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-rw-r--r--src/game/Spells/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spells/SpellEffects.cpp b/src/game/Spells/SpellEffects.cpp
index 27a6b4d868..4ec091f78a 100644
--- a/src/game/Spells/SpellEffects.cpp
+++ b/src/game/Spells/SpellEffects.cpp
@@ -3218,7 +3218,7 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/)
return;
// xinef: Hand of Reckoning, cast before checing canhavethreatlist. fixes damage against pets
- if (m_spellInfo->Id == 62124 && unitTarget->GetVictim() != m_caster && !unitTarget->IsTotem())
+ if (m_spellInfo->Id == 62124 && unitTarget->GetVictim() != m_caster)
m_caster->CastSpell(unitTarget, 67485, true);
// this effect use before aura Taunt apply for prevent taunt already attacking target