From 48a43c7f4481733add1e32ca15df8a760398311c Mon Sep 17 00:00:00 2001 From: KJack Date: Wed, 8 Nov 2023 17:33:03 -0500 Subject: fix(Core/Creature): Resolve issue with dialog options randomly not working (#17596) Remove unneeded ClearGossipMenuFor --- src/server/game/Scripting/ScriptDefines/CreatureScript.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Scripting/ScriptDefines') diff --git a/src/server/game/Scripting/ScriptDefines/CreatureScript.cpp b/src/server/game/Scripting/ScriptDefines/CreatureScript.cpp index aadf276f1b..375489a3cc 100644 --- a/src/server/game/Scripting/ScriptDefines/CreatureScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/CreatureScript.cpp @@ -148,7 +148,6 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(creature); auto tempScript = ScriptRegistry::GetScriptById(creature->GetScriptId()); - ClearGossipMenuFor(player); return tempScript ? tempScript->GetDialogStatus(player, creature) : DIALOG_STATUS_SCRIPTED_NO_STATUS; } -- cgit v1.2.3