From ab3548e2e437d11b997674ba44676dcf90204626 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 2 Nov 2022 19:19:17 -0300 Subject: feat(Core/Scripting): Expand ModifyHealReceived() to also include hea… (#13655) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit feat(Core/Scripting): Expand ModifyHealReceived() to also include healing over time --- src/server/game/Scripting/ScriptDefines/UnitScript.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Scripting/ScriptDefines') diff --git a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp index 538da43e90..fa30126ad6 100644 --- a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp @@ -77,11 +77,11 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama }); } -void ScriptMgr::ModifyHealRecieved(Unit* target, Unit* attacker, uint32& damage) +void ScriptMgr::ModifyHealReceived(Unit* target, Unit* healer, uint32& heal, SpellInfo const* spellInfo) { ExecuteScript([&](UnitScript* script) { - script->ModifyHealRecieved(target, attacker, damage); + script->ModifyHealReceived(target, healer, heal, spellInfo); }); } -- cgit v1.2.3