From bbadc32bea2ad8b60ea591b8bb7b7387babef458 Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Sun, 12 Nov 2023 00:48:49 +0100 Subject: Revert Visibility Notifier changes (#17682) * Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)" This reverts commit 79b39f9655111088a741185c4dabd31dae7d85ea. * Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)" This reverts commit 60e27511c530b0949fee361a89d3eb9d9f9125af. * Revert "fix(Core): GridCleanUpDelay Log (#17436)" This reverts commit 90b16ca065a4881b94438575502c2441f435d53b. * Revert "feat(Core/Grids): Implement visibility notifier (#15919)" This reverts commit 2779833768bbe9967006d6d16888dace05b4bcb6. --- src/server/scripts/Events/midsummer.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/scripts/Events/midsummer.cpp') diff --git a/src/server/scripts/Events/midsummer.cpp b/src/server/scripts/Events/midsummer.cpp index 6d347d2e27..9136401315 100644 --- a/src/server/scripts/Events/midsummer.cpp +++ b/src/server/scripts/Events/midsummer.cpp @@ -159,6 +159,8 @@ struct npc_midsummer_torch_target : public ScriptedAI int8 num = urand(0, posVec.size() - 1); Position pos; pos.Relocate(posVec.at(num)); + me->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f); + me->m_last_notify_mstime = GameTime::GetGameTimeMS().count() + 10000; me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); } -- cgit v1.2.3