/*
* Copyright (C)
*
* Copyright (C) 2008-2016 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*/
/* ScriptData
Name: go_commandscript
%Complete: 100
Comment: All go related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "ObjectMgr.h"
#include "MapManager.h"
#include "TicketMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
class go_commandscript : public CommandScript
{
public:
go_commandscript() : CommandScript("go_commandscript") { }
ChatCommand* GetCommands() const
{
static ChatCommand goCommandTable[] =
{
{ "creature", SEC_GAMEMASTER, false, &HandleGoCreatureCommand, "", NULL },
{ "graveyard", SEC_GAMEMASTER, false, &HandleGoGraveyardCommand, "", NULL },
{ "grid", SEC_GAMEMASTER, false, &HandleGoGridCommand, "", NULL },
{ "object", SEC_GAMEMASTER, false, &HandleGoObjectCommand, "", NULL },
{ "taxinode", SEC_GAMEMASTER, false, &HandleGoTaxinodeCommand, "", NULL },
{ "trigger", SEC_GAMEMASTER, false, &HandleGoTriggerCommand, "", NULL },
{ "zonexy", SEC_GAMEMASTER, false, &HandleGoZoneXYCommand, "", NULL },
{ "xyz", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "", NULL },
{ "ticket", SEC_GAMEMASTER, false, &HandleGoTicketCommand, "", NULL },
{ "", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "go", SEC_GAMEMASTER, false, NULL, "", goCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
/** \brief Teleport the GM to the specified creature
*
* .gocreature --> TP using creature.guid
* .gocreature azuregos --> TP player to the mob with this name
* Warning: If there is more than one mob with this name
* you will be teleported to the first one that is found.
* .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
* Warning: If there is more than one mob with this "id"
* you will be teleported to the first one that is found.
*/
//teleport to creature
static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
if (!param1)
return false;
std::ostringstream whereClause;
// User wants to teleport to the NPC's template entry
if (strcmp(param1, "id") == 0)
{
// Get the "creature_template.entry"
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* tail = strtok(NULL, "");
if (!tail)
return false;
char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
if (!id)
return false;
int32 entry = atoi(id);
if (!entry)
return false;
whereClause << "WHERE id = '" << entry << '\'';
}
else
{
int32 guid = atoi(param1);
// Number is invalid - maybe the user specified the mob's name
if (!guid)
{
std::string name = param1;
WorldDatabase.EscapeString(name);
whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_ " '" << name << '\'';
}
else
whereClause << "WHERE guid = '" << guid << '\'';
}
QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map, guid, id FROM creature %s", whereClause.str().c_str());
if (!result)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (result->GetRowCount() > 1)
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
Field* fields = result->Fetch();
float x = fields[0].GetFloat();
float y = fields[1].GetFloat();
float z = fields[2].GetFloat();
float ort = fields[3].GetFloat();
int mapId = fields[4].GetUInt16();
uint32 guid = fields[5].GetUInt32();
uint32 id = fields[6].GetUInt32();
// if creature is in same map with caster go at its current location
if (Creature* creature = ObjectAccessor::GetCreature(*player, MAKE_NEW_GUID(guid, id, HIGHGUID_UNIT)))
{
x = creature->GetPositionX();
y = creature->GetPositionY();
z = creature->GetPositionZ();
ort = creature->GetOrientation();
}
if (!MapManager::IsValidMapCoord(mapId, x, y, z, ort))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(mapId, x, y, z, ort);
return true;
}
static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* gyId = strtok((char*)args, " ");
if (!gyId)
return false;
int32 graveyardId = atoi(gyId);
if (!graveyardId)
return false;
WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(graveyardId);
if (!gy)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(gy->map_id, gy->x, gy->y, gy->z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->x, gy->y, gy->map_id);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, player->GetOrientation());
return true;
}
//teleport to grid
static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* gridX = strtok((char*)args, " ");
char* gridY = strtok(NULL, " ");
char* id = strtok(NULL, " ");
if (!gridX || !gridY)
return false;
uint32 mapId = id ? (uint32)atoi(id) : player->GetMapId();
// center of grid
float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
Map const* map = sMapMgr->CreateBaseMap(mapId);
float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
player->TeleportTo(mapId, x, y, z, player->GetOrientation());
return true;
}
//teleport to gameobject
static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!id)
return false;
int32 guid = atoi(id);
if (!guid)
return false;
float x, y, z, ort;
int mapId;
// by DB guid
if (GameObjectData const* goData = sObjectMgr->GetGOData(guid))
{
x = goData->posX;
y = goData->posY;
z = goData->posZ;
ort = goData->orientation;
mapId = goData->mapid;
}
else
{
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(mapId, x, y, z, ort))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(mapId, x, y, z, ort);
return true;
}
static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
if (!id)
return false;
int32 nodeId = atoi(id);
if (!nodeId)
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!node)
{
handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
handler->SetSentErrorMessage(true);
return false;
}
if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) ||
!MapManager::IsValidMapCoord(node->map_id, node->x, node->y, node->z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->x, node->y, node->map_id);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(node->map_id, node->x, node->y, node->z, player->GetOrientation());
return true;
}
static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* id = strtok((char*)args, " ");
if (!id)
return false;
int32 areaTriggerId = atoi(id);
if (!areaTriggerId)
return false;
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
if (!at)
{
handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(at->mapid, at->x, at->y, at->z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->x, at->y, at->mapid);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(at->mapid, at->x, at->y, at->z, player->GetOrientation());
return true;
}
//teleport at coordinates
static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* zoneX = strtok((char*)args, " ");
char* zoneY = strtok(NULL, " ");
char* tail = strtok(NULL, "");
char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!zoneX || !zoneY)
return false;
float x = (float)atof(zoneX);
float y = (float)atof(zoneY);
// prevent accept wrong numeric args
if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
return false;
uint32 areaId = id ? (uint32)atoi(id) : player->GetZoneId();
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
handler->SetSentErrorMessage(true);
return false;
}
// update to parent zone if exist (client map show only zones without parents)
AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry;
Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid);
if (map->Instanceable())
{
handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaEntry->ID, areaEntry->area_name[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
handler->SetSentErrorMessage(true);
return false;
}
Zone2MapCoordinates(x, y, zoneEntry->ID);
if (!MapManager::IsValidMapCoord(zoneEntry->mapid, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, zoneEntry->mapid);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
player->TeleportTo(zoneEntry->mapid, x, y, z, player->GetOrientation());
return true;
}
//teleport at coordinates, including Z and orientation
static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* goX = strtok((char*)args, " ");
char* goY = strtok(NULL, " ");
char* goZ = strtok(NULL, " ");
char* id = strtok(NULL, " ");
char* port = strtok(NULL, " ");
if (!goX || !goY)
return false;
float x = (float)atof(goX);
float y = (float)atof(goY);
float z;
float ort = port ? (float)atof(port) : player->GetOrientation();
uint32 mapId = id ? (uint32)atoi(id) : player->GetMapId();
if (goZ)
{
z = (float)atof(goZ);
if (!MapManager::IsValidMapCoord(mapId, x, y, z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
Map const* map = sMapMgr->CreateBaseMap(mapId);
z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(mapId, x, y, z, ort);
return true;
}
static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* id = strtok((char*)args, " ");
if (!id)
return false;
uint32 ticketId = atoi(id);
if (!ticketId)
return false;
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
Player* player = handler->GetSession()->GetPlayer();
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
else
player->SaveRecallPosition();
ticket->TeleportTo(player);
return true;
}
};
void AddSC_go_commandscript()
{
new go_commandscript();
}