From f6eefedcd537754978cc351ec8a78a7f67dd7979 Mon Sep 17 00:00:00 2001 From: Yehonal Date: Sun, 26 Jun 2016 19:23:57 +0200 Subject: converted all tabs to 4 spaces --- src/server/collision/Models/GameObjectModel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/collision/Models/GameObjectModel.cpp') diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index dfeee40726..b5a2f36b4b 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -120,8 +120,8 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn //ID = 0; iPos = Vector3(go.GetPositionX(), go.GetPositionY(), go.GetPositionZ()); - // pussywizard: - phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0; + // pussywizard: + phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0; iScale = go.GetFloatValue(OBJECT_FIELD_SCALE_X); iInvScale = 1.f / iScale; -- cgit v1.2.3