From 5d284f02a7119515330a03dfc240ce80c02c12c3 Mon Sep 17 00:00:00 2001 From: IntelligentQuantum Date: Thu, 20 Aug 2020 13:30:11 +0430 Subject: feat(Core/SendListInventory): Add multivendor function (#3172) --- src/server/game/Handlers/ItemHandler.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/server/game/Handlers/ItemHandler.cpp') diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 7c22a85407..12094dc5ec 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -887,7 +887,7 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket & recvData) SendListInventory(guid); } -void WorldSession::SendListInventory(uint64 vendorGuid) +void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); @@ -911,7 +911,9 @@ void WorldSession::SendListInventory(uint64 vendorGuid) if (vendor->HasUnitState(UNIT_STATE_MOVING)) vendor->StopMoving(); - VendorItemData const* items = vendor->GetVendorItems(); + SetCurrentVendor(vendorEntry); + + VendorItemData const* items = vendorEntry ? sObjectMgr->GetNpcVendorItemList(vendorEntry) : vendor->GetVendorItems(); if (!items) { WorldPacket data(SMSG_LIST_INVENTORY, 8 + 1 + 1); -- cgit v1.2.3