From ef8d7f4ed9f808b76b7061e4f4d1d254c7d1447d Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 2 Nov 2022 22:34:52 -0300 Subject: feat(Core/Scripting): Implement OnAuraApply() hook for unitscripts (#13658) * feat(Core/Scripting): Implement OnAuraApply() hook for unitscripts * fix build * Update ScriptMgr.h --- src/server/game/Scripting/ScriptDefines/UnitScript.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/game/Scripting/ScriptDefines') diff --git a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp index fa30126ad6..8076640d30 100644 --- a/src/server/game/Scripting/ScriptDefines/UnitScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/UnitScript.cpp @@ -242,3 +242,11 @@ void ScriptMgr::OnUnitDeath(Unit* unit, Unit* killer) script->OnUnitDeath(unit, killer); }); } + +void ScriptMgr::OnAuraApply(Unit* unit, Aura* aura) +{ + ExecuteScript([&](UnitScript* script) + { + script->OnAuraApply(unit, aura); + }); +} -- cgit v1.2.3