From a6340d5b1133535006b99bfa022c2bd9035ea39f Mon Sep 17 00:00:00 2001 From: Andrius Peleckas <32540208+sanctum32@users.noreply.github.com> Date: Fri, 5 Nov 2021 18:22:39 +0200 Subject: fix(Scripts/Player): some refactor related to PlayerCommand functions (#8975) --- src/server/scripts/Commands/PlayerCommand.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/server/scripts/Commands/PlayerCommand.cpp') diff --git a/src/server/scripts/Commands/PlayerCommand.cpp b/src/server/scripts/Commands/PlayerCommand.cpp index ab8c52dc4f..3cf4aa2c40 100644 --- a/src/server/scripts/Commands/PlayerCommand.cpp +++ b/src/server/scripts/Commands/PlayerCommand.cpp @@ -16,12 +16,9 @@ */ #include "PlayerCommand.h" -#include "Chat.h" #include "Language.h" -#include "Player.h" -#include "ScriptMgr.h" -bool PlayerCommand::Learn(ChatHandler* handler, Player* targetPlayer, uint32 spell, char const* all) +bool Acore::PlayerCommand::HandleLearnSpellCommand(ChatHandler* handler, Player* targetPlayer, uint32 spell, char const* all) { if (!spell) return false; @@ -77,7 +74,7 @@ bool PlayerCommand::Learn(ChatHandler* handler, Player* targetPlayer, uint32 spe return true; } -bool PlayerCommand::UnLearn(ChatHandler* handler, Player* target, uint32 spellId, char const* allStr) +bool Acore::PlayerCommand::HandleUnlearnSpellCommand(ChatHandler* handler, Player* target, uint32 spellId, char const* allStr) { if (!spellId) return false; -- cgit v1.2.3