# # Copyright (C) 2008-2019 TrinityCore # Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3 # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without # modifications, as long as this notice is preserved. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY, to the extent permitted by law; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # Returns the base path to the script directory in the source directory function(WarnAboutSpacesInBuildPath) # Only check win32 since unix doesn't allow spaces in paths if(WIN32) string(FIND "${CMAKE_BINARY_DIR}" " " SPACE_INDEX_POS) if(SPACE_INDEX_POS GREATER -1) message("") message(WARNING " *** WARNING!\n" " *** Your selected build directory contains spaces!\n" " *** Please note that this will cause issues!") endif() endif() endfunction() # Returns the base path to the script directory in the source directory function(GetScriptsBasePath variable) set(${variable} "${CMAKE_SOURCE_DIR}/src/server/scripts" PARENT_SCOPE) endfunction() # Stores the absolut path of the given module in the variable function(GetPathToScriptModule module variable) GetScriptsBasePath(SCRIPTS_BASE_PATH) set(${variable} "${SCRIPTS_BASE_PATH}/${module}" PARENT_SCOPE) endfunction() # Stores the project name of the given module in the variable function(GetProjectNameOfScriptModule module variable) string(TOLOWER "scripts_${SCRIPT_MODULE}" GENERATED_NAME) set(${variable} "${GENERATED_NAME}" PARENT_SCOPE) endfunction() # Creates a list of all script modules # and stores it in the given variable. function(GetScriptModuleList variable) GetScriptsBasePath(BASE_PATH) file(GLOB LOCALE_SCRIPT_MODULE_LIST RELATIVE ${BASE_PATH} ${BASE_PATH}/*) set(${variable}) foreach(SCRIPT_MODULE ${LOCALE_SCRIPT_MODULE_LIST}) GetPathToScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PATH) if(IS_DIRECTORY ${SCRIPT_MODULE_PATH}) list(APPEND ${variable} ${SCRIPT_MODULE}) endif() endforeach() set(${variable} ${${variable}} PARENT_SCOPE) endfunction() # Converts the given script module name into it's # variable name which holds the linkage type. function(ScriptModuleNameToVariable module variable) string(TOUPPER ${module} ${variable}) set(${variable} "SCRIPTS_${${variable}}") set(${variable} ${${variable}} PARENT_SCOPE) endfunction() # Stores in the given variable whether dynamic linking is required function(IsDynamicLinkingRequired variable) if(SCRIPTS MATCHES "dynamic") set(IS_DEFAULT_VALUE_DYNAMIC ON) endif() GetScriptModuleList(SCRIPT_MODULE_LIST) set(IS_REQUIRED OFF) foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST}) ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE) if((${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic") OR (${SCRIPT_MODULE_VARIABLE} STREQUAL "default" AND IS_DEFAULT_VALUE_DYNAMIC)) set(IS_REQUIRED ON) break() endif() endforeach() set(${variable} ${IS_REQUIRED} PARENT_SCOPE) endfunction() # Stores the native variable name function(GetNativeSharedLibraryName module variable) if(WIN32) set(${variable} "${module}.dll" PARENT_SCOPE) elseif(APPLE) set(${variable} "lib${module}.dylib" PARENT_SCOPE) else() set(${variable} "lib${module}.so" PARENT_SCOPE) endif() endfunction() # Stores the native install path in the variable function(GetInstallOffset variable) if(WIN32) set(${variable} "${CMAKE_INSTALL_PREFIX}/scripts" PARENT_SCOPE) else() set(${variable} "${CMAKE_INSTALL_PREFIX}/bin/scripts" PARENT_SCOPE) endif() endfunction()