/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * * Utility library to define some global function for simple physics calculations * */ #ifndef _ACORE_PHYSICS_H #define _ACORE_PHYSICS_H #include "Geometry.h" using namespace std; [[nodiscard]] inline float getWeight(float height, float width, float specificWeight) { auto volume = getCylinderVolume(height, width / 2.0f); auto weight = volume * specificWeight; return weight; } /** * @brief Get the height immersed in water * * @param height * @param width * @param weight specific weight * @return float */ [[nodiscard]] inline float getOutOfWater(float width, float weight, float density) { auto baseArea = getCircleAreaByRadius(width / 2.0f); return weight / (baseArea * density); } #endif // _ACORE_PHYSICS_H