From 5eb789d4dc9397fb34fd50ca0f0f8d581ccf2283 Mon Sep 17 00:00:00 2001 From: Matteo Emili Date: Mon, 23 Jan 2017 17:55:15 +0100 Subject: OnBeforeUpdateAttackPowerAndDamage -> OnAfterUpdateAttackPowerAndDamage --- src/game/Scripting/ScriptMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Scripting/ScriptMgr.cpp') diff --git a/src/game/Scripting/ScriptMgr.cpp b/src/game/Scripting/ScriptMgr.cpp index e0e770c4ac..0265d4d5c6 100644 --- a/src/game/Scripting/ScriptMgr.cpp +++ b/src/game/Scripting/ScriptMgr.cpp @@ -1555,9 +1555,9 @@ void ScriptMgr::OnAfterUpdateMaxHealth(Player* player, float& value) FOREACH_SCRIPT(PlayerScript)->OnAfterUpdateMaxHealth(player, value); } -void ScriptMgr::OnBeforeUpdateAttackPowerAndDamage(Player* player, float& level, bool ranged) +void ScriptMgr::OnAfterUpdateAttackPowerAndDamage(Player* player, float& level, float& base_attPower, float& attPowerMod, float& attPowerMultiplier, bool ranged) { - FOREACH_SCRIPT(PlayerScript)->OnBeforeUpdateAttackPowerAndDamage(player, level, ranged); + FOREACH_SCRIPT(PlayerScript)->OnAfterUpdateAttackPowerAndDamage(player, level, base_attPower, attPowerMod, attPowerMultiplier, ranged); } AllMapScript::AllMapScript(const char* name) -- cgit v1.2.3