From e772b08c6808bae29db96ed2f51ee5b34d768da4 Mon Sep 17 00:00:00 2001 From: sucofog <4pdcvicente@gmail.com> Date: Tue, 14 Nov 2017 15:14:43 +0100 Subject: Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement - Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required) - Fixes invisible walls causing LoS errores and wrong pathing in some zones. - Mmaps update, padding is used, now to ensure proper binary-identical mmtiles - Updated Recastnav to work properly with new updates - Updated Area Storage - Implement Map out of Bound (players will pop on closest graveyard if out of bounds) - FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when fleeing - Added command .mmap, port from TC (info about mmaps) --- src/scripts/ScriptLoader.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/scripts/ScriptLoader.cpp') diff --git a/src/scripts/ScriptLoader.cpp b/src/scripts/ScriptLoader.cpp index d948a18c55..2c0814c9bd 100644 --- a/src/scripts/ScriptLoader.cpp +++ b/src/scripts/ScriptLoader.cpp @@ -46,6 +46,7 @@ void AddSC_list_commandscript(); void AddSC_lookup_commandscript(); void AddSC_message_commandscript(); void AddSC_misc_commandscript(); +void AddSC_mmaps_commandscript(); void AddSC_modify_commandscript(); void AddSC_npc_commandscript(); void AddSC_quest_commandscript(); @@ -616,6 +617,7 @@ void AddCommandScripts() AddSC_lookup_commandscript(); AddSC_message_commandscript(); AddSC_misc_commandscript(); + AddSC_mmaps_commandscript(); AddSC_modify_commandscript(); AddSC_npc_commandscript(); AddSC_quest_commandscript(); -- cgit v1.2.3