summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp2
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.h1
-rw-r--r--src/server/game/Guilds/Guild.cpp15
-rw-r--r--src/server/game/Guilds/Guild.h2
-rw-r--r--src/server/scripts/Commands/cs_guild.cpp50
5 files changed, 70 insertions, 0 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 3d890d9b66..e93212b617 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -155,6 +155,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// 0: uint32, 1: string, 2: uint32, 3: string, 4: string, 5: uint64, 6-10: uint32, 11: uint64
PrepareStatement(CHAR_INS_GUILD, "INSERT INTO guild (guildid, name, leaderguid, info, motd, createdate, EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor, BankMoney) VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD, "DELETE FROM guild WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32
+ // 0: string, 1: uint32
+ PrepareStatement(CHAR_UPD_GUILD_NAME, "UPDATE guild SET name = ? WHERE guildid = ?", CONNECTION_ASYNC);
// 0: uint32, 1: uint32, 2: uint8, 4: string, 5: string
PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, `rank`, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD_MEMBER, "DELETE FROM guild_member WHERE guid = ?", CONNECTION_ASYNC); // 0: uint32
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h
index 9e92bcea2e..837cb44412 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.h
+++ b/src/server/database/Database/Implementation/CharacterDatabase.h
@@ -137,6 +137,7 @@ enum CharacterDatabaseStatements : uint32
CHAR_INS_GUILD,
CHAR_DEL_GUILD,
+ CHAR_UPD_GUILD_NAME,
CHAR_INS_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBERS,
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index f39a977b79..cc0cbcc279 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -1182,6 +1182,21 @@ void Guild::OnPlayerStatusChange(Player* player, uint32 flag, bool state)
}
}
+bool Guild::SetName(std::string_view const& name)
+{
+ if (m_name == name || name.empty() || name.length() > 24 || sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
+ {
+ return false;
+ }
+
+ m_name = name;
+ CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GUILD_NAME);
+ stmt->setString(0, m_name);
+ stmt->setUInt32(1, GetId());
+ CharacterDatabase.Execute(stmt);
+ return true;
+}
+
void Guild::HandleRoster(WorldSession* session)
{
WorldPackets::Guild::GuildRoster roster;
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 1c89b7bd47..c712d3227c 100644
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -685,6 +685,8 @@ public:
std::string const& GetMOTD() const { return m_motd; }
std::string const& GetInfo() const { return m_info; }
+ bool SetName(std::string_view const& name);
+
// Handle client commands
void HandleRoster(WorldSession* session);
void HandleQuery(WorldSession* session);
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp
index f89b819918..45efab856b 100644
--- a/src/server/scripts/Commands/cs_guild.cpp
+++ b/src/server/scripts/Commands/cs_guild.cpp
@@ -48,6 +48,7 @@ public:
{ "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "" },
{ "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "" },
{ "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "" },
+ { "rename", SEC_GAMEMASTER, true, &HandleGuildRenameCommand, "" },
{ "info", SEC_GAMEMASTER, true, &HandleGuildInfoCommand, "" }
};
static ChatCommandTable commandTable =
@@ -206,6 +207,55 @@ public:
return targetGuild->ChangeMemberRank(player->GetGUID(), rank);
}
+ static bool HandleGuildRenameCommand(ChatHandler* handler, char const* _args)
+ {
+ if (!*_args)
+ return false;
+
+ char *args = (char *)_args;
+
+ char const* oldGuildStr = handler->extractQuotedArg(args);
+ if (!oldGuildStr)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ char const* newGuildStr = handler->extractQuotedArg(strtok(nullptr, ""));
+ if (!newGuildStr)
+ {
+ handler->SendSysMessage(LANG_INSERT_GUILD_NAME);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Guild* guild = sGuildMgr->GetGuildByName(oldGuildStr);
+ if (!guild)
+ {
+ handler->PSendSysMessage(LANG_COMMAND_COULDNOTFIND, oldGuildStr);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (sGuildMgr->GetGuildByName(newGuildStr))
+ {
+ handler->PSendSysMessage(LANG_GUILD_RENAME_ALREADY_EXISTS, newGuildStr);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!guild->SetName(newGuildStr))
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ handler->PSendSysMessage(LANG_GUILD_RENAME_DONE, oldGuildStr, newGuildStr);
+ return true;
+ }
+
static bool HandleGuildInfoCommand(ChatHandler* handler, char const* args)
{
Guild* guild = nullptr;