From d641365b3b8e3aac2c918c3a2bc10acfbd960813 Mon Sep 17 00:00:00 2001 From: ShinDarth Date: Sun, 21 Aug 2016 20:50:02 +0200 Subject: Script/Commands: fix all command permissions --- src/scripts/Commands/cs_gobject.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/scripts/Commands/cs_gobject.cpp') diff --git a/src/scripts/Commands/cs_gobject.cpp b/src/scripts/Commands/cs_gobject.cpp index bbb80fb0f1..366946a0c1 100644 --- a/src/scripts/Commands/cs_gobject.cpp +++ b/src/scripts/Commands/cs_gobject.cpp @@ -32,29 +32,29 @@ public: { static std::vector gobjectAddCommandTable = { - { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" }, - { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "" } + { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" }, + { "", SEC_ADMINISTRATOR, false, &HandleGameObjectAddCommand, "" } }; static std::vector gobjectSetCommandTable = { - { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "" }, - { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "" } + { "phase", SEC_ADMINISTRATOR, false, &HandleGameObjectSetPhaseCommand, "" }, + { "state", SEC_ADMINISTRATOR, false, &HandleGameObjectSetStateCommand, "" } }; static std::vector gobjectCommandTable = { - { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "" }, - { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "" }, - { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "" }, - { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "" }, - { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "" }, - { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "" }, - { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "" }, - { "add", SEC_GAMEMASTER, false, nullptr, "", gobjectAddCommandTable }, - { "set", SEC_GAMEMASTER, false, nullptr, "", gobjectSetCommandTable } + { "activate", SEC_ADMINISTRATOR, false, &HandleGameObjectActivateCommand, "" }, + { "delete", SEC_ADMINISTRATOR, false, &HandleGameObjectDeleteCommand, "" }, + { "info", SEC_MODERATOR, false, &HandleGameObjectInfoCommand, "" }, + { "move", SEC_ADMINISTRATOR, false, &HandleGameObjectMoveCommand, "" }, + { "near", SEC_MODERATOR, false, &HandleGameObjectNearCommand, "" }, + { "target", SEC_MODERATOR, false, &HandleGameObjectTargetCommand, "" }, + { "turn", SEC_ADMINISTRATOR, false, &HandleGameObjectTurnCommand, "" }, + { "add", SEC_ADMINISTRATOR, false, nullptr, "", gobjectAddCommandTable }, + { "set", SEC_ADMINISTRATOR, false, nullptr, "", gobjectSetCommandTable } }; static std::vector commandTable = { - { "gobject", SEC_GAMEMASTER, false, nullptr, "", gobjectCommandTable } + { "gobject", SEC_MODERATOR, false, nullptr, "", gobjectCommandTable } }; return commandTable; } -- cgit v1.2.3