From 15b1a99b55bf01cd6975cc4da3994778d36edb35 Mon Sep 17 00:00:00 2001 From: Matteo Emili Date: Mon, 23 Jan 2017 02:27:50 +0100 Subject: New hook OnBeforeUpdateAttackPowerAndDamage --- src/game/Entities/Unit/StatSystem.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/Entities/Unit/StatSystem.cpp') diff --git a/src/game/Entities/Unit/StatSystem.cpp b/src/game/Entities/Unit/StatSystem.cpp index 3518124e27..d1fb06a87a 100644 --- a/src/game/Entities/Unit/StatSystem.cpp +++ b/src/game/Entities/Unit/StatSystem.cpp @@ -312,6 +312,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) { float val2 = 0.0f; float level = float(getLevel()); + sScriptMgr->OnBeforeUpdateAttackPowerAndDamage(this, level, ranged); UnitMods unitMod = ranged ? UNIT_MOD_ATTACK_POWER_RANGED : UNIT_MOD_ATTACK_POWER; -- cgit v1.2.3