/* * Copyright (C) 2016+ AzerothCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "VMapMgr2.h" #include "Errors.h" #include "Log.h" #include "MapDefines.h" #include "MapTree.h" #include "ModelInstance.h" #include "WorldModel.h" #include #include #include #include using G3D::Vector3; namespace VMAP { VMapMgr2::VMapMgr2() { GetLiquidFlagsPtr = &GetLiquidFlagsDummy; IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy; thread_safe_environment = true; } VMapMgr2::~VMapMgr2() { for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i) { delete i->second; } for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i) { delete i->second.getModel(); } } void VMapMgr2::InitializeThreadUnsafe(const std::vector& mapIds) { // the caller must pass the list of all mapIds that will be used in the VMapMgr2 lifetime for (const uint32& mapId : mapIds) { iInstanceMapTrees.emplace(mapId, nullptr); } thread_safe_environment = false; } Vector3 VMapMgr2::convertPositionToInternalRep(float x, float y, float z) const { Vector3 pos; const float mid = 0.5f * MAX_NUMBER_OF_GRIDS * SIZE_OF_GRIDS; pos.x = mid - x; pos.y = mid - y; pos.z = z; return pos; } InstanceTreeMap::const_iterator VMapMgr2::GetMapTree(uint32 mapId) const { // return the iterator if found or end() if not found/NULL InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId); if (itr != iInstanceMapTrees.cend() && !itr->second) { itr = iInstanceMapTrees.cend(); } return itr; } // move to MapTree too? std::string VMapMgr2::getMapFileName(unsigned int mapId) { std::stringstream fname; fname.width(3); fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2); return fname.str(); } int VMapMgr2::loadMap(const char* basePath, unsigned int mapId, int x, int y) { int result = VMAP_LOAD_RESULT_IGNORED; if (isMapLoadingEnabled()) { if (_loadMap(mapId, basePath, x, y)) { result = VMAP_LOAD_RESULT_OK; } else { result = VMAP_LOAD_RESULT_ERROR; } } return result; } // load one tile (internal use only) bool VMapMgr2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY) { InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree == iInstanceMapTrees.end()) { if (thread_safe_environment) { instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first; } else ABORT("Invalid mapId {} tile [{}, {}] passed to VMapMgr2 after startup in thread unsafe environment", mapId, tileX, tileY); } if (!instanceTree->second) { std::string mapFileName = getMapFileName(mapId); StaticMapTree* newTree = new StaticMapTree(mapId, basePath); if (!newTree->InitMap(mapFileName, this)) { delete newTree; return false; } instanceTree->second = newTree; } return instanceTree->second->LoadMapTile(tileX, tileY, this); } void VMapMgr2::unloadMap(unsigned int mapId) { InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) { instanceTree->second->UnloadMap(this); if (instanceTree->second->numLoadedTiles() == 0) { delete instanceTree->second; instanceTree->second = nullptr; } } } void VMapMgr2::unloadMap(unsigned int mapId, int x, int y) { InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId); if (instanceTree != iInstanceMapTrees.end() && instanceTree->second) { instanceTree->second->UnloadMapTile(x, y, this); if (instanceTree->second->numLoadedTiles() == 0) { delete instanceTree->second; instanceTree->second = nullptr; } } } bool VMapMgr2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, ModelIgnoreFlags ignoreFlags) { #if defined(ENABLE_VMAP_CHECKS) if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) { return true; } #endif InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); if (pos1 != pos2) { return instanceTree->second->isInLineOfSight(pos1, pos2, ignoreFlags); } } return true; } /** get the hit position and return true if we hit something otherwise the result pos will be the dest pos */ bool VMapMgr2::GetObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) { #if defined(ENABLE_VMAP_CHECKS) if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS)) #endif { InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1); Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2); Vector3 resultPos; bool result = instanceTree->second->GetObjectHitPos(pos1, pos2, resultPos, modifyDist); resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z); rx = resultPos.x; ry = resultPos.y; rz = resultPos.z; return result; } } rx = x2; ry = y2; rz = z2; return false; } /** get height or INVALID_HEIGHT if no height available */ float VMapMgr2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) { #if defined(ENABLE_VMAP_CHECKS) if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT)) #endif { InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos = convertPositionToInternalRep(x, y, z); float height = instanceTree->second->getHeight(pos, maxSearchDist); if (height >= G3D::finf()) { return height = VMAP_INVALID_HEIGHT_VALUE; // No height } return height; } } return VMAP_INVALID_HEIGHT_VALUE; } bool VMapMgr2::GetAreaInfo(uint32 mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const { #if defined(ENABLE_VMAP_CHECKS) if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG)) #endif { InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { Vector3 pos = convertPositionToInternalRep(x, y, z); bool result = instanceTree->second->GetAreaInfo(pos, flags, adtId, rootId, groupId); // z is not touched by convertPositionToInternalRep(), so just copy z = pos.z; return result; } } return false; } bool VMapMgr2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type, uint32& mogpFlags) const { #if defined(ENABLE_VMAP_CHECKS) if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS)) #endif { InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { LocationInfo info; Vector3 pos = convertPositionToInternalRep(x, y, z); if (instanceTree->second->GetLocationInfo(pos, info)) { floor = info.ground_Z; ASSERT(floor < std::numeric_limits::max()); type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc mogpFlags = info.hitModel->GetMogpFlags(); if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType)) { return false; } if (info.hitInstance->GetLiquidLevel(pos, info, level)) { return true; } } } } return false; } void VMapMgr2::GetAreaAndLiquidData(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, AreaAndLiquidData& data) const { if (IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS)) { data.floorZ = z; int32 adtId, rootId, groupId; uint32 flags; if (GetAreaInfo(mapId, x, y, data.floorZ, flags, adtId, rootId, groupId)) data.areaInfo.emplace(adtId, rootId, groupId, flags); return; } InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId); if (instanceTree != iInstanceMapTrees.end()) { LocationInfo info; Vector3 pos = convertPositionToInternalRep(x, y, z); if (instanceTree->second->GetLocationInfo(pos, info)) { data.floorZ = info.ground_Z; uint32 liquidType = info.hitModel->GetLiquidType(); float liquidLevel; if (!reqLiquidType || (GetLiquidFlagsPtr(liquidType) & reqLiquidType)) if (info.hitInstance->GetLiquidLevel(pos, info, liquidLevel)) data.liquidInfo.emplace(liquidType, liquidLevel); if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG)) data.areaInfo.emplace(info.hitInstance->adtId, info.rootId, info.hitModel->GetWmoID(), info.hitModel->GetMogpFlags()); } } } WorldModel* VMapMgr2::acquireModelInstance(const std::string& basepath, const std::string& filename, uint32 flags/* Only used when creating the model */) { //! Critical section, thread safe access to iLoadedModelFiles std::lock_guard lock(LoadedModelFilesLock); ModelFileMap::iterator model = iLoadedModelFiles.find(filename); if (model == iLoadedModelFiles.end()) { WorldModel* worldmodel = new WorldModel(); if (!worldmodel->readFile(basepath + filename + ".vmo")) { LOG_ERROR("maps", "VMapMgr2: could not load '{}{}.vmo'", basepath, filename); delete worldmodel; return nullptr; } LOG_DEBUG("maps", "VMapMgr2: loading file '{}{}'", basepath, filename); worldmodel->Flags = flags; model = iLoadedModelFiles.insert(std::pair(filename, ManagedModel())).first; model->second.setModel(worldmodel); } return model->second.getModel(); } void VMapMgr2::releaseModelInstance(const std::string& filename) { //! Critical section, thread safe access to iLoadedModelFiles std::lock_guard lock(LoadedModelFilesLock); ModelFileMap::iterator model = iLoadedModelFiles.find(filename); if (model == iLoadedModelFiles.end()) { LOG_ERROR("maps", "VMapMgr2: trying to unload non-loaded file '{}'", filename); return; } if (model->second.decRefCount() == 0) { LOG_DEBUG("maps", "VMapMgr2: unloading file '{}'", filename); delete model->second.getModel(); iLoadedModelFiles.erase(model); } } LoadResult VMapMgr2::existsMap(const char* basePath, unsigned int mapId, int x, int y) { return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y); } void VMapMgr2::GetInstanceMapTree(InstanceTreeMap& instanceMapTree) { instanceMapTree = iInstanceMapTrees; } } // namespace VMAP