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* refactor(Docker): remove prod containers
* workflows: use buildx
* properly set tags
* comment in Dockerfile
* set docker build context
* minor CI changes
* CI: docker build args shouldnt have quotes
* CI: using matrix and caching is too much work
* CI: I hate yaml
* CI: It was a typo
* CI: extra build removed
* CI: appease the linter
* fixup! CI: appease the linter
* fixup! CI: appease the linter
* apps: docker: remove extraneous files
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* feat(docker): Use Env Vars for docker configuration
use env vars for docker
* simplify docker-compose.yaml
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<!-- First of all, THANK YOU for your contribution. -->
## Changes Proposed
- This fixes an issue where the .conf files aren't properly generated for the docker build
- With this issue, the dbimport service in the docker compose file would fail to start due to insufficient config.
- related to PR #14707
- create a ".user" file extension for custom configs in `env/docker/etc/`
- Layers the ".dockerdist" file and the ".user" file over the ".dist" file (in that order), and then copies the ".dist" file to the base ".conf" file
- Docker specific config changes go in the ".dockerdist" file and should still be committed to the repo
- User specific config changes go in ".user" file and should not be committed to the repo
- If the ".dist" file and the base ".conf" file are different, the ".conf" will be backed up before the ".dist" file is copied into it
## Issues Addressed:
<!-- If your fix has a relating issue, link it below -->
- There isn't a specific issue, however this was reported and discussed in discord over the course of yesterday and today
## SOURCE:
<!-- If you can, include a source that can strengthen your claim -->
## Tests Performed:
<!-- Does it build without errors? Did you test in-game? What did you test? On which OS did you test? Describe any other tests performed -->
- Executing commands to build and start the game server
- after creating an account, I can log in and play without any issues.
## How to Test the Changes:
<!-- Describe in a detailed step-by-step order how to test the changes -->
1. Execute commands
```bash
$ ./acore.sh docker clean:build && ./acore.sh docker build:nocache && ./acore.sh docker start:app
```
2. Create account and log in as normal
## Known Issues and TODO List:
<!-- Is there anything else left to do after this PR? -->
- The largest issue that comes to mind is this is a breaking change for docker users (though, so was the change that caused this)
- Docker users (and nobody else, of course) can no longer use the ".conf" for custom changes in docker setups.
- Their custom changes will have to be migrated to the ".user" file
- Since the old ".conf" file is backed up, users should have minimal trouble copying the changes in the old ".conf" file to the new ".user" file
<!-- If you intend to contribute repeatedly to our project, it is a good idea to join our discord channel. We set ranks for our contributors and give them access to special resources or knowledge: https://discord.com/invite/DasJqPba)
Do not remove the instructions below about testing, they will help users to test your PR -->
## How to Test AzerothCore PRs
When a PR is ready to be tested, it will be marked as **[WAITING TO BE TESTED]**.
You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:
http://www.azerothcore.org/wiki/How-to-test-a-PR
**REMEMBER**: when testing a PR that changes something **generic** (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but **especially** check that the PR does not cause any regression (i.e. introducing new bugs).
**For example**: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but **we should test Y and Z as well**.
edit: link related PR
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"
This reverts commit e05f61d1b3873a217798078169455591422a1766.
* Revert "fix(Core): Crash (#13292)"
This reverts commit a818bcf3e20653a52670b7905f004187f883afff.
* Revert "fix: Crash (#13241)"
This reverts commit be423a91b53538c92b28f14759f01c474bb8b277.
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"
This reverts commit cbd3fd0967fd94a2a9eb96aaf55ebd69f32aa918.
* add sql revert
* fix sql
* remove update from world.updates
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## Changes Proposed:
- Implemented dbimport with docker
- deprecated db_assembler
- Fixed deno scripts and integrated them with the CI
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* .
* sql
* .
* .
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* 14
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* Update spell_item.cpp
* Update Unit.cpp
* 16
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* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
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* .
* Clion event trace
* Update .gitignore
* feat(Core/Scripts): Added Boundary in Obsidian sanctum
* .
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improvements (#5551)
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## ⚠️ATTENTION! ⚠️ Upgrading procedure:
**Database:** After this PR will be merged you need to backup your DB first (you can use the db-assembler or any mysql client to generate the dump) and restore it after. The reason is that we use now docker named volumes instead of binded ones to improve performance.
**Conf & client data**: if you use the default configuration, both the etc and the data folder are now available inside the **/env/docker**.
Finally, you can cleanup the /docker folder previously used by our system.
## Changes Proposed:
This PR will implement the [devcontainer ](https://code.visualstudio.com/docs/remote/containers) feature for VSCode. Allowing us to develop and debug directly within the container in the same way on all OSes.
* Implemented support for vscode dev-container feature by remote-extension suite
* Docker performance optimizations for MacOS and non-linux hosts
* Bash system improvements
* Implemented first command using Deno runtime environment (typescript) and [commander.js]
* Implemented wait mechanism for db_assembler
* Implemented db migration command
* possibility to run the authserver and worldserver with GDB using the integrated simple-restarter
* Implemented docker multi-stage mechanism to use one single Dockerfile for all the services
* client-data downloader now creates a placeholder to avoid downloading the same version of data files multiple times
* deployment of pre-compiled docker images on [docker hub](https://hub.docker.com/u/acore), you can test them [here](https://github.com/azerothcore/acore-docker)
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* chore: add apps/joiner/ to .gitignore
* chore(wip): wip
* chore(wip): wip
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* feat(bash): support for derivated distro
* refactor: refactoring for dist files
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- Closes #1502
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See: https://github.com/azerothcore/azerothcore-wotlk/wiki/Install-with-Docker
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- ability to reload configuration files without building again the images
- faster images building
- corrected a mistake
- logs are saved to the main host
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Check https://github.com/azerothcore/azerothcore-wotlk/tree/master/docker for all details.
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Helps people to create modules with the right base files.
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will be traited as a git subtree
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Now ScriptMgr can be initialized before config allowing
to create scripts that can change the behaviour of
server before loading anything
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- moved cmake options under conf
and created default/custom configuration system for cmake
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