/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "ScriptMgr.h" #include "Chat.h" #include "Language.h" #include "LFGMgr.h" #include "Group.h" #include "Player.h" void GetPlayerInfo(ChatHandler* handler, Player* player) { if (!player) return; uint64 guid = player->GetGUID(); lfg::LfgDungeonSet dungeons = sLFGMgr->GetSelectedDungeons(guid); /*std::string const& state = lfg::GetStateString(sLFGMgr->GetState(guid)); handler->PSendSysMessage(LANG_LFG_PLAYER_INFO, player->GetName().c_str(), state.c_str(), uint8(dungeons.size()), lfg::ConcatenateDungeons(dungeons).c_str(), lfg::GetRolesString(sLFGMgr->GetRoles(guid)).c_str(), sLFGMgr->GetComment(guid).c_str());*/ } class lfg_commandscript : public CommandScript { public: lfg_commandscript() : CommandScript("lfg_commandscript") { } std::vector GetCommands() const override { static std::vector lfgCommandTable = { { "player", SEC_GAMEMASTER, false, &HandleLfgPlayerInfoCommand, "" }, { "group", SEC_GAMEMASTER, false, &HandleLfgGroupInfoCommand, "" }, { "queue", SEC_GAMEMASTER, false, &HandleLfgQueueInfoCommand, "" }, { "clean", SEC_ADMINISTRATOR, false, &HandleLfgCleanCommand, "" }, { "options", SEC_ADMINISTRATOR, false, &HandleLfgOptionsCommand, "" }, { NULL, SEC_PLAYER, false, NULL, "" } }; static std::vector commandTable = { { "lfg", SEC_GAMEMASTER, false, NULL, "", lfgCommandTable }, { NULL, SEC_PLAYER, false, NULL, "" } }; return commandTable; } static bool HandleLfgPlayerInfoCommand(ChatHandler* handler, char const* args) { Player* target = NULL; std::string playerName; if (!handler->extractPlayerTarget((char*)args, &target, NULL, &playerName)) return false; GetPlayerInfo(handler, target); return true; } static bool HandleLfgGroupInfoCommand(ChatHandler* handler, char const* args) { Player* target = NULL; std::string playerName; if (!handler->extractPlayerTarget((char*)args, &target, NULL, &playerName)) return false; Group* grp = target->GetGroup(); if (!grp) { handler->PSendSysMessage(LANG_LFG_NOT_IN_GROUP, playerName.c_str()); return true; } /* uint64 guid = grp->GetGUID(); std::string const& state = lfg::GetStateString(sLFGMgr->GetState(guid)); handler->PSendSysMessage(LANG_LFG_GROUP_INFO, grp->isLFGGroup(), state.c_str(), sLFGMgr->GetDungeon(guid)); for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) GetPlayerInfo(handler, itr->GetSource()); */ return true; } static bool HandleLfgOptionsCommand(ChatHandler* handler, char const* args) { int32 options = -1; if (char* str = strtok((char*)args, " ")) { int32 tmp = atoi(str); if (tmp > -1) options = tmp; } if (options != -1) { sLFGMgr->SetOptions(options); handler->PSendSysMessage(LANG_LFG_OPTIONS_CHANGED); } handler->PSendSysMessage(LANG_LFG_OPTIONS, sLFGMgr->GetOptions()); return true; } static bool HandleLfgQueueInfoCommand(ChatHandler* handler, char const* args) { return true; } static bool HandleLfgCleanCommand(ChatHandler* handler, char const* /*args*/) { handler->PSendSysMessage(LANG_LFG_CLEAN); sLFGMgr->Clean(); return true; } }; void AddSC_lfg_commandscript() { new lfg_commandscript(); }