From a9f0f371e5134bc86704c71010f17c8825e4706a Mon Sep 17 00:00:00 2001 From: Francesco Borzì Date: Wed, 13 Nov 2024 11:37:20 +0100 Subject: refactor(src/server/game): optimise imports (#20541) --- src/server/game/Scripting/MapScripts.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/server/game/Scripting/MapScripts.cpp') diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 9cbc20f213..76e945a9c5 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -20,14 +20,12 @@ #include "GridNotifiers.h" #include "Map.h" #include "MapMgr.h" -#include "MapRefMgr.h" #include "ObjectMgr.h" #include "Pet.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "Transport.h" #include "WaypointMgr.h" -#include "World.h" /// Put scripts in the execution queue void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) -- cgit v1.2.3