATH_25, SPELL_BLAUMEUX_VOID_ZONE_25, 0, 0}; +const uint32 TABLE_SPELL_SECONDARY[4] = {SPELL_ZELIEK_HOLY_WRATH, SPELL_BLAUMEUX_VOID_ZONE, 0, 0}; const Position WaypointPositions[12] = { @@ -308,11 +300,11 @@ public: return; case EVENT_PRIMARY_SPELL: Talk(SAY_TAUNT); - me->CastSpell(me->GetVictim(), RAID_MODE(TABLE_SPELL_PRIMARY_10[horsemanId], TABLE_SPELL_PRIMARY_25[horsemanId]), false); + me->CastSpell(me->GetVictim(), TABLE_SPELL_PRIMARY[horsemanId], false); events.Repeat(15s); return; case EVENT_SECONDARY_SPELL: - me->CastSpell(me->GetVictim(), RAID_MODE(TABLE_SPELL_SECONDARY_10[horsemanId], TABLE_SPELL_SECONDARY_25[horsemanId]), false); + me->CastSpell(me->GetVictim(), TABLE_SPELL_SECONDARY[horsemanId], false); events.Repeat(15s); return; } @@ -328,7 +320,7 @@ public: } if (me->IsWithinDistInMap(me->GetVictim(), 45.0f) && me->IsValidAttackTarget(me->GetVictim())) { - DoCastVictim(RAID_MODE(TABLE_SPELL_PRIMARY_10[horsemanId], TABLE_SPELL_PRIMARY_25[horsemanId])); + DoCastVictim(TABLE_SPELL_PRIMARY[horsemanId]); } else if (!me->IsWithinDistInMap(me->GetVictim(), 45.0f) || !me->IsValidAttackTarget(me->GetVictim())) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index 7451caa1ab..41beeb9069 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -25,10 +25,8 @@ enum Spells { SPELL_MORTAL_WOUND = 25646, - SPELL_ENRAGE_10 = 28371, - SPELL_ENRAGE_25 = 54427, - SPELL_DECIMATE_10 = 28374, - SPELL_DECIMATE_25 = 54426, + SPELL_ENRAGE = 28371, + SPELL_DECIMATE = 28374, SPELL_DECIMATE_DAMAGE = 28375, SPELL_BERSERK = 26662, SPELL_INFECTED_WOUND = 29306, @@ -184,7 +182,7 @@ public: break; case EVENT_ENRAGE: Talk(EMOTE_ENRAGE); - me->CastSpell(me, RAID_MODE(SPELL_ENRAGE_10, SPELL_ENRAGE_25), true); + me->CastSpell(me, SPELL_ENRAGE, true); events.Repeat(22s); break; case EVENT_MORTAL_WOUND: @@ -193,7 +191,7 @@ public: break; case EVENT_DECIMATE: Talk(EMOTE_DECIMATE); - me->CastSpell(me, RAID_MODE(SPELL_DECIMATE_10, SPELL_DECIMATE_25), false); + me->CastSpell(me, SPELL_DECIMATE, false); events.Repeat(RAID_MODE(110s, 90s)); break; case EVENT_SUMMON_ZOMBIE: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 3e2ae759c9..f071424563 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -41,8 +41,7 @@ enum Spells { // Gothik SPELL_HARVEST_SOUL = 28679, - SPELL_SHADOW_BOLT_10 = 29317, - SPELL_SHADOW_BOLT_25 = 56405, + SPELL_SHADOW_BOLT = 29317, // Teleport spells SPELL_TELEPORT_DEAD = 28025, SPELL_TELEPORT_LIVE = 28026, @@ -267,7 +266,7 @@ public: std::vector<Player*> tList; for(Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr) { - if (!me->IsWithinDistInMap(itr->GetSource(), 200.0f, true, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster()) + if (!me->IsWithinDistInMap(itr->GetSource(), 200.0f, true, false, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster()) { continue; } @@ -400,7 +399,7 @@ public: Talk(SAY_INTRO_4); break; case EVENT_SHADOW_BOLT: - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_SHADOW_BOLT_10, SPELL_SHADOW_BOLT_25), false); + me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false); events.Repeat(1s); break; case EVENT_HARVEST_SOUL: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index 7be64fe007..60c0f0f9cf 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -29,10 +29,8 @@ enum Spells SPELL_POISON_CLOUD = 28240, SPELL_MUTATING_INJECTION = 28169, SPELL_MUTATING_EXPLOSION = 28206, - SPELL_SLIME_SPRAY_10 = 28157, - SPELL_SLIME_SPRAY_25 = 54364, - SPELL_POISON_CLOUD_DAMAGE_AURA_10 = 28158, - SPELL_POISON_CLOUD_DAMAGE_AURA_25 = 54362, + SPELL_SLIME_SPRAY = 28157, + SPELL_POISON_CLOUD_DAMAGE_AURA = 28158, SPELL_BERSERK = 26662, SPELL_BOMBARD_SLIME = 28280 }; @@ -105,14 +103,6 @@ public: events.ScheduleEvent(EVENT_BERSERK, RAID_MODE(720s, 540s)); } - void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override - { - if (spellInfo->Id == RAID_MODE(SPELL_SLIME_SPRAY_10, SPELL_SLIME_SPRAY_25) && target->IsPlayer()) - { - me->SummonCreature(NPC_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()); - } - } - void JustSummoned(Creature* cr) override { if (cr->GetEntry() == NPC_FALLOUT_SLIME) @@ -169,7 +159,7 @@ public: break; case EVENT_SLIME_SPRAY: Talk(EMOTE_SLIME); - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_SLIME_SPRAY_10, SPELL_SLIME_SPRAY_25), false); + me->CastSpell(me->GetVictim(), SPELL_SLIME_SPRAY, false); events.Repeat(20s); break; case EVENT_MUTATING_INJECTION: @@ -223,7 +213,7 @@ public: auraVisualTimer += diff; if (auraVisualTimer >= 1000) { - me->CastSpell(me, (me->GetMap()->Is25ManRaid() ? SPELL_POISON_CLOUD_DAMAGE_AURA_25 : SPELL_POISON_CLOUD_DAMAGE_AURA_10), true); + me->CastSpell(me, SPELL_POISON_CLOUD_DAMAGE_AURA, true); auraVisualTimer = 0; } } @@ -291,10 +281,27 @@ class spell_grobbulus_mutating_injection_aura : public AuraScript } }; +class spell_grobbulus_slime_spray : public SpellScript +{ + PrepareSpellScript(spell_grobbulus_slime_spray); + + void HandleHit() + { + if (Unit* target = GetHitUnit()) + GetCaster()->SummonCreature(NPC_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()); + } + + void Register() override + { + OnHit += SpellHitFn(spell_grobbulus_slime_spray::HandleHit); + } +}; + void AddSC_boss_grobbulus() { new boss_grobbulus(); new boss_grobbulus_poison_cloud(); RegisterSpellScript(spell_grobbulus_mutating_injection_aura); RegisterSpellScript(spell_grobbulus_poison); + RegisterSpellScript(spell_grobbulus_slime_spray); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index de73995e96..8ee7fe3cf8 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -34,8 +34,7 @@ enum Says enum Spells { SPELL_SPELL_DISRUPTION = 29310, - SPELL_DECREPIT_FEVER_10 = 29998, - SPELL_DECREPIT_FEVER_25 = 55011, + SPELL_DECREPIT_FEVER = 29998, SPELL_PLAGUE_CLOUD = 29350, SPELL_TELEPORT_SELF = 30211 }; @@ -168,7 +167,7 @@ public: events.Repeat(10s); break; case EVENT_DECEPIT_FEVER: - me->CastSpell(me, RAID_MODE(SPELL_DECREPIT_FEVER_10, SPELL_DECREPIT_FEVER_25), false); + me->CastSpell(me, SPELL_DECREPIT_FEVER, false); events.Repeat(22s, 25s); break; case EVENT_PLAGUE_CLOUD: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 384ffda0f1..43c0df905b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -43,10 +43,8 @@ enum Yells enum Spells { // Kel'Thzuad - SPELL_FROST_BOLT_SINGLE_10 = 28478, - SPELL_FROST_BOLT_SINGLE_25 = 55802, - SPELL_FROST_BOLT_MULTI_10 = 28479, - SPELL_FROST_BOLT_MULTI_25 = 55807, + SPELL_FROST_BOLT_SINGLE = 28478, + SPELL_FROST_BOLT_MULTI = 28479, SPELL_SHADOW_FISURE = 27810, SPELL_VOID_BLAST = 27812, SPELL_DETONATE_MANA = 27819, @@ -367,11 +365,11 @@ public: me->CastSpell(me, SPELL_BERSERK, true); break; case EVENT_FROST_BOLT_SINGLE: - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_FROST_BOLT_SINGLE_10, SPELL_FROST_BOLT_SINGLE_25), false); + me->CastSpell(me->GetVictim(), SPELL_FROST_BOLT_SINGLE, false); events.Repeat(2s, 10s); break; case EVENT_FROST_BOLT_MULTI: - me->CastSpell(me, RAID_MODE(SPELL_FROST_BOLT_MULTI_10, SPELL_FROST_BOLT_MULTI_25), false); + me->CastSpell(me, SPELL_FROST_BOLT_MULTI, false); events.Repeat(15s, 30s); break; case EVENT_SHADOW_FISSURE: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp index fe8d1589e2..0ae3ab26d6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp @@ -23,10 +23,8 @@ enum Spells { SPELL_NECROTIC_AURA = 55593, SPELL_SUMMON_SPORE = 29234, - SPELL_DEATHBLOOM_10 = 29865, - SPELL_DEATHBLOOM_25 = 55053, - SPELL_INEVITABLE_DOOM_10 = 29204, - SPELL_INEVITABLE_DOOM_25 = 55052, + SPELL_DEATHBLOOM = 29865, + SPELL_INEVITABLE_DOOM = 29204, SPELL_BERSERK = 26662 }; @@ -134,11 +132,11 @@ public: events.Repeat(20s); break; case EVENT_DEATHBLOOM: - me->CastSpell(me, RAID_MODE(SPELL_DEATHBLOOM_10, SPELL_DEATHBLOOM_25), false); + me->CastSpell(me, SPELL_DEATHBLOOM, false); events.Repeat(30s); break; case EVENT_INEVITABLE_DOOM: - me->CastSpell(me, RAID_MODE(SPELL_INEVITABLE_DOOM_10, SPELL_INEVITABLE_DOOM_25), false); + me->CastSpell(me, SPELL_INEVITABLE_DOOM, false); doomCounter++; events.Repeat(doomCounter < 6 ? 30s : 15s); break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 76bf91ccb0..1b2dd9f871 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -26,14 +26,10 @@ enum Spells { - SPELL_WEB_SPRAY_10 = 29484, - SPELL_WEB_SPRAY_25 = 54125, - SPELL_POISON_SHOCK_10 = 28741, - SPELL_POISON_SHOCK_25 = 54122, - SPELL_NECROTIC_POISON_10 = 54121, - SPELL_NECROTIC_POISON_25 = 28776, - SPELL_FRENZY_10 = 54123, - SPELL_FRENZY_25 = 54124, + SPELL_WEB_SPRAY = 29484, + SPELL_POISON_SHOCK = 28741, + SPELL_NECROTIC_POISON = 54121, + SPELL_FRENZY = 54123, SPELL_WEB_WRAP_STUN = 28622, SPELL_WEB_WRAP_SUMMON = 28627, SPELL_WEB_WRAP_KILL_WEBS = 52512, @@ -231,15 +227,15 @@ public: { case EVENT_WEB_SPRAY: Talk(EMOTE_WEB_SPRAY); - me->CastSpell(me, RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25), true); + me->CastSpell(me, SPELL_WEB_SPRAY, true); events.Repeat(40s); break; case EVENT_POISON_SHOCK: - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_POISON_SHOCK_10, SPELL_POISON_SHOCK_25), false); + me->CastSpell(me->GetVictim(), SPELL_POISON_SHOCK, false); events.Repeat(10s); break; case EVENT_NECROTIC_POISON: - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25), false); + me->CastSpell(me->GetVictim(), SPELL_NECROTIC_POISON, false); events.Repeat(30s); break; case EVENT_SUMMON_SPIDERLINGS: @@ -253,7 +249,7 @@ public: case EVENT_HEALTH_CHECK: if (me->GetHealthPct() < 30) { - me->CastSpell(me, RAID_MODE(SPELL_FRENZY_10, SPELL_FRENZY_25), true); + me->CastSpell(me, SPELL_FRENZY, true); break; } events.Repeat(1s); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 79045abcfd..d494649ffa 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -34,10 +34,8 @@ enum Says enum Spells { - SPELL_CURSE_OF_THE_PLAGUEBRINGER_10 = 29213, - SPELL_CURSE_OF_THE_PLAGUEBRINGER_25 = 54835, - SPELL_CRIPPLE_10 = 29212, - SPELL_CRIPPLE_25 = 54814, + SPELL_CURSE_OF_THE_PLAGUEBRINGER = 29213, + SPELL_CRIPPLE = 29212, SPELL_SUMMON_PLAGUED_WARRIORS = 29237, SPELL_TELEPORT = 29216, SPELL_TELEPORT_BACK = 29231, @@ -207,7 +205,7 @@ public: case EVENT_CURSE: if (events.GetPhaseMask() == 0) { - me->CastCustomSpell(RAID_MODE(SPELL_CURSE_OF_THE_PLAGUEBRINGER_10, SPELL_CURSE_OF_THE_PLAGUEBRINGER_25), SPELLVALUE_MAX_TARGETS, RAID_MODE(3, 10), me, false); + me->CastCustomSpell(SPELL_CURSE_OF_THE_PLAGUEBRINGER, SPELLVALUE_MAX_TARGETS, RAID_MODE(3, 10), me, false); } events.Repeat(25s); break; @@ -228,7 +226,7 @@ public: break; case EVENT_BLINK: DoResetThreatList(); - me->CastSpell(me, RAID_MODE(SPELL_CRIPPLE_10, SPELL_CRIPPLE_25), false); + me->CastSpell(me, SPELL_CRIPPLE, false); me->CastSpell(me, SPELL_BLINK, true); Talk(EMOTE_BLINK); events.Repeat(30s); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index 3342c9a236..bd88d28896 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -30,8 +30,7 @@ enum Yells enum Spells { - SPELL_HATEFUL_STRIKE_10 = 41926, - SPELL_HATEFUL_STRIKE_25 = 59192, + SPELL_HATEFUL_STRIKE = 41926, SPELL_FRENZY = 28131, SPELL_BERSERK = 26662, SPELL_SLIME_BOLT = 32309 @@ -155,7 +154,7 @@ public: } if (finalTarget) { - me->CastSpell(finalTarget, RAID_MODE(SPELL_HATEFUL_STRIKE_10, SPELL_HATEFUL_STRIKE_25), false); + me->CastSpell(finalTarget, SPELL_HATEFUL_STRIKE, false); } events.Repeat(1s); break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index 14f3342454..7e5eb48a58 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -34,8 +34,7 @@ enum Says enum Spells { SPELL_UNBALANCING_STRIKE = 26613, - SPELL_DISRUPTING_SHOUT_10 = 55543, - SPELL_DISRUPTING_SHOUT_25 = 29107, + SPELL_DISRUPTING_SHOUT = 55543, SPELL_JAGGED_KNIFE = 55550, SPELL_HOPELESS = 29125, SPELL_TAUNT = 29060 @@ -267,7 +266,7 @@ public: events.Repeat(20s); break; case EVENT_DISRUPTING_SHOUT: - me->CastSpell(me, RAID_MODE(SPELL_DISRUPTING_SHOUT_10, SPELL_DISRUPTING_SHOUT_25), false); + me->CastSpell(me, SPELL_DISRUPTING_SHOUT, false); events.Repeat(15s); break; case EVENT_JAGGED_KNIFE: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 22de0dac72..2204ba3f12 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -33,14 +33,11 @@ enum Yells enum Spells { // Fight - SPELL_FROST_AURA_10 = 28531, - SPELL_FROST_AURA_25 = 55799, + SPELL_FROST_AURA = 28531, SPELL_CLEAVE = 19983, - SPELL_TAIL_SWEEP_10 = 55697, - SPELL_TAIL_SWEEP_25 = 55696, + SPELL_TAIL_SWEEP = 55697, SPELL_SUMMON_BLIZZARD = 28560, - SPELL_LIFE_DRAIN_10 = 28542, - SPELL_LIFE_DRAIN_25 = 55665, + SPELL_LIFE_DRAIN = 28542, SPELL_BERSERK = 26662, // Ice block @@ -160,7 +157,7 @@ public: { BossAI::JustEngagedWith(who); EnterCombatSelfFunction(); - me->CastSpell(me, RAID_MODE(SPELL_FROST_AURA_10, SPELL_FROST_AURA_25), true); + me->CastSpell(me, SPELL_FROST_AURA, true); events.ScheduleEvent(EVENT_BERSERK, 15min); events.ScheduleEvent(EVENT_CLEAVE, 5s); events.ScheduleEvent(EVENT_TAIL_SWEEP, 10s); @@ -258,11 +255,11 @@ public: events.Repeat(10s); return; case EVENT_TAIL_SWEEP: - me->CastSpell(me, RAID_MODE(SPELL_TAIL_SWEEP_10, SPELL_TAIL_SWEEP_25), false); + me->CastSpell(me, SPELL_TAIL_SWEEP, false); events.Repeat(10s); return; case EVENT_LIFE_DRAIN: - me->CastCustomSpell(RAID_MODE(SPELL_LIFE_DRAIN_10, SPELL_LIFE_DRAIN_25), SPELLVALUE_MAX_TARGETS, RAID_MODE(2, 5), me, false); + me->CastCustomSpell(SPELL_LIFE_DRAIN, SPELLVALUE_MAX_TARGETS, RAID_MODE(2, 5), me, false); events.Repeat(24s); return; case EVENT_BLIZZARD: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index cf953363d4..cf7a1591ec 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -59,20 +59,17 @@ enum Spells SPELL_SHOCK_VISUAL = 28159, // Stalagg - SPELL_POWER_SURGE_10 = 54529, - SPELL_POWER_SURGE_25 = 28134, + SPELL_POWER_SURGE = 54529, SPELL_STALAGG_CHAIN = 28096, // Feugen - SPELL_STATIC_FIELD_10 = 28135, - SPELL_STATIC_FIELD_25 = 54528, + SPELL_STATIC_FIELD = 28135, SPELL_FEUGEN_CHAIN = 28111, // Thaddius SPELL_POLARITY_SHIFT = 28089, SPELL_BALL_LIGHTNING = 28299, - SPELL_CHAIN_LIGHTNING_10 = 28167, - SPELL_CHAIN_LIGHTNING_25 = 54531, + SPELL_CHAIN_LIGHTNING = 28167, SPELL_BERSERK = 27680, SPELL_THADDIUS_VISUAL_LIGHTNING = 28136, SPELL_THADDIUS_SPAWN_STUN = 28160, @@ -308,16 +305,17 @@ public: me->SetReactState(REACT_AGGRESSIVE); me->SetControlled(false, UNIT_STATE_STUNNED); me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); + me->SetControlled(false, UNIT_STATE_ROOT); events.ScheduleEvent(EVENT_THADDIUS_CHAIN_LIGHTNING, 14s); events.ScheduleEvent(EVENT_THADDIUS_BERSERK, 6min); - events.ScheduleEvent(EVENT_THADDIUS_POLARITY_SHIFT, 30s); + events.ScheduleEvent(EVENT_THADDIUS_POLARITY_SHIFT, 20s); events.ScheduleEvent(EVENT_ALLOW_BALL_LIGHTNING, 5s); return; case EVENT_THADDIUS_BERSERK: me->CastSpell(me, SPELL_BERSERK, true); break; case EVENT_THADDIUS_CHAIN_LIGHTNING: - me->CastSpell(me->GetVictim(), RAID_MODE(SPELL_CHAIN_LIGHTNING_10, SPELL_CHAIN_LIGHTNING_25), false); + me->CastSpell(me->GetVictim(), SPELL_CHAIN_LIGHTNING, false); events.Repeat(15s); break; case EVENT_THADDIUS_POLARITY_SHIFT: @@ -497,11 +495,11 @@ public: switch (events.ExecuteEvent()) { case EVENT_MINION_POWER_SURGE: - me->CastSpell(me, RAID_MODE(SPELL_POWER_SURGE_10, SPELL_POWER_SURGE_25), false); + me->CastSpell(me, SPELL_POWER_SURGE, false); events.Repeat(19s); break; case EVENT_MINION_STATIC_FIELD: - me->CastSpell(me, RAID_MODE(SPELL_STATIC_FIELD_10, SPELL_STATIC_FIELD_25), false); + me->CastSpell(me, SPELL_STATIC_FIELD, false); events.Repeat(3s); break; case EVENT_MINION_MAGNETIC_PULL: diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index a61e0089c2..e06d19cf34 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -57,10 +57,8 @@ enum MovementInformPoints enum MalygosSpells { SPELL_BERSERK = 64238, - SPELL_ARCANE_BREATH_N = 56272, - SPELL_ARCANE_BREATH_H = 60072, - SPELL_ARCANE_STORM_N = 61693, - SPELL_ARCANE_STORM_H = 61694, + SPELL_ARCANE_BREATH = 56272, + SPELL_ARCANE_STORM = 61693, SPELL_VORTEX_VISUAL = 55873, SPELL_VORTEX_CONTROL_VEHICLE = 56263, @@ -80,8 +78,7 @@ enum MalygosSpells SPELL_DESTROY_PLATFORM_VISUAL = 59084, SPELL_ARCANE_PULSE = 57432, - SPELL_PH3_SURGE_OF_POWER_N = 57407, - SPELL_PH3_SURGE_OF_POWER_H = 60936, + SPELL_PH3_SURGE_OF_POWER = 57407, SPELL_STATIC_FIELD_MAIN = 57430, SPELL_STATIC_FIELD_SUMMON = 57431, @@ -89,10 +86,6 @@ enum MalygosSpells SPELL_STATIC_FIELD_DAMAGE = 57429, }; -#define SPELL_ARCANE_BREATH DUNGEON_MODE(SPELL_ARCANE_BREATH_N, SPELL_ARCANE_BREATH_H) -#define SPELL_ARCANE_STORM DUNGEON_MODE(SPELL_ARCANE_STORM_N, SPELL_ARCANE_STORM_H) -#define SPELL_PH3_SURGE_OF_POWER DUNGEON_MODE(SPELL_PH3_SURGE_OF_POWER_N, SPELL_PH3_SURGE_OF_POWER_H) - enum MalygosEvents { EVENT_INTRO_MOVE_CENTER = 1, @@ -528,9 +521,7 @@ public: init.Launch(); pPlayer->SetUnitMovementFlags(MOVEMENTFLAG_NONE); - pPlayer->SetDisableGravity(true, true); - - sScriptMgr->AnticheatSetCanFlybyServer(pPlayer, true); + pPlayer->SetDisableGravity(true); WorldPacket data(SMSG_SPLINE_MOVE_UNROOT, 8); data << pPlayer->GetPackGUID(); @@ -941,10 +932,7 @@ public: if (!bUpdatedFlying && timer) { bUpdatedFlying = true; - plr->SetDisableGravity(true, true); - - sScriptMgr->AnticheatSetCanFlybyServer(plr, true); - sScriptMgr->AnticheatSetUnderACKmount(plr); + plr->SetDisableGravity(true); } plr->SendMonsterMove(me->GetPositionX() + dist * cos(arcangle), me->GetPositionY() + dist * std::sin(arcangle), me->GetPositionZ(), VORTEX_DEFAULT_DIFF * 2, SPLINEFLAG_FLYING); @@ -1220,8 +1208,9 @@ public: if (Vehicle* v = me->GetVehicle()) v->RemoveAllPassengers(); - if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) - player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS, 1, 0, me); + if (killer) + if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS, 1, 0, me); } void MoveInLineOfSight(Unit* /*who*/) override {} diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h index b61b1d7cb7..83e1a845cb 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h @@ -71,15 +71,12 @@ enum eSpells SPELL_TELEPORT_VISUAL = 52096, SPELL_SCION_ARCANE_BARRAGE = 56397, - SPELL_ARCANE_SHOCK_N = 57058, - SPELL_ARCANE_SHOCK_H = 60073, + SPELL_ARCANE_SHOCK = 57058, SPELL_HASTE = 57060, SPELL_ALEXSTRASZA_GIFT = 61028, }; -#define SPELL_ARCANE_SHOCK DUNGEON_MODE(SPELL_ARCANE_SHOCK_N, SPELL_ARCANE_SHOCK_H) - enum eAchiev { ACHIEV_CRITERIA_DENYIN_THE_SCION_10 = 7573, diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index 3781b4799d..a05ca6dc14 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -22,8 +22,7 @@ enum Spells { SPELL_MAGIC_PULL = 51336, - SPELL_THUNDERING_STOMP_N = 50774, - SPELL_THUNDERING_STOMP_H = 59370, + SPELL_THUNDERING_STOMP = 50774, SPELL_UNSTABLE_SPHERE_PASSIVE = 50756, SPELL_UNSTABLE_SPHERE_PULSE = 50757, @@ -44,8 +43,6 @@ enum Events EVENT_SUMMON_x4 = 4, }; -#define SPELL_THUNDERING_STOMP DUNGEON_MODE(SPELL_THUNDERING_STOMP_N, SPELL_THUNDERING_STOMP_H) - enum Yells { SAY_AGGRO = 0, diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index db9d41b63a..5f9f71dc89 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -22,10 +22,8 @@ enum Spells { - SPELL_ARCANE_BARRAGE_N = 50804, - SPELL_ARCANE_BARRAGE_H = 59381, - SPELL_ARCANE_VOLLEY_N = 51153, - SPELL_ARCANE_VOLLEY_H = 59382, + SPELL_ARCANE_BARRAGE = 50804, + SPELL_ARCANE_VOLLEY = 51153, SPELL_ENRAGED_ASSAULT = 51170, SPELL_PLANAR_ANOMALIES = 57959, SPELL_PLANAR_SHIFT = 51162, @@ -38,9 +36,6 @@ enum Spells SPELL_DRAKE_STOP_TIME = 49838, }; -#define SPELL_ARCANE_BARRAGE DUNGEON_MODE(SPELL_ARCANE_BARRAGE_N, SPELL_ARCANE_BARRAGE_H) -#define SPELL_ARCANE_VOLLEY DUNGEON_MODE(SPELL_ARCANE_VOLLEY_N, SPELL_ARCANE_VOLLEY_H) - enum VarosNPCs { NPC_LEY_GUARDIAN_WHELP = 28276, diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 129df1e67b..2ead69d977 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -29,15 +29,10 @@ enum Spells SPELL_TELEPORT = 51112, SPELL_FROSTBOMB = 51103, - SPELL_TIME_BOMB_N = 51121, - SPELL_TIME_BOMB_H = 59376, - SPELL_EMPOWERED_ARCANE_EXPLOSION_N = 51110, - SPELL_EMPOWERED_ARCANE_EXPLOSION_H = 59377, + SPELL_TIME_BOMB = 51121, + SPELL_EMPOWERED_ARCANE_EXPLOSION = 51110, }; -#define SPELL_EMPOWERED_ARCANE_EXPLOSION DUNGEON_MODE(SPELL_EMPOWERED_ARCANE_EXPLOSION_N, SPELL_EMPOWERED_ARCANE_EXPLOSION_H) -//#define SPELL_TIME_BOMB DUNGEON_MODE(SPELL_TIME_BOMB_N, SPELL_TIME_BOMB_H) - enum UromNPCs { NPC_PHANTASMAL_CLOUDSCRAPER = 27645, @@ -298,7 +293,7 @@ public: //At this point we are still in casting state so we need to clear it for DoCastAOE not to fail me->ClearUnitState(UNIT_STATE_CASTING); - DoCastAOE(DUNGEON_MODE(SPELL_EMPOWERED_ARCANE_EXPLOSION_N, SPELL_EMPOWERED_ARCANE_EXPLOSION_H)); + DoCastAOE(SPELL_EMPOWERED_ARCANE_EXPLOSION); me->AddUnitState(UNIT_STATE_CASTING); events.RescheduleEvent(EVENT_TELE_BACK, DUNGEON_MODE(9s, 7s)); default: @@ -347,7 +342,7 @@ public: break; case EVENT_TIME_BOMB: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true)) - DoCast(target, DUNGEON_MODE(SPELL_TIME_BOMB_N, SPELL_TIME_BOMB_H)); + DoCast(target, SPELL_TIME_BOMB); events.Repeat(20s, 25s); break; case EVENT_TELEPORT_TO_CENTER: diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index be7191ca09..71d4450864 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -23,13 +23,10 @@ enum Spells { SPELL_CORE_AURA_PASSIVE = 50798, - SPELL_AMPLIFY_MAGIC_N = 51054, - SPELL_AMPLIFY_MAGIC_H = 59371, + SPELL_AMPLIFY_MAGIC = 51054, - SPELL_ENERGIZE_CORES_N = 50785, - SPELL_ENERGIZE_CORES_H = 59372, - SPELL_ENERGIZE_CORES_THIN_N = 61407, - SPELL_ENERGIZE_CORES_THIN_H = 62136, + SPELL_ENERGIZE_CORES = 50785, + SPELL_ENERGIZE_CORES_THIN = 61407, SPELL_ENERGIZE_CORES_TRIGGER_1 = 54069, SPELL_ENERGIZE_CORES_TRIGGER_2 = 56251, @@ -63,10 +60,6 @@ enum Events EVENT_ENERGIZE_CORES_DAMAGE = 7, }; -#define SPELL_AMPLIFY_MAGIC DUNGEON_MODE(SPELL_AMPLIFY_MAGIC_N, SPELL_AMPLIFY_MAGIC_H) -#define SPELL_ENERGIZE_CORES DUNGEON_MODE(SPELL_ENERGIZE_CORES_N, SPELL_ENERGIZE_CORES_H) -#define SPELL_ENERGIZE_CORES_THIN DUNGEON_MODE(SPELL_ENERGIZE_CORES_THIN_N, SPELL_ENERGIZE_CORES_THIN_H) - enum Says { SAY_AGGRO = 0, diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index 87d4b4b806..4fd9d715df 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -38,7 +38,6 @@ enum Drakes // Centrifuge Constructs SPELL_EMPOWERING_BLOWS = 50044, - H_SPELL_EMPOWERING_BLOWS = 59213, SPELL_AMBER_SHOCK_CHARGE = 49836, SPELL_RUBY_EVASIVE_CHARGES = 50241, @@ -490,7 +489,7 @@ public: void JustEngagedWith(Unit* /*who*/) override { - DoCast(IsHeroic() ? H_SPELL_EMPOWERING_BLOWS : SPELL_EMPOWERING_BLOWS); + DoCast(SPELL_EMPOWERING_BLOWS); } void UpdateAI(uint32 /*diff*/) override diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index 961fe3db9f..10cbd2cd5d 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -49,8 +49,7 @@ enum BjarngrimSpells // STORMFORGED LIEUTENANT SPELL_ARC_WELD = 59085, - SPELL_RENEW_STEEL_N = 52774, - SPELL_RENEW_STEEL_H = 59160, + SPELL_RENEW_STEEL = 52774, }; enum BjarngrimOther @@ -91,6 +90,9 @@ enum BjarngrimEvents // STORMFORGED LIEUTENANT EVENT_ARC_WELD = 41, EVENT_RENEW_STEEL = 42, + + // CHARGE UP + EVENT_CHARGE_UP = 51, }; enum Yells @@ -111,26 +113,22 @@ struct boss_bjarngrim : public npc_escortAI boss_bjarngrim(Creature* creature) : npc_escortAI(creature), summons(creature) { m_pInstance = creature->GetInstanceScript(); - - // Init waypoints - AddWaypoint(1, 1262.18f, 99.3f, 33.5f, 0); - AddWaypoint(2, 1281.6f, 99.5f, 33.5f, 0); - AddWaypoint(3, 1311.7f, 99.4f, 40.1f, 0); - AddWaypoint(4, 1332.5f, 99.7f, 40.18f, 0); - AddWaypoint(5, 1311.7f, 99.4f, 40.1f, 0); - AddWaypoint(6, 1281.6f, 99.5f, 33.5f, 0); - AddWaypoint(7, 1262.18f, 99.3f, 33.5f, 0); - AddWaypoint(8, 1262, -26.9f, 33.5f, 0); - AddWaypoint(9, 1281.2f, -26.8f, 33.5f, 0); - AddWaypoint(10, 1311.3f, -26.9f, 40.03f, 0); - AddWaypoint(11, 1332, -26.6f, 40.18f, 0); - AddWaypoint(12, 1311.3f, -26.9f, 40.03f, 0); - AddWaypoint(13, 1281.2f, -26.8f, 33.5f, 0); - AddWaypoint(14, 1262, -26.9f, 33.5f, 0); - + InitializeWaypoints(); + me->SetWalk(true); Start(true, ObjectGuid::Empty, nullptr, false, true); } + void InitializeWaypoints() + { + AddWaypoint(1, 1262.0f, -26.9f, 33.5f, 10000); + AddWaypoint(2, 1262.18f, 99.3f, 33.5f, 10000); + AddWaypoint(3, 1262.0f, -26.9f, 33.5f, 0); + AddWaypoint(4, 1332.0f, -26.6f, 40.18f, 10000); + AddWaypoint(5, 1395.092f, 36.6425f, 50.038f, 10000); + AddWaypoint(6, 1332.0f, -26.6f, 40.18f, 0); + AddWaypoint(7, 1262.0f, -26.9f, 33.5f, 0); + } + void Reset() override { events.Reset(); @@ -139,12 +137,12 @@ struct boss_bjarngrim : public npc_escortAI for (uint8 i = 0; i < 2; ++i) if (Creature* dwarf = me->SummonCreature(NPC_STORMFORGED_LIEUTENANT, me->GetPositionX() + urand(4, 12), me->GetPositionY() + urand(4, 12), me->GetPositionZ())) { - dwarf->GetMotionMaster()->MoveFollow(me, 3, rand_norm() * 2 * 3.14f); + float angle = i == 0 ? 2.5f : 3.78f; + dwarf->GetMotionMaster()->MoveFollow(me, 3, angle); summons.Summon(dwarf); } me->RemoveAllAuras(); - me->CastSpell(me, SPELL_TEMPORARY_ELECTRICAL_CHARGE, true); if (m_pInstance) m_pInstance->SetBossState(DATA_BJARNGRIM, NOT_STARTED); @@ -271,14 +269,48 @@ struct boss_bjarngrim : public npc_escortAI void WaypointReached(uint32 Point) override { - if (Point == 1 || Point == 8) - DoCastSelf(SPELL_TEMPORARY_ELECTRICAL_CHARGE, true); - else if (Point == 7 || Point == 14) + if (Point == 1) + { + events.CancelEvent(EVENT_CHARGE_UP); + events.ScheduleEvent(EVENT_CHARGE_UP, 2500ms, 0); + } + else if (Point == 2) + { + events.CancelEvent(EVENT_CHARGE_UP); + } + else if (Point == 3) + { + me->RemoveAura(SPELL_TEMPORARY_ELECTRICAL_CHARGE); + } + else if (Point == 4) + { + events.CancelEvent(EVENT_CHARGE_UP); + events.ScheduleEvent(EVENT_CHARGE_UP, 2500ms, 0); + } + else if (Point == 5) + { + events.CancelEvent(EVENT_CHARGE_UP); + } + else if (Point == 6) + { me->RemoveAura(SPELL_TEMPORARY_ELECTRICAL_CHARGE); + } } void UpdateEscortAI(uint32 diff) override { + events.Update(diff); + + if (uint32 eventId = events.ExecuteEvent()) + { + if (eventId == EVENT_CHARGE_UP) + { + me->CastSpell(me, SPELL_CHARGE_UP, true); + me->CastSpell(me, SPELL_TEMPORARY_ELECTRICAL_CHARGE, true); + return; + } + } + if (!me->IsInCombat()) return; @@ -289,8 +321,6 @@ struct boss_bjarngrim : public npc_escortAI return; } - events.Update(diff); - if (me->HasUnitState(UNIT_STATE_CASTING)) return; @@ -303,6 +333,11 @@ struct boss_bjarngrim : public npc_escortAI events.Repeat(20s); break; + case EVENT_CHARGE_UP: + DoCastSelf(SPELL_CHARGE_UP, true); + DoCastSelf(SPELL_TEMPORARY_ELECTRICAL_CHARGE, true); + break; + // DEFENSIVE STANCE case EVENT_BJARNGRIM_REFLECTION: DoCastSelf(SPELL_BJARNGRIM_REFLETION, true); @@ -394,7 +429,7 @@ struct npc_stormforged_lieutenant : public ScriptedAI case EVENT_RENEW_STEEL: if (Creature* bjarngrim = ObjectAccessor::GetCreature(*me, BjarngrimGUID)) if (bjarngrim->IsAlive()) - me->CastSpell(bjarngrim, me->GetMap()->IsHeroic() ? SPELL_RENEW_STEEL_H : SPELL_RENEW_STEEL_N, true); + me->CastSpell(bjarngrim, SPELL_RENEW_STEEL, true); events.Repeat(10s, 14s); break; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 3c51b4fa0f..6a72e570c8 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -63,6 +63,7 @@ enum IonarEvents EVENT_CHECK_HEALTH = 3, EVENT_CALL_SPARKS = 4, EVENT_RESTORE = 5, + EVENT_CHANGE_TARGET = 6, }; struct boss_ionar : public BossAI @@ -85,8 +86,8 @@ struct boss_ionar : public BossAI if (!spark) events.RescheduleEvent(EVENT_CHECK_HEALTH, 1s, 0, 1); - events.RescheduleEvent(EVENT_BALL_LIGHTNING, 10s, 0, 1); - events.RescheduleEvent(EVENT_STATIC_OVERLOAD, 5s, 0, 1); + events.RescheduleEvent(EVENT_BALL_LIGHTNING, 7s, 11s, 0, 1); + events.RescheduleEvent(EVENT_STATIC_OVERLOAD, 6s, 12s, 0, 1); } void JustEngagedWith(Unit*) override @@ -138,7 +139,7 @@ struct boss_ionar : public BossAI me->SetControlled(true, UNIT_STATE_STUNNED); events.SetPhase(2); - events.ScheduleEvent(EVENT_CALL_SPARKS, 15s, 0, 2); + events.ScheduleEvent(EVENT_CALL_SPARKS, 20s, 0, 2); } void UpdateAI(uint32 diff) override @@ -155,17 +156,17 @@ struct boss_ionar : public BossAI { case EVENT_BALL_LIGHTNING: DoCastRandomTarget(SPELL_BALL_LIGHTNING, 1, 0.0f, false); - events.Repeat(10s, 11s); + events.Repeat(8s, 18s); break; case EVENT_STATIC_OVERLOAD: DoCastRandomTarget(SPELL_STATIC_OVERLOAD); - events.Repeat(5s, 6s); + events.Repeat(9s, 14s); break; case EVENT_CALL_SPARKS: { EntryCheckPredicate pred(NPC_SPARK_OF_IONAR); summons.DoAction(ACTION_CALLBACK, pred); - events.ScheduleEvent(EVENT_RESTORE, 2s, 0, 2); + events.ScheduleEvent(EVENT_RESTORE, 5s, 0, 2); return; } case EVENT_RESTORE: @@ -187,20 +188,47 @@ struct npc_spark_of_ionar : public ScriptedAI npc_spark_of_ionar(Creature* creature) : ScriptedAI(creature) { } void MoveInLineOfSight(Unit*) override { } - void UpdateAI(uint32) override { } void AttackStart(Unit* /*who*/) override { } - void Reset() override { returning = false; } + void Reset() override + { + returning = false; + _events.ScheduleEvent(EVENT_CHANGE_TARGET, 3s); + } void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override { damage = 0; } + void UpdateAI(uint32 diff) override + { + if (returning) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_CHANGE_TARGET: + if (Player* tgt = SelectTargetFromPlayerList(100)) + { + me->GetMotionMaster()->Clear(); + me->GetMotionMaster()->MoveFollow(tgt, 0.0f, 0.0f, MOTION_SLOT_CONTROLLED); + } + _events.Repeat(3s); + break; + } + } + } + void DoAction(int32 param) override { if (param == ACTION_CALLBACK) { + _events.Reset(); me->SetSpeed(MOVE_RUN, 2.5f); me->GetThreatMgr().ClearAllThreat(); me->CombatStop(true); @@ -218,6 +246,7 @@ struct npc_spark_of_ionar : public ScriptedAI } private: + EventMap _events; bool returning; }; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 043f9087d4..361c232865 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -25,13 +25,11 @@ enum LokenSpells { SPELL_ARC_LIGHTNING = 52921, - SPELL_LIGHTNING_NOVA_N = 52960, - SPELL_LIGHTNING_NOVA_H = 59835, + SPELL_LIGHTNING_NOVA = 52960, SPELL_LIGHTNING_NOVA_VISUAL = 56502, SPELL_LIGHTNING_NOVA_THUNDERS = 52663, - SPELL_PULSING_SHOCKWAVE_N = 52961, - SPELL_PULSING_SHOCKWAVE_H = 59836, + SPELL_PULSING_SHOCKWAVE = 52961, // Achievement ACHIEVEMENT_TIMELY_DEATH = 20384 @@ -146,10 +144,10 @@ struct boss_loken : public BossAI events.DelayEvents(5s); events.ScheduleEvent(EVENT_AURA_REMOVE, me->GetMap()->IsHeroic() ? 4s : 5s); - me->CastSpell(me, me->GetMap()->IsHeroic() ? SPELL_LIGHTNING_NOVA_H : SPELL_LIGHTNING_NOVA_N, false); + me->CastSpell(me, SPELL_LIGHTNING_NOVA, false); break; case EVENT_SHOCKWAVE: - me->CastSpell(me, me->GetMap()->IsHeroic() ? SPELL_PULSING_SHOCKWAVE_H : SPELL_PULSING_SHOCKWAVE_N, false); + me->CastSpell(me, SPELL_PULSING_SHOCKWAVE, false); break; case EVENT_ARC_LIGHTNING: if (Unit* target = SelectTargetFromPlayerList(100, SPELL_ARC_LIGHTNING)) diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 30e110231f..29ff343a88 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -23,19 +23,16 @@ enum VolkahnSpells { // Volkhan - SPELL_HEAT_N = 52387, - SPELL_HEAT_H = 59528, - SPELL_SHATTERING_STOMP_N = 52237, - SPELL_SHATTERING_STOMP_H = 59529, + SPELL_HEAT = 52387, + SPELL_SHATTERING_STOMP = 52237, SPELL_TEMPER = 52238, SPELL_SUMMON_MOLTEN_GOLEM = 52405, //Molten Golem SPELL_BLAST_WAVE = 23113, - SPELL_IMMOLATION_STRIKE_N = 52433, - SPELL_IMMOLATION_STRIKE_H = 59530, - SPELL_SHATTER_N = 52429, - SPELL_SHATTER_H = 59527, + SPELL_COOL_DOWN = 52443, + SPELL_IMMOLATION_STRIKE = 52433, + SPELL_SHATTER = 52429, }; enum VolkhanOther @@ -63,8 +60,8 @@ enum VolkhanEvents EVENT_MOVE_TO_ANVIL = 5, // Molten Golem - EVENT_BLAST = 11, - EVENT_IMMOLATION = 12, + EVENT_IMMOLATION_STRIKE = 12, + EVENT_CHANGE_TARGET = 13, }; enum Yells @@ -86,7 +83,7 @@ struct boss_volkhan : public BossAI { _Reset(); x = y = z = PointID = ShatteredCount = 0; - HealthCheck = 100; + shatteredStompCast = false; me->SetSpeed(MOVE_RUN, 1.2f, true); me->SetReactState(REACT_AGGRESSIVE); instance->SetData(DATA_VOLKHAN_ACHIEVEMENT, true); @@ -97,7 +94,10 @@ struct boss_volkhan : public BossAI _JustEngagedWith(); me->SetInCombatWithZone(); Talk(SAY_AGGRO); - ScheduleEvents(false); + events.ScheduleEvent(EVENT_MOVE_TO_ANVIL, randtime(9s, 14s)); + events.ScheduleEvent(EVENT_HEAT, randtime(18s, 38s)); + events.ScheduleEvent(EVENT_CHECK_HEALTH, 1s); + events.ScheduleEvent(EVENT_POSITION, 4s); } void JustDied(Unit*) override @@ -155,15 +155,6 @@ struct boss_volkhan : public BossAI Talk(SAY_SLAY); } - void ScheduleEvents(bool anvil) - { - events.SetPhase(1); - events.RescheduleEvent(EVENT_HEAT, 8s, 0, 1); - events.RescheduleEvent(EVENT_SHATTER, 10s, 0, 1); - events.RescheduleEvent(EVENT_CHECK_HEALTH, anvil ? 1s : 6s, 0, 1); - events.RescheduleEvent(EVENT_POSITION, 4s, 0, 1); - } - void JustSummoned(Creature* summon) override { summons.Summon(summon); @@ -186,6 +177,19 @@ struct boss_volkhan : public BossAI } } + bool HasActiveGolem() + { + for (ObjectGuid const& guid : summons) + { + if (Creature* golem = ObjectAccessor::GetCreature(*me, guid)) + { + if (golem->GetEntry() == NPC_MOLTEN_GOLEM && golem->IsAlive()) + return true; + } + } + return false; + } + void MovementInform(uint32 type, uint32 id) override { if (type != POINT_MOTION_TYPE) @@ -194,10 +198,8 @@ struct boss_volkhan : public BossAI if (id == POINT_ANVIL) { me->SetSpeed(MOVE_RUN, 1.2f, true); - me->SetReactState(REACT_AGGRESSIVE); - me->CastSpell(me, SPELL_TEMPER, false); + DoCastSelf(SPELL_TEMPER); PointID = 0; - ScheduleEvents(true); // update orientation at server me->SetOrientation(2.19f); @@ -209,24 +211,26 @@ struct boss_volkhan : public BossAI me->SetControlled(true, UNIT_STATE_ROOT); } else - events.ScheduleEvent(EVENT_MOVE_TO_ANVIL, 0ms, 0, 2); + me->GetMotionMaster()->MovePoint(PointID, x, y, z); } void SpellHitTarget(Unit* /*who*/, SpellInfo const* spellInfo) override { if (spellInfo->Id == SPELL_TEMPER) { - me->CastSpell(me, SPELL_SUMMON_MOLTEN_GOLEM, true); - me->CastSpell(me, SPELL_SUMMON_MOLTEN_GOLEM, true); - me->GetMotionMaster()->MoveChase(me->GetVictim()); + DoCastSelf(SPELL_SUMMON_MOLTEN_GOLEM, true); + DoCastSelf(SPELL_SUMMON_MOLTEN_GOLEM, true); me->SetControlled(false, UNIT_STATE_ROOT); + me->SetReactState(REACT_AGGRESSIVE); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); + + events.RescheduleEvent(EVENT_HEAT, randtime(9s, 24s)); } } void GoToAnvil() { - events.SetPhase(2); - HealthCheck -= 20; me->SetSpeed(MOVE_RUN, 4.0f, true); me->SetReactState(REACT_PASSIVE); @@ -235,12 +239,12 @@ struct boss_volkhan : public BossAI if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); - events.ScheduleEvent(EVENT_MOVE_TO_ANVIL, 0ms, 0, 2); + GetNextPos(); + me->GetMotionMaster()->MovePoint(PointID, x, y, z); } void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; @@ -252,31 +256,31 @@ struct boss_volkhan : public BossAI switch (events.ExecuteEvent()) { case EVENT_HEAT: - me->CastSpell(me, me->GetMap()->IsHeroic() ? SPELL_HEAT_H : SPELL_HEAT_N, true); - events.Repeat(8s); + if (HasActiveGolem()) + { + DoCastSelf(SPELL_HEAT); + events.Repeat(randtime(9s, 24s)); + } break; case EVENT_CHECK_HEALTH: - if (HealthBelowPct(HealthCheck)) - GoToAnvil(); - - events.Repeat(1s); - return; - case EVENT_SHATTER: + if (!shatteredStompCast && HealthBelowPct(25)) { - events.Repeat(10s); + shatteredStompCast = true; + DoCastAOE(SPELL_SHATTERING_STOMP); + Talk(SAY_STOMP); summons.DoAction(ACTION_SHATTER); - break; } + events.Repeat(1s); + return; case EVENT_MOVE_TO_ANVIL: - GetNextPos(); - me->GetMotionMaster()->MovePoint(PointID, x, y, z); + GoToAnvil(); + events.Repeat(randtime(30s, 36s)); return; case EVENT_POSITION: if (me->GetDistance(1331.9f, -106, 56) > 95) EnterEvadeMode(); else events.Repeat(4s); - return; } @@ -286,10 +290,10 @@ struct boss_volkhan : public BossAI private: EventMap events; SummonList summons; - uint8 HealthCheck; float x, y, z; uint8 PointID; uint8 ShatteredCount; + bool shatteredStompCast; }; struct npc_molten_golem : public ScriptedAI @@ -302,8 +306,9 @@ struct npc_molten_golem : public ScriptedAI void Reset() override { events.Reset(); - events.ScheduleEvent(EVENT_BLAST, 7s); - events.ScheduleEvent(EVENT_IMMOLATION, 3s); + events.ScheduleEvent(EVENT_IMMOLATION_STRIKE, 3s); + events.ScheduleEvent(EVENT_CHANGE_TARGET, 5s); + DoCastSelf(SPELL_COOL_DOWN, true); } void DamageTaken(Unit*, uint32& uiDamage, DamageEffectType, SpellSchoolMask) override @@ -316,6 +321,9 @@ struct npc_molten_golem : public ScriptedAI if (uiDamage >= me->GetHealth()) { + if (me->GetMap()->IsHeroic()) + DoCastSelf(SPELL_BLAST_WAVE, true); + me->UpdateEntry(NPC_BRITTLE_GOLEM, 0, false); me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_DISABLE_MOVE); me->SetHealth(me->GetMaxHealth()); @@ -337,7 +345,7 @@ struct npc_molten_golem : public ScriptedAI if (Creature* volkhan = m_pInstance->GetCreature(DATA_VOLKHAN)) volkhan->AI()->DoAction(ACTION_DESTROYED); - me->CastSpell(me, me->GetMap()->IsHeroic() ? SPELL_SHATTER_H : SPELL_SHATTER_N, true); + me->CastSpell(me, SPELL_SHATTER, true); me->DespawnOrUnsummon(500ms); } } @@ -355,14 +363,19 @@ struct npc_molten_golem : public ScriptedAI switch (events.ExecuteEvent()) { - case EVENT_BLAST: - me->CastSpell(me, SPELL_BLAST_WAVE, false); - events.Repeat(14s); - break; - case EVENT_IMMOLATION: - me->CastSpell(me->GetVictim(), me->GetMap()->IsHeroic() ? SPELL_IMMOLATION_STRIKE_H : SPELL_IMMOLATION_STRIKE_N, false); + case EVENT_IMMOLATION_STRIKE: + if (SelectTarget(SelectTargetMethod::MaxThreat, 0, 0.0f, true, true, -SPELL_IMMOLATION_STRIKE)) + DoCastVictim(SPELL_IMMOLATION_STRIKE); events.Repeat(5s); break; + case EVENT_CHANGE_TARGET: + if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true)) + { + me->GetThreatMgr().ResetAllThreat(); + me->AddThreat(target, 30000.0f); + AttackStart(target); + } + break; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index bc40837a70..f2a76412ce 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -24,16 +24,13 @@ enum spells { - GROUND_SPIKE_H = 59750, - BOULDER_TOSS = 50843, - BOULDER_TOSS_H = 59742, - SHATTER = 50810, - SHATTER_H = 61546, - STOMP = 50868, - STOMP_H = 59744, - GROUND_SLAM = 50827, - GROUND_SLAM_STONED_EFFECT = 50812, - SPELL_SHATTER_EFFECT = 50811, + SPELL_GROUND_SPIKE = 59750, + SPELL_BOULDER_TOSS = 50843, + SPELL_SHATTER = 50810, + SPELL_STOMP = 50868, + SPELL_GROUND_SLAM = 50827, + SPELL_GROUND_SLAM_STONED_EFFECT = 50812, + SPELL_SHATTER_EFFECT = 50811, }; enum events @@ -105,7 +102,7 @@ public: Map::PlayerList const& players = map->GetPlayers(); for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (itr->GetSource()->IsAlive()) - itr->GetSource()->RemoveAura(GROUND_SLAM_STONED_EFFECT); + itr->GetSource()->RemoveAura(SPELL_GROUND_SLAM_STONED_EFFECT); } } @@ -123,37 +120,38 @@ public: { case EVENT_BOULDER: { - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0)) - me->CastSpell(target, DUNGEON_MODE(BOULDER_TOSS, BOULDER_TOSS_H), false); - + DoCastRandomTarget(SPELL_BOULDER_TOSS, 0, 50.0f); events.Repeat(5s, 7s); break; } case EVENT_GROUND_SPIKE: { - me->CastSpell(me->GetVictim(), GROUND_SPIKE_H, false); // current enemy target + DoCastRandomTarget(SPELL_GROUND_SPIKE, 0, 50.0f); events.Repeat(8s, 11s); break; } case EVENT_STOMP: { - me->CastSpell(me, DUNGEON_MODE(STOMP, STOMP_H), false); + me->CastSpell(me, SPELL_STOMP, false); events.Repeat(13s, 18s); break; } case EVENT_GROUND_SLAM: { events.Repeat(10s, 13s); - me->CastSpell(me->GetVictim(), GROUND_SLAM, true); + me->CastSpell(me->GetVictim(), SPELL_GROUND_SLAM, true); + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); events.DelayEvents(10s); events.RescheduleEvent(EVENT_SHATTER, 8s); break; } case EVENT_SHATTER: { - me->CastSpell((Unit*)nullptr, DUNGEON_MODE(SHATTER, SHATTER_H), false); + me->CastSpell((Unit*)nullptr, SPELL_SHATTER, false); Talk(SAY_SHATTER); events.RescheduleEvent(EVENT_REMOVE_STONED, 1500ms); + me->SetReactState(REACT_AGGRESSIVE); break; } case EVENT_REMOVE_STONED: @@ -193,7 +191,7 @@ class spell_krystallus_shatter : public SpellScript { if (Unit* target = GetHitUnit()) { - target->RemoveAurasDueToSpell(GROUND_SLAM_STONED_EFFECT); + target->RemoveAurasDueToSpell(SPELL_GROUND_SLAM_STONED_EFFECT); target->CastSpell((Unit*)nullptr, SPELL_SHATTER_EFFECT, true); } } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index 814daf759a..40bf8449d0 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -21,13 +21,10 @@ enum spells { - PARTING_SORROW = 59723, - PILLAR_OF_WOE = 50761, - PILLAR_OF_WOE_H = 59727, - SHOCK_OF_SORROW = 50760, - SHOCK_OF_SORROW_H = 59726, - STORM_OF_GRIEF = 50752, - STORM_OF_GRIEF_H = 59772, + SPELL_PARTING_SORROW = 59723, + SPELL_PILLAR_OF_WOE = 50761, + SPELL_SHOCK_OF_SORROW = 50760, + SPELL_STORM_OF_GRIEF = 50752, ACHIEVEMENT_GOOD_GRIEF = 20383, }; @@ -80,10 +77,11 @@ public: void JustEngagedWith(Unit* /*who*/) override { - events.ScheduleEvent(EVENT_STORM, 5s); - events.ScheduleEvent(EVENT_SHOCK, 26s, 32s); - events.ScheduleEvent(EVENT_PILLAR, 12s, 20s); - events.ScheduleEvent(EVENT_PARTING, 8s); + events.ScheduleEvent(EVENT_STORM, 6s, 10s); + events.ScheduleEvent(EVENT_SHOCK, 14s, 29s); + events.ScheduleEvent(EVENT_PILLAR, 7s, 15s); + if (IsHeroic()) + events.ScheduleEvent(EVENT_PARTING, 27s, 45s); Talk(SAY_AGGRO); if (pInstance) @@ -107,32 +105,45 @@ public: { case EVENT_STORM: { - me->CastSpell(me->GetVictim(), DUNGEON_MODE(STORM_OF_GRIEF, STORM_OF_GRIEF_H), true); - events.Repeat(10s); + me->CastSpell(me->GetVictim(), SPELL_STORM_OF_GRIEF, true); + events.Repeat(16s, 20s); break; } case EVENT_SHOCK: { - me->CastSpell(me->GetVictim(), DUNGEON_MODE(SHOCK_OF_SORROW, SHOCK_OF_SORROW_H), false); + me->CastSpell(me->GetVictim(), SPELL_SHOCK_OF_SORROW, false); Talk(SAY_STUN); - events.Repeat(16s, 22s); + events.Repeat(19s, 33s); break; } case EVENT_PILLAR: { if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0)) - me->CastSpell(target, DUNGEON_MODE(PILLAR_OF_WOE, PILLAR_OF_WOE_H), false); + me->CastSpell(target, SPELL_PILLAR_OF_WOE, false); - events.Repeat(12s, 20s); + events.Repeat(8s, 31s); break; } case EVENT_PARTING: { - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0)) - me->CastSpell(target, PARTING_SORROW, false); - - events.Repeat(6s, 16s); + Unit* target = nullptr; + std::list<Unit*> targetList; + + SelectTargetList(targetList, 10, SelectTargetMethod::Random, 0, 50.0f, true); + for (Unit* possibleTarget : targetList) + { + if (possibleTarget && possibleTarget->IsPlayer() && possibleTarget->getPowerType() == POWER_MANA) + { + target = possibleTarget; + break; + } + } + + if (target) + me->CastSpell(target, SPELL_PARTING_SORROW, false); + + events.Repeat(27s, 45s); break; } } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp index 5292e69e40..f5ceede61c 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp @@ -25,25 +25,18 @@ enum Spells // SJONNIR SPELL_FRENZY = 28747, //at 20% hp SPELL_CHAIN_LIGHTNING = 50830, - SPELL_CHAIN_LIGHTNING_H = 59844, SPELL_LIGHTNING_SHIELD = 50831, - SPELL_LIGHTNING_SHIELD_H = 59845, SPELL_STATIC_CHARGE = 50834, - SPELL_STATIC_CHARGE_H = 59846, SPELL_LIGHTNING_RING = 50840, - SPELL_LIGHTNING_RING_H = 59848, // IRON SLUDGE SPELL_TOXIC_VOLLEY = 50838, - SPELL_TOXIC_VOLLEY_H = 59853, // FORGED IRON DWARF SPELL_LIGHTNING_TETHER = 50895, - SPELL_LIGHTNING_TETHER_H = 59851, // FORGED IRON TROGG SPELL_LIGHTNING_SHOCK = 50900, - SPELL_LIGHTNING_SHOCK_H = 59852, }; enum Npc @@ -241,14 +234,14 @@ public: } case EVENT_SHIELD: { - me->CastSpell(me, DUNGEON_MODE(SPELL_LIGHTNING_SHIELD, SPELL_LIGHTNING_SHIELD_H), false); + me->CastSpell(me, SPELL_LIGHTNING_SHIELD, false); events.Repeat(14s, 19s); break; } case EVENT_CHAIN_LIGHTNING: { if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0)) - me->CastSpell(target, DUNGEON_MODE(SPELL_CHAIN_LIGHTNING, SPELL_CHAIN_LIGHTNING_H), false); + me->CastSpell(target, SPELL_CHAIN_LIGHTNING, false); events.Repeat(6s, 12s); break; @@ -256,14 +249,14 @@ public: case EVENT_STATIC_CHARGE: { if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0)) - me->CastSpell(target, DUNGEON_MODE(SPELL_STATIC_CHARGE, SPELL_STATIC_CHARGE_H), false); + me->CastSpell(target, SPELL_STATIC_CHARGE, false); events.Repeat(20s); break; } case EVENT_LIGHTNING_RING: { - me->CastSpell(me, DUNGEON_MODE(SPELL_LIGHTNING_RING, SPELL_LIGHTNING_RING_H), false); + me->CastSpell(me, SPELL_LIGHTNING_RING, false); events.Repeat(25s, 31s); events.DelayEvents(10s); // Channel duration break; @@ -399,7 +392,7 @@ public: if (!UpdateVictim()) return; - DoSpellAttackIfReady((me->GetEntry() == NPC_FORGED_IRON_DWARF) ? DUNGEON_MODE(SPELL_LIGHTNING_TETHER, SPELL_LIGHTNING_TETHER_H) : DUNGEON_MODE(SPELL_LIGHTNING_SHOCK, SPELL_LIGHTNING_SHOCK_H)); + DoSpellAttackIfReady((me->GetEntry() == NPC_FORGED_IRON_DWARF) ? SPELL_LIGHTNING_TETHER : SPELL_LIGHTNING_SHOCK); } }; }; @@ -448,7 +441,7 @@ public: // Every 5 seconds case EVENT_TOXIC_VOLLEY: { - me->CastSpell(me, DUNGEON_MODE(SPELL_TOXIC_VOLLEY, SPELL_TOXIC_VOLLEY_H), false); + me->CastSpell(me, SPELL_TOXIC_VOLLEY, false); events.Repeat(5s); break; } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp index 809245c986..b8943360ba 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp @@ -48,13 +48,10 @@ enum Misc { // BRANN EVENT SPELL_GLARE_OF_THE_TRIBUNAL = 50988, - SPELL_GLARE_OF_THE_TRIBUNAL_H = 59870, SPELL_DARK_MATTER_VISUAL = 51000, SPELL_DARK_MATTER_VISUAL_CHANNEL= 51001, SPELL_DARK_MATTER = 51012, - SPELL_DARK_MATTER_H = 59868, SPELL_SEARING_GAZE = 51136, - SPELL_SEARING_GAZE_H = 59867, // DARK RUNE PROTECTOR SPELL_DRP_CHARGE = 22120, @@ -62,14 +59,11 @@ enum Misc // DARK RUNE STORMCALLER SPELL_DRS_LIGHTING_BOLT = 12167, - SPELL_DRS_LIGHTING_BOLT_H = 59863, SPELL_DRS_SHADOW_WORD_PAIN = 15654, - SPELL_DRS_SHADOW_WORD_PAIN_H = 59864, // IRON GOLEM CUSTODIAN SPELL_IGC_CRUSH_ARMOR = 33661, SPELL_IGC_GROUND_SMASH = 12734, - SPELL_IGC_GROUND_SMASH_H = 59865, // QUESTS QUEST_HALLS_OF_STONE = 13207, @@ -391,7 +385,6 @@ public: switch (action) { case ACTION_START_ESCORT_EVENT: - me->SetWalk(false); Start(false, ObjectGuid::Empty, 0, true, false); Talk(SAY_BRANN_ESCORT_START); me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); @@ -457,7 +450,6 @@ public: door->SetGoState(GO_STATE_READY); break; case ACTION_OPEN_DOOR: - me->SetWalk(false); Start(false, ObjectGuid::Empty, 0, true, false); SetNextWaypoint(34, false); SetEscortPaused(false); @@ -507,7 +499,7 @@ public: if (Creature* kaddrak = GetKaddrak()) { if (Player* plr = SelectTargetFromPlayerList(100.0f)) - kaddrak->CastSpell(plr, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, SPELL_GLARE_OF_THE_TRIBUNAL_H), true); + kaddrak->CastSpell(plr, SPELL_GLARE_OF_THE_TRIBUNAL, true); } events.RescheduleEvent(EVENT_KADDRAK_SWITCH_EYE, 1s); @@ -595,7 +587,7 @@ public: { if (Creature* darkMatterTarget = ObjectAccessor::GetCreature(*me, darkMatterTargetGUID)) { - darkMatterTarget->CastSpell(darkMatterTarget, darkMatterTarget->GetMap()->IsHeroic() ? SPELL_DARK_MATTER_H : SPELL_DARK_MATTER, true); + darkMatterTarget->CastSpell(darkMatterTarget, SPELL_DARK_MATTER, true); darkMatterTarget->DespawnOrUnsummon(500ms); } break; @@ -614,7 +606,7 @@ public: { // summon another abedneum to create double beam, despawn just after trigger despawn me->SummonCreature(NPC_ABEDNEUM, 897.0f, 326.9f, 223.5f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 12000); - cr->CastSpell(cr, DUNGEON_MODE(SPELL_SEARING_GAZE, SPELL_SEARING_GAZE_H), true); + cr->CastSpell(cr, SPELL_SEARING_GAZE, true); } } events.Repeat(15s); @@ -1064,13 +1056,13 @@ public: { case EVENT_DRS_LIGHTNING_BOLD: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_DRS_LIGHTING_BOLT_H : SPELL_DRS_LIGHTING_BOLT, false); + me->CastSpell(me->GetVictim(), SPELL_DRS_LIGHTING_BOLT, false); events.Repeat(5s); break; } case EVENT_DRS_SHADOW_WORD_PAIN: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_DRS_SHADOW_WORD_PAIN_H : SPELL_DRS_SHADOW_WORD_PAIN, false); + me->CastSpell(me->GetVictim(), SPELL_DRS_SHADOW_WORD_PAIN, false); events.Repeat(12s); break; } @@ -1124,7 +1116,7 @@ public: } case EVENT_IGC_GROUND_SMASH: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_IGC_GROUND_SMASH_H : SPELL_IGC_GROUND_SMASH, false); + me->CastSpell(me->GetVictim(), SPELL_IGC_GROUND_SMASH, false); events.Repeat(5s); break; } @@ -1141,13 +1133,13 @@ class spell_hos_dark_matter : public AuraScript bool Validate(SpellInfo const* /*spellInfo*/) override { - return ValidateSpellInfo({ SPELL_DARK_MATTER_H, SPELL_DARK_MATTER }); + return ValidateSpellInfo({ SPELL_DARK_MATTER }); } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) - caster->CastSpell(caster, caster->GetMap()->IsHeroic() ? SPELL_DARK_MATTER_H : SPELL_DARK_MATTER, true); + caster->CastSpell(caster, SPELL_DARK_MATTER, true); } void Register() override diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp index 4a9e61ff3e..dd6cd84b8c 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp @@ -45,7 +45,6 @@ public: ObjectGuid goSjonnirDoorGUID; ObjectGuid goLeftPipeGUID; ObjectGuid goRightPipeGUID; - ObjectGuid goTribunalDoorGUID; ObjectGuid SjonnirGUID; ObjectGuid BrannGUID; @@ -96,10 +95,6 @@ public: case GO_TRIBUNAL_CONSOLE: goTribunalConsoleGUID = go->GetGUID(); break; - case GO_TRIBUNAL_ACCESS_DOOR: - goTribunalDoorGUID = go->GetGUID(); - go->SetGoState(GO_STATE_READY); - break; case GO_SKY_FLOOR: goSkyRoomFloorGUID = go->GetGUID(); if (Encounter[BOSS_TRIBUNAL_OF_AGES] == DONE) @@ -141,8 +136,6 @@ public: { case GO_TRIBUNAL_CONSOLE: return goTribunalConsoleGUID; - case GO_TRIBUNAL_ACCESS_DOOR: - return goTribunalDoorGUID; case GO_SJONNIR_CONSOLE: return goSjonnirConsoleGUID; case GO_SJONNIR_DOOR: @@ -208,10 +201,6 @@ public: isKrystalusDead = type == BOSS_KRYSTALLUS || isKrystalusDead; } - if (isMaidenOfGriefDead && isKrystalusDead) - if (GameObject* tribunalDoor = instance->GetGameObject(goTribunalDoorGUID)) - tribunalDoor->SetGoState(GO_STATE_ACTIVE); - if (type == BOSS_TRIBUNAL_OF_AGES && data == SPECIAL) { if (GameObject* pSkyRoomFloor = instance->GetGameObject(goSkyRoomFloorGUID)) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp index 1e6dec95fe..0ef24cb14b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp @@ -31,55 +31,35 @@ enum AssemblySpells SPELL_BERSERK = 47008, // Steelbreaker - SPELL_HIGH_VOLTAGE_10 = 61890, - SPELL_HIGH_VOLTAGE_25 = 63498, - SPELL_FUSION_PUNCH_10 = 61903, - SPELL_FUSION_PUNCH_25 = 63493, - SPELL_STATIC_DISRUPTION_10 = 61911, - SPELL_STATIC_DISRUPTION_25 = 63495, - SPELL_OVERWHELMING_POWER_10 = 64637, - SPELL_OVERWHELMING_POWER_25 = 61888, + SPELL_HIGH_VOLTAGE = 61890, + SPELL_FUSION_PUNCH = 61903, + SPELL_STATIC_DISRUPTION = 61911, + SPELL_OVERWHELMING_POWER = 64637, SPELL_ELECTRICAL_CHARGE = 61902, // Runemaster Molgeim SPELL_SHIELD_OF_RUNES_BUFF = 62277, - SPELL_SHIELD_OF_RUNES_10 = 62274, - SPELL_SHIELD_OF_RUNES_25 = 63489, + SPELL_SHIELD_OF_RUNES = 62274, SPELL_RUNE_OF_POWER = 61973, - SPELL_RUNE_OF_DEATH_10 = 62269, - SPELL_RUNE_OF_DEATH_25 = 63490, + SPELL_RUNE_OF_DEATH = 62269, SPELL_RUNE_OF_SUMMONING = 62273, SPELL_RUNE_OF_SUMMONING_SUMMON = 62020, - SPELL_LIGHTNING_BLAST_10 = 62054, - SPELL_LIGHTNING_BLAST_25 = 63491, + SPELL_LIGHTNING_BLAST = 62054, CREATURE_LIGHTNING_ELEMENTAL = 32958, CREATURE_RUNE_OF_SUMMONING = 33051, SPELL_RUNE_OF_POWER_OOC_CHANNEL = 61975, // Stormcaller Brundir - SPELL_CHAIN_LIGHTNING_10 = 61879, - SPELL_CHAIN_LIGHTNING_25 = 63479, - SPELL_OVERLOAD_10 = 61869, - SPELL_OVERLOAD_25 = 63481, - SPELL_LIGHTNING_WHIRL_10 = 61915, - SPELL_LIGHTNING_WHIRL_25 = 63483, - SPELL_LIGHTNING_TENDRILS_10 = 61887, - SPELL_LIGHTNING_TENDRILS_25 = 63486, + SPELL_CHAIN_LIGHTNING = 61879, + SPELL_OVERLOAD = 61869, + SPELL_LIGHTNING_WHIRL = 61915, + SPELL_LIGHTNING_WHIRL_TRIGG = 61916, + SPELL_LIGHTNING_TENDRILS = 61887, + SPELL_LIGHTNING_TENDRILS_2 = 61883, SPELL_STORMSHIELD = 64187, SPELL_LIGHTNING_CHANNEL_PRE = 61942, -}; -#define SPELL_HIGH_VOLTAGE RAID_MODE(SPELL_HIGH_VOLTAGE_10, SPELL_HIGH_VOLTAGE_25) -#define SPELL_FUSION_PUNCH RAID_MODE(SPELL_FUSION_PUNCH_10, SPELL_FUSION_PUNCH_25) -#define SPELL_STATIC_DISRUPTION RAID_MODE(SPELL_STATIC_DISRUPTION_10, SPELL_STATIC_DISRUPTION_25) -#define SPELL_OVERWHELMING_POWER RAID_MODE(SPELL_OVERWHELMING_POWER_10, SPELL_OVERWHELMING_POWER_25) -#define SPELL_SHIELD_OF_RUNES RAID_MODE(SPELL_SHIELD_OF_RUNES_10, SPELL_SHIELD_OF_RUNES_25) -#define SPELL_RUNE_OF_DEATH RAID_MODE(SPELL_RUNE_OF_DEATH_10, SPELL_RUNE_OF_DEATH_25) -#define SPELL_LIGHTNING_BLAST RAID_MODE(SPELL_LIGHTNING_BLAST_10, SPELL_LIGHTNING_BLAST_25) -#define SPELL_CHAIN_LIGHTNING RAID_MODE(SPELL_CHAIN_LIGHTNING_10, SPELL_CHAIN_LIGHTNING_25) -#define SPELL_OVERLOAD RAID_MODE(SPELL_OVERLOAD_10, SPELL_OVERLOAD_25) -#define SPELL_LIGHTNING_WHIRL RAID_MODE(SPELL_LIGHTNING_WHIRL_10, SPELL_LIGHTNING_WHIRL_25) -#define SPELL_LIGHTNING_TENDRILS RAID_MODE(SPELL_LIGHTNING_TENDRILS_10, SPELL_LIGHTNING_TENDRILS_25) +}; enum eEnums { @@ -720,7 +700,7 @@ public: void SpellHitTarget(Unit* /*target*/, SpellInfo const* spellInfo) override { - if (spellInfo->Id == SPELL_CHAIN_LIGHTNING || spellInfo->Id == uint32(RAID_MODE(61916, 63482))) // Lightning Whirl triggered + if (spellInfo->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_CHAIN_LIGHTNING, me) || spellInfo->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_LIGHTNING_WHIRL_TRIGG, me)) _stunnedAchievement = false; } @@ -797,7 +777,7 @@ public: me->SetUnitFlag(UNIT_FLAG_STUNNED); me->CastSpell(me, SPELL_LIGHTNING_TENDRILS, true); - me->CastSpell(me, 61883, true); + me->CastSpell(me, SPELL_LIGHTNING_TENDRILS_2, true); events.ScheduleEvent(EVENT_LIGHTNING_LAND, 16s); events.ScheduleEvent(EVENT_LIGHTNING_FLIGHT, 1s); break; @@ -821,8 +801,8 @@ public: me->SetRegeneratingHealth(true); _flyTargetGUID.Clear(); - me->RemoveAura(SPELL_LIGHTNING_TENDRILS); - me->RemoveAura(61883); + me->RemoveAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_LIGHTNING_TENDRILS, me)); + me->RemoveAura(SPELL_LIGHTNING_TENDRILS_2); DoResetThreatList(); events.CancelEvent(EVENT_LIGHTNING_FLIGHT); break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index a4b1ef6754..587e591258 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -28,40 +28,25 @@ enum AuriayaSpells { // BASIC SPELL_TERRIFYING_SCREECH = 64386, - SPELL_SENTINEL_BLAST_10 = 64389, - SPELL_SENTINEL_BLAST_25 = 64678, - SPELL_SONIC_SCREECH_10 = 64422, - SPELL_SONIC_SCREECH_25 = 64688, + SPELL_SENTINEL_BLAST = 64389, + SPELL_SONIC_SCREECH = 64422, SPELL_GUARDIAN_SWARM = 64396, SPELL_ENRAGE = 47008, SPELL_ACTIVATE_FERAL_DEFENDER = 64449, // Sanctum Sentry - SPELL_SAVAGE_POUNCE_10 = 64666, - SPELL_SAVAGE_POUNCE_25 = 64374, - SPELL_RIP_FLESH_10 = 64375, - SPELL_RIP_FLESH_25 = 64667, + SPELL_SAVAGE_POUNCE = 64666, + SPELL_RIP_FLESH = 64375, SPELL_STRENGTH_OF_THE_PACK = 64369, // Feral Defender SPELL_FERAL_ESSENCE = 64455, - SPELL_FERAL_POUNCE_10 = 64478, - SPELL_FERAL_POUNCE_25 = 64669, - SPELL_FERAL_RUSH_10 = 64496, - SPELL_FERAL_RUSH_25 = 64674, + SPELL_FERAL_POUNCE = 64478, + SPELL_FERAL_RUSH = 64496, //SPELL_SEEPING_FERAL_ESSENCE_SUMMON = 64457, - SPELL_SEEPING_FERAL_ESSENCE_10 = 64458, - SPELL_SEEPING_FERAL_ESSENCE_25 = 64676, + SPELL_SEEPING_FERAL_ESSENCE = 64458, }; -#define SPELL_SONIC_SCREECH RAID_MODE(SPELL_SONIC_SCREECH_10, SPELL_SONIC_SCREECH_25) -#define SPELL_SENTINEL_BLAST RAID_MODE(SPELL_SENTINEL_BLAST_10, SPELL_SENTINEL_BLAST_25) -#define SPELL_SAVAGE_POUNCE RAID_MODE(SPELL_SAVAGE_POUNCE_10, SPELL_SAVAGE_POUNCE_25) -#define SPELL_RIP_FLESH RAID_MODE(SPELL_RIP_FLESH_10, SPELL_RIP_FLESH_25) -#define SPELL_FERAL_POUNCE RAID_MODE(SPELL_FERAL_POUNCE_10, SPELL_FERAL_POUNCE_25) -#define SPELL_FERAL_RUSH RAID_MODE(SPELL_FERAL_RUSH_10, SPELL_FERAL_RUSH_25) -//#define SPELL_SEEPING_FERAL_ESSENCE RAID_MODE(SPELL_SEEPING_FERAL_ESSENCE_10, SPELL_SEEPING_FERAL_ESSENCE_25) - enum AuriayaNPC { NPC_FERAL_DEFENDER = 34035, diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 07e1ac92fd..46f8e0bc40 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1089,6 +1089,7 @@ public: { summons.DespawnAll(); _spellTimer = 0; + me->SetWalk(true); Start(false, ObjectGuid::Empty, nullptr, false, true); if (Aura* aur = me->AddAura(SPELL_FREYA_DUMMY_YELLOW, me)) { @@ -1415,7 +1416,7 @@ public: _startTimer -= diff; if (_startTimer <= 0) { - me->GetMotionMaster()->MovePath(3000000 + urand(0, 11), true); + me->GetMotionMaster()->MoveWaypoint(3000000 + urand(0, 11), true); _startTimer = 0; } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 9bb1d122ae..4b21752910 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -29,31 +29,23 @@ enum FreyaSpells SPELL_AUTO_GROW = 62559, SPELL_LIFEBINDER_PHERONOMES = 62619, SPELL_LIFEBINDER_VISUAL = 62579, - SPELL_LIFEBINDER_HEAL_10 = 62584, - SPELL_LIFEBINDER_HEAL_25 = 64185, + SPELL_LIFEBINDER_HEAL = 62584, // FREYA - SPELL_TOUCH_OF_EONAR_10 = 62528, - SPELL_TOUCH_OF_EONAR_25 = 62892, + SPELL_TOUCH_OF_EONAR = 62528, SPELL_ATTUNED_TO_NATURE = 62519, SPELL_SUMMON_LIFEBINDER = 62870, - SPELL_SUNBEAM_10 = 62623, - SPELL_SUNBEAM_25 = 62872, + SPELL_SUNBEAM = 62623, SPELL_NATURE_BOMB_FLIGHT = 64648, - SPELL_NATURE_BOMB_DAMAGE_10 = 64587, - SPELL_NATURE_BOMB_DAMAGE_25 = 64650, + SPELL_NATURE_BOMB_DAMAGE = 64587, SPELL_GREEN_BANISH_STATE = 32567, SPELL_BERSERK = 47008, // HARD MODE - SPELL_GROUND_TREMOR_FREYA_10 = 62437, - SPELL_GROUND_TREMOR_FREYA_25 = 62859, - SPELL_IRON_ROOTS_FREYA_10 = 62862, - SPELL_IRON_ROOTS_FREYA_25 = 62439, - SPELL_IRON_ROOTS_FREYA_DAMAGE_10 = 62861, - SPELL_IRON_ROOTS_FREYA_DAMAGE_25 = 62438, - SPELL_UNSTABLE_SUN_FREYA_DAMAGE_10 = 62451, - SPELL_UNSTABLE_SUN_FREYA_DAMAGE_25 = 62865, + SPELL_GROUND_TREMOR_FREYA = 62437, + SPELL_IRON_ROOTS_FREYA = 62862, + SPELL_IRON_ROOTS_FREYA_DAMAGE = 62861, + SPELL_UNSTABLE_SUN_FREYA_DAMAGE = 62451, SPELL_UNSTABLE_SUN_VISUAL = 62216, // ELDERS @@ -64,86 +56,49 @@ enum FreyaSpells // BRIGHTLEAF SPELL_BRIGHTLEAF_FLUX = 62239, - SPELL_SOLAR_FLARE_10 = 62240, - SPELL_SOLAR_FLARE_25 = 64087, + SPELL_SOLAR_FLARE = 62240, SPELL_UNSTABLE_SUN_BEAM_AURA = 62211, SPELL_PHOTOSYNTHESIS = 62209, - SPELL_UNSTABLE_SUN_DAMAGE_10 = 62217, - SPELL_UNSTABLE_SUN_DAMAGE_25 = 62922, + SPELL_UNSTABLE_SUN_DAMAGE = 62217, // IRONBRANCH - SPELL_IMPALE_10 = 62310, - SPELL_IMPALE_25 = 62928, - SPELL_IRON_ROOTS_10 = 62275, - SPELL_IRON_ROOTS_25 = 62929, - SPELL_IRON_ROOTS_DAMAGE_10 = 62283, - SPELL_IRON_ROOTS_DAMAGE_25 = 62930, - SPELL_THORN_SWARM_10 = 62285, - SPELL_THORN_SWARM_25 = 62931, + SPELL_IMPALE = 62310, + SPELL_IRON_ROOTS = 62275, + SPELL_IRON_ROOTS_DAMAGE = 62283, + SPELL_THORN_SWARM = 62285, // STONEBARK SPELL_FISTS_OF_STONE = 62344, - SPELL_GROUND_TREMOR_10 = 62325, - SPELL_GROUND_TREMOR_25 = 62932, - SPELL_PETRIFIED_BARK_10 = 62337, - SPELL_PETRIFIED_BARK_25 = 62933, + SPELL_GROUND_TREMOR = 62325, + SPELL_PETRIFIED_BARK = 62337, // SNAPLASHER - SPELL_HARDENED_BARK_10 = 62664, - SPELL_HARDENED_BARK_25 = 64191, + SPELL_HARDENED_BARK = 62664, // ANCIENT WATER SPIRIT - SPELL_TIDAL_WAVE_10 = 62653, - SPELL_TIDAL_WAVE_25 = 62935, - SPELL_TIDAL_WAVE_DAMAGE_10 = 62654, - SPELL_TIDAL_WAVE_DAMAGE_25 = 62936, + SPELL_TIDAL_WAVE = 62653, + SPELL_TIDAL_WAVE_DAMAGE = 62654, SPELL_TIDAL_WAVE_AURA = 62655, // STORM LASHER - SPELL_LIGHTNING_LASH_10 = 62648, - SPELL_LIGHTNING_LASH_25 = 62939, - SPELL_STORMBOLT_10 = 62649, - SPELL_STORMBOLT_25 = 62938, + SPELL_LIGHTNING_LASH = 62648, + SPELL_STORMBOLT = 62649, // ANCIENT CONSERVATOR SPELL_CONSERVATOR_GRIP = 62532, - SPELL_NATURE_FURY_10 = 62589, - SPELL_NATURE_FURY_25 = 63571, + SPELL_NATURE_FURY = 62589, SPELL_POTENT_PHEROMONES = 62541, SPELL_HEALTHY_SPORE_VISUAL = 62538, SPELL_HEALTHY_SPORE_SUMMON = 62566, // DETONATING LASHER - SPELL_DETONATE_10 = 62598, - SPELL_DETONATE_25 = 62937, + SPELL_DETONATE = 62598, SPELL_FLAME_LASH = 62608, // ACHIEVEMENT SPELL_DEFORESTATION_CREDIT = 65015, }; -#define SPELL_GROUND_TREMOR RAID_MODE(SPELL_GROUND_TREMOR_10, SPELL_GROUND_TREMOR_25) -#define SPELL_PETRIFIED_BARK RAID_MODE(SPELL_PETRIFIED_BARK_10, SPELL_PETRIFIED_BARK_25) -#define SPELL_IRON_ROOTS RAID_MODE(SPELL_IRON_ROOTS_10, SPELL_IRON_ROOTS_25) -#define SPELL_IMPALE RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25) -#define SPELL_THORN_SWARM RAID_MODE(SPELL_THORN_SWARM_10, SPELL_THORN_SWARM_25) -#define SPELL_UNSTABLE_SUN_DAMAGE RAID_MODE(SPELL_UNSTABLE_SUN_DAMAGE_10, SPELL_UNSTABLE_SUN_DAMAGE_25) -#define SPELL_SOLAR_FLARE RAID_MODE(SPELL_SOLAR_FLARE_10, SPELL_SOLAR_FLARE_25) -#define SPELL_TOUCH_OF_EONAR RAID_MODE(SPELL_TOUCH_OF_EONAR_10, SPELL_TOUCH_OF_EONAR_25) -#define SPELL_LIFEBINDER_HEAL RAID_MODE(SPELL_LIFEBINDER_HEAL_10, SPELL_LIFEBINDER_HEAL_25) -#define SPELL_TIDAL_WAVE RAID_MODE(SPELL_TIDAL_WAVE_10, SPELL_TIDAL_WAVE_25) -#define SPELL_TIDAL_WAVE_DAMAGE RAID_MODE(SPELL_TIDAL_WAVE_DAMAGE_10, SPELL_TIDAL_WAVE_DAMAGE_25) -#define SPELL_NATURE_FURY RAID_MODE(SPELL_NATURE_FURY_10, SPELL_NATURE_FURY_25) -#define SPELL_HARDENED_BARK RAID_MODE(SPELL_HARDENED_BARK_10, SPELL_HARDENED_BARK_25) -#define SPELL_DETONATE RAID_MODE(SPELL_DETONATE_10, SPELL_DETONATE_25) -//#define SPELL_NATURE_BOMB_DAMAGE RAID_MODE(SPELL_NATURE_BOMB_DAMAGE_10, SPELL_NATURE_BOMB_DAMAGE_25) -#define SPELL_SUNBEAM RAID_MODE(SPELL_SUNBEAM_10, SPELL_SUNBEAM_25) -#define SPELL_GROUND_TREMOR_FREYA RAID_MODE(SPELL_GROUND_TREMOR_FREYA_10, SPELL_GROUND_TREMOR_FREYA_25) -#define SPELL_IRON_ROOTS_FREYA RAID_MODE(SPELL_IRON_ROOTS_FREYA_10, SPELL_IRON_ROOTS_FREYA_25) -#define SPELL_UNSTABLE_SUN_FREYA_DAMAGE RAID_MODE(SPELL_UNSTABLE_SUN_FREYA_DAMAGE_10, SPELL_UNSTABLE_SUN_FREYA_DAMAGE_25) -#define SPELL_LIGHTNING_LASH RAID_MODE(SPELL_LIGHTNING_LASH_10, SPELL_LIGHTNING_LASH_25) -#define SPELL_STORMBOLT RAID_MODE(SPELL_STORMBOLT_10, SPELL_STORMBOLT_25) - enum FreyaEvents { // FREYA @@ -983,9 +938,9 @@ public: if (Unit* target = ObjectAccessor::GetUnit(*me, me->ToTempSummon()->GetSummonerGUID())) { if (me->GetEntry() == NPC_IRON_ROOT_TRIGGER) // Iron Branch spell - target->RemoveAura(target->GetMap()->Is25ManRaid() ? SPELL_IRON_ROOTS_DAMAGE_25 : SPELL_IRON_ROOTS_DAMAGE_10); + target->RemoveAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_IRON_ROOTS_DAMAGE, me)); else - target->RemoveAura(target->GetMap()->Is25ManRaid() ? SPELL_IRON_ROOTS_FREYA_DAMAGE_25 : SPELL_IRON_ROOTS_FREYA_DAMAGE_10); + target->RemoveAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_IRON_ROOTS_FREYA_DAMAGE, me)); } } }; @@ -1023,7 +978,7 @@ public: if (_healTimer >= 12000) { me->RemoveAurasDueToSpell(SPELL_AUTO_GROW); - me->CastSpell(me, me->GetMap()->Is25ManRaid() ? SPELL_LIFEBINDER_HEAL_25 : SPELL_LIFEBINDER_HEAL_10, true); + me->CastSpell(me, SPELL_LIFEBINDER_HEAL, true); me->DespawnOrUnsummon(2s); _healTimer = 0; } @@ -1249,7 +1204,7 @@ public: _explodeTimer += diff; if (_explodeTimer >= 11000) { - me->CastSpell(me, me->GetMap()->Is25ManRaid() ? SPELL_NATURE_BOMB_DAMAGE_25 : SPELL_NATURE_BOMB_DAMAGE_10, false); + me->CastSpell(me, SPELL_NATURE_BOMB_DAMAGE, false); me->DespawnOrUnsummon(1s); _explodeTimer = 0; } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 013418f223..6f037c289d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -58,8 +58,7 @@ enum HodirSpellData SPELL_ICE_SHARDS_BIG = 65370, SPELL_SNOWDRIFT = 62463, - SPELL_FROZEN_BLOWS_10 = 62478, - SPELL_FROZEN_BLOWS_25 = 63512, + SPELL_FROZEN_BLOWS = 62478, // Helpers: SPELL_PRIEST_DISPELL_MAGIC = 63499, @@ -70,9 +69,8 @@ enum HodirSpellData SPELL_DRUID_STARLIGHT_AREA_AURA = 62807, SPELL_SHAMAN_LAVA_BURST = 61924, - SPELL_SHAMAN_STORM_CLOUD_10 = 65123, - SPELL_SHAMAN_STORM_CLOUD_25 = 65133, - SPELL_SHAMAN_STORM_POWER_10 = 63711, + SPELL_SHAMAN_STORM_CLOUD = 65123, + SPELL_SHAMAN_STORM_POWER = 63711, SPELL_SHAMAN_STORM_POWER_25 = 65134, SPELL_MAGE_FIREBALL = 61909, @@ -153,9 +151,6 @@ enum HodirText TEXT_EMOTE_BLOW = 8, }; -#define SPELL_FROZEN_BLOWS RAID_MODE(SPELL_FROZEN_BLOWS_10, SPELL_FROZEN_BLOWS_25) -#define SPELL_SHAMAN_STORM_CLOUD RAID_MODE(SPELL_SHAMAN_STORM_CLOUD_10, SPELL_SHAMAN_STORM_CLOUD_25) - enum HodirSounds { SOUND_HODIR_AGGRO = 15552, @@ -483,7 +478,7 @@ public: { Talk(TEXT_EMOTE_BLOW); Talk(TEXT_STALACTITE); - me->CastSpell(me, Is25ManRaid()? SPELL_FROZEN_BLOWS_25 : SPELL_FROZEN_BLOWS_10, true); + me->CastSpell(me, SPELL_FROZEN_BLOWS, true); } break; case EVENT_FREEZE: @@ -1008,8 +1003,9 @@ public: void SpellHitTarget(Unit* target, SpellInfo const* spell) override { - if (target && spell->Id == SPELL_SHAMAN_STORM_CLOUD) - if (Aura* a = target->GetAura(SPELL_SHAMAN_STORM_CLOUD, me->GetGUID())) + uint32 spellid = sSpellMgr->GetSpellIdForDifficulty(SPELL_SHAMAN_STORM_CLOUD, me); + if (target && spell->Id == spellid) + if (Aura* a = target->GetAura(spellid, me->GetGUID())) a->SetStackAmount(spell->StackAmount); } @@ -1044,10 +1040,13 @@ public: events.Repeat(2600ms); break; case EVENT_SHAMAN_STORM_CLOUD: - if (Player* target = ScriptedAI::SelectTargetFromPlayerList(35.0f, SPELL_SHAMAN_STORM_CLOUD)) - me->CastSpell(target, SPELL_SHAMAN_STORM_CLOUD, false); - events.Repeat(30s); - break; + { + uint32 spellid = sSpellMgr->GetSpellIdForDifficulty(SPELL_SHAMAN_STORM_CLOUD, me); + if (Player* target = ScriptedAI::SelectTargetFromPlayerList(35.0f, spellid)) + me->CastSpell(target, spellid, false); + events.Repeat(30s); + break; + } } } @@ -1403,7 +1402,7 @@ class spell_hodir_storm_power_aura : public AuraScript void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) - if (Aura* a = caster->GetAura(GetId() == SPELL_SHAMAN_STORM_POWER_10 ? SPELL_SHAMAN_STORM_CLOUD_10 : SPELL_SHAMAN_STORM_CLOUD_25)) + if (Aura* a = caster->GetAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_SHAMAN_STORM_CLOUD, caster))) a->ModStackAmount(-1); } @@ -1427,14 +1426,14 @@ class spell_hodir_storm_cloud_aura : public AuraScript bool Validate(SpellInfo const* /*spellInfo*/) override { - return ValidateSpellInfo({ SPELL_SHAMAN_STORM_CLOUD_10, SPELL_SHAMAN_STORM_POWER_10, SPELL_SHAMAN_STORM_POWER_25 }); + return ValidateSpellInfo({ SPELL_SHAMAN_STORM_POWER }); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { PreventDefaultAction(); if (Unit* target = GetTarget()) - target->CastSpell((Unit*)nullptr, (GetId() == SPELL_SHAMAN_STORM_CLOUD_10 ? SPELL_SHAMAN_STORM_POWER_10 : SPELL_SHAMAN_STORM_POWER_25), true); + target->CastSpell((Unit*)nullptr, (sSpellMgr->GetSpellIdForDifficulty(SPELL_SHAMAN_STORM_POWER, GetCaster())), true); } void Register() override @@ -1528,7 +1527,7 @@ public: bool OnCheck(Player* player, Unit* /*target*/, uint32 /*criteria_id*/) override { - return player && player->HasAllAuras(SPELL_MAGE_TOASTY_FIRE_AURA, SPELL_DRUID_STARLIGHT_AREA_AURA, SPELL_SHAMAN_STORM_POWER_10); + return player && player->HasAllAuras(SPELL_MAGE_TOASTY_FIRE_AURA, SPELL_DRUID_STARLIGHT_AREA_AURA, SPELL_SHAMAN_STORM_POWER); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index 133868f332..9b6b35b114 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -26,37 +26,33 @@ #include "SpellScriptLoader.h" #include "ulduar.h" -#define SPELL_FLAME_JETS_10 62680 -#define SPELL_FLAME_JETS_25 63472 -#define S_FLAME_JETS RAID_MODE(SPELL_FLAME_JETS_10, SPELL_FLAME_JETS_25) -#define SPELL_SCORCH_10 62546 -#define SPELL_SCORCH_25 63474 -#define S_SCORCH RAID_MODE(SPELL_SCORCH_10, SPELL_SCORCH_25) -#define SPELL_ACTIVATE_CONSTRUCT 62488 -#define SPELL_STRENGTH_OF_THE_CREATOR 64473 -#define SPELL_SLAG_POT_10 62717 -#define SPELL_SLAG_POT_25 63477 -#define S_SLAG_POT RAID_MODE(SPELL_SLAG_POT_10, SPELL_SLAG_POT_25) -#define SPELL_BERSERK 64238 -#define SPELL_GRAB 62707 -#define SPELL_GRAB_TRIGGERED 62708 -#define SPELL_GRAB_CONTROL_2 62711 - -#define SPELL_SCORCHED_GROUND_10 62548 -#define SPELL_SCORCHED_GROUND_25 63476 -#define S_SCORCHED_GROUND RAID_MODE(SPELL_SCORCHED_GROUND_10, SPELL_SCORCHED_GROUND_25) -#define SPELL_HEAT_AREA 62343 -#define SPELL_HEAT_BUFF 65667 -#define SPELL_MOLTEN 62373 -#define SPELL_BRITTLE_10 62382 -#define SPELL_BRITTLE_25 67114 -#define S_BRITTLE RAID_MODE(SPELL_BRITTLE_10, SPELL_BRITTLE_25) -#define SPELL_SHATTER 62383 - -#define BOSS_IGNIS 33118 -#define NPC_IRON_CONSTRUCT 33121 -#define NPC_SCORCHED_GROUND 33123 -#define NPC_WATER_TRIGGER 22515 +enum IgnisSpellData +{ + SPELL_FLAME_JETS = 62680, + SPELL_SCORCH = 62546, + SPELL_ACTIVATE_CONSTRUCT = 62488, + SPELL_STRENGTH_OF_THE_CREATOR = 64473, + SPELL_SLAG_POT = 62717, + SPELL_BERSERK = 64238, + SPELL_GRAB = 62707, + SPELL_GRAB_TRIGGERED = 62708, + SPELL_GRAB_CONTROL_2 = 62711, + + SPELL_SCORCHED_GROUND = 62548, + SPELL_HEAT_AREA = 62343, + SPELL_HEAT_BUFF = 65667, + SPELL_MOLTEN = 62373, + SPELL_BRITTLE = 62382, + SPELL_SHATTER = 62383, +}; + +enum IgnisNPCs +{ + BOSS_IGNIS = 33118, + NPC_IRON_CONSTRUCT = 33121, + NPC_SCORCHED_GROUND = 33123, + NPC_WATER_TRIGGER = 22515, +}; enum Texts { @@ -147,7 +143,7 @@ public: void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType, SpellSchoolMask) override { - if (damage >= RAID_MODE(3000U, 5000U) && me->GetAura(S_BRITTLE)) + if (damage >= RAID_MODE(3000U, 5000U) && me->GetAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_BRITTLE, me))) { me->CastSpell(me, SPELL_SHATTER, true); Unit::Kill(attacker, me); @@ -177,7 +173,7 @@ public: if (me->FindNearestCreature(NPC_WATER_TRIGGER, 18.0f, true)) { me->RemoveAura(a); - me->CastSpell(me, S_BRITTLE, true); + me->CastSpell(me, SPELL_BRITTLE, true); } } else @@ -312,7 +308,7 @@ public: if (caster && spell->Id == SPELL_GRAB_CONTROL_2) { //caster->ClearUnitState(UNIT_STATE_ONVEHICLE); - me->CastSpell(caster, S_SLAG_POT, true); + me->CastSpell(caster, SPELL_SLAG_POT, true); } } @@ -354,7 +350,7 @@ public: me->SetControlled(true, UNIT_STATE_ROOT); me->DisableRotate(true); me->SendMovementFlagUpdate(); - me->CastSpell(me->GetVictim(), S_SCORCH, false); + me->CastSpell(me->GetVictim(), SPELL_SCORCH, false); events.Repeat(20s); events.RescheduleEvent(EVENT_ENABLE_ROTATE, 3s); break; @@ -364,7 +360,7 @@ public: break; case EVENT_SPELL_FLAME_JETS: Talk(EMOTE_JETS); - me->CastSpell(me->GetVictim(), S_FLAME_JETS, false); + me->CastSpell(me->GetVictim(), SPELL_FLAME_JETS, false); events.Repeat(25s); break; case EVENT_GRAB: @@ -431,7 +427,7 @@ class spell_ignis_scorch_aura : public AuraScript bool Validate(SpellInfo const* /*spellInfo*/) override { - return ValidateSpellInfo({ SPELL_SCORCHED_GROUND_10, SPELL_SCORCHED_GROUND_25 }); + return ValidateSpellInfo({ SPELL_SCORCHED_GROUND }); } void HandleEffectPeriodic(AuraEffect const* aurEff) @@ -441,7 +437,7 @@ class spell_ignis_scorch_aura : public AuraScript if (Creature* summon = caster->SummonCreature(NPC_SCORCHED_GROUND, caster->GetPositionX() + 20.0f * cos(caster->GetOrientation()), caster->GetPositionY() + 20.0f * std::sin(caster->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000)) { if (!summon->FindNearestCreature(NPC_WATER_TRIGGER, 25.0f, true)) // must be away from the water - summon->CastSpell(summon, (aurEff->GetId() == SPELL_SCORCH_10 ? SPELL_SCORCHED_GROUND_10 : SPELL_SCORCHED_GROUND_25), true); + summon->CastSpell(summon, SPELL_SCORCHED_GROUND, true); } } @@ -474,12 +470,10 @@ class spell_ignis_grab_initial : public SpellScript enum SlagPot { - SPELL_SLAG_POT_DAMAGE_1 = 65722, - SPELL_SLAG_POT_DAMAGE_2 = 65723, + SPELL_SLAG_POT_DAMAGE = 65722, SPELL_SCORCH_DAMAGE_1 = 62549, SPELL_SCORCH_DAMAGE_2 = 63475, - SPELL_SLAG_IMBUED_1 = 62836, - SPELL_SLAG_IMBUED_2 = 63536 + SPELL_SLAG_IMBUED = 62836, }; class spell_ignis_slag_pot_aura : public AuraScript @@ -490,12 +484,10 @@ class spell_ignis_slag_pot_aura : public AuraScript { return ValidateSpellInfo( { - SPELL_SLAG_POT_DAMAGE_1, - SPELL_SLAG_POT_DAMAGE_2, + SPELL_SLAG_POT_DAMAGE, SPELL_SCORCH_DAMAGE_1, SPELL_SCORCH_DAMAGE_2, - SPELL_SLAG_IMBUED_1, - SPELL_SLAG_IMBUED_2 + SPELL_SLAG_IMBUED }); } @@ -503,7 +495,7 @@ class spell_ignis_slag_pot_aura : public AuraScript { if (Unit* caster = GetCaster()) if (Unit* target = GetTarget()) - caster->CastSpell(target, (GetId() == SPELL_SLAG_POT_10 ? SPELL_SLAG_POT_DAMAGE_1 : SPELL_SLAG_POT_DAMAGE_2), true); + caster->CastSpell(target, SPELL_SLAG_POT_DAMAGE, true); } void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) @@ -522,7 +514,7 @@ class spell_ignis_slag_pot_aura : public AuraScript target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_1, false); target->ApplySpellImmune(GetId(), IMMUNITY_ID, SPELL_SCORCH_DAMAGE_2, false); if (target->IsAlive()) - target->CastSpell(target, (GetId() == SPELL_SLAG_POT_10 ? SPELL_SLAG_IMBUED_1 : SPELL_SLAG_IMBUED_2), true); + target->CastSpell(target, SPELL_SLAG_IMBUED, true); } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index b9a12638ba..ba2d626ca6 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -45,56 +45,33 @@ enum KologarnSpells SPELL_KOLOGARN_REDUCE_PARRY = 64651, // BASIC - SPELL_OVERHEAD_SMASH_10 = 63356, - SPELL_OVERHEAD_SMASH_25 = 64003, - SPELL_ONEARMED_OVERHEAD_SMASH_10 = 63573, - SPELL_ONEARMED_OVERHEAD_SMASH_25 = 64006, - SPELL_PETRIFYING_BREATH_10 = 62030, - SPELL_PETRIFYING_BREATH_25 = 63980, - SPELL_STONE_SHOUT_10 = 63716, - SPELL_STONE_SHOUT_25 = 64005, + SPELL_OVERHEAD_SMASH = 63356, + SPELL_ONEARMED_OVERHEAD_SMASH = 63573, + SPELL_PETRIFYING_BREATH = 62030, + SPELL_STONE_SHOUT = 63716, // EYEBEAM SPELL_FOCUSED_EYEBEAM_SUMMON = 63342, - SPELL_FOCUSED_EYEBEAM_10 = 63347, - SPELL_FOCUSED_EYEBEAM_25 = 63977, + SPELL_FOCUSED_EYEBEAM = 63347, SPELL_FOCUSED_EYEBEAM_RIGHT = 63702, SPELL_FOCUSED_EYEBEAM_LEFT = 63676, // ARMS - SPELL_ARM_DEAD_10 = 63629, - SPELL_ARM_DEAD_25 = 63979, - SPELL_RUBBLE_FALL_10 = 63821, - SPELL_RUBBLE_FALL_25 = 64001, + SPELL_ARM_DEAD = 63629, + SPELL_RUBBLE_FALL = 63821, SPELL_ARM_RESPAWN_VISUAL = 64753, // LEFT ARM - SPELL_ARM_SWEEP_10 = 63766, - SPELL_ARM_SWEEP_25 = 63983, + SPELL_ARM_SWEEP = 63766, // RIGHT ARM - SPELL_STONE_GRIP_10 = 62166, - SPELL_STONE_GRIP_25 = 63981, - SPELL_RIDE_RIGHT_ARM_10 = 62056, - SPELL_RIDE_RIGHT_ARM_25 = 63985, + SPELL_STONE_GRIP = 62166, + SPELL_RIDE_RIGHT_ARM = 62056, // RUBBLE TRASH - SPELL_RUBBLE_ATTACK_10 = 63818, - SPELL_RUBBLE_ATTACK_25 = 63978, + SPELL_RUBBLE_ATTACK = 63818, }; -#define SPELL_PETRIFYING_BREATH RAID_MODE(SPELL_PETRIFYING_BREATH_10, SPELL_PETRIFYING_BREATH_25) -#define SPELL_OVERHEAD_SMASH RAID_MODE(SPELL_OVERHEAD_SMASH_10, SPELL_OVERHEAD_SMASH_25) -#define SPELL_ONEARMED_OVERHEAD_SMASH RAID_MODE(SPELL_ONEARMED_OVERHEAD_SMASH_10, SPELL_ONEARMED_OVERHEAD_SMASH_25) -#define SPELL_ARM_DEAD RAID_MODE(SPELL_ARM_DEAD_10, SPELL_ARM_DEAD_25) -#define SPELL_ARM_SWEEP RAID_MODE(SPELL_ARM_SWEEP_10, SPELL_ARM_SWEEP_25) -#define SPELL_STONE_GRIP RAID_MODE(SPELL_STONE_GRIP_10, SPELL_STONE_GRIP_25) -#define SPELL_FOCUSED_EYEBEAM RAID_MODE(SPELL_FOCUSED_EYEBEAM_10, SPELL_FOCUSED_EYEBEAM_25) -#define SPELL_RUBBLE_FALL RAID_MODE(SPELL_RUBBLE_FALL_10, SPELL_RUBBLE_FALL_25) -#define SPELL_RUBBLE_ATTACK RAID_MODE(SPELL_RUBBLE_ATTACK_10, SPELL_RUBBLE_ATTACK_25) -#define SPELL_RIDE_RIGHT_ARM RAID_MODE(SPELL_RIDE_RIGHT_ARM_10, SPELL_RIDE_RIGHT_ARM_25) -#define SPELL_STONE_SHOUT RAID_MODE(SPELL_STONE_SHOUT_10, SPELL_STONE_SHOUT_25) - enum KologarnEvents { EVENT_SMASH = 1, @@ -796,9 +773,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScript // Remove "main tank" and non-player targets targets.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim())); // Maximum affected targets per difficulty mode - uint32 maxTargets = 1; - if (GetSpellInfo()->Id == SPELL_STONE_GRIP_25) - maxTargets = 3; + uint32 maxTargets = GetSpellInfo()->Id == SPELL_STONE_GRIP ? 1 : 3; // Return a random amount of targets based on maxTargets while (maxTargets < targets.size()) @@ -850,6 +825,7 @@ class spell_ulduar_squeezed_lifeless : public SpellScript } }; +// 63720, 64004 class spell_kologarn_stone_shout : public SpellScript { PrepareSpellScript(spell_kologarn_stone_shout); @@ -861,7 +837,6 @@ class spell_kologarn_stone_shout : public SpellScript void Register() override { - if (m_scriptSpellId != SPELL_STONE_SHOUT_10 && m_scriptSpellId != SPELL_STONE_SHOUT_25) OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_kologarn_stone_shout::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -879,7 +854,6 @@ class spell_kologarn_stone_shout_aura : public AuraScript void Register() override { - if (m_scriptSpellId == SPELL_STONE_SHOUT_10 || m_scriptSpellId == SPELL_STONE_SHOUT_25) OnEffectPeriodic += AuraEffectPeriodicFn(spell_kologarn_stone_shout_aura::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; @@ -945,7 +919,8 @@ void AddSC_boss_kologarn() RegisterSpellScript(spell_ulduar_stone_grip_aura); RegisterSpellScript(spell_ulduar_squeezed_lifeless); RegisterSpellScript(spell_kologarn_focused_eyebeam); - RegisterSpellAndAuraScriptPair(spell_kologarn_stone_shout, spell_kologarn_stone_shout_aura); + RegisterSpellScript(spell_kologarn_stone_shout); + RegisterSpellScript(spell_kologarn_stone_shout_aura); // Achievements new achievement_kologarn_looks_could_kill(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index d7ba40cdec..ef53103da8 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -23,6 +23,7 @@ #include "PassiveAI.h" #include "Player.h" #include "ScriptedCreature.h" +#include "SharedDefines.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellScript.h" @@ -35,18 +36,15 @@ enum SpellData SPELL_BERSERK = 64238, // PHASE 1: - SPELL_NAPALM_SHELL_25 = 65026, - SPELL_NAPALM_SHELL_10 = 63666, + SPELL_NAPALM_SHELL = 63666, - SPELL_PLASMA_BLAST_25 = 64529, - SPELL_PLASMA_BLAST_10 = 62997, + SPELL_PLASMA_BLAST = 62997, SPELL_SHOCK_BLAST = 63631, SPELL_PROXIMITY_MINES = 63027, NPC_PROXIMITY_MINE = 34362, - SPELL_MINE_EXPLOSION_25 = 63009, - SPELL_MINE_EXPLOSION_10 = 66351, + SPELL_MINE_EXPLOSION = 66351, SPELL_SUMMON_PROXIMITY_MINE = 65347, // PHASE 2: @@ -57,17 +55,14 @@ enum SpellData NPC_ROCKET_STRIKE_N = 34047, SPELL_RAPID_BURST = 63382, - SPELL_RAPID_BURST_DAMAGE_25_1 = 64531, - SPELL_RAPID_BURST_DAMAGE_25_2 = 64532, - SPELL_RAPID_BURST_DAMAGE_10_1 = 63387, - SPELL_RAPID_BURST_DAMAGE_10_2 = 64019, + SPELL_RAPID_BURST_DAMAGE_1 = 63387, + SPELL_RAPID_BURST_DAMAGE_2 = 64019, SPELL_SUMMON_BURST_TARGET = 64840, SPELL_SPINNING_UP = 63414, // PHASE 3: - SPELL_PLASMA_BALL_25 = 64535, - SPELL_PLASMA_BALL_10 = 63689, + SPELL_PLASMA_BALL = 63689, SPELL_MAGNETIC_CORE = 64436, SPELL_SPINNING = 64438, @@ -80,10 +75,8 @@ enum SpellData SPELL_BEAM_BLUE = 63294, // PHASE 4: - SPELL_HAND_PULSE_10_R = 64352, - SPELL_HAND_PULSE_25_R = 64537, - SPELL_HAND_PULSE_10_L = 64348, - SPELL_HAND_PULSE_25_L = 64536, + SPELL_HAND_PULSE_R = 64352, + SPELL_HAND_PULSE_L = 64348, SPELL_SELF_REPAIR = 64383, SPELL_SLEEP_VISUAL_1 = 64393, @@ -219,14 +212,6 @@ enum EVENTS EVENT_EMERGENCY_BOT_ATTACK = 70, }; -#define SPELL_NAPALM_SHELL RAID_MODE(SPELL_NAPALM_SHELL_10, SPELL_NAPALM_SHELL_25) -#define SPELL_PLASMA_BLAST RAID_MODE(SPELL_PLASMA_BLAST_10, SPELL_PLASMA_BLAST_25) -#define SPELL_MINE_EXPLOSION RAID_MODE(SPELL_MINE_EXPLOSION_10, SPELL_MINE_EXPLOSION_25) -#define SPELL_PLASMA_BALL RAID_MODE(SPELL_PLASMA_BALL_10, SPELL_PLASMA_BALL_25) -#define SPELL_HAND_PULSE_R RAID_MODE(SPELL_HAND_PULSE_10_R, SPELL_HAND_PULSE_25_R) -#define SPELL_HAND_PULSE_L RAID_MODE(SPELL_HAND_PULSE_10_L, SPELL_HAND_PULSE_25_L) -#define SPELL_FROST_BOMB_EXPLOSION RAID_MODE(SPELL_FROST_BOMB_EXPLOSION_10, SPELL_FROST_BOMB_EXPLOSION_25) - enum Texts { // Mimiron @@ -1889,14 +1874,6 @@ public: void MoveInLineOfSight(Unit* /*who*/) override {} bool CanAIAttack(Unit const* /*target*/) const override { return false; } - void SpellHitTarget(Unit* target, SpellInfo const* spell) override - { - if (target && spell && target->IsPlayer() && spell->Id == SPELL_MINE_EXPLOSION) - if (InstanceScript* pInstance = me->GetInstanceScript()) - if (Creature* c = GetMimiron()) - c->AI()->SetData(0, 11); - } - // MoveInLineOfSight is checked every few yards, can't use it void UpdateAI(uint32 diff) override { @@ -1927,6 +1904,24 @@ public: }; }; +class spell_ulduar_mimiron_mine_explosion : public SpellScript +{ + PrepareSpellScript(spell_ulduar_mimiron_mine_explosion); + + void HandleDamage(SpellEffIndex /*effIndex*/) + { + if (GetHitPlayer()) + if (InstanceScript* pInstance = GetCaster()->GetInstanceScript()) + if (Creature* mimi = pInstance->GetCreature(TYPE_MIMIRON)) + mimi->AI()->SetData(0, 11); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_ulduar_mimiron_mine_explosion::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + } +}; + class npc_ulduar_mimiron_rocket : public CreatureScript { public: @@ -2094,10 +2089,8 @@ class spell_mimiron_rapid_burst_aura : public AuraScript { return ValidateSpellInfo( { - SPELL_RAPID_BURST_DAMAGE_10_1, - SPELL_RAPID_BURST_DAMAGE_10_2, - SPELL_RAPID_BURST_DAMAGE_25_1, - SPELL_RAPID_BURST_DAMAGE_25_2 + SPELL_RAPID_BURST_DAMAGE_1, + SPELL_RAPID_BURST_DAMAGE_2, }); } @@ -2105,7 +2098,7 @@ class spell_mimiron_rapid_burst_aura : public AuraScript { if (Unit* caster = GetCaster()) { - uint32 id = (caster->GetMap()->Is25ManRaid() ? ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_25_2 : SPELL_RAPID_BURST_DAMAGE_25_1) : ((aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_10_2 : SPELL_RAPID_BURST_DAMAGE_10_1)); + uint32 id = (aurEff->GetTickNumber() % 2) ? SPELL_RAPID_BURST_DAMAGE_2 : SPELL_RAPID_BURST_DAMAGE_1; caster->CastSpell((Unit*)nullptr, id, true); } } @@ -2498,6 +2491,7 @@ void AddSC_boss_mimiron() new npc_ulduar_bot_summon_trigger(); RegisterSpellScript(spell_mimiron_rapid_burst_aura); RegisterSpellScript(spell_mimiron_p3wx2_laser_barrage_aura); + RegisterSpellScript(spell_ulduar_mimiron_mine_explosion); new go_ulduar_do_not_push_this_button(); new npc_ulduar_flames_initial(); new npc_ulduar_flames_spread(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 1b33773507..2ece43eb78 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -30,12 +30,10 @@ enum Spells { // Razorscale - SPELL_FLAMEBUFFET_10 = 64016, - SPELL_FLAMEBUFFET_25 = 64023, + SPELL_FLAMEBUFFET = 64016, SPELL_FIREBALL = 63815, SPELL_WINGBUFFET = 62666, - SPELL_FLAMEBREATH_10 = 63317, - SPELL_FLAMEBREATH_25 = 64021, + SPELL_FLAMEBREATH = 63317, SPELL_FUSEARMOR = 64771, SPELL_FUSED_ARMOR = 64774, // Applied on 5th stack of SPELL_FUSEARMOR SPELL_DEVOURINGFLAME = 63236, @@ -50,25 +48,17 @@ enum Spells // Dark Rune Sentinel SPELL_WHIRLWIND = 63808, - SPELL_BATTLE_SHOUT_10 = 46763, - SPELL_BATTLE_SHOUT_25 = 64062, + SPELL_BATTLE_SHOUT = 46763, // Dark Rune Guardian SPELL_STORMSTRIKE_DMG = 65971, SPELL_STORMSTRIKE_DEBUFF = 64757, // Dark Rune Watcher - SPELL_LIGHTINGBOLT_10 = 63809, - SPELL_LIGHTINGBOLT_25 = 64696, - SPELL_CHAINLIGHTNING_10 = 64758, - SPELL_CHAINLIGHTNING_25 = 64759, + SPELL_LIGHTINGBOLT = 63809, + SPELL_CHAINLIGHTNING = 64758, }; -#define SPELL_FLAMEBUFFET RAID_MODE(SPELL_FLAMEBUFFET_10, SPELL_FLAMEBUFFET_25) -#define SPELL_FLAMEBREATH RAID_MODE(SPELL_FLAMEBREATH_10, SPELL_FLAMEBREATH_25) -#define SPELL_BATTLE_SHOUT RAID_MODE(SPELL_BATTLE_SHOUT_10, SPELL_BATTLE_SHOUT_25) -#define SPELL_LIGHTINGBOLT RAID_MODE(SPELL_LIGHTINGBOLT_10, SPELL_LIGHTINGBOLT_25) -#define SPELL_CHAINLIGHTNING RAID_MODE(SPELL_CHAINLIGHTNING_10, SPELL_CHAINLIGHTNING_25) #define REQ_CHAIN_COUNT RAID_MODE(2, 4) enum NPCs @@ -354,17 +344,7 @@ public: { me->StopMoving(); startPath = false; - if (WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath())) - { - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - me->GetMotionMaster()->MoveSplinePath(&pathPoints); - } + me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); } if (!UpdateVictim()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp index 006798aebc..160e8d3d50 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp @@ -23,6 +23,7 @@ #include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "SpellAuraEffects.h" +#include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" #include "ulduar.h" @@ -34,8 +35,7 @@ enum ThorimSpells SPELL_SHEATH_OF_LIGHTNING = 62276, SPELL_STORMHAMMER = 62042, SPELL_BERSERK_FRIENDS = 62560, - SPELL_CHAIN_LIGHTNING_10 = 62131, - SPELL_CHAIN_LIGHTNING_25 = 64390, + SPELL_CHAIN_LIGHTNING = 62131, SPELL_UNBALANCING_STRIKE = 62130, SPELL_BERSERK = 26662, @@ -54,17 +54,13 @@ enum ThorimSpells SPELL_SIF_CHANNEL_HOLOGRAM = 64324, SPELL_FROSTBOLT = 62601, SPELL_FROSTBOLT_VALLEY = 62604, - SPELL_BLIZZARD_10 = 62577, - SPELL_BLIZZARD_25 = 62603, + SPELL_BLIZZARD = 62577, SPELL_FROST_NOVA = 62605, // DARK RUNE ACOLYTE - SPELL_GREATER_HEAL_10 = 62334, - SPELL_GREATER_HEAL_25 = 62442, - SPELL_HOLY_SMITE_10 = 62335, - SPELL_HOLY_SMITE_25 = 62443, - SPELL_RENEW_10 = 62333, - SPELL_RENEW_25 = 62441, + SPELL_GREATER_HEAL = 62334, + SPELL_HOLY_SMITE = 62335, + SPELL_RENEW = 62333, // CAPTURED MERCENARY SOLDIER SPELL_BARBED_SHOT = 62318, @@ -76,19 +72,15 @@ enum ThorimSpells SPELL_HEROIC_STRIKE = 62444, // JORMUNGAR BEHEMOTH - SPELL_ACID_BREATH_10 = 62315, - SPELL_ACID_BREATH_25 = 62415, - SPELL_SWEEP_10 = 62316, - SPELL_SWEEP_25 = 62417, + SPELL_ACID_BREATH = 62315, + SPELL_SWEEP = 62316, // IRON RING GUARD - SPELL_IMPALE_10 = 62331, - SPELL_IMPALE_25 = 62418, + SPELL_IMPALE = 62331, SPELL_WHIRLING_TRIP = 64151, // IRON HONOR GUARD - SPELL_SHIELD_SMASH_10 = 62332, - SPELL_SHIELD_SMASH_25 = 62420, + SPELL_SHIELD_SMASH = 62332, SPELL_CLEAVE = 42724, SPELL_HAMSTRING = 48639, @@ -97,12 +89,9 @@ enum ThorimSpells SPELL_RUNIC_STRIKE = 62322, // DARK RUNE EVOKER - SPELL_RUNIC_LIGHTNING_10 = 62327, - SPELL_RUNIC_LIGHTNING_25 = 62445, - SPELL_RUNIC_MENDING_10 = 62328, - SPELL_RUNIC_MENDING_25 = 62446, - SPELL_RUNIC_SHIELD_10 = 62321, - SPELL_RUNIC_SHIELD_25 = 62529, + SPELL_RUNIC_LIGHTNING = 62327, + SPELL_RUNIC_MENDING = 62328, + SPELL_RUNIC_SHIELD = 62321, // DARK RUNE CHAMPION SPELL_CHARGE = 32323, @@ -114,8 +103,7 @@ enum ThorimSpells SPELL_PUMMEL = 38313, // RUNIC COLOSSUS - SPELL_COLOSSUS_CHARGE_10 = 62613, - SPELL_COLOSSUS_CHARGE_25 = 62614, + SPELL_COLOSSUS_CHARGE = 62613, SPELL_RUNIC_BARRIER = 62338, SPELL_SMASH = 62339, SPELL_RUNIC_SMASH_LEFT = 62057, @@ -125,8 +113,7 @@ enum ThorimSpells // ANCIENT RUNE GIANT SPELL_RUNE_DETONATION = 62526, SPELL_RUNIC_FORTIFICATION = 62942, - SPELL_STOMP_10 = 62411, - SPELL_STOMP_25 = 62413, + SPELL_STOMP = 62411, // TRAPS SPELL_LIGHTNING_FIELD = 64972, @@ -134,20 +121,6 @@ enum ThorimSpells SPELL_PARALYTIC_FIELD_SECOND = 63540, }; -#define SPELL_GREATER_HEAL RAID_MODE(SPELL_GREATER_HEAL_10, SPELL_GREATER_HEAL_25) -#define SPELL_HOLY_SMITE RAID_MODE(SPELL_HOLY_SMITE_10, SPELL_HOLY_SMITE_25) -#define SPELL_RENEW RAID_MODE(SPELL_RENEW_10, SPELL_RENEW_25) -#define SPELL_ACID_BREATH RAID_MODE(SPELL_ACID_BREATH_10, SPELL_ACID_BREATH_25) -#define SPELL_SWEEP RAID_MODE(SPELL_SWEEP_10, SPELL_SWEEP_25) -#define SPELL_IMPALE RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25) -#define SPELL_COLOSSUS_CHARGE RAID_MODE(SPELL_COLOSSUS_CHARGE_10, SPELL_COLOSSUS_CHARGE_25) -#define SPELL_STOMP RAID_MODE(SPELL_STOMP_10, SPELL_STOMP_25) -#define SPELL_SHIELD_SMASH RAID_MODE(SPELL_SHIELD_SMASH_10, SPELL_SHIELD_SMASH_25) -#define SPELL_RUNIC_LIGHTNING RAID_MODE(SPELL_RUNIC_LIGHTNING_10, SPELL_RUNIC_LIGHTNING_25) -#define SPELL_RUNIC_MENDING RAID_MODE(SPELL_RUNIC_MENDING_10, SPELL_RUNIC_MENDING_25) -#define SPELL_RUNIC_SHIELD RAID_MODE(SPELL_RUNIC_SHIELD_10, SPELL_RUNIC_SHIELD_25) -#define SPELL_CHAIN_LIGHTNING RAID_MODE(SPELL_CHAIN_LIGHTNING_10, SPELL_CHAIN_LIGHTNING_25) - enum ThormNPCandGOs : uint32 { // ARENA INIT @@ -934,7 +907,6 @@ public: { InitWaypoint(); Reset(); - me->SetWalk(false); Start(false); } @@ -1021,7 +993,6 @@ public: { InitWaypoint(); Reset(); - me->SetWalk(false); Start(false); SetDespawnAtEnd(false); } @@ -1046,7 +1017,7 @@ public: { me->SetSpeed(MOVE_RUN, 1); me->SetSpeed(MOVE_WALK, 1); - me->CastSpell(me, RAID_MODE(SPELL_BLIZZARD_10, SPELL_BLIZZARD_25), true); + me->CastSpell(me, SPELL_BLIZZARD, true); } void WaypointReached(uint32 /*point*/) override @@ -1208,7 +1179,7 @@ public: events.Repeat(1600ms); break; case EVENT_DR_ACOLYTE_R: - if (HealthBelowPct(75) && !me->HasAura(SPELL_RENEW)) + if (HealthBelowPct(75) && !me->HasAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_RENEW, me))) me->CastSpell(me, SPELL_GREATER_HEAL, false); else if (Unit* target = DoSelectLowestHpFriendly(60.0f, 10)) me->CastSpell(target, SPELL_RENEW, false); @@ -1333,7 +1304,7 @@ public: events.Repeat(1600ms); break; case EVENT_DR_ACOLYTE_R: - if (HealthBelowPct(75) && !me->HasAura(SPELL_RENEW)) + if (HealthBelowPct(75) && !me->HasAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_RENEW, me))) me->CastSpell(me, SPELL_GREATER_HEAL, false); else if (Unit* target = DoSelectLowestHpFriendly(60.0f, 10)) me->CastSpell(target, SPELL_RENEW, false); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 570e7a266d..ab7e276730 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -30,10 +30,8 @@ enum XT002Spells { // BASIC - SPELL_GRAVITY_BOMB_10 = 63024, - SPELL_GRAVITY_BOMB_25 = 64234, - SPELL_SEARING_LIGHT_10 = 63018, - SPELL_SEARING_LIGHT_25 = 65121, + SPELL_GRAVITY_BOMB = 63024, + SPELL_SEARING_LIGHT = 63018, SPELL_TYMPANIC_TANTARUM = 62776, SPELL_XT002_ENRAGE = 26662, @@ -48,27 +46,18 @@ enum XT002Spells SPELL_EXPOSED_HEART = 63849, SPELL_ENERGY_ORB = 62790, SPELL_ENERGY_ORB_TRIGGER = 62826, - SPELL_HEARTBREAK_10 = 65737, - SPELL_HEARTBREAK_25 = 64193, + SPELL_HEARTBREAK = 65737, // VOID ZONE - SPELL_VOID_ZONE_SUMMON_10 = 64203, - SPELL_VOID_ZONE_SUMMON_25 = 64235, - //SPELL_VOID_ZONE_SUMMON = RAID_MODE(SPELL_VOID_ZONE_SUMMON_10, SPELL_VOID_ZONE_SUMMON_25, SPELL_VOID_ZONE_SUMMON_10, SPELL_VOID_ZONE_SUMMON_25), + SPELL_VOID_ZONE_SUMMON = 64203, SPELL_VOID_ZONE_DAMAGE = 46262, // SPARK SPELL_SPARK_SUMMON = 64210, - SPELL_SPARK_DAMAGE_10 = 64227, - SPELL_SPARK_DAMAGE_25 = 64236, + SPELL_SPARK_DAMAGE = 64227, SPELL_SPARK_MELEE = 64230, }; -#define SPELL_GRAVITY_BOMB RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25) -#define SPELL_SEARING_LIGHT RAID_MODE(SPELL_SEARING_LIGHT_10, SPELL_SEARING_LIGHT_25) -#define SPELL_HEARTBREAK RAID_MODE(SPELL_HEARTBREAK_10, SPELL_HEARTBREAK_25) -#define SPELL_SPARK_DAMAGE RAID_MODE(SPELL_SPARK_DAMAGE_10, SPELL_SPARK_DAMAGE_25) - enum XT002Events { EVENT_HEALTH_CHECK = 1, diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp index c26a9ff053..b7dd602db3 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp @@ -24,6 +24,7 @@ #include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "SpellAuras.h" +#include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" #include "ulduar.h" @@ -102,8 +103,7 @@ enum YoggSpells // CONSTRICTOR TENTACLE SPELL_LUNGE = 64123, - SPELL_SQUEEZE_10 = 64125, - SPELL_SQUEEZE_25 = 64126, + SPELL_SQUEEZE = 64125, // CORRUPTOR TENTACLE SPELL_APATHY = 64156, @@ -142,15 +142,10 @@ enum YoggSpells SPELL_SIMPLE_TELEPORT = 64195, SPELL_EMPOWERED = 65294, SPELL_EMPOWERED_PASSIVE = 64161, - SPELL_DRAIN_LIFE_10 = 64159, - SPELL_DRAIN_LIFE_25 = 64160, + SPELL_DRAIN_LIFE = 64159, SPELL_RECENTLY_SPAWNED = 64497, }; -#define SPELL_PSYCHOSIS RAID_MODE(SPELL_SARA_PSYCHOSIS_10, SPELL_SARA_PSYCHOSIS_25) -#define SPELL_SQUEEZE RAID_MODE(SPELL_SQUEEZE_10, SPELL_SQUEEZE_25) -#define SPELL_DRAIN_LIFE RAID_MODE(SPELL_DRAIN_LIFE_10, SPELL_DRAIN_LIFE_25) - enum YoggEvents { EVENT_SARA_P1_DOORS_CLOSE = 1, @@ -846,7 +841,7 @@ public: { Talk(SAY_SARA_PSYCHOSIS_HIT); } - me->CastCustomSpell(SPELL_PSYCHOSIS, SPELLVALUE_MAX_TARGETS, 1, me, false); + me->CastCustomSpell(SPELL_SARA_PSYCHOSIS_10, SPELLVALUE_MAX_TARGETS, 1, me, false); events.Repeat(3500ms); break; case EVENT_SARA_P2_DEATH_RAY: @@ -937,7 +932,6 @@ public: { InitWaypoint(); Reset(); - me->SetWalk(false); Start(false, ObjectGuid::Empty, nullptr, false, true); } @@ -1678,7 +1672,7 @@ public: { if (me->GetDistance(itr->GetSource()) > 10 || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster()) continue; - if (itr->GetSource()->HasAura(SPELL_SQUEEZE) || itr->GetSource()->HasAura(SPELL_INSANE1)) + if (itr->GetSource()->HasAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_SQUEEZE, me)) || itr->GetSource()->HasAura(SPELL_INSANE1)) continue; if (count <= num || !target) @@ -1720,7 +1714,7 @@ public: void JustDied(Unit*) override { if (Unit* player = ObjectAccessor::GetUnit(*me, _playerGUID)) - player->RemoveAura(SPELL_SQUEEZE); + player->RemoveAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_SQUEEZE, me)); } }; }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.cpp index be980bd557..ff9e906924 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.cpp @@ -79,7 +79,11 @@ enum UldSpells SPELL_SIMPLE_TELEPORT = 12980, SPELL_KEEPER_TELEPORT = 62940, SPELL_SNOW_MOUND_PARTICLES = 64615, - SPELL_ENERGY_SAP_10 = 64740 + SPELL_ENERGY_SAP_10 = 64740, + + // Arachnopod Destroyer + SPELL_FLAME_SPRAY = 64717, + SPELL_MACHINE_GUN = 64776, }; class npc_ulduar_keeper : public CreatureScript @@ -473,11 +477,11 @@ public: case 0: break; case 1: - me->CastSpell(me->GetVictim(), RAID_MODE(64717, 65241), false); + me->CastSpell(me->GetVictim(), SPELL_FLAME_SPRAY, false); events.Repeat(15s, 25s); break; case 2: - me->CastSpell(me->GetVictim(), RAID_MODE(64776, 65240), false); + me->CastSpell(me->GetVictim(), SPELL_MACHINE_GUN, false); events.Repeat(10s, 15s); break; case 3: diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 868f8000f0..50fd08dd3d 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -56,28 +56,17 @@ enum eSpells SPELL_RESURRECTION_HEAL = 42704, SPELL_INGVAR_TRANSFORM = 42796, - SPELL_STAGGERING_ROAR_N = 42708, - SPELL_STAGGERING_ROAR_H = 59708, + SPELL_STAGGERING_ROAR = 42708, SPELL_CLEAVE = 42724, - SPELL_SMASH_N = 42669, - SPELL_SMASH_H = 59706, - SPELL_ENRAGE_N = 42705, - SPELL_ENRAGE_H = 59707, - - SPELL_DREADFUL_ROAR_N = 42729, - SPELL_DREADFUL_ROAR_H = 59734, - SPELL_WOE_STRIKE_N = 42730, - SPELL_WOE_STRIKE_H = 59735, + SPELL_SMASH = 42669, + SPELL_ENRAGE = 42705, + + SPELL_DREADFUL_ROAR = 42729, + SPELL_WOE_STRIKE = 42730, SPELL_DARK_SMASH = 42723, SPELL_SHADOW_AXE = 42749, }; -#define SPELL_STAGGERING_ROAR DUNGEON_MODE(SPELL_STAGGERING_ROAR_N, SPELL_STAGGERING_ROAR_H) -#define SPELL_DREADFUL_ROAR DUNGEON_MODE(SPELL_DREADFUL_ROAR_N, SPELL_DREADFUL_ROAR_H) -#define SPELL_WOE_STRIKE DUNGEON_MODE(SPELL_WOE_STRIKE_N, SPELL_WOE_STRIKE_H) -#define SPELL_SMASH DUNGEON_MODE(SPELL_SMASH_N, SPELL_SMASH_H) -#define SPELL_ENRAGE DUNGEON_MODE(SPELL_ENRAGE_N, SPELL_ENRAGE_H) - enum eEvents { EVENT_START_RESURRECTION = 1, @@ -307,9 +296,6 @@ struct boss_ingvar_the_plunderer : public ScriptedAI case EVENT_SPELL_ROAR: Talk(EMOTE_ROAR); - me->_AddCreatureSpellCooldown(SPELL_STAGGERING_ROAR, 0, 0); - me->_AddCreatureSpellCooldown(SPELL_DREADFUL_ROAR, 0, 0); - if (me->GetDisplayId() == DISPLAYID_DEFAULT) me->CastSpell((Unit*)nullptr, SPELL_STAGGERING_ROAR, false); else diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 41a35a583d..b5910adc49 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -45,12 +45,9 @@ enum eSpells SPELL_FROST_TOMB_SUMMON = 42714, SPELL_FROST_TOMB_AURA = 48400, - SPELL_SHADOWBOLT_N = 43667, - SPELL_SHADOWBOLT_H = 59389, + SPELL_SHADOWBOLT = 43667, }; -#define SPELL_SHADOWBOLT DUNGEON_MODE(SPELL_SHADOWBOLT_N, SPELL_SHADOWBOLT_H) - struct npc_frost_tomb : public NullCreatureAI { npc_frost_tomb(Creature* c) : NullCreatureAI(c) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 6e3ea7f52f..4e8ca024d6 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -44,8 +44,7 @@ enum eSpells SPELL_ENRAGE = 48193, SPELL_SUMMON_SKARVALD_GHOST = 48613, // Dalronn - SPELL_SHADOW_BOLT_N = 43649, - SPELL_SHADOW_BOLT_H = 59575, + SPELL_SHADOW_BOLT = 43649, SPELL_DEBILITATE = 43650, SPELL_SUMMON_SKELETONS = 52611, SPELL_SUMMON_DALRONN_GHOST = 48612 @@ -353,7 +352,7 @@ struct boss_dalronn_the_controller : public ScriptedAI case EVENT_SHADOW_BOLT: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40.0f, true)) { - me->CastSpell(target, DUNGEON_MODE(SPELL_SHADOW_BOLT_N, SPELL_SHADOW_BOLT_H), false); + me->CastSpell(target, SPELL_SHADOW_BOLT, false); } events.Repeat(2s); break; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp index 825efd9693..48094eb270 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp @@ -95,7 +95,7 @@ enum EnslavedProtoDrake SPELL_FLAME_BREATH = 50653, SPELL_KNOCK_AWAY = 49722, - POINT_LAST = 5, + POINT_LAST = 6, }; const Position protodrakeCheckPos = {206.24f, -190.28f, 200.11f, 0.f}; @@ -139,7 +139,7 @@ struct npc_enslaved_proto_drake : public ScriptedAI _setData = true; me->SetCanFly(true); me->SetDisableGravity(true); - me->GetMotionMaster()->MovePath(PATH_PROTODRAKE, false); + me->GetMotionMaster()->MoveWaypoint(PATH_PROTODRAKE, false); } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 3229d8c96c..22e20f29a8 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -34,36 +34,28 @@ enum Misc // PALEHOOF SPELL_ARCING_SMASH = 48260, - SPELL_IMPALE_N = 48261, - SPELL_IMPALE_H = 59268, - SPELL_WITHERING_ROAR_N = 48256, - SPELL_WITHERING_ROAR_H = 59267, + SPELL_IMPALE = 48261, + SPELL_WITHERING_ROAR = 48256, SPELL_FREEZE = 16245, // Massive Jormungar SPELL_ACID_SPIT = 48132, - SPELL_ACID_SPLATTER_N = 48136, - SPELL_ACID_SPLATTER_H = 59272, - SPELL_POISON_BREATH_N = 48133, - SPELL_POISON_BREATH_H = 59271, + SPELL_ACID_SPLATTER = 48136, + SPELL_POISON_BREATH = 48133, NPC_JORMUNGAR_WORM = 27228, // Ferocious Rhino - SPELL_GORE_N = 48130, - SPELL_GORE_H = 59264, - SPELL_GRIEVOUS_WOUND_N = 48105, - SPELL_GRIEVOUS_WOUND_H = 59263, + SPELL_GORE = 48130, + SPELL_GRIEVOUS_WOUND = 48105, SPELL_STOMP = 48131, // Ravenous Furbolg - SPELL_CHAIN_LIGHTING_N = 48140, - SPELL_CHAIN_LIGHTING_H = 59273, + SPELL_CHAIN_LIGHTNING = 48140, SPELL_CRAZED = 48139, SPELL_TERRIFYING_ROAR = 48144, // Frenzied Worgen - SPELL_MORTAL_WOUND_N = 48137, - SPELL_MORTAL_WOUND_H = 59265, + SPELL_MORTAL_WOUND = 48137, SPELL_ENRAGE_1 = 48138, SPELL_ENRAGE_2 = 48142, @@ -296,14 +288,14 @@ public: } case EVENT_PALEHOOF_WITHERING_ROAR: { - me->CastSpell(me, IsHeroic() ? SPELL_WITHERING_ROAR_H : SPELL_WITHERING_ROAR_N, false); + me->CastSpell(me, SPELL_WITHERING_ROAR, false); events.Repeat(8s, 12s); break; } case EVENT_PALEHOOF_IMPALE: { if (Unit* tgt = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(tgt, IsHeroic() ? SPELL_IMPALE_H : SPELL_IMPALE_N, false); + me->CastSpell(tgt, SPELL_IMPALE, false); events.Repeat(8s, 12s); break; @@ -424,7 +416,7 @@ public: } case EVENT_JORMUNGAR_ACID_SPLATTER: { - me->CastSpell(me, IsHeroic() ? SPELL_ACID_SPLATTER_H : SPELL_ACID_SPLATTER_N, false); + me->CastSpell(me, SPELL_ACID_SPLATTER, false); // Aura summon wont work because of duration float x, y, z; @@ -443,7 +435,7 @@ public: case EVENT_JORMUNGAR_POISON_BREATH: { if (Unit* tgt = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(tgt, IsHeroic() ? SPELL_POISON_BREATH_H : SPELL_POISON_BREATH_N, false); + me->CastSpell(tgt, SPELL_POISON_BREATH, false); events.Repeat(8s, 12s); break; @@ -546,14 +538,14 @@ public: } case EVENT_RHINO_GORE: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_GORE_H : SPELL_GORE_N, false); + me->CastSpell(me->GetVictim(), SPELL_GORE, false); events.Repeat(13s, 17s); break; } case EVENT_RHINO_WOUND: { if (Unit* tgt = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(tgt, IsHeroic() ? SPELL_GRIEVOUS_WOUND_H : SPELL_GRIEVOUS_WOUND_N, false); + me->CastSpell(tgt, SPELL_GRIEVOUS_WOUND, false); events.Repeat(18s, 22s); break; @@ -650,7 +642,7 @@ public: { case EVENT_FURBOLG_CHAIN: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_CHAIN_LIGHTING_H : SPELL_CHAIN_LIGHTING_N, false); + me->CastSpell(me->GetVictim(), SPELL_CHAIN_LIGHTNING, false); events.Repeat(4s, 7s); break; } @@ -758,7 +750,7 @@ public: { case EVENT_WORGEN_MORTAL: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_MORTAL_WOUND_H : SPELL_MORTAL_WOUND_N, false); + me->CastSpell(me->GetVictim(), SPELL_MORTAL_WOUND, false); events.Repeat(4s, 7s); break; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index cf6318747d..1c4c577a3a 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -38,16 +38,12 @@ enum Misc EMOTE_RANGE = 1, // SPELLS - SPELL_CRUSH_N = 50234, - SPELL_CRUSH_H = 59330, - SPELL_POISONED_SPEAR_N = 50255, - SPELL_POISONED_SPEAR_H = 59331, - SPELL_WHIRLWIND_N = 50228, - SPELL_WHIRLWIND_H = 50228, + SPELL_CRUSH = 50234, + SPELL_POISONED_SPEAR = 50255, + SPELL_WHIRLWIND = 50228, SPELL_FREEZING_CLOUD_VISUAL = 47592, - SPELL_FREEZING_CLOUD_N = 47579, - SPELL_FREEZING_CLOUD_H = 60020, + SPELL_FREEZING_CLOUD = 47579, SPELL_LAUNCH_HARPOON = 48642, @@ -181,6 +177,7 @@ public: else if (param == ACTION_PHASE2) { SecondPhase = true; + me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); events.ScheduleEvent(EVENT_SKADI_CRUSH, 8s); events.ScheduleEvent(EVENT_SKADI_SPEAR, 10s); events.ScheduleEvent(EVENT_SKADI_WHIRLWIND, 15s); @@ -218,21 +215,21 @@ public: } case EVENT_SKADI_CRUSH: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_CRUSH_H : SPELL_CRUSH_N, false); + me->CastSpell(me->GetVictim(), SPELL_CRUSH, false); events.Repeat(8s); break; } case EVENT_SKADI_SPEAR: { if (Unit* tgt = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(tgt, IsHeroic() ? SPELL_POISONED_SPEAR_H : SPELL_POISONED_SPEAR_N, false); + me->CastSpell(tgt, SPELL_POISONED_SPEAR, false); events.Repeat(10s); break; } case EVENT_SKADI_WHIRLWIND: { - me->CastSpell(me, IsHeroic() ? SPELL_WHIRLWIND_H : SPELL_WHIRLWIND_N, false); + me->CastSpell(me, SPELL_WHIRLWIND, false); events.Repeat(15s, 20s); events.DelayEvents(10s); break; @@ -322,7 +319,7 @@ public: void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override { if (spellInfo->Id == 47593) // SPELL_FREEZING_CLOUD_VISUAL trigger - target->CastSpell(target, me->GetMap()->IsHeroic() ? SPELL_FREEZING_CLOUD_H : SPELL_FREEZING_CLOUD_N, true); + target->CastSpell(target, SPELL_FREEZING_CLOUD, true); } void SpawnFlameTriggers(uint8 point) @@ -339,13 +336,13 @@ public: { Creature* cr; if ((cr = me->SummonCreature(NPC_BREATH_TRIGGER, 483, -484.9f, 105, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000))) - cr->CastSpell(cr, cr->GetMap()->IsHeroic() ? SPELL_FREEZING_CLOUD_H : SPELL_FREEZING_CLOUD_N, true); + cr->CastSpell(cr, SPELL_FREEZING_CLOUD, true); if ((cr = me->SummonCreature(NPC_BREATH_TRIGGER, 471.0f, -484.7f, 105, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000))) - cr->CastSpell(cr, cr->GetMap()->IsHeroic() ? SPELL_FREEZING_CLOUD_H : SPELL_FREEZING_CLOUD_N, true); + cr->CastSpell(cr, SPELL_FREEZING_CLOUD, true); for (uint8 j = 0; j < 7; j++) if ((cr = me->SummonCreature(NPC_BREATH_TRIGGER, 477.0f, -507.0f + (j * 3), 105.0f, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000))) - cr->CastSpell(cr, cr->GetMap()->IsHeroic() ? SPELL_FREEZING_CLOUD_H : SPELL_FREEZING_CLOUD_N, true); + cr->CastSpell(cr, SPELL_FREEZING_CLOUD, true); } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 32054ef609..485030dba2 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -47,8 +47,7 @@ enum Misc SPELL_BALL_OF_FLAME = 48246, SPELL_RITUAL_OF_THE_SWORD = 48276, SPELL_RITUAL_STRIKE = 48331, - SPELL_SINSTER_STRIKE_N = 15667, - SPELL_SINSTER_STRIKE_H = 59409, + SPELL_SINISTER_STRIKE = 15667, EQUIP_SWORD = 40343, // CHANNELERS @@ -303,7 +302,7 @@ public: switch (events.ExecuteEvent()) { case EVENT_SORROWGRAVE_SS: - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_SINSTER_STRIKE_H : SPELL_SINSTER_STRIKE_N, false); + me->CastSpell(me->GetVictim(), SPELL_SINISTER_STRIKE, false); events.ScheduleEvent(EVENT_SORROWGRAVE_SS, 3s, 5s); break; case EVENT_SORROWGRAVE_FLAMES: diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index 3631886146..6c445644f5 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -32,16 +32,12 @@ enum Misc SAY_SUMMON_TORGYN = 6, // SPELLS - SPELL_BANE_N = 48294, - SPELL_BANE_H = 59301, + SPELL_BANE = 48294, SPELL_DARK_SLASH = 48292, - SPELL_FETID_ROT_N = 48291, - SPELL_FETID_ROT_H = 59300, + SPELL_FETID_ROT = 48291, SPELL_SCREAMS_OF_THE_DEAD = 51750, - SPELL_SPIRIT_BURST_N = 48529, // when Ranulf - SPELL_SPIRIT_BURST_H = 59305, // when Ranulf - SPELL_SPIRIT_STRIKE_N = 48423, // when Haldor - SPELL_SPIRIT_STRIKE_H = 59304, // when Haldor + SPELL_SPIRIT_BURST = 48529, // when Ranulf + SPELL_SPIRIT_STRIKE = 48423, // when Haldor SPELL_SUMMON_AVENGING_SPIRIT = 48592, SPELL_SUMMON_SPIRIT_FOUNT = 48386, @@ -49,8 +45,7 @@ enum Misc SPELL_CHANNEL_SPIRIT_TO_YMIRON = 48316, SPELL_CHANNEL_YMIRON_TO_SPIRIT = 48307, - SPELL_SPIRIT_FOUNT_N = 48380, - SPELL_SPIRIT_FOUNT_H = 59320, + SPELL_SPIRIT_FOUNT = 48380, SPELL_FLAMES = 39199, @@ -242,13 +237,13 @@ public: } case EVENT_YMIRON_BANE: { - me->CastSpell(me, IsHeroic() ? SPELL_BANE_H : SPELL_BANE_N, false); + me->CastSpell(me, SPELL_BANE, false); events.Repeat(20s, 25s); break; } case EVENT_YMIRON_FETID_ROT: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_FETID_ROT_H : SPELL_FETID_ROT_N, false); + me->CastSpell(me->GetVictim(), SPELL_FETID_ROT, false); events.Repeat(10s, 13s); break; } @@ -297,7 +292,7 @@ public: { summons.Summon(sf); sf->SetSpeed(MOVE_RUN, 0.4f); - sf->AddAura(IsHeroic() ? SPELL_SPIRIT_FOUNT_H : SPELL_SPIRIT_FOUNT_N, sf); + sf->AddAura(SPELL_SPIRIT_FOUNT, sf); sf->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); sf->GetMotionMaster()->MoveFollow(me->GetVictim(), 0, rand_norm()*M_PI * 2, MOTION_SLOT_ACTIVE, false, false); } @@ -305,13 +300,13 @@ public: } case EVENT_YMIRON_HALDOR_ABILITY: { - me->CastSpell(me->GetVictim(), IsHeroic() ? SPELL_SPIRIT_STRIKE_H : SPELL_SPIRIT_STRIKE_N, false); + me->CastSpell(me->GetVictim(), SPELL_SPIRIT_STRIKE, false); events.Repeat(5s); break; } case EVENT_YMIRON_RANULF_ABILITY: { - me->CastSpell(me, IsHeroic() ? SPELL_SPIRIT_BURST_H : SPELL_SPIRIT_BURST_N, false); + me->CastSpell(me, SPELL_SPIRIT_BURST, false); events.Repeat(10s); break; } diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp index 8e3d5372ed..333cb1f94f 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp @@ -27,14 +27,10 @@ enum Archavon SPELL_ROCK_SHARDS = 58678, SPELL_ROCK_SHARDS_LEFT_HAND_VISUAL = 58689, SPELL_ROCK_SHARDS_RIGHT_HAND_VISUAL = 58692, - SPELL_ROCK_SHARDS_DAMAGE_10 = 58695, - SPELL_ROCK_SHARDS_DAMAGE_25 = 60883, - SPELL_CRUSHING_LEAP_10 = 58960, - SPELL_CRUSHING_LEAP_25 = 60894, // Instant (10-80yr range) -- Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris. - SPELL_STOMP_10 = 58663, - SPELL_STOMP_25 = 60880, - SPELL_IMPALE_10 = 58666, - SPELL_IMPALE_25 = 60882, // Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec. + SPELL_ROCK_SHARDS_DAMAGE = 58695, + SPELL_CRUSHING_LEAP = 58960, + SPELL_STOMP = 58663, + SPELL_IMPALE = 58666, SPELL_BERSERK = 47008 }; @@ -145,7 +141,7 @@ class boss_archavon : public CreatureScript case EVENT_CHOKING_CLOUD: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, false, false)) { - DoCast(target, RAID_MODE(SPELL_CRUSHING_LEAP_10, SPELL_CRUSHING_LEAP_25), true); //10y ~ 80y, ignore range + DoCast(target, SPELL_CRUSHING_LEAP, true); //10y ~ 80y, ignore range } events.Repeat(30s); @@ -156,14 +152,14 @@ class boss_archavon : public CreatureScript snprintf(buffer, sizeof(buffer), "Archavon the Stone Watcher lunges for %s!", me->GetVictim()->GetName().c_str()); me->TextEmote(buffer); - DoCastVictim(RAID_MODE(SPELL_STOMP_10, SPELL_STOMP_25)); + DoCastVictim(SPELL_STOMP); events.Repeat(45s); events.ScheduleEvent(EVENT_IMPALE, 3s); break; } case EVENT_IMPALE: - DoCastVictim(RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25)); + DoCastVictim(SPELL_IMPALE); break; case EVENT_BERSERK: DoCast(me, SPELL_BERSERK, true); @@ -205,17 +201,10 @@ class spell_archavon_rock_shards : public SpellScript return; } - Map* map = caster->GetMap(); - if (!map) - { - return; - } - caster->CastSpell(target, SPELL_ROCK_SHARDS_LEFT_HAND_VISUAL, true); caster->CastSpell(target, SPELL_ROCK_SHARDS_RIGHT_HAND_VISUAL, true); - uint32 spellId = map->Is25ManRaid() ? SPELL_ROCK_SHARDS_DAMAGE_25 : SPELL_ROCK_SHARDS_DAMAGE_10; - caster->CastSpell(target, spellId, true); + caster->CastSpell(target, SPELL_ROCK_SHARDS_DAMAGE, true); } void Register() override diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index bf8da40c88..f9cb293697 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -29,10 +29,8 @@ enum Spells SPELL_OVERCHARGE = 64218, SPELL_BERSERK = 26662, - SPELL_CHAIN_LIGHTNING_10 = 64213, - SPELL_CHAIN_LIGHTNING_25 = 64215, - SPELL_LIGHTNING_NOVA_10 = 64216, - SPELL_LIGHTNING_NOVA_25 = 65279, + SPELL_CHAIN_LIGHTNING = 64213, + SPELL_LIGHTNING_NOVA = 64216, }; enum Events @@ -171,11 +169,11 @@ public: { case EVENT_CHAIN_LIGHTNING: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0)) - me->CastSpell(target, RAID_MODE(SPELL_CHAIN_LIGHTNING_10, SPELL_CHAIN_LIGHTNING_25), false); + me->CastSpell(target, SPELL_CHAIN_LIGHTNING, false); events.Repeat(25s); break; case EVENT_LIGHTNING_NOVA: - me->CastSpell(me, RAID_MODE(SPELL_LIGHTNING_NOVA_10, SPELL_LIGHTNING_NOVA_25), false); + me->CastSpell(me, SPELL_LIGHTNING_NOVA, false); events.Repeat(40s); break; case EVENT_OVERCHARGE: diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 3489764e91..97fa245be4 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -372,7 +372,6 @@ struct violet_hold_trashAI : public npc_escortAI break; } SetDespawnAtEnd(false); - me->SetWalk(false); Start(true); } @@ -423,73 +422,55 @@ struct violet_hold_trashAI : public npc_escortAI enum AzureInvaderSpells { - SPELL_CLEAVE = 15496, - SPELL_IMPALE_N = 58459, - SPELL_IMPALE_H = 59256, + SPELL_CLEAVE = 15496, + SPELL_IMPALE = 58459, SPELL_BRUTAL_STRIKE = 58460, - SPELL_SUNDER_ARMOR = 58461, + SPELL_SUNDER_ARMOR = 58461, }; -#define SPELL_IMPALE DUNGEON_MODE(SPELL_IMPALE_N, SPELL_IMPALE_H) enum AzureSpellbreakerSpells { - SPELL_ARCANE_BLAST_N = 58462, - SPELL_ARCANE_BLAST_H = 59257, - SPELL_SLOW = 25603, + SPELL_ARCANE_BLAST = 58462, + SPELL_SLOW = 25603, SPELL_CHAINS_OF_ICE = 58464, - SPELL_CONE_OF_COLD_N = 58463, - SPELL_CONE_OF_COLD_H = 59258 + SPELL_CONE_OF_COLD = 58463, }; -#define SPELL_ARCANE_BLAST DUNGEON_MODE(SPELL_ARCANE_BLAST_N, SPELL_ARCANE_BLAST_H) -#define SPELL_CONE_OF_COLD DUNGEON_MODE(SPELL_CONE_OF_COLD_N, SPELL_CONE_OF_COLD_H) enum AzureBinderSpells { - SPELL_ARCANE_BARRAGE_N = 58456, - SPELL_ARCANE_BARRAGE_H = 59248, - SPELL_ARCANE_EXPLOSION_N = 58455, - SPELL_ARCANE_EXPLOSION_H = 59245, - SPELL_FROST_NOVA_N = 58458, - SPELL_FROST_NOVA_H = 59253, - SPELL_FROSTBOLT_N = 58457, - SPELL_FROSTBOLT_H = 59251, + SPELL_ARCANE_BARRAGE = 58456, + SPELL_ARCANE_EXPLOSION = 58455, + SPELL_FROST_NOVA = 58458, + SPELL_FROSTBOLT = 58457, }; -#define SPELL_ARCANE_BARRAGE DUNGEON_MODE(SPELL_ARCANE_BARRAGE_N, SPELL_ARCANE_BARRAGE_H) -#define SPELL_ARCANE_EXPLOSION DUNGEON_MODE(SPELL_ARCANE_EXPLOSION_N, SPELL_ARCANE_EXPLOSION_H) -#define SPELL_FROST_NOVA DUNGEON_MODE(SPELL_FROST_NOVA_N, SPELL_FROST_NOVA_H) -#define SPELL_FROSTBOLT DUNGEON_MODE(SPELL_FROSTBOLT_N, SPELL_FROSTBOLT_H) enum AzureMageSlayerSpells { SPELL_ARCANE_EMPOWERMENT = 58469, - SPELL_SPELL_LOCK = 30849 + SPELL_SPELL_LOCK = 30849 }; enum AzureCaptainSpells { - SPELL_MORTAL_STRIKE = 32736, + SPELL_MORTAL_STRIKE = 32736, SPELL_WHIRLWIND_OF_STEEL = 41056 }; enum AzureSorcerorSpells { - SPELL_ARCANE_STREAM_N = 60181, - SPELL_ARCANE_STREAM_H = 60204, - SPELL_MANA_DETONATION_N = 60182, - SPELL_MANA_DETONATION_H = 60205 + SPELL_ARCANE_STREAM = 60181, + SPELL_MANA_DETONATION = 60182, }; -#define SPELL_ARCANE_STREAM DUNGEON_MODE(SPELL_ARCANE_STREAM_N, SPELL_ARCANE_STREAM_H) -#define SPELL_MANA_DETONATION DUNGEON_MODE(SPELL_MANA_DETONATION_N, SPELL_MANA_DETONATION_H) enum AzureRaiderSpells { - SPELL_CONCUSSION_BLOW = 52719, + SPELL_CONCUSSION_BLOW = 52719, SPELL_MAGIC_REFLECTION = 60158 }; enum AzureStalkerSpells { - SPELL_BACKSTAB = 58471, + SPELL_BACKSTAB = 58471, SPELL_TACTICAL_BLINK = 58470 }; @@ -1112,7 +1093,6 @@ public: break; } SetDespawnAtEnd(false); - me->SetWalk(false); Start(true); } diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 21f81d4efb..3ee7f22721 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -464,7 +464,10 @@ public: go->UseDoorOrButton(); if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI())) + { + creature->SetWalk(true); pEscortAI->Start(true, player->GetGUID()); + } creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE); return true; @@ -914,6 +917,7 @@ public: creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE); creature->SetStandState(UNIT_STAND_STATE_STAND); creature->AI()->Talk(SAY_1, player); + creature->SetWalk(true); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID()); } return true; @@ -959,7 +963,7 @@ public: Talk(SAY_5); me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); player->GroupEventHappens(QUEST_ESCAPING_THE_MIST, me); - SetRun(true); + me->SetWalk(false); break; } } @@ -995,7 +999,6 @@ public: { creature->SetStandState(UNIT_STAND_STATE_STAND); creature->AI()->Talk(SAY_BONKER_2, player); - creature->SetWalk(false); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID()); } return true; @@ -1649,7 +1652,7 @@ public: void MovementInform(uint32 type, uint32 param) override { - if (type == WAYPOINT_MOTION_TYPE && param == 2) + if (type == WAYPOINT_MOTION_TYPE && param == 3) { me->SetWalk(false); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY1H); @@ -1685,7 +1688,7 @@ public: // Arthas load path if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID)) { - arthas->GetMotionMaster()->MovePath(PATH_ARTHAS, false); + arthas->GetMotionMaster()->MoveWaypoint(PATH_ARTHAS, false); } _events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_3, 1s); break; @@ -1693,7 +1696,7 @@ public: // Talbot load path if (Creature* talbot = ObjectAccessor::GetCreature(*me, _talbotGUID)) { - talbot->GetMotionMaster()->MovePath(PATH_TALBOT, false); + talbot->GetMotionMaster()->MoveWaypoint(PATH_TALBOT, false); } _events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_4, 20s); break; @@ -1727,7 +1730,7 @@ public: arlos->SetWalk(true); arlos->SetImmuneToAll(true); arlos->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); - arlos->GetMotionMaster()->MovePath(PATH_ARLOS, false); + arlos->GetMotionMaster()->MoveWaypoint(PATH_ARLOS, false); } if (Creature* leryssa = me->SummonCreature(NPC_LERYSSA, 3751.0986f, 3614.9219f, 473.4048f, 4.5029f, TEMPSUMMON_CORPSE_TIMED_DESPAWN)) { @@ -1735,7 +1738,7 @@ public: leryssa->SetWalk(true); leryssa->SetImmuneToAll(true); leryssa->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER); - leryssa->GetMotionMaster()->MovePath(PATH_LERYSSA, false); + leryssa->GetMotionMaster()->MoveWaypoint(PATH_LERYSSA, false); } _events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_7, 7s); break; @@ -1990,7 +1993,7 @@ public: _playerGUID = player->GetGUID(); CloseGossipMenuFor(player); me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP); - me->GetMotionMaster()->MovePath(PATH_THASSARIAN, false); + me->GetMotionMaster()->MoveWaypoint(PATH_THASSARIAN, false); } } @@ -2021,7 +2024,7 @@ public: void MovementInform(uint32 type, uint32 param) override { - if (type == WAYPOINT_MOTION_TYPE && param == 2) + if (type == WAYPOINT_MOTION_TYPE && param == 3) { if (me->IsSummon()) { diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp index ac3aa4ef27..c1829ccbd1 100644 --- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp @@ -41,25 +41,7 @@ struct npc_preparations_for_war_vehicle : public NullCreatureAI void InitializeAI() override { - WPPath* path = sSmartWaypointMgr->GetPath(me->GetEntry()); - if (!path || path->empty()) - { - me->DespawnOrUnsummon(1ms); - return; - } - - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - - uint32 wpCounter = 1; - WPPath::const_iterator itr; - while ((itr = path->find(wpCounter++)) != path->end()) - { - WayPoint* wp = itr->second; - pathPoints.push_back(G3D::Vector3(wp->x, wp->y, wp->z)); - } - - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(me->GetEntry(), FORCED_MOVEMENT_NONE, PathSource::SMART_WAYPOINT_MGR); NullCreatureAI::InitializeAI(); pointId = 0; diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index 5710efa291..f7b1252a61 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -614,7 +614,7 @@ public: uint32 path = me->GetEntry() * 10 + urand(0, 4); if (me->GetPositionY() > -1150.0f) path += 5; - me->GetMotionMaster()->MovePath(path, false); + me->GetMotionMaster()->MoveWaypoint(path, false); } void MovementInform(uint32 type, uint32 point) override @@ -622,7 +622,7 @@ public: if (type != WAYPOINT_MOTION_TYPE) return; - if (point == 8) // max-1 + if (point == 9) { Talk(0); me->RemoveAllAuras(); diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 50c4518be1..81ae014d58 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -589,77 +589,77 @@ public: case EVENT_WOUNDED_MOVE: if (me->GetPositionY() == -2835.11f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(20s); } if (me->GetPositionY() == -2981.89f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false); me->DespawnOrUnsummon(18s); } if (me->GetPositionY() == -2934.44f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false); me->DespawnOrUnsummon(9s); } if (me->GetPositionY() == -3020.99f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(22s); } if (me->GetPositionY() == -2964.73f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false); me->DespawnOrUnsummon(15s); } if (me->GetPositionY() == -2940.50f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(20s); } if (me->GetPositionY() == -2847.93f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(30s); } if (me->GetPositionY() == -2835.31f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(27s); } if (me->GetPositionY() == -2822.20f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(25s); } if (me->GetPositionY() == -2846.31f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false); me->DespawnOrUnsummon(21s); } if (me->GetPositionY() == -2897.23f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false); me->DespawnOrUnsummon(15s); } if (me->GetPositionY() == -2886.01f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false); me->DespawnOrUnsummon(25s); } if (me->GetPositionY() == -2906.89f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false); me->DespawnOrUnsummon(25s); } if (me->GetPositionY() == -3048.94f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false); me->DespawnOrUnsummon(30s); } if (me->GetPositionY() == -2961.08f) { - me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false); + me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false); me->DespawnOrUnsummon(25s); } break; diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index fcd725290d..ef005b6158 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -191,6 +191,7 @@ public: if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE) { creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE); + creature->SetWalk(true); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID()); } return true; @@ -238,7 +239,7 @@ public: { case 1: me->SetReactState(REACT_AGGRESSIVE); - SetRun(true); + me->SetWalk(false); break; case 23: player->GroupEventHappens(QUEST_TRAIL_OF_FIRE, me); @@ -247,32 +248,32 @@ public: case 5: if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f)) Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false); - SetRun(false); + me->SetWalk(true); break; case 6: if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f)) Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false); - SetRun(true); + me->SetWalk(false); break; case 8: if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f)) Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false); - SetRun(false); + me->SetWalk(true); break; case 9: if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f)) Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false); break; case 10: - SetRun(true); + me->SetWalk(false); break; case 13: - SetRun(false); + me->SetWalk(true); break; case 14: if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f)) Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false); - SetRun(true); + me->SetWalk(false); break; } } diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 3a23551cf2..17e0e9589d 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -715,6 +715,7 @@ public: Talk(0); events.Reset(); summons.DespawnAll(); + me->SetWalk(true); Start(false); int8 i = -1; @@ -1311,25 +1312,7 @@ public: break; case EVENT_START_FLIGHT: { - WPPath* path = sSmartWaypointMgr->GetPath(me->GetEntry()); - if (!path || path->empty()) - { - me->DespawnOrUnsummon(1ms); - return; - } - - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - - uint32 wpCounter = 1; - WPPath::const_iterator itr; - while ((itr = path->find(wpCounter++)) != path->end()) - { - WayPoint* wp = itr->second; - pathPoints.push_back(G3D::Vector3(wp->x, wp->y, wp->z)); - } - - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(me->GetEntry(), FORCED_MOVEMENT_NONE, PathSource::SMART_WAYPOINT_MGR); events.ScheduleEvent(EVENT_CHECK_PATH_REGEN_HEALTH_BURN_DAMAGE, 1min); events.ScheduleEvent(EVENT_SYNCHRONIZE_SHIELDS, 5s); break; diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 07bdfc2e95..329ab98c09 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -605,6 +605,7 @@ public: creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f); creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID()); creature->AI()->Talk(SAY_WP_1); } @@ -1147,17 +1148,7 @@ public: { if (apply && passenger->IsPlayer()) { - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - - WaypointPath const* i_path = sWaypointMgr->GetPath(NPC_PLANE); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(NPC_PLANE, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); } } diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 559c8e823f..5a50bee8a3 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -57,7 +57,6 @@ struct npc_frosthound : public npc_escortAI { me->SetFaction(who->GetFaction()); me->CastSpell(me, SPELL_SUMMON_PURSUERS_PERIODIC, true); - me->SetWalk(false); Start(false, who->GetGUID()); Talk(TALK_EMOTE_FROSTHOUND_SNIFF, me); } @@ -247,7 +246,6 @@ public: void RollPath() { me->SetEntry(NPC_TIME_LOST_PROTO_DRAKE); - me->SetWalk(false); Start(true, ObjectGuid::Empty, 0, false, true, true); SetNextWaypoint(urand(0, 250), true); me->UpdateEntry(roll_chance_i(25) ? NPC_TIME_LOST_PROTO_DRAKE : NPC_VYRAGOSA, 0, false); @@ -469,17 +467,7 @@ public: if (startPath) { startPath = false; - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - - WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath()); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); } if (setCharm) { @@ -851,17 +839,7 @@ public: { Talk(TEXT_EMOTE, passenger); - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - - WaypointPath const* i_path = sWaypointMgr->GetPath(NPC_DRAKE); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(NPC_DRAKE, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); } } else @@ -1089,15 +1067,7 @@ public: { if (apply) { - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetEntry() * 100); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - me->GetMotionMaster()->MoveSplinePath(&pathPoints); + me->GetMotionMaster()->MovePath(me->GetEntry() * 100, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); me->SetCanFly(true); me->SetDisableGravity(true); me->SetSpeed(MOVE_RUN, 6.0f); diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index cc42869104..276683cd62 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -184,7 +184,7 @@ public: data << spellId; data << uint8(SPELL_FAILED_CUSTOM_ERROR); data << uint32(SPELL_CUSTOM_ERROR_CANT_BUILD_MORE_VEHICLES); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } return true; } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index a9afd481c0..155dc6cb37 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -66,7 +66,7 @@ struct boss_ambassador_hellmaw : public BossAI } else { - me->GetMotionMaster()->MovePath(PATH_ID_START, false); + me->GetMotionMaster()->MoveWaypoint(PATH_ID_START, false); } } @@ -88,7 +88,7 @@ struct boss_ambassador_hellmaw : public BossAI DoPlaySoundToSet(me, SOUND_INTRO); isBanished = false; me->SetImmuneToAll(false); - me->GetMotionMaster()->MovePath(PATH_ID_START, false); + me->GetMotionMaster()->MoveWaypoint(PATH_ID_START, false); } void JustEngagedWith(Unit*) override @@ -142,7 +142,7 @@ struct boss_ambassador_hellmaw : public BossAI { me->m_Events.AddEventAtOffset([this]() { - me->GetMotionMaster()->MovePath(PATH_ID_PATHING, true); + me->GetMotionMaster()->MoveWaypoint(PATH_ID_PATHING, true); }, 20s); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index c774c1a5e3..c1c9723055 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -794,7 +794,7 @@ struct npc_akama_illidan : public ScriptedAI if (instance->GetBossState(DATA_AKAMA_ILLIDAN) != DONE) { - me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_2, false); + me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_2, false); } else { @@ -811,7 +811,7 @@ struct npc_akama_illidan : public ScriptedAI { me->NearTeleportTo(AkamaIllidariCouncilTeleport); me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP); - me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_1, false); + me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_1, false); } break; case ACTION_AKAMA_MINIONS: @@ -904,7 +904,7 @@ struct npc_akama_illidan : public ScriptedAI else if (type == WAYPOINT_MOTION_TYPE) { if (me->GetCurrentWaypointID() == PATH_AKAMA_MINIONS) - if (id == 2) + if (id == 3) DoCastSelf(SPELL_AKAMA_TELEPORT); } } @@ -974,7 +974,7 @@ struct npc_akama_illidan : public ScriptedAI Talk(SAY_AKAMA_SALUTE); }, 56955ms); // 6275ms me->m_Events.AddEventAtOffset([&] { - me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_3, false); + me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_3, false); }, 64030ms); // 7075ms } break; @@ -1013,7 +1013,7 @@ struct npc_akama_illidan : public ScriptedAI me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); }, 9530ms); // 2830ms me->m_Events.AddEventAtOffset([&] { - me->GetMotionMaster()->MovePath(PATH_AKAMA_MINIONS, false); + me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_MINIONS, false); }, 14400ms); // 4870ms } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 060c627ee5..93d497d6eb 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -81,8 +81,8 @@ enum Misc enum WaterElementalPathIds { - PATH_CENTER = 5, - PATH_END = 12 + PATH_CENTER = 6, + PATH_END = 13 }; struct boss_hydross_the_unstable : public BossAI @@ -273,7 +273,7 @@ struct boss_hydross_the_unstable : public BossAI else if (summon->GetEntry() == NPC_TAINTED_HYDROSS_ELEMENTAL) { summon->setActive(true); - summon->GetMotionMaster()->MovePath(summon->GetEntry() * 10, false); + summon->GetMotionMaster()->MoveWaypoint(summon->GetEntry() * 10, false); } else { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_rokmar_the_crackler.cpp b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_rokmar_the_crackler.cpp index 1486bf0bd6..f9dca0c401 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_rokmar_the_crackler.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_rokmar_the_crackler.cpp @@ -23,8 +23,7 @@ enum Spells { SPELL_ENSNARING_MOSS = 31948, SPELL_FRENZY = 34970, - SPELL_GRIEVOUS_WOUND_N = 31956, - SPELL_GRIEVOUS_WOUND_H = 38801, + SPELL_GRIEVOUS_WOUND = 31956, SPELL_WATER_SPIT = 35008 }; @@ -53,7 +52,7 @@ struct boss_rokmar_the_crackler : public BossAI scheduler.Schedule(8s, [this] (TaskContext context) { - DoCastVictim(DUNGEON_MODE(SPELL_GRIEVOUS_WOUND_N, SPELL_GRIEVOUS_WOUND_H)); + DoCastVictim(SPELL_GRIEVOUS_WOUND); context.Repeat(20700ms); }).Schedule(15300ms, [this](TaskContext context) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/the_slave_pens.cpp b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/the_slave_pens.cpp index 741a8e78f5..c7e4525c8f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/the_slave_pens.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/the_slave_pens.cpp @@ -31,7 +31,7 @@ public: { if (Creature* quagmirran = instance->GetCreature(DATA_QUAGMIRRAN)) { - quagmirran->GetMotionMaster()->MovePath(quagmirran->GetEntry() * 100, true); + quagmirran->GetMotionMaster()->MoveWaypoint(quagmirran->GetEntry() * 100, true); } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_ghazan.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_ghazan.cpp index 0510e6b91e..5a9fe60fd2 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_ghazan.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_ghazan.cpp @@ -86,13 +86,13 @@ struct boss_ghazan : public BossAI if (type == ACTION_MOVE_TO_PLATFORM && !_movedToPlatform) { _movedToPlatform = true; - me->GetMotionMaster()->MovePath((me->GetSpawnId() * 10) + 1, false); + me->GetMotionMaster()->MoveWaypoint((me->GetSpawnId() * 10) + 1, false); } } void MovementInform(uint32 type, uint32 pointId) override { - if (!_movedToPlatform || type != WAYPOINT_MOTION_TYPE || pointId != 19) + if (!_movedToPlatform || type != WAYPOINT_MOTION_TYPE || pointId != 20) { return; } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp index 77982ad4e7..457dc69e7c 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_porung.cpp @@ -43,7 +43,7 @@ enum Says enum Misc { - POINT_SCOUT_WP_END = 3, + POINT_SCOUT_WP_END = 4, SET_DATA_ARBITRARY_VALUE = 1, SET_DATA_ENCOUNTER_DONE = 2 @@ -100,7 +100,7 @@ struct npc_shattered_hand_scout : public ScriptedAI DoCastSelf(SPELL_CLEAR_ALL); me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); Talk(SAY_INVADERS_BREACHED); - me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false); + me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false); _firstZealots.clear(); std::list<Creature*> creatureList; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 57b86cae37..327664c2bd 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -355,17 +355,7 @@ struct boss_alar : public BossAI void ConstructWaypointsAndMove() { me->StopMoving(); - if (WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath())) - { - Movement::PointsArray pathPoints; - pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ())); - for (uint8 i = 0; i < i_path->size(); ++i) - { - WaypointData const* node = i_path->at(i); - pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z)); - } - me->GetMotionMaster()->MoveSplinePath(&pathPoints); - } + me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR); } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 871d014d98..0280250238 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -347,7 +347,7 @@ struct boss_kaelthas : public BossAI } else if (point == POINT_AIR) { - me->SetDisableGravity(true, false, false); // updating AnimationTier will break drowning animation later + me->SetDisableGravity(true); // updating AnimationTier will break drowning animation later } else if (point == POINT_START_LAST_PHASE) { diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 9438aa8082..e9457b0e0f 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -171,7 +171,10 @@ public: npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature) { if (creature->GetOwner() && creature->GetOwner()->IsPlayer()) + { + creature->SetWalk(true); Start(false, creature->GetOwner()->GetGUID()); + } creature->SetSpeed(MOVE_WALK, 1.5f); DoCast(SPELL_GUIDED_BY_THE_SPIRITS); Reset(); @@ -312,7 +315,8 @@ public: { me->SetReactState(REACT_AGGRESSIVE); me->SetFaction(FACTION_ESCORTEE_H_PASSIVE); - npc_escortAI::Start(true, player->GetGUID()); + me->SetWalk(true); + Start(true, player->GetGUID()); } } diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 87051cbc51..5d815569ba 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -65,6 +65,7 @@ public: { creature->SetStandState(UNIT_STAND_STATE_STAND); creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); + creature->SetWalk(true); EscortAI->Start(true, player->GetGUID(), quest); creature->AI()->Talk(SAY_MAG_START); @@ -133,7 +134,7 @@ public: if (Player* player = GetPlayerForEscort()) player->GroupEventHappens(QUEST_TOTEM_KARDASH_H, me); - SetRun(true); + me->SetWalk(false); break; } } @@ -306,6 +307,7 @@ public: void SetGUID(ObjectGuid const& guid, int32 /*questId*/) override { me->SetStandState(UNIT_STAND_STATE_STAND); + me->SetWalk(true); Start(true, guid); Talk(SAY_KUR_START); @@ -361,7 +363,7 @@ public: if (Player* player = GetPlayerForEscort()) player->GroupEventHappens(QUEST_TOTEM_KARDASH_A, me); - SetRun(true); + me->SetWalk(false); break; } } diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index d53cf6c33d..cc4f68aa24 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -103,7 +103,6 @@ public: { if (type == DATA_START_ENCOUNTER) { - me->SetWalk(false); Start(true, playerGUID); SetEscortPaused(true); started = true; @@ -606,6 +605,7 @@ public: creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); creature->AI()->Talk(SAY_BESSY_0); + creature->SetWalk(true); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID()); } return true; @@ -772,6 +772,7 @@ public: if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI())) { creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE); + creature->SetWalk(true); pEscortAI->Start(false, player->GetGUID()); } } diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index fe7d81d4e6..5e31fb4f90 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1860,22 +1860,22 @@ struct dragonmaw_race_npc : public ScriptedAI switch (me->GetEntry()) { case NPC_MUCKJAW: - me->GetMotionMaster()->MovePath(PATH_MUCKJAW, false); + me->GetMotionMaster()->MoveWaypoint(PATH_MUCKJAW, false); break; case NPC_TROPE: - me->GetMotionMaster()->MovePath(PATH_TROPE, false); + me->GetMotionMaster()->MoveWaypoint(PATH_TROPE, false); break; case NPC_CORLOK: - me->GetMotionMaster()->MovePath(PATH_CORLOK, false); + me->GetMotionMaster()->MoveWaypoint(PATH_CORLOK, false); break; case NPC_ICHMAN: - me->GetMotionMaster()->MovePath(PATH_ICHMAN, false); + me->GetMotionMaster()->MoveWaypoint(PATH_ICHMAN, false); break; case NPC_MULVERICK: - me->GetMotionMaster()->MovePath(PATH_MULVERICK, false); + me->GetMotionMaster()->MoveWaypoint(PATH_MULVERICK, false); break; case NPC_SKYSHATTER: - me->GetMotionMaster()->MovePath(PATH_SKYSHATTER, false); + me->GetMotionMaster()->MoveWaypoint(PATH_SKYSHATTER, false); break; default: break; diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp index 045e4cfb7c..d4e29509d5 100644 --- a/src/server/scripts/Outland/zone_shattrath_city.cpp +++ b/src/server/scripts/Outland/zone_shattrath_city.cpp @@ -246,7 +246,10 @@ public: Player* player = summoner->ToPlayer(); if (player && player->GetQuestStatus(10211) == QUEST_STATUS_INCOMPLETE) + { + me->SetWalk(true); Start(false, summoner->GetGUID()); + } } void Reset() override { } diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index ba19c737e0..38cb0214b1 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -473,6 +473,7 @@ public: { if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A) { + creature->SetWalk(true); CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID()); creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE); } diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp index 5b8fc12e19..8af8b89abc 100644 --- a/src/server/scripts/Pet/pet_generic.cpp +++ b/src/server/scripts/Pet/pet_generic.cpp @@ -567,9 +567,9 @@ struct npc_pet_gen_imp_in_a_bottle : public NullCreatureAI for (GroupReference* itr = player->GetGroup()->GetFirstMember(); itr != nullptr && limit < 4; itr = itr->next(), ++limit) if (Player* groupPlayer = itr->GetSource()) if (groupPlayer != player) - groupPlayer->GetSession()->SendPacket(&_data); + groupPlayer->SendDirectMessage(&_data); - player->GetSession()->SendPacket(&_data); + player->SendDirectMessage(&_data); } } } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index a3a62ae7e8..1d888d3e8a 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1970,7 +1970,7 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScript { WorldPacket data; player->BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, 7744, GetSpellInfo()->CategoryRecoveryTime); // Will of the forsaken - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } else { @@ -1983,11 +1983,11 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScript data << uint16(GetSpellInfo()->GetCategory()); // spell category data << uint32(0); data << uint32(GetSpellInfo()->CategoryRecoveryTime); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); WorldPacket data2; player->BuildCooldownPacket(data2, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, SPELL_PVP_TRINKET, GetSpellInfo()->CategoryRecoveryTime); // PvP Trinket spell - player->GetSession()->SendPacket(&data2); + player->SendDirectMessage(&data2); } } } @@ -2650,7 +2650,7 @@ class spell_gen_spirit_healer_res : public SpellScript { WorldPacket data(SMSG_SPIRIT_HEALER_CONFIRM, 8); data << target->GetGUID(); - originalCaster->GetSession()->SendPacket(&data); + originalCaster->SendDirectMessage(&data); } } |
